cmake_minimum_required(VERSION 2.8) set(CMAKE_OSX_DEPLOYMENT_TARGET 10.9 CACHE INTERNAL "") if(CMAKE_OSX_DEPLOYMENT_TARGET VERSION_LESS 10.9) message(WARNING "Building for macOS <= 10.9 is not supported") endif() file(STRINGS src/game/version.h VERSION_LINE LIMIT_COUNT 1 REGEX "^#define GAME_RELEASE_VERSION " ) if(VERSION_LINE MATCHES "\"([0-9]+)\\.([0-9]+)\\.([0-9]+)\"") set(VERSION_MAJOR ${CMAKE_MATCH_1}) set(VERSION_MINOR ${CMAKE_MATCH_2}) set(VERSION_PATCH ${CMAKE_MATCH_3}) elseif(VERSION_LINE MATCHES "\"([0-9]+)\\.([0-9]+)\"") set(VERSION_MAJOR ${CMAKE_MATCH_1}) set(VERSION_MINOR ${CMAKE_MATCH_2}) set(VERSION_PATCH "0") else() message(FATAL_ERROR "Couldn't parse version from src/game/version.h") endif() if(POLICY CMP0017) cmake_policy(SET CMP0017 NEW) endif() if(POLICY CMP0042) cmake_policy(SET CMP0042 NEW) endif() if(POLICY CMP0048) cmake_policy(SET CMP0048 NEW) if(VERSION_PATCH STREQUAL "0") project(DDNet VERSION ${VERSION_MAJOR}.${VERSION_MINOR}) else() project(DDNet VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}) endif() else() project(DDNet) set(PROJECT_VERSION_MAJOR ${VERSION_MAJOR}) set(PROJECT_VERSION_MINOR ${VERSION_MINOR}) set(PROJECT_VERSION_PATCH ${VERSION_PATCH}) if(VERSION_PATCH STREQUAL "0") set(PROJECT_VERSION ${VERSION_MAJOR}.${VERSION_MINOR}) else() set(PROJECT_VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}) endif() endif() set(ORIGINAL_CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH}) set(ORIGINAL_CMAKE_REQUIRED_INCLUDES ${CMAKE_REQUIRED_INCLUDES}) set(ORIGINAL_CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES}) set(OWN_CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/cmake) set(CMAKE_MODULE_PATH ${OWN_CMAKE_MODULE_PATH}) if(CMAKE_SIZEOF_VOID_P EQUAL 4) set(TARGET_BITS "32") else() set(TARGET_BITS "64") endif() if(CMAKE_SYSTEM_NAME STREQUAL "Windows") set(TARGET_OS "windows") elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux") set(TARGET_OS "linux") elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin") set(TARGET_OS "mac") endif() include(CheckCCompilerFlag) include(CheckCXXCompilerFlag) include(CheckSymbolExists) check_symbol_exists(__i386 "" TARGET_ARCH_X86_i386) if(TARGET_ARCH_X86_i386) set(TARGET_ARCH x86) else() set(TARGET_ARCH) endif() set(AUTO_DEPENDENCIES_DEFAULT OFF) if(TARGET_OS STREQUAL "windows") set(AUTO_DEPENDENCIES_DEFAULT ON) elseif(TARGET_OS STREQUAL "linux") endif() option(WEBSOCKETS "Enable websockets support" OFF) option(MYSQL "Enable mysql support" OFF) option(AUTOUPDATE "Enable the autoupdater" OFF) option(VIDEORECORDER "Enable video recording support via FFmpeg" OFF) option(UPNP "Enable UPnP support" OFF) option(ANTIBOT "Enable support for a dynamic anticheat library" OFF) option(CLIENT "Compile client" ON) option(DOWNLOAD_GTEST "Download and compile GTest" ${AUTO_DEPENDENCIES_DEFAULT}) option(STEAM "Build the Steam release version" OFF) option(PREFER_BUNDLED_LIBS "Prefer bundled libraries over system libraries" ${AUTO_DEPENDENCIES_DEFAULT}) option(DEV "Don't generate stuff necessary for packaging" OFF) set(OpenGL_GL_PREFERENCE LEGACY) # Set the default build type to Release if(NOT(CMAKE_BUILD_TYPE)) if(NOT(DEV)) set(CMAKE_BUILD_TYPE Release) else() set(CMAKE_BUILD_TYPE Debug) endif() endif() if(NOT(CMAKE_BUILD_TYPE MATCHES "^(Release|Debug|RelWithDebInfo|MinSizeRel)$")) message(WARNING "Unknown CMAKE_BUILD_TYPE, should be one of Release, Debug, RelWithDebInfo or MinSizeRel") endif() set(DBG $,$>) set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS src/game/version.h ) set(SERVER_EXECUTABLE DDNet-Server CACHE STRING "Name of the built server executable") set(CLIENT_EXECUTABLE DDNet CACHE STRING "Name of the build client executable") ######################################################################## # Compiler flags ######################################################################## function(add_c_compiler_flag_if_supported VARIABLE FLAG) if(ARGC GREATER 2) set(CHECKED_FLAG "${ARGV2}") else() set(CHECKED_FLAG "${FLAG}") endif() string(REGEX REPLACE "[^A-Za-z0-9]" "_" CONFIG_VARIABLE "FLAG_SUPPORTED${CHECKED_FLAG}") check_c_compiler_flag("${CHECKED_FLAG}" ${CONFIG_VARIABLE}) if(${CONFIG_VARIABLE}) if(${VARIABLE}) set("${VARIABLE}" "${${VARIABLE}};${FLAG}" PARENT_SCOPE) else() set("${VARIABLE}" "${FLAG}" PARENT_SCOPE) endif() endif() endfunction() # Force compiler colors on when using ninja. Ninja filters the colors out when # it's not printing to a terminal on its own. if(CMAKE_GENERATOR STREQUAL "Ninja") add_c_compiler_flag_if_supported(OUR_FLAGS -fdiagnostics-color=always) add_c_compiler_flag_if_supported(OUR_FLAGS -fcolor-diagnostics) endif() if(NOT MSVC) if(CMAKE_VERSION VERSION_LESS 3.1 OR TARGET_OS STREQUAL "mac") check_cxx_compiler_flag(-std=gnu++11 FLAG_SUPPORTED_std_gnu__11) if(FLAG_SUPPORTED_std_gnu__11) if(CMAKE_CXX_FLAGS) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++11") else() set(CMAKE_CXX_FLAGS -std=gnu++11) endif() endif() endif() # Protect the stack pointer. # -fstack-protector-all doesn't work on MinGW. add_c_compiler_flag_if_supported(OUR_FLAGS -fstack-protector-all) # Inaccurate floating point numbers cause problems on mingw-w64-gcc when # compiling for x86, might cause problems elsewhere. So don't store floats # in registers but keep them at higher accuracy. if(TARGET_ARCH STREQUAL "x86") add_c_compiler_flag_if_supported(OUR_FLAGS -ffloat-store) endif() # Don't insert timestamps into PEs to keep the build reproducible. if(TARGET_OS STREQUAL "windows") add_c_compiler_flag_if_supported(OUR_FLAGS_LINK -Wl,--no-insert-timestamp) endif() if(TARGET_OS STREQUAL "mac") add_c_compiler_flag_if_supported(OUR_FLAGS -stdlib=libc++) endif() add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wall) if(CMAKE_VERSION VERSION_GREATER 3.3 OR CMAKE_VERSION VERSION_EQUAL 3.3) add_c_compiler_flag_if_supported(OUR_FLAGS_OWN $<$:-Wdeclaration-after-statement> -Wdeclaration-after-statement ) endif() add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wextra) add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wno-unused-parameter) add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wno-missing-field-initializers) add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wformat=2) # Warn about format strings. add_c_compiler_flag_if_supported(OUR_FLAGS_DEP -Wno-implicit-function-declaration) add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wno-nullability-completeness) # Mac OS build on github add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wduplicated-cond) add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wduplicated-branches) add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wlogical-op) add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wrestrict) # TODO: Enable for C++ code except gtest #add_cxx_compiler_flag_if_supported(OUR_FLAGS_OWN "-Wuseless-cast") endif() if(NOT MSVC) check_c_compiler_flag("-O2;-Wp,-Werror;-D_FORTIFY_SOURCE=2" DEFINE_FORTIFY_SOURCE) # Some distributions define _FORTIFY_SOURCE by themselves. endif() ######################################################################## # COMMON FUNCTIONS ######################################################################## function(set_glob VAR GLOBBING EXTS DIRECTORY) # ... set(GLOBS) foreach(ext ${EXTS}) list(APPEND GLOBS "${DIRECTORY}/*.${ext}") endforeach() file(${GLOBBING} GLOB_RESULT ${GLOBS}) list(SORT GLOB_RESULT) set(FILES) foreach(file ${ARGN}) list(APPEND FILES "${PROJECT_SOURCE_DIR}/${DIRECTORY}/${file}") endforeach() if(NOT FILES STREQUAL GLOB_RESULT) message(AUTHOR_WARNING "${VAR} does not contain every file from directory ${DIRECTORY}") set(LIST_BUT_NOT_GLOB) if(POLICY CMP0057) cmake_policy(SET CMP0057 NEW) foreach(file ${FILES}) if(NOT file IN_LIST GLOB_RESULT) list(APPEND LIST_BUT_NOT_GLOB ${file}) endif() endforeach() if(LIST_BUT_NOT_GLOB) message(AUTHOR_WARNING "Entries only present in ${VAR}: ${LIST_BUT_NOT_GLOB}") endif() set(GLOB_BUT_NOT_LIST) foreach(file ${GLOB_RESULT}) if(NOT file IN_LIST FILES) list(APPEND GLOB_BUT_NOT_LIST ${file}) endif() endforeach() if(GLOB_BUT_NOT_LIST) message(AUTHOR_WARNING "Entries only present in ${DIRECTORY}: ${GLOB_BUT_NOT_LIST}") endif() if(NOT LIST_BUT_NOT_GLOB AND NOT GLOB_BUT_NOT_LIST) message(AUTHOR_WARNING "${VAR} is not alphabetically sorted") endif() endif() endif() set(${VAR} ${FILES} PARENT_SCOPE) endfunction() function(set_src VAR GLOBBING DIRECTORY) # ... set_glob(${VAR} ${GLOBBING} "c;cpp;h" ${DIRECTORY} ${ARGN}) set(${VAR} ${${VAR}} PARENT_SCOPE) endfunction() function(set_own_rpath TARGET) if(NOT TARGET_OS STREQUAL "windows" AND NOT TARGET_OS STREQUAL "mac") if(CMAKE_VERSION VERSION_GREATER 3.14 OR CMAKE_VERSION VERSION_EQUAL 3.14) set_property(TARGET ${TARGET} PROPERTY BUILD_RPATH_USE_ORIGIN TRUE) elseif(CMAKE_VERSION VERSION_GREATER 3.8 OR CMAKE_VERSION VERSION_EQUAL 3.8) set_property(TARGET ${TARGET} PROPERTY BUILD_RPATH "$ORIGIN") endif() set_property(TARGET ${TARGET} PROPERTY INSTALL_RPATH "$ORIGIN/../lib/ddnet") endif() endfunction() if(NOT TARGET_OS STREQUAL "windows" AND NOT TARGET_OS STREQUAL "mac" AND CMAKE_VERSION VERSION_LESS 3.8) if((CLIENT AND STEAM) OR ANTIBOT) message(STATUS "Can't set BUILD_RPATH in CMake before 3.8, pass -Wl,-rpath,'$ORIGIN' manually if you wish to emulate this. Or just install a newer version of CMake...") endif() endif() ######################################################################## # INITIALIZE TARGET LISTS ######################################################################## set(TARGETS_OWN) set(TARGETS_DEP) set(TARGETS_LINK) # Targets with a linking stage. ######################################################################## # DEPENDENCIES ######################################################################## function(set_extra_dirs_lib VARIABLE NAME) set("PATHS_${VARIABLE}_LIBDIR" PARENT_SCOPE) set("HINTS_${VARIABLE}_LIBDIR" PARENT_SCOPE) if(PREFER_BUNDLED_LIBS) set(TYPE HINTS) else() set(TYPE PATHS) endif() if(TARGET_BITS AND TARGET_OS) set(DIR "ddnet-libs/${NAME}/${TARGET_OS}/lib${TARGET_BITS}") set("${TYPE}_${VARIABLE}_LIBDIR" "${DIR}" PARENT_SCOPE) set("EXTRA_${VARIABLE}_LIBDIR" "${DIR}" PARENT_SCOPE) endif() endfunction() function(set_extra_dirs_include VARIABLE NAME LIBRARY) set("PATHS_${VARIABLE}_INCLUDEDIR" PARENT_SCOPE) set("HINTS_${VARIABLE}_INCLUDEDIR" PARENT_SCOPE) is_bundled(IS_BUNDLED "${LIBRARY}") if(IS_BUNDLED) set("HINTS_${VARIABLE}_INCLUDEDIR" "ddnet-libs/${NAME}/include" "ddnet-libs/${NAME}/include/${TARGET_OS}" PARENT_SCOPE) endif() endfunction() if(CMAKE_CROSSCOMPILING) set(CROSSCOMPILING_NO_CMAKE_SYSTEM_PATH NO_CMAKE_SYSTEM_PATH) else() set(CROSSCOMPILING_NO_CMAKE_SYSTEM_PATH) endif() function(is_bundled VARIABLE PATH) if(PATH) string(FIND "${PATH}" "${PROJECT_SOURCE_DIR}" LOCAL_PATH_POS) if(LOCAL_PATH_POS EQUAL 0 AND TARGET_BITS AND TARGET_OS) set("${VARIABLE}" ON PARENT_SCOPE) else() set("${VARIABLE}" OFF PARENT_SCOPE) endif() else() set("${VARIABLE}" OFF PARENT_SCOPE) endif() endfunction() if(NOT CMAKE_CROSSCOMPILING) # Check for PkgConfig once so all the other `find_package` calls can do it # quietly. find_package(PkgConfig) endif() find_package(ZLIB) find_package(Crypto) find_package(Curl) if(VIDEORECORDER) find_package(FFMPEG) endif() find_package(Freetype) if(DOWNLOAD_GTEST) find_package(Git) endif() find_package(GLEW) find_package(GTest) if(UPNP) find_package(Miniupnpc) endif() if(MYSQL) find_package(MySQL) else() set(MYSQL_LIBRARIES) endif() find_package(Ogg) find_package(Opus) find_package(Opusfile) find_package(Pnglite) find_package(PythonInterp 3) find_package(SDL2) find_package(SQLite3) find_package(Threads) find_package(Wavpack) if(WEBSOCKETS) find_package(Websockets) else() set(WEBSOCKETS_LIBRARIES) set(WEBSOCKETS_INCLUDE_DIRS) endif() if(TARGET_OS AND TARGET_OS STREQUAL "mac") find_program(CMAKE_OTOOL otool) find_program(DMG dmg) find_program(HFSPLUS hfsplus) find_program(NEWFS_HFS newfs_hfs) if(DMG AND HFSPLUS AND NEWFS_HFS) set(DMGTOOLS_FOUND ON) else() set(DMGTOOLS_FOUND OFF) endif() find_program(HDIUTIL hdiutil) if(HDIUTIL) set(HDIUTIL_FOUND ON) else() set(HDIUTIL_FOUND OFF) endif() endif() message(STATUS "******** DDNet ********") if(NOT TARGET_OS STREQUAL "mac") message(STATUS "Target OS: ${TARGET_OS} ${TARGET_BITS}bit") else() message(STATUS "Target OS: ${TARGET_OS} ${TARGET_BITS}bit (SDK: ${CMAKE_OSX_SYSROOT})") endif() message(STATUS "Compiler: ${CMAKE_CXX_COMPILER}") message(STATUS "Build type: ${CMAKE_BUILD_TYPE}") message(STATUS "Dependencies:") function(show_dependency_status OUTPUT_NAME NAME) if(${NAME}_FOUND) if(${NAME}_BUNDLED) message(STATUS " * ${OUTPUT_NAME} not found (using bundled version)") else() message(STATUS " * ${OUTPUT_NAME} found") endif() else() message(STATUS " * ${OUTPUT_NAME} not found") endif() endfunction() show_dependency_status("Curl" CURL) if(TARGET_OS AND TARGET_OS STREQUAL "mac") show_dependency_status("Dmg tools" DMGTOOLS) endif() if(VIDEORECORDER) show_dependency_status("FFmpeg" FFMPEG) endif() show_dependency_status("Freetype" FREETYPE) if(DOWNLOAD_GTEST) show_dependency_status("Git" GIT) endif() show_dependency_status("Glew" GLEW) show_dependency_status("GTest" GTEST) if(TARGET_OS AND TARGET_OS STREQUAL "mac") show_dependency_status("Hdiutil" HDIUTIL) endif() if(UPNP) show_dependency_status("Miniupnpc" MINIUPNPC) endif() if(MYSQL) show_dependency_status("MySQL" MYSQL) endif() show_dependency_status("Ogg" OGG) show_dependency_status("OpenSSL Crypto" CRYPTO) show_dependency_status("Opus" OPUS) show_dependency_status("Opusfile" OPUSFILE) show_dependency_status("Pnglite" PNGLITE) show_dependency_status("PythonInterp" PYTHONINTERP) show_dependency_status("SDL2" SDL2) show_dependency_status("SQLite3" SQLite3) show_dependency_status("Wavpack" WAVPACK) show_dependency_status("Zlib" ZLIB) if(WEBSOCKETS) show_dependency_status("Websockets" WEBSOCKETS) endif() if(CLIENT AND NOT(CURL_FOUND)) message(SEND_ERROR "You must install Curl to compile DDNet") endif() if(NOT(PYTHONINTERP_FOUND)) message(SEND_ERROR "You must install Python to compile DDNet") endif() if(NOT(SQLite3_FOUND)) message(SEND_ERROR "You must install SQLite3 to compile DDNet") endif() if(MYSQL AND NOT(MYSQL_FOUND)) message(SEND_ERROR "You must install MySQL to compile the DDNet server with MySQL support") endif() if(WEBSOCKETS AND NOT(WEBSOCKETS_FOUND)) message(SEND_ERROR "You must install libwebsockets to compile the DDNet server with websocket support") endif() if(UPNP AND NOT(MINIUPNPC_FOUND)) message(SEND_ERROR "You must install miniupnpc to compile the DDNet server with UPnP support") endif() if(CLIENT AND NOT(FREETYPE_FOUND)) message(SEND_ERROR "You must install Freetype to compile the DDNet client") endif() if(CLIENT AND NOT(OGG_FOUND)) message(SEND_ERROR "You must install Ogg to compile the DDNet client") endif() if(CLIENT AND NOT(OPUS_FOUND)) message(SEND_ERROR "You must install Opus to compile the DDNet client") endif() if(CLIENT AND NOT(OPUSFILE_FOUND)) message(SEND_ERROR "You must install Opusfile to compile the DDNet client") endif() if(CLIENT AND NOT(SDL2_FOUND)) message(SEND_ERROR "You must install SDL2 to compile the DDNet client") endif() if(NOT(GTEST_FOUND)) if(DOWNLOAD_GTEST) if(GIT_FOUND) message(STATUS "Automatically downloading GTest to be able to run tests") else() set(DOWNLOAD_GTEST OFF) message(WARNING "To automatically download GTest, you have to install Git") endif() else() message(STATUS "To run the tests, you have to install GTest") endif() endif() if(TARGET_OS STREQUAL "windows") set(PLATFORM_CLIENT) set(PLATFORM_CLIENT_LIBS opengl32 winmm) set(PLATFORM_LIBS ws2_32) # Windows sockets elseif(TARGET_OS STREQUAL "mac") find_library(CARBON Carbon) find_library(COCOA Cocoa) find_library(OPENGL OpenGL) find_library(SECURITY Security) set(PLATFORM_CLIENT src/osx/notifications.mm src/osxlaunch/client.m ) set(PLATFORM_CLIENT_LIBS ${COCOA} ${OPENGL}) set(PLATFORM_LIBS ${CARBON} ${SECURITY}) else() find_package(Notify) find_package(OpenGL) find_package(X11) set(PLATFORM_CLIENT_LIBS ${OPENGL_gl_LIBRARY} ${X11_X11_LIB} ${NOTIFY_LIBRARIES}) set(PLATFORM_CLIENT_INCLUDE_DIRS ${OPENGL_INCLUDE_DIR} ${X11_X11_INCLUDE_PATH} ${NOTIFY_INCLUDE_DIRS}) set(PLATFORM_CLIENT) if(TARGET_OS STREQUAL "linux") set(PLATFORM_LIBS rt) # clock_gettime for glibc < 2.17 else() set(PLATFORM_LIBS) endif() endif() ######################################################################## # DOWNLOAD GTEST ######################################################################## if(NOT(GTEST_FOUND) AND DOWNLOAD_GTEST) # Change to the 1.9.0 release tag once that works. set(DDNET_GTEST_VERSION 7b6561c56e353100aca8458d7bc49c4e0119bae8) configure_file(cmake/Download_GTest_CMakeLists.txt.in googletest-download/CMakeLists.txt) execute_process(COMMAND ${CMAKE_COMMAND} -G "${CMAKE_GENERATOR}" . RESULT_VARIABLE result WORKING_DIRECTORY ${PROJECT_BINARY_DIR}/googletest-download ) if(result) message(WARNING "CMake step for googletest failed: ${result}") set(DOWNLOAD_GTEST OFF) else() execute_process(COMMAND ${CMAKE_COMMAND} --build . RESULT_VARIABLE result WORKING_DIRECTORY ${PROJECT_BINARY_DIR}/googletest-download ) if(result) message(WARNING "Build step for googletest failed: ${result}") set(DOWNLOAD_GTEST OFF) else() # Prevent overriding the parent project's compiler/linker settings on Windows set(gtest_force_shared_crt ON CACHE BOOL "" FORCE) # Add googletest directly to our build. This defines the gtest target. add_subdirectory( ${PROJECT_BINARY_DIR}/googletest-src ${PROJECT_BINARY_DIR}/googletest-build EXCLUDE_FROM_ALL ) if(MSVC) foreach(target gtest) # `/w` disables all warnings. This is needed because `gtest` enables # `/WX` (equivalent of `-Werror`) for some reason, breaking builds # when MSVS adds new warnings. target_compile_options(${target} PRIVATE $<$:/MT> $<${DBG}:/MTd> /w) endforeach() endif() set(GTEST_LIBRARIES gtest) set(GTEST_INCLUDE_DIRS) if(CMAKE_VERSION VERSION_LESS 2.8.11) set(GTEST_INCLUDE_DIRS "${gtest_SOURCE_DIR}/include") endif() endif() endif() endif() ######################################################################## # DEPENDENCY COMPILATION ######################################################################## set_src(DEP_JSON_SRC GLOB src/engine/external/json-parser