#include #include #include "teeinfo.h" struct StdSkin { char m_SkinName[64]; char m_apSkinPartNames[6][24]; bool m_aUseCustomColors[6]; int m_aSkinPartColors[6]; }; static StdSkin g_StdSkins[] = { {"default",{"standard","","","standard","standard","standard"},{true,false,false,true,true,false},{1798004,0,0,1799582,1869630,0}}, {"bluekitty",{"kitty","whisker","","standard","standard","standard"},{true,true,false,true,true,false},{8681144,-8229413,0,7885547,7885547,0}}, {"bluestripe",{"standard","stripes","","standard","standard","standard"},{true,false,false,true,true,false},{10187898,0,0,750848,1944919,0}}, {"brownbear",{"bear","bear","hair","standard","standard","standard"},{true,true,false,true,true,false},{1082745,-15634776,0,1082745,1147174,0}}, {"cammo",{"standard","cammo2","","standard","standard","standard"},{true,true,false,true,true,false},{5334342,-11771603,0,750848,1944919,0}}, {"cammostripes",{"standard","cammostripes","","standard","standard","standard"},{true,true,false,true,true,false},{5334342,-14840320,0,750848,1944919,0}}, {"coala",{"koala","twinbelly","","standard","standard","standard"},{true,true,false,true,true,false},{184,-15397662,0,184,9765959,0}}, {"limekitty",{"kitty","whisker","","standard","standard","standard"},{true,true,false,true,true,false},{4612803,-12229920,0,3827951,3827951,0}}, {"pinky",{"standard","whisker","","standard","standard","standard"},{true,true,false,true,true,false},{15911355,-801066,0,15043034,15043034,0}}, {"redbopp",{"standard","donny","unibop","standard","standard","standard"},{true,true,true,true,true,false},{16177260,-16590390,16177260,16177260,7624169,0}}, {"redstripe",{"standard","stripe","","standard","standard","standard"},{true,false,false,true,true,false},{16307835,0,0,184,9765959,0}}, {"saddo",{"standard","saddo","","standard","standard","standard"},{true,true,false,true,true,false},{7171455,-9685436,0,3640746,5792119,0}}, {"toptri",{"standard","toptri","","standard","standard","standard"},{true,false,false,true,true,false},{6119331,0,0,3640746,5792119,0}}, {"twinbop",{"standard","duodonny","twinbopp","standard","standard","standard"},{true,true,true,true,true,false},{15310519,-1600806,15310519,15310519,37600,0}}, {"twintri",{"standard","twintri","","standard","standard","standard"},{true,true,false,true,true,false},{3447932,-14098717,0,185,9634888,0}}, {"warpaint",{"standard","warpaint","","standard","standard","standard"},{true,false,false,true,true,false},{1944919,0,0,750337,1944919,0}}}; CTeeInfo::CTeeInfo(const char *pSkinName, int UseCustomColor, int ColorBody, int ColorFeet) { str_copy(m_SkinName, pSkinName, sizeof(m_SkinName)); m_UseCustomColor = UseCustomColor; m_ColorBody = ColorBody; m_ColorFeet = ColorFeet; } CTeeInfo::CTeeInfo(const char *pSkinPartNames[6], int *pUseCustomColors, int *pSkinPartColors) { for(int i = 0; i < 6; i++) { str_copy(m_apSkinPartNames[i], pSkinPartNames[i], sizeof(m_apSkinPartNames[i])); m_aUseCustomColors[i] = pUseCustomColors[i]; m_aSkinPartColors[i] = pSkinPartColors[i]; } } void CTeeInfo::ToSixup() { // reset to default skin for(int p = 0; p < 6; p++) { str_copy(m_apSkinPartNames[p], g_StdSkins[0].m_apSkinPartNames[p], 24); m_aUseCustomColors[p] = g_StdSkins[0].m_aUseCustomColors[p]; m_aSkinPartColors[p] = g_StdSkins[0].m_aSkinPartColors[p]; } // check for std skin for(int s = 0; s < 16; s++) { if(!str_comp(m_SkinName, g_StdSkins[s].m_SkinName)) { for(int p = 0; p < 6; p++) { str_copy(m_apSkinPartNames[p], g_StdSkins[s].m_apSkinPartNames[p], 24); m_aUseCustomColors[p] = g_StdSkins[s].m_aUseCustomColors[p]; m_aSkinPartColors[p] = g_StdSkins[s].m_aSkinPartColors[p]; } break; } } if(m_UseCustomColor) { int ColorBody = ColorHSLA(m_ColorBody).UnclampLighting().Pack(DARKEST_LGT_7); int ColorFeet = ColorHSLA(m_ColorFeet).UnclampLighting().Pack(DARKEST_LGT_7); m_aUseCustomColors[0] = true; m_aUseCustomColors[1] = true; m_aUseCustomColors[2] = true; m_aUseCustomColors[3] = true; m_aUseCustomColors[4] = true; m_aSkinPartColors[0] = ColorBody; m_aSkinPartColors[1] = 0x22FFFFFF; m_aSkinPartColors[2] = ColorBody; m_aSkinPartColors[3] = ColorBody; m_aSkinPartColors[4] = ColorFeet; } } void CTeeInfo::FromSixup() { // reset to default skin str_copy(m_SkinName, "default", sizeof(m_SkinName)); m_UseCustomColor = false; m_ColorBody = 0; m_ColorFeet = 0; // check for std skin for(int s = 0; s < 16; s++) { bool match = true; for(int p = 0; p < 6; p++) { if(str_comp(m_apSkinPartNames[p], g_StdSkins[s].m_apSkinPartNames[p]) || m_aUseCustomColors[p] != g_StdSkins[s].m_aUseCustomColors[p] || (m_aUseCustomColors[p] && m_aSkinPartColors[p] != g_StdSkins[s].m_aSkinPartColors[p])) { match = false; break; } } if(match) { str_copy(m_SkinName, g_StdSkins[s].m_SkinName, sizeof(m_SkinName)); return; } } // find closest match int best_skin = 0; int best_matches = -1; for(int s = 0; s < 16; s++) { int matches = 0; for(int p = 0; p < 3; p++) if(str_comp(m_apSkinPartNames[p], g_StdSkins[s].m_apSkinPartNames[p]) == 0) matches++; if(matches > best_matches) { best_matches = matches; best_skin = s; } } str_copy(m_SkinName, g_StdSkins[best_skin].m_SkinName, sizeof(m_SkinName)); m_UseCustomColor = true; m_ColorBody = ColorHSLA(m_aUseCustomColors[0] ? m_aSkinPartColors[0] : 255).UnclampLighting(DARKEST_LGT_7).Pack(ColorHSLA::DARKEST_LGT); m_ColorFeet = ColorHSLA(m_aUseCustomColors[4] ? m_aSkinPartColors[4] : 255).UnclampLighting(DARKEST_LGT_7).Pack(ColorHSLA::DARKEST_LGT); }