#ifndef ENGINE_CLIENT_FETCHER_H #define ENGINE_CLIENT_FETCHER_H #define WIN32_LEAN_AND_MEAN #include "curl/curl.h" #include "curl/easy.h" #include class CFetcher : public IFetcher { private: CURL *m_pHandle; void *m_pThHandle; LOCK m_Lock; CFetchTask *m_pFirst; CFetchTask *m_pLast; class IStorage *m_pStorage; public: CFetcher(); virtual bool Init(); ~CFetcher(); virtual void QueueAdd(CFetchTask *pTask, const char *pUrl, const char *pDest, int StorageType = -2, void *pUser = 0, COMPFUNC pfnCompCb = 0, PROGFUNC pfnProgCb = 0); virtual void Escape(char *pBud, size_t size, const char *pStr); static void FetcherThread(void *pUser); void FetchFile(CFetchTask *pTask); static void WriteToFile(char *pData, size_t size, size_t nmemb, void *pFile); static int ProgressCallback(void *pUser, double DlTotal, double DlCurr, double UlTotal, double UlCurr); }; #endif