json.c json.h) add_library(json EXCLUDE_FROM_ALL OBJECT ${DEP_JSON_SRC}) set_src(DEP_MD5_SRC GLOB src/engine/external/md5 md5.c md5.h) add_library(md5 EXCLUDE_FROM_ALL OBJECT ${DEP_MD5_SRC}) list(APPEND TARGETS_DEP json md5) set(DEP_JSON $) set(DEP_MD5) if(NOT CRYPTO_FOUND) set(DEP_MD5 $) endif() 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audio/vo_teefault_pain_short-01.wv audio/vo_teefault_pain_short-02.wv audio/vo_teefault_pain_short-03.wv audio/vo_teefault_pain_short-04.wv audio/vo_teefault_pain_short-05.wv audio/vo_teefault_pain_short-06.wv audio/vo_teefault_pain_short-07.wv audio/vo_teefault_pain_short-08.wv audio/vo_teefault_pain_short-09.wv audio/vo_teefault_pain_short-10.wv audio/vo_teefault_pain_short-11.wv audio/vo_teefault_pain_short-12.wv audio/vo_teefault_sledge-01.wv audio/vo_teefault_sledge-02.wv audio/vo_teefault_sledge-03.wv audio/vo_teefault_spawn-01.wv audio/vo_teefault_spawn-02.wv audio/vo_teefault_spawn-03.wv audio/vo_teefault_spawn-04.wv audio/vo_teefault_spawn-05.wv audio/vo_teefault_spawn-06.wv audio/vo_teefault_spawn-07.wv audio/wp_flump_explo-01.wv audio/wp_flump_explo-02.wv audio/wp_flump_explo-03.wv audio/wp_flump_launch-01.wv audio/wp_flump_launch-02.wv audio/wp_flump_launch-03.wv audio/wp_gun_fire-01.wv audio/wp_gun_fire-02.wv audio/wp_gun_fire-03.wv audio/wp_hammer_hit-01.wv audio/wp_hammer_hit-02.wv audio/wp_hammer_hit-03.wv audio/wp_hammer_swing-01.wv audio/wp_hammer_swing-02.wv audio/wp_hammer_swing-03.wv audio/wp_laser_bnce-01.wv audio/wp_laser_bnce-02.wv audio/wp_laser_bnce-03.wv audio/wp_laser_fire-01.wv audio/wp_laser_fire-02.wv audio/wp_laser_fire-03.wv audio/wp_ninja_attack-01.wv audio/wp_ninja_attack-02.wv audio/wp_ninja_attack-03.wv audio/wp_ninja_attack-04.wv audio/wp_ninja_hit-01.wv audio/wp_ninja_hit-02.wv audio/wp_ninja_hit-03.wv audio/wp_ninja_hit-04.wv audio/wp_noammo-01.wv audio/wp_noammo-02.wv audio/wp_noammo-03.wv audio/wp_noammo-04.wv audio/wp_noammo-05.wv audio/wp_shotty_fire-01.wv audio/wp_shotty_fire-02.wv audio/wp_shotty_fire-03.wv audio/wp_switch-01.wv audio/wp_switch-02.wv audio/wp_switch-03.wv blob.png browse_icons.png censorlist.txt console.png console_bar.png countryflags/AD.png countryflags/AE.png countryflags/AF.png countryflags/AG.png countryflags/AI.png countryflags/AL.png countryflags/AM.png countryflags/AO.png countryflags/AR.png countryflags/AS.png countryflags/AT.png countryflags/AU.png countryflags/AW.png countryflags/AX.png countryflags/AZ.png countryflags/BA.png countryflags/BB.png countryflags/BD.png countryflags/BE.png countryflags/BF.png countryflags/BG.png countryflags/BH.png countryflags/BI.png countryflags/BJ.png countryflags/BL.png countryflags/BM.png countryflags/BN.png countryflags/BO.png countryflags/BR.png countryflags/BS.png countryflags/BT.png countryflags/BW.png countryflags/BY.png countryflags/BZ.png countryflags/CA.png countryflags/CC.png countryflags/CD.png countryflags/CF.png countryflags/CG.png countryflags/CH.png countryflags/CI.png countryflags/CK.png countryflags/CL.png countryflags/CM.png countryflags/CN.png countryflags/CO.png countryflags/CR.png countryflags/CU.png countryflags/CV.png countryflags/CW.png countryflags/CX.png countryflags/CY.png countryflags/CZ.png countryflags/DE.png countryflags/DJ.png countryflags/DK.png countryflags/DM.png countryflags/DO.png 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countryflags/JO.png countryflags/JP.png countryflags/KE.png countryflags/KG.png countryflags/KH.png countryflags/KI.png countryflags/KM.png countryflags/KN.png countryflags/KP.png countryflags/KR.png countryflags/KW.png countryflags/KY.png countryflags/KZ.png countryflags/LA.png countryflags/LB.png countryflags/LC.png countryflags/LI.png countryflags/LK.png countryflags/LR.png countryflags/LS.png countryflags/LT.png countryflags/LU.png countryflags/LV.png countryflags/LY.png countryflags/MA.png countryflags/MC.png countryflags/MD.png countryflags/ME.png countryflags/MF.png countryflags/MG.png countryflags/MH.png countryflags/MK.png countryflags/ML.png countryflags/MM.png countryflags/MN.png countryflags/MO.png countryflags/MP.png countryflags/MQ.png countryflags/MR.png countryflags/MS.png countryflags/MT.png countryflags/MU.png countryflags/MV.png countryflags/MW.png countryflags/MX.png countryflags/MY.png countryflags/MZ.png countryflags/NA.png countryflags/NC.png countryflags/NE.png countryflags/NF.png countryflags/NG.png countryflags/NI.png countryflags/NL.png countryflags/NO.png countryflags/NP.png countryflags/NR.png countryflags/NU.png countryflags/NZ.png countryflags/OM.png countryflags/PA.png countryflags/PE.png countryflags/PF.png countryflags/PG.png countryflags/PH.png countryflags/PK.png countryflags/PL.png countryflags/PM.png countryflags/PN.png countryflags/PR.png countryflags/PS.png countryflags/PT.png countryflags/PW.png countryflags/PY.png countryflags/QA.png countryflags/RE.png countryflags/RO.png countryflags/RS.png countryflags/RU.png countryflags/RW.png countryflags/SA.png countryflags/SB.png countryflags/SC.png countryflags/SD.png countryflags/SE.png countryflags/SG.png countryflags/SH.png countryflags/SI.png countryflags/SK.png countryflags/SL.png countryflags/SM.png countryflags/SN.png countryflags/SO.png countryflags/SR.png countryflags/SS.png countryflags/ST.png countryflags/SV.png countryflags/SX.png countryflags/SY.png countryflags/SZ.png countryflags/TC.png countryflags/TD.png countryflags/TF.png countryflags/TG.png countryflags/TH.png countryflags/TJ.png countryflags/TK.png countryflags/TL.png countryflags/TM.png countryflags/TN.png countryflags/TO.png countryflags/TR.png countryflags/TT.png countryflags/TV.png countryflags/TW.png countryflags/TZ.png countryflags/UA.png countryflags/UG.png countryflags/US.png countryflags/UY.png countryflags/UZ.png countryflags/VA.png countryflags/VC.png countryflags/VE.png countryflags/VG.png countryflags/VI.png countryflags/VN.png countryflags/VU.png countryflags/WF.png countryflags/WS.png countryflags/XCA.png countryflags/XEN.png countryflags/XEU.png countryflags/XNI.png countryflags/XSC.png