/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_EDITOR_EDITOR_H #define GAME_EDITOR_EDITOR_H #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "auto_map.h" typedef void (*INDEX_MODIFY_FUNC)(int *pIndex); //CRenderTools m_RenderTools; // CEditor SPECIFIC enum { MODE_LAYERS=0, MODE_IMAGES, DIALOG_NONE=0, DIALOG_FILE, }; struct CEntity { CPoint m_Position; int m_Type; }; class CEnvelope { public: int m_Channels; array m_lPoints; char m_aName[32]; float m_Bottom, m_Top; CEnvelope(int Chan) { m_Channels = Chan; m_aName[0] = 0; m_Bottom = 0; m_Top = 0; } void Resort() { sort(m_lPoints.all()); FindTopBottom(0xf); } void FindTopBottom(int ChannelMask) { m_Top = -1000000000.0f; m_Bottom = 1000000000.0f; for(int i = 0; i < m_lPoints.size(); i++) { for(int c = 0; c < m_Channels; c++) { if(ChannelMask&(1< m_Top) m_Top = v; if(v < m_Bottom) m_Bottom = v; } } } } int Eval(float Time, float *pResult) { CRenderTools::RenderEvalEnvelope(m_lPoints.base_ptr(), m_lPoints.size(), m_Channels, Time, pResult); return m_Channels; } void AddPoint(int Time, int v0, int v1=0, int v2=0, int v3=0) { CEnvPoint p; p.m_Time = Time; p.m_aValues[0] = v0; p.m_aValues[1] = v1; p.m_aValues[2] = v2; p.m_aValues[3] = v3; p.m_Curvetype = CURVETYPE_LINEAR; m_lPoints.add(p); Resort(); } float EndTime() { if(m_lPoints.size()) return m_lPoints[m_lPoints.size()-1].m_Time*(1.0f/1000.0f); return 0; } }; class CLayer; class CLayerGroup; class CEditorMap; class CLayer { public: class CEditor *m_pEditor; class IGraphics *Graphics(); class ITextRender *TextRender(); CLayer() { m_Type = LAYERTYPE_INVALID; str_copy(m_aName, "(invalid)", sizeof(m_aName)); m_Visible = true; m_Readonly = false; m_SaveToMap = true; m_Flags = 0; m_pEditor = 0; } virtual ~CLayer() { } virtual void BrushSelecting(CUIRect Rect) {} virtual int BrushGrab(CLayerGroup *pBrush, CUIRect Rect) { return 0; } virtual void FillSelection(bool Empty, CLayer *pBrush, CUIRect Rect) {} virtual void BrushDraw(CLayer *pBrush, float x, float y) {} virtual void BrushPlace(CLayer *pBrush, float x, float y) {} virtual void BrushFlipX() {} virtual void BrushFlipY() {} virtual void BrushRotate(float Amount) {} virtual void Render() {} virtual int RenderProperties(CUIRect *pToolbox) { return 0; } virtual void ModifyImageIndex(INDEX_MODIFY_FUNC pfnFunc) {} virtual void ModifyEnvelopeIndex(INDEX_MODIFY_FUNC pfnFunc) {} virtual void GetSize(float *w, float *h) { *w = 0; *h = 0;} char m_aName[12]; int m_Type; int m_Flags; bool m_Readonly; bool m_Visible; bool m_SaveToMap; }; class CLayerGroup { public: class CEditorMap *m_pMap; array m_lLayers; int m_OffsetX; int m_OffsetY; int m_ParallaxX; int m_ParallaxY; int m_UseClipping; int m_ClipX; int m_ClipY; int m_ClipW; int m_ClipH; char m_aName[12]; bool m_GameGroup; bool m_Visible; bool m_SaveToMap; bool m_Collapse; CLayerGroup(); ~CLayerGroup(); void Convert(CUIRect *pRect); void Render(); void MapScreen(); void Mapping(float *pPoints); void GetSize(float *w, float *h); void DeleteLayer(int Index); int SwapLayers(int Index0, int Index1); bool IsEmpty() const { return m_lLayers.size() == 0; } void Clear() { m_lLayers.delete_all(); } void AddLayer(CLayer *l); void ModifyImageIndex(INDEX_MODIFY_FUNC Func) { for(int i = 0; i < m_lLayers.size(); i++) m_lLayers[i]->ModifyImageIndex(Func); } void