countryflags/XWA.png countryflags/YE.png countryflags/ZA.png countryflags/ZM.png countryflags/ZW.png countryflags/default.png countryflags/index.txt debug_font.png demo_buttons.png demo_buttons2.png editor/audio_source.png editor/background.png editor/basic_freeze.rules editor/checker.png editor/cursor.png editor/ddmax_freeze.rules editor/ddnet_tiles.rules editor/ddnet_walls.rules editor/desert_main.rules editor/entities/DDNet.png editor/entities/FNG.png editor/entities/Race.png editor/entities/Vanilla.png editor/entities/blockworlds.png editor/entities_clear/blockworlds.png editor/entities_clear/ddnet.png editor/entities_clear/ddrace.png editor/entities_clear/fng.png editor/entities_clear/race.png editor/entities_clear/vanilla.png editor/fadeout.rules editor/front.png editor/generic_clear.rules editor/generic_unhookable.rules editor/generic_unhookable_0.7.rules editor/grass_main.rules editor/grass_main_0.7.rules editor/jungle_main.rules editor/jungle_midground.rules editor/round_tiles.rules editor/speed_arrow.png editor/speedup.png editor/switch.png editor/tele.png editor/tune.png editor/water.rules editor/winter_main.rules emoticons.png file_icons.png fonts/DejaVuSans.ttf fonts/Icons.ttf fonts/SourceHanSansSC-Regular.otf game.png gui_buttons.png gui_cursor.png gui_icons.png gui_logo.png languages/belarusian.txt languages/bosnian.txt languages/brazilian_portuguese.txt languages/bulgarian.txt languages/catalan.txt languages/chuvash.txt languages/czech.txt languages/danish.txt languages/dutch.txt languages/finnish.txt languages/french.txt languages/german.txt languages/greek.txt languages/hungarian.txt languages/index.txt languages/italian.txt languages/japanese.txt languages/korean.txt languages/kyrgyz.txt languages/license.txt languages/norwegian.txt languages/persian.txt languages/polish.txt languages/portuguese.txt languages/romanian.txt languages/russian.txt languages/serbian.txt languages/simplified_chinese.txt languages/slovak.txt languages/spanish.txt languages/swedish.txt languages/traditional_chinese.txt languages/turkish.txt languages/ukrainian.txt mapres/basic_freeze.png mapres/bg_cloud1.png mapres/bg_cloud2.png mapres/bg_cloud3.png mapres/ddmax_freeze.png mapres/ddnet_start.png mapres/ddnet_tiles.png mapres/ddnet_walls.png mapres/desert_background.png mapres/desert_doodads.png mapres/desert_main.png mapres/desert_mountains.png mapres/desert_mountains2.png mapres/desert_mountains_new_background.png mapres/desert_mountains_new_foreground.png mapres/desert_sun.png mapres/entities.png mapres/fadeout.png mapres/font_teeworlds.png mapres/font_teeworlds_alt.png mapres/generic_clear.png mapres/generic_deathtiles.png mapres/generic_lamps.png mapres/generic_unhookable.png mapres/generic_unhookable_0.7.png mapres/grass_doodads.png mapres/grass_doodads_0.7.png mapres/grass_main.png mapres/grass_main_0.7.png mapres/jungle_background.png mapres/jungle_deathtiles.png mapres/jungle_doodads.png mapres/jungle_main.png mapres/jungle_midground.png mapres/jungle_unhookables.png mapres/light.png mapres/mixed_tiles.png mapres/moon.png mapres/mountains.png mapres/round_tiles.png mapres/snow.png mapres/snow_mountain.png mapres/stars.png mapres/sun.png mapres/water.png mapres/winter_doodads.png mapres/winter_main.png mapres/winter_mountains.png mapres/winter_mountains2.png mapres/winter_mountains3.png maps/Gold\ Mine.map maps/ctf1.map maps/ctf2.map maps/ctf3.map maps/ctf4.map maps/ctf5.map maps/ctf6.map maps/ctf7.map maps/dm1.map maps/dm2.map maps/dm6.map maps/dm7.map maps/dm8.map maps/dm9.map maps/license.txt maps7/Gold\ Mine.map maps7/readme.txt menuimages/demos.png menuimages/editor.png menuimages/local_server.png menuimages/play_game.png menuimages/settings.png particles.png shader/pipeline.frag shader/pipeline.vert shader/prim.frag shader/prim.vert shader/quad.frag shader/quad.vert shader/sprite.frag shader/sprite.vert shader/spritemulti.frag shader/spritemulti.vert shader/text.frag shader/text.vert shader/tile.frag shader/tile.vert "skins/Ablush NeoN.png" skins/Aoe4leg.png "skins/Apish Coke.png" "skins/Black Phantom heinrich5991.png" "skins/Evil Puffi.png" "skins/Flying Silex.png" "skins/Hidden Assassin.png" "skins/Irradiated Sunny.png" "skins/Mobys Skull.png" skins/PaladiN.png skins/Terrorist.png skins/antiantey.png skins/beast.png skins/blacktee.png skins/bluekitty.png skins/bluestripe.png skins/bomb.png skins/brownbear.png skins/cammo.png skins/cammostripes.png skins/chinese_by_whis.png skins/coala.png skins/coala_bluekitty.png skins/coala_bluestripe.png skins/coala_cammo.png skins/coala_cammostripes.png skins/coala_default.png skins/coala_limekitty.png skins/coala_pinky.png skins/coala_redbopp.png skins/coala_redstripe.png skins/coala_saddo.png skins/coala_toptri.png skins/coala_twinbop.png skins/coala_twintri.png skins/coala_warpaint.png skins/coala_x_ninja.png skins/default.png skins/demonlimekitty.png skins/dino.png skins/dragon.png skins/evil.png skins/evilwolfe.png skins/ghost.png skins/ghostjtj.png skins/giraffe.png skins/greensward.png skins/greyfox.png skins/greyfox_2.png skins/hammie-chew.png skins/hammie-whis.png skins/jeet.png skins/kintaro_2.png skins/kitty_bluestripe.png skins/kitty_brownbear.png skins/kitty_cammo.png skins/kitty_cammostripes.png skins/kitty_coala.png skins/kitty_default.png skins/kitty_pinky.png skins/kitty_redbopp.png skins/kitty_redstripe.png skins/kitty_saddo.png skins/kitty_toptri.png skins/kitty_twinbop.png skins/kitty_twintri.png skins/kitty_warpaint.png skins/kitty_x_ninja.png skins/license.txt skins/limekitty.png skins/mermydon-coala.png skins/mermydon.png skins/mouse.png skins/musmann.png skins/nanami.png skins/nanas.png skins/nersif.png skins/oldman.png skins/oldschool.png skins/penguin.png skins/pinky.png skins/random.png skins/redbopp.png skins/redstripe.png skins/saddo.png skins/santa_bluekitty.png skins/santa_bluestripe.png skins/santa_brownbear.png skins/santa_cammo.png skins/santa_cammostripes.png skins/santa_coala.png skins/santa_default.png skins/santa_limekitty.png skins/santa_pinky.png skins/santa_redbopp.png skins/santa_redstripe.png skins/santa_saddo.png skins/santa_toptri.png skins/santa_twinbop.png skins/santa_twintri.png skins/santa_warpaint.png skins/teerasta.png skins/toptri.png skins/twinbop.png skins/twintri.png skins/veteran.png skins/voodoo_tee.png skins/warpaint.png skins/wartee.png skins/whis.png skins/x_ninja.png skins/x_spec.png wordlist.txt ) set_glob(DATA GLOB_RECURSE "frag;json;map;otf;png;rules;ttf;txt;vert;wv" data ${EXPECTED_DATA}) ######################################################################## # COPY DATA AND DLLS ######################################################################## foreach(datafile ${DATA}) file(RELATIVE_PATH OUT ${PROJECT_SOURCE_DIR}/data ${datafile}) get_filename_component(DESTINATION data/${OUT} PATH) file(MAKE_DIRECTORY ${DESTINATION}) file(COPY ${datafile} DESTINATION ${DESTINATION}) endforeach() set(COPY_FILES ${CURL_COPY_FILES} ${FREETYPE_COPY_FILES} ${OPUSFILE_COPY_FILES} ${SDL2_COPY_FILES} ${SQLite3_COPY_FILES} ${FFMPEG_COPY_FILES} ${WEBSOCKETS_COPY_FILES} ) file(COPY ${COPY_FILES} DESTINATION .) ######################################################################## # CODE GENERATION ######################################################################## function(generate_source output_file script_parameter) add_custom_command(OUTPUT ${output_file} COMMAND ${PYTHON_EXECUTABLE} datasrc/compile.py ${script_parameter} > "${PROJECT_BINARY_DIR}/${output_file}" DEPENDS datasrc/compile.py datasrc/content.py datasrc/datatypes.py datasrc/network.py WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} ) endfunction() function(generate_source7 output_file script_parameter) add_custom_command(OUTPUT ${output_file} COMMAND ${PYTHON_EXECUTABLE} -m datasrc.seven.compile ${script_parameter} > "${PROJECT_BINARY_DIR}/${output_file}" DEPENDS datasrc/seven/compile.py datasrc/seven/content.py datasrc/seven/datatypes.py datasrc/seven/network.py WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} ) endfunction() function(generate_maps output_file) add_custom_command(OUTPUT ${output_file} COMMAND ${PYTHON_EXECUTABLE} datasrc/crosscompile.py > "${PROJECT_BINARY_DIR}/${output_file}" DEPENDS datasrc/compile.py datasrc/content.py datasrc/datatypes.py datasrc/network.py datasrc/seven/compile.py datasrc/seven/content.py datasrc/seven/datatypes.py datasrc/seven/network.py WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} ) endfunction() file(MAKE_DIRECTORY "${PROJECT_BINARY_DIR}/src/game/generated/") execute_process(COMMAND git rev-parse --git-dir ERROR_QUIET WORKING_DIRECTORY "${PROJECT_SOURCE_DIR}" OUTPUT_VARIABLE PROJECT_GIT_DIR OUTPUT_STRIP_TRAILING_WHITESPACE RESULT_VARIABLE PROJECT_GIT_DIR_ERROR ) if(NOT PROJECT_GIT_DIR_ERROR) set(GIT_REVISION_EXTRA_DEPS ${PROJECT_GIT_DIR}/index ${PROJECT_GIT_DIR}/logs/HEAD ) endif() add_custom_command(OUTPUT ${PROJECT_BINARY_DIR}/src/game/generated/git_revision.cpp COMMAND ${PYTHON_EXECUTABLE} scripts/git_revision.py > ${PROJECT_BINARY_DIR}/src/game/generated/git_revision.cpp WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} DEPENDS ${GIT_REVISION_EXTRA_DEPS} scripts/git_revision.py ) generate_source("src/game/generated/client_data.cpp" "client_content_source") generate_source("src/game/generated/client_data.h" "client_content_header") generate_source("src/game/generated/protocol.cpp" "network_source") generate_source("src/game/generated/protocol.h" "network_header") generate_source("src/game/generated/server_data.cpp" "server_content_source") generate_source("src/game/generated/server_data.h" "server_content_header") generate_source7("src/game/generated/protocol7.cpp" "network_source") generate_source7("src/game/generated/protocol7.h" "network_header") generate_maps("src/game/generated/protocolglue.h") ######################################################################## # SHARED ######################################################################## # Sources set_src(BASE GLOB_RECURSE src/base color.h detect.h dynamic.h hash.c hash.h hash_bundled.c hash_ctxt.h hash_libtomcrypt.c hash_openssl.c math.h system.c system.h tl/algorithm.h tl/allocator.h tl/array.h tl/base.h tl/range.h tl/sorted_array.h tl/string.h tl/threading.h unicode/confusables.c unicode/confusables_data.h unicode/tolower.c unicode/tolower_data.h vmath.h ) set_src(ENGINE_INTERFACE GLOB src/engine antibot.h client.h config.h console.h demo.h editor.h engine.h friends.h ghost.h graphics.h input.h kernel.h keys.h map.h masterserver.h message.h server.h serverbrowser.h sound.h steam.h storage.h textrender.h updater.h uuid.h ) set_src(ENGINE_SHARED GLOB src/engine/shared compression.cpp compression.h config.cpp config.h config_variables.h console.cpp console.h csv.cpp csv.h datafile.cpp datafile.h demo.cpp demo.h econ.cpp econ.h engine.cpp fifo.cpp fifo.h filecollection.cpp filecollection.h ghost.cpp ghost.h global_uuid_manager.cpp huffman.cpp huffman.h jobs.cpp jobs.h json.cpp json.h kernel.cpp linereader.cpp linereader.h map.cpp masterserver.cpp memheap.cpp memheap.h message.h netban.cpp netban.h network.cpp network.h network_client.cpp network_conn.cpp network_console.cpp network_console_conn.cpp network_server.cpp packer.cpp packer.h protocol.h protocol_ex.cpp protocol_ex.h protocol_ex_msgs.h ringbuffer.cpp ringbuffer.h serverbrowser.cpp snapshot.cpp snapshot.h storage.cpp teehistorian_ex.cpp teehistorian_ex.h teehistorian_ex_chunks.h uuid_manager.cpp uuid_manager.h video.cpp video.h websockets.cpp websockets.h ) set_src(GAME_SHARED GLOB src/game bezier.cpp bezier.h collision.cpp collision.h ddracecommands.h extrainfo.cpp extrainfo.h gamecore.cpp gamecore.h layers.cpp layers.h localization.cpp localization.h mapbugs.cpp mapbugs.h mapbugs_list.h mapitems.cpp mapitems.h mapitems_ex.cpp mapitems_ex.h mapitems_ex_types.h prng.cpp prng.h teamscore.cpp teamscore.h tuning.h variables.h version.h voting.h ) # A bit hacky, but these are needed to register all the UUIDs, even for stuff # that doesn't link game. set(ENGINE_UUID_SHARED src/game/generated/protocolglue.h src/game/generated/protocol7.cpp