ModifyEnvelopeIndex(INDEX_MODIFY_FUNC Func) { for(int i = 0; i < m_lLayers.size(); i++) m_lLayers[i]->ModifyEnvelopeIndex(Func); } }; class CEditorImage : public CImageInfo { public: CEditor *m_pEditor; CEditorImage(CEditor *pEditor) : m_AutoMapper(pEditor) { m_pEditor = pEditor; m_TexID = -1; m_aName[0] = 0; m_External = 0; m_Width = 0; m_Height = 0; m_pData = 0; m_Format = 0; } ~CEditorImage(); void AnalyseTileFlags(); int m_TexID; int m_External; char m_aName[128]; unsigned char m_aTileFlags[256]; class CAutoMapper m_AutoMapper; }; class CEditorMap { void MakeGameGroup(CLayerGroup *pGroup); void MakeGameLayer(CLayer *pLayer); public: CEditor *m_pEditor; bool m_Modified; CEditorMap() { Clean(); } array m_lGroups; array m_lImages; array m_lEnvelopes; class CLayerGame *m_pGameLayer; CLayerGroup *m_pGameGroup; CEnvelope *NewEnvelope(int Channels) { m_Modified = true; CEnvelope *e = new CEnvelope(Channels); m_lEnvelopes.add(e); return e; } void DeleteEnvelope(int Index); CLayerGroup *NewGroup() { m_Modified = true; CLayerGroup *g = new CLayerGroup; g->m_pMap = this; m_lGroups.add(g); return g; } int SwapGroups(int Index0, int Index1) { if(Index0 < 0 || Index0 >= m_lGroups.size()) return Index0; if(Index1 < 0 || Index1 >= m_lGroups.size()) return Index0; if(Index0 == Index1) return Index0; m_Modified = true; swap(m_lGroups[Index0], m_lGroups[Index1]); return Index1; } void DeleteGroup(int Index) { if(Index < 0 || Index >= m_lGroups.size()) return; m_Modified = true; delete m_lGroups[Index]; m_lGroups.remove_index(Index); } void ModifyImageIndex(INDEX_MODIFY_FUNC pfnFunc) { m_Modified = true; for(int i = 0; i < m_lGroups.size(); i++) m_lGroups[i]->ModifyImageIndex(pfnFunc); } void ModifyEnvelopeIndex(INDEX_MODIFY_FUNC pfnFunc) { m_Modified = true; for(int i = 0; i < m_lGroups.size(); i++) m_lGroups[i]->ModifyEnvelopeIndex(pfnFunc); } void Clean(); void CreateDefault(int EntitiesTexture); // io int Save(class IStorage *pStorage, const char *pFilename); int Load(class IStorage *pStorage, const char *pFilename, int StorageType); }; struct CProperty { const char *m_pName; int m_Value; int m_Type; int m_Min; int m_Max; }; enum { PROPTYPE_NULL=0, PROPTYPE_BOOL, PROPTYPE_INT_STEP, PROPTYPE_INT_SCROLL, PROPTYPE_COLOR, PROPTYPE_IMAGE, PROPTYPE_ENVELOPE, PROPTYPE_SHIFT, }; typedef struct { int x, y; int w, h; } RECTi; class CLayerTiles : public CLayer { public: CLayerTiles(int w, int h); ~CLayerTiles(); void Resize(int NewW, int NewH); void Shift(int Direction); void MakePalette(); virtual void Render(); int ConvertX(float x) const; int ConvertY(float y) const; void Convert(CUIRect Rect, RECTi *pOut); void Snap(CUIRect *pRect); void Clamp(RECTi *pRect); virtual void BrushSelecting(CUIRect Rect); virtual int BrushGrab(CLayerGroup *pBrush, CUIRect Rect); virtual void FillSelection(bool Empty, CLayer *pBrush, CUIRect Rect); virtual void BrushDraw(CLayer *pBrush, float wx, float wy); virtual void BrushFlipX(); virtual void BrushFlipY(); virtual void BrushRotate(float Amount); virtual void ShowInfo(); virtual int RenderProperties(CUIRect *pToolbox); virtual void ModifyImageIndex(INDEX_MODIFY_FUNC pfnFunc); virtual void ModifyEnvelopeIndex(INDEX_MODIFY_FUNC pfnFunc); void PrepareForSave(); void GetSize(float *w, float *h) { *w = m_Width*32.0f; *h = m_Height*32.0f; } int m_TexID; int m_Game; int m_Image; int m_Width; int m_Height; CColor m_Color; CTile *m_pTiles; }; class CLayerQuads : public CLayer { public: CLayerQuads(); ~CLayerQuads(); virtual void Render(); CQuad *NewQuad(); virtual void BrushSelecting(CUIRect Rect); virtual int BrushGrab(CLayerGroup *pBrush, CUIRect Rect); virtual void BrushPlace(CLayer *pBrush, float wx, float wy); virtual void BrushFlipX(); virtual void BrushFlipY(); virtual void BrushRotate(float Amount); virtual int RenderProperties(CUIRect *pToolbox); virtual void ModifyImageIndex(INDEX_MODIFY_FUNC pfnFunc); virtual void ModifyEnvelopeIndex(INDEX_MODIFY_FUNC pfnFunc); void GetSize(float *w, float *h); int m_Image; array m_lQuads; }; class CLayerGame : public CLayerTiles { public: CLayerGame(int w, int h); ~CLayerGame(); virtual int RenderProperties(CUIRect *pToolbox); }; class CEditor : public IEditor { class IInput *m_pInput; class IClient *m_pClient; class IConsole *m_pConsole; class IGraphics *m_pGraphics; class ITextRender *m_pTextRender; class IStorage *m_pStorage; CRenderTools m_RenderTools; CUI m_UI; public: class IInput *Input() { return m_pInput; }; class IClient *Client() { return m_pClient; }; class IConsole *Console() { return m_pConsole; }; class IGraphics *Graphics() { return m_pGraphics; }; class ITextRender *TextRender() { return m_pTextRender; }; class IStorage *Storage() { return m_pStorage; }; CUI *UI() { return &m_UI; } CRenderTools *RenderTools() { return &m_RenderTools; } CEditor() : m_TilesetPicker(16, 16) { m_pInput = 0; m_pClient = 0; m_pGraphics = 0; m_pTextRender = 0; m_Mode = MODE_LAYERS; m_Dialog = 0; m_pTooltip = 0; m_GridActive = false; m_GridFactor = 1; m_aFileName[0] = 0; m_aFileSaveName[0] = 0; m_ValidSaveFilename = false; m_PopupEventActivated = false; m_FileDialogStorageType = 0; m_pFileDialogTitle = 0; m_pFileDialogButtonText = 0; m_pFileDialogUser = 0; m_aFileDialogFileName[0] = 0; m_aFileDialogCurrentFolder[0] = 0; m_aFileDialogCurrentLink[0] = 0; m_pFileDialogPath = m_aFileDialogCurrentFolder; m_aFileDialogActivate = false; m_FileDialogScrollValue = 0.0f; m_FilesSelectedIndex = -1; m_FilesStartAt = 0; m_FilesCur = 0; m_FilesStopAt = 999; m_WorldOffsetX = 0; m_WorldOffsetY = 0; m_EditorOffsetX = 0.0f; m_EditorOffsetY = 0.0f; m_WorldZoom = 1.0f; m_ZoomLevel = 200; m_LockMouse = false; m_ShowMousePointer = true; m_MouseDeltaX = 0; m_MouseDeltaY = 0; m_MouseDeltaWx = 0; m_MouseDeltaWy = 0; m_GuiActive = true; m_ProofBorders = false; m_ShowTileInfo = false; m_ShowDetail = true; m_Animate = false; m_AnimateStart = 0; m_AnimateTime = 0; m_AnimateSpeed = 1; m_ShowEnvelopeEditor = 0; ms_CheckerTexture = 0; ms_BackgroundTexture = 0; ms_CursorTexture = 0; ms_EntitiesTexture = 0; ms_pUiGotContext = 0; } virtual void Init(); virtual void UpdateAndRender(); virtual bool HasUnsavedData() { return m_Map.m_Modified; } void FilelistPopulate(int StorageType); void InvokeFileDialog(int StorageType, int FileType, const char *pTitle, const char *pButtonText, const char *pBasepath, const char *pDefaultName, void (*pfnFunc)(const char *pFilename, int StorageType, void *pUser), void *pUser); void Reset(bool CreateDefault=true); int Save(const char *pFilename); int Load(const char *pFilename, int