src/game/generated/protocol7.h src/game/generated/protocol.cpp src/game/generated/protocol.h src/game/mapitems_ex.cpp src/game/mapitems_ex.h src/game/mapitems_ex_types.h ) foreach(s ${GAME_SHARED}) if(s MATCHES "mapitems_(ex.cpp|ex.h|ex_types.h)$") list(REMOVE_ITEM GAME_SHARED ${s}) endif() endforeach() list(REMOVE_ITEM GAME_SHARED ${ENGINE_UUID_SHARED}) set(GAME_GENERATED_SHARED src/game/generated/git_revision.cpp src/game/generated/protocol.h src/game/generated/protocol7.h src/game/generated/protocolglue.h ) set(DEPS ${DEP_JSON} ${DEP_MD5} ${ZLIB_DEP}) # Libraries set(LIBS ${CRYPTO_LIBRARIES} ${WEBSOCKETS_LIBRARIES} ${ZLIB_LIBRARIES} ${PLATFORM_LIBS} # Add pthreads (on non-Windows) at the end, so that other libraries can depend # on it. ${CMAKE_THREAD_LIBS_INIT} ) # Targets add_library(engine-shared EXCLUDE_FROM_ALL OBJECT ${ENGINE_INTERFACE} ${ENGINE_SHARED} ${ENGINE_UUID_SHARED} ${BASE}) add_library(game-shared EXCLUDE_FROM_ALL OBJECT ${GAME_SHARED} ${GAME_GENERATED_SHARED}) list(APPEND TARGETS_OWN engine-shared game-shared) ######################################################################## # CLIENT ######################################################################## if(CLIENT) # Sources set_src(STEAMAPI_SRC GLOB_RECURSE src/steam steam_api_flat.h steam_api_stub.cpp ) if(STEAM OR TARGET_OS STREQUAL "windows" OR TARGET_OS STREQUAL "mac") set(STEAMAPI_KIND SHARED) else() set(STEAMAPI_KIND STATIC) endif() set(TARGET_STEAMAPI steam_api) add_library(${TARGET_STEAMAPI} ${STEAMAPI_KIND} ${STEAMAPI_SRC}) list(APPEND TARGETS_OWN ${TARGET_STEAMAPI}) set_src(ENGINE_CLIENT GLOB src/engine/client backend_sdl.cpp backend_sdl.h client.cpp client.h demoedit.cpp demoedit.h friends.cpp friends.h graphics_threaded.cpp graphics_threaded.h http.cpp http.h input.cpp input.h keynames.h notifications.cpp notifications.h opengl_sl.cpp opengl_sl.h opengl_sl_program.cpp opengl_sl_program.h serverbrowser.cpp serverbrowser.h sound.cpp sound.h steam.cpp text.cpp updater.cpp updater.h video.cpp video.h ) set_src(GAME_CLIENT GLOB_RECURSE src/game/client animstate.cpp animstate.h component.h components/background.cpp components/background.h components/binds.cpp components/binds.h components/broadcast.cpp components/broadcast.h components/camera.cpp components/camera.h components/chat.cpp components/chat.h components/console.cpp components/console.h components/controls.cpp components/controls.h components/countryflags.cpp components/countryflags.h components/damageind.cpp components/damageind.h components/debughud.cpp components/debughud.h components/effects.cpp components/effects.h components/emoticon.cpp components/emoticon.h components/flow.cpp components/flow.h components/ghost.cpp components/ghost.h components/hud.cpp components/hud.h components/items.cpp components/items.h components/killmessages.cpp components/killmessages.h components/mapimages.cpp components/mapimages.h components/maplayers.cpp components/maplayers.h components/mapsounds.cpp components/mapsounds.h components/menus.cpp components/menus.h components/menus_browser.cpp components/menus_demo.cpp components/menus_ingame.cpp components/menus_settings.cpp components/menus_start.cpp components/motd.cpp components/motd.h components/nameplates.cpp components/nameplates.h components/particles.cpp components/particles.h components/players.cpp components/players.h components/race_demo.cpp components/race_demo.h components/scoreboard.cpp components/scoreboard.h components/skins.cpp components/skins.h components/sounds.cpp components/sounds.h components/spectator.cpp components/spectator.h components/statboard.cpp components/statboard.h components/voting.cpp components/voting.h gameclient.cpp gameclient.h lineinput.cpp lineinput.h prediction/entities/character.cpp prediction/entities/character.h prediction/entities/laser.cpp prediction/entities/laser.h prediction/entities/pickup.cpp prediction/entities/pickup.h prediction/entities/projectile.cpp prediction/entities/projectile.h prediction/entity.cpp prediction/entity.h prediction/gameworld.cpp prediction/gameworld.h race.cpp race.h render.cpp render.h render_map.cpp ui.cpp ui.h ) set_src(GAME_EDITOR GLOB src/game/editor auto_map.cpp auto_map.h editor.cpp editor.h explanations.cpp io.cpp layer_game.cpp layer_quads.cpp layer_sounds.cpp layer_tiles.cpp popups.cpp ) set(GAME_GENERATED_CLIENT src/game/generated/client_data.cpp src/game/generated/client_data.h ) set(CLIENT_SRC ${ENGINE_CLIENT} ${PLATFORM_CLIENT} ${GAME_CLIENT} ${GAME_EDITOR} ${GAME_GENERATED_CLIENT}) set(DEPS_CLIENT ${DEPS} ${GLEW_DEP} ${PNGLITE_DEP} ${WAVPACK_DEP}) # Libraries set(LIBS_CLIENT ${LIBS} ${CURL_LIBRARIES} ${FREETYPE_LIBRARIES} ${GLEW_LIBRARIES} ${PNGLITE_LIBRARIES} ${SDL2_LIBRARIES} ${WAVPACK_LIBRARIES} ${FFMPEG_LIBRARIES} # Order of these three is important. ${OPUSFILE_LIBRARIES} ${OPUS_LIBRARIES} ${OGG_LIBRARIES} ${TARGET_STEAMAPI} ${PLATFORM_CLIENT_LIBS} # Add pthreads (on non-Windows) at the end, so that other libraries can depend # on it. ${CMAKE_THREAD_LIBS_INIT} ) if(TARGET_OS STREQUAL "windows") set(CLIENT_ICON "other/icons/DDNet.rc") if(NOT MINGW) set(CLIENT_MANIFEST "other/manifest/DDNet.manifest") else() set(CLIENT_MANIFEST "other/manifest/DDNet.rc") set_target_properties(${TARGET_STEAMAPI} PROPERTIES PREFIX "") endif() else() set(CLIENT_ICON) set(CLIENT_MANIFEST) endif() # Target set(TARGET_CLIENT ${CLIENT_EXECUTABLE}) add_executable(${TARGET_CLIENT} ${CLIENT_SRC} ${CLIENT_ICON} ${CLIENT_MANIFEST} ${DEPS_CLIENT} $ $ ) target_link_libraries(${TARGET_CLIENT} ${LIBS_CLIENT}) target_include_directories(${TARGET_CLIENT} PRIVATE ${CURL_INCLUDE_DIRS} ${FREETYPE_INCLUDE_DIRS} ${GLEW_INCLUDE_DIRS} ${OGG_INCLUDE_DIRS} ${OPUSFILE_INCLUDE_DIRS} ${OPUS_INCLUDE_DIRS} ${PNGLITE_INCLUDE_DIRS} ${SDL2_INCLUDE_DIRS} ${WAVPACK_INCLUDE_DIRS} ${FFMPEG_INCLUDE_DIRS} ${PLATFORM_CLIENT_INCLUDE_DIRS} ) if(STEAMAPI_KIND STREQUAL SHARED) set_own_rpath(${TARGET_CLIENT}) endif() set(PARAMS "${WAVPACK_INCLUDE_DIRS};${WAVPACK_INCLUDE_DIRS}") if(NOT(WAVPACK_OPEN_FILE_INPUT_EX_PARAMS STREQUAL PARAMS)) unset(WAVPACK_OPEN_FILE_INPUT_EX