StorageType); int Append(const char *pFilename, int StorageType); void Render(); CQuad *GetSelectedQuad(); CLayer *GetSelectedLayerType(int Index, int Type); CLayer *GetSelectedLayer(int Index); CLayerGroup *GetSelectedGroup(); int DoProperties(CUIRect *pToolbox, CProperty *pProps, int *pIDs, int *pNewVal); int m_Mode; int m_Dialog; const char *m_pTooltip; bool m_GridActive; int m_GridFactor; char m_aFileName[512]; char m_aFileSaveName[512]; bool m_ValidSaveFilename; enum { POPEVENT_EXIT=0, POPEVENT_LOAD, POPEVENT_NEW, POPEVENT_SAVE, }; int m_PopupEventType; int m_PopupEventActivated; enum { FILETYPE_MAP, FILETYPE_IMG, MAX_PATH_LENGTH = 512 }; int m_FileDialogStorageType; const char *m_pFileDialogTitle; const char *m_pFileDialogButtonText; void (*m_pfnFileDialogFunc)(const char *pFileName, int StorageType, void *pUser); void *m_pFileDialogUser; char m_aFileDialogFileName[MAX_PATH_LENGTH]; char m_aFileDialogCurrentFolder[MAX_PATH_LENGTH]; char m_aFileDialogCurrentLink[MAX_PATH_LENGTH]; char *m_pFileDialogPath; bool m_aFileDialogActivate; int m_FileDialogFileType; float m_FileDialogScrollValue; int m_FilesSelectedIndex; char m_FileDialogNewFolderName[64]; char m_FileDialogErrString[64]; struct CFilelistItem { char m_aFilename[128]; char m_aName[128]; bool m_IsDir; bool m_IsLink; int m_StorageType; bool operator<(const CFilelistItem &Other) { return !str_comp(m_aFilename, "..") ? true : !str_comp(Other.m_aFilename, "..") ? false : m_IsDir && !Other.m_IsDir ? true : !m_IsDir && Other.m_IsDir ? false : str_comp_filenames(m_aFilename, Other.m_aFilename) < 0; } }; sorted_array m_FileList; int m_FilesStartAt; int m_FilesCur; int m_FilesStopAt; float m_WorldOffsetX; float m_WorldOffsetY; float m_EditorOffsetX; float m_EditorOffsetY; float m_WorldZoom; int m_ZoomLevel; bool m_LockMouse; bool m_ShowMousePointer; bool m_GuiActive; bool m_ProofBorders; float m_MouseDeltaX; float m_MouseDeltaY; float m_MouseDeltaWx; float m_MouseDeltaWy; bool m_ShowTileInfo; bool m_ShowDetail; bool m_Animate; int64 m_AnimateStart; float m_AnimateTime; float m_AnimateSpeed; int m_ShowEnvelopeEditor; bool m_ShowPicker; int m_SelectedLayer; int m_SelectedGroup; int m_SelectedQuad; int m_SelectedPoints; int m_SelectedEnvelope; int m_SelectedImage; static int ms_CheckerTexture; static int ms_BackgroundTexture; static int ms_CursorTexture; static int ms_EntitiesTexture; CLayerGroup m_Brush; CLayerTiles m_TilesetPicker; static const void *ms_pUiGotContext; CEditorMap m_Map; void DoMapBorder(); int DoButton_Editor_Common(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip); int DoButton_Editor(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip); int DoButton_Tab(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip); int DoButton_Ex(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip, int Corners, float FontSize=10.0f); int DoButton_ButtonDec(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip); int DoButton_ButtonInc(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip); int DoButton_File(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip); int DoButton_Menu(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip); int DoButton_MenuItem(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags=0, const char *pToolTip=0); int DoEditBox(void *pID, const CUIRect *pRect, char *pStr, unsigned StrSize, float FontSize, float *Offset, bool Hidden=false, int Corners=CUI::CORNER_ALL); void RenderBackground(CUIRect View, int Texture, float Size, float Brightness); void RenderGrid(CLayerGroup *pGroup); void UiInvokePopupMenu(void *pID, int Flags, float X, float Y, float W, float H, int (*pfnFunc)(CEditor *pEditor, CUIRect Rect), void *pExtra=0); void UiDoPopupMenu(); int UiDoValueSelector(void *pID, CUIRect *pRect, const char *pLabel, int Current, int Min, int Max, int Step, float Scale, const char *pToolTip); static int PopupGroup(CEditor *pEditor, CUIRect View); static int PopupLayer(CEditor *pEditor, CUIRect View); static int PopupQuad(CEditor *pEditor, CUIRect View); static int PopupPoint(CEditor *pEditor, CUIRect View); static int PopupNewFolder(CEditor *pEditor, CUIRect View); static int PopupEvent(CEditor *pEditor, CUIRect View); static int PopupSelectImage(CEditor *pEditor, CUIRect View); static int PopupSelectGametileOp(CEditor *pEditor, CUIRect View); static int PopupImage(CEditor *pEditor, CUIRect View); static int PopupMenuFile(CEditor *pEditor, CUIRect View); static int PopupSelectConfigAutoMap(CEditor *pEditor, CUIRect View); static void CallbackOpenMap(const char *pFileName, int StorageType, void *pUser); static void CallbackAppendMap(const char *pFileName, int StorageType, void *pUser); static void CallbackSaveMap(const char *pFileName, int StorageType, void *pUser); void PopupSelectImageInvoke(int Current, float x, float y); int PopupSelectImageResult(); void PopupSelectGametileOpInvoke(float x, float y); int PopupSelectGameTileOpResult(); void PopupSelectConfigAutoMapInvoke(float x, float y); int PopupSelectConfigAutoMapResult(); vec4 ButtonColorMul(const void *pID); void DoQuadPoint(CQuad *pQuad, int QuadIndex, int v); void DoMapEditor(CUIRect View, CUIRect Toolbar); void DoToolbar(CUIRect Toolbar); void DoQuad(CQuad *pQuad, int Index); float UiDoScrollbarV(const void *pID, const CUIRect *pRect, float Current); vec4 GetButtonColor(const void *pID, int Checked); static void ReplaceImage(const char *pFilename, int StorageType, void *pUser); static void AddImage(const char *pFilename, int StorageType, void *pUser); void RenderImages(CUIRect Toolbox, CUIRect Toolbar, CUIRect View); void RenderLayers(CUIRect Toolbox, CUIRect Toolbar, CUIRect View); void RenderModebar(CUIRect View); void RenderStatusbar(CUIRect View); void RenderEnvelopeEditor(CUIRect View); void RenderMenubar(CUIRect Menubar); void RenderFileDialog(); void AddFileDialogEntry(int Index, CUIRect *pView); void SortImages(); static void ExtractName(const char *pFileName, char *pName, int BufferSize) { const char *pExtractedName = pFileName; const char *pEnd = 0; for(; *pFileName; ++pFileName) { if(*pFileName == '/' || *pFileName == '\\') pExtractedName = pFileName+1; else if(*pFileName == '.') pEnd = pFileName; } int Length = pEnd > pExtractedName ? min(BufferSize, (int)(pEnd-pExtractedName+1)) : BufferSize; str_copy(pName, pExtractedName, Length); } int GetLineDistance(); }; // make sure to inline this function inline class IGraphics *CLayer::Graphics() { return m_pEditor->Graphics(); } inline class ITextRender *CLayer::TextRender() { return m_pEditor->TextRender(); } #endif