CACHE) endif() set(WAVPACK_OPEN_FILE_INPUT_EX_PARAMS "${PARAMS}" CACHE INTERNAL "") set(CMAKE_REQUIRED_INCLUDES ${ORIGINAL_CMAKE_REQUIRED_INCLUDES} ${WAVPACK_INCLUDE_DIRS}) set(CMAKE_REQUIRED_LIBRARIES ${ORIGINAL_CMAKE_REQUIRED_LIBRARIES} ${WAVPACK_LIBRARIES}) check_symbol_exists(WavpackOpenFileInputEx wavpack.h WAVPACK_OPEN_FILE_INPUT_EX) check_symbol_exists(WavpackCloseFile wavpack.h WAVPACK_CLOSE_FILE) set(CMAKE_REQUIRED_INCLUDES ${ORIGINAL_CMAKE_REQUIRED_INCLUDES}) set(CMAKE_REQUIRED_LIBRARIES ${ORIGINAL_CMAKE_REQUIRED_LIBRARIES}) if(WAVPACK_OPEN_FILE_INPUT_EX) target_compile_definitions(${TARGET_CLIENT} PRIVATE CONF_WAVPACK_OPEN_FILE_INPUT_EX) endif() if(WAVPACK_CLOSE_FILE) target_compile_definitions(${TARGET_CLIENT} PRIVATE CONF_WAVPACK_CLOSE_FILE) endif() list(APPEND TARGETS_OWN ${TARGET_CLIENT}) list(APPEND TARGETS_LINK ${TARGET_CLIENT}) endif() ######################################################################## # SERVER ######################################################################## # Sources set_src(ANTIBOT_SRC GLOB src/antibot antibot_data.h antibot_interface.h antibot_null.cpp ) set_src(ENGINE_SERVER GLOB_RECURSE src/engine/server antibot.cpp antibot.h authmanager.cpp authmanager.h databases/connection.cpp databases/connection.h databases/connection_pool.cpp databases/connection_pool.h databases/mysql.cpp databases/mysql.h databases/sqlite.cpp databases/sqlite.h name_ban.cpp name_ban.h register.cpp register.h server.cpp server.h sql_string_helpers.cpp sql_string_helpers.h upnp.cpp upnp.h ) set_src(GAME_SERVER GLOB_RECURSE src/game/server ddracechat.cpp ddracechat.h ddracecommands.cpp entities/character.cpp entities/character.h entities/door.cpp entities/door.h entities/dragger.cpp entities/dragger.h entities/flag.cpp entities/flag.h entities/gun.cpp entities/gun.h entities/laser.cpp entities/laser.h entities/light.cpp entities/light.h entities/pickup.cpp entities/pickup.h entities/plasma.cpp entities/plasma.h entities/projectile.cpp entities/projectile.h entity.cpp entity.h eventhandler.cpp eventhandler.h gamecontext.cpp gamecontext.h gamecontroller.cpp gamecontroller.h gamemodes/DDRace.cpp gamemodes/DDRace.h gamemodes/gamemode.h gameworld.cpp gameworld.h player.cpp player.h save.cpp save.h score.cpp score.h teams.cpp teams.h teehistorian.cpp teehistorian.h teeinfo.cpp teeinfo.h ) set(GAME_GENERATED_SERVER "src/game/generated/server_data.cpp" "src/game/generated/server_data.h" ) set(SERVER_SRC ${ENGINE_SERVER} ${GAME_SERVER} ${GAME_GENERATED_SERVER}) if(TARGET_OS STREQUAL "windows") set(SERVER_ICON "other/icons/DDNet-Server.rc") else() set(SERVER_ICON) endif() # Antibot if(ANTIBOT) set(TARGET_ANTIBOT antibot) add_library(${TARGET_ANTIBOT} SHARED ${ANTIBOT_SRC}) list(APPEND TARGETS_OWN ${TARGET_ANTIBOT}) endif() # Libraries set(LIBS_SERVER ${LIBS} ${MYSQL_LIBRARIES} ${SQLite3_LIBRARIES} ${TARGET_ANTIBOT} ${MINIUPNPC_LIBRARIES} # Add pthreads (on non-Windows) at the end, so that other libraries can depend # on it. ${CMAKE_THREAD_LIBS_INIT} ) # Target set(TARGET_SERVER ${SERVER_EXECUTABLE}) add_executable(${TARGET_SERVER} ${DEPS} ${SERVER_SRC} ${SERVER_ICON} $ $ ) target_link_libraries(${TARGET_SERVER} ${LIBS_SERVER}) list(APPEND TARGETS_OWN ${TARGET_SERVER}) list(APPEND TARGETS_LINK ${TARGET_SERVER}) if(TARGET_OS AND TARGET_OS STREQUAL "mac") set(SERVER_LAUNCHER_SRC src/osxlaunch/server.mm) set(TARGET_SERVER_LAUNCHER ${TARGET_SERVER}-Launcher) add_executable(${TARGET_SERVER_LAUNCHER} ${SERVER_LAUNCHER_SRC}) target_link_libraries(${TARGET_SERVER_LAUNCHER} ${COCOA}) list(APPEND TARGETS_OWN ${TARGET_SERVER_LAUNCHER}) list(APPEND TARGETS_LINK ${TARGET_SERVER_LAUNCHER}) endif() ######################################################################## # VARIOUS TARGETS ######################################################################## set_src(MASTERSRV_SRC GLOB src/mastersrv mastersrv.cpp mastersrv.h) set_src(TWPING_SRC GLOB src/twping twping.cpp) set(TARGET_MASTERSRV mastersrv) set(TARGET_TWPING twping) add_executable(${TARGET_MASTERSRV} EXCLUDE_FROM_ALL ${MASTERSRV_SRC} $ ${DEPS}) add_executable(${TARGET_TWPING} EXCLUDE_FROM_ALL ${TWPING_SRC} $ ${DEPS}) target_link_libraries(${TARGET_MASTERSRV} ${LIBS}) target_link_libraries(${TARGET_TWPING} ${LIBS}) list(APPEND TARGETS_OWN ${TARGET_MASTERSRV} ${TARGET_TWPING}) list(APPEND TARGETS_LINK ${TARGET_MASTERSRV} ${TARGET_TWPING}) set(TARGETS_TOOLS) set_src(TOOLS GLOB src/tools config_common.h config_retrieve.cpp config_store.cpp crapnet.cpp dilate.cpp dummy_map.cpp fake_server.cpp map_convert_07.cpp map_diff.cpp map_extract.cpp map_replace_image.cpp map_resave.cpp packetgen.cpp unicode_confusables.cpp uuid.cpp ) foreach(ABS_T ${TOOLS}) file(RELATIVE_PATH T "${PROJECT_SOURCE_DIR}/src/tools/" ${ABS_T}) if(T MATCHES "\\.cpp$") string(REGEX REPLACE "\\.cpp$" "" TOOL "${T}") set(TOOL_DEPS ${DEPS}) set(TOOL_LIBS ${LIBS}) if(TOOL MATCHES "^(tileset_.*|dilate|map_convert_07|map_extract|map_replace_image)$") list(APPEND TOOL_DEPS ${PNGLITE_DEP}) list(APPEND TOOL_LIBS ${PNGLITE_LIBRARIES}) list(APPEND TOOL_INCLUDE_DIRS ${PNGLITE_INCLUDE_DIRS}) endif() if(TOOL MATCHES "^config_") list(APPEND EXTRA_TOOL_SRC "src/tools/config_common.h") endif() set(EXCLUDE_FROM_ALL) if(DEV) set(EXCLUDE_FROM_ALL EXCLUDE_FROM_ALL) endif() add_executable(${TOOL} ${EXCLUDE_FROM_ALL} ${TOOL_DEPS} src/tools/${TOOL}.cpp ${EXTRA_TOOL_SRC} $ ) target_include_directories(${TOOL} PRIVATE ${TOOL_INCLUDE_DIRS}) target_link_libraries(${TOOL} ${TOOL_LIBS}) list(APPEND TARGETS_TOOLS ${TOOL}) endif() endforeach() list(APPEND TARGETS_OWN ${TARGETS_TOOLS}) list(APPEND TARGETS_LINK ${TARGETS_TOOLS}) add_custom_target(tools DEPENDS ${TARGETS_TOOLS}) add_custom_target(everything DEPENDS ${TARGETS_OWN}) ######################################################################## # TESTS ######################################################################## if(GTEST_FOUND OR DOWNLOAD_GTEST) set_src(TESTS GLOB src/test aio.cpp bezier.cpp color.cpp csv.cpp datafile.cpp fs.cpp git_revision.cpp hash.cpp jobs.cpp json.cpp mapbugs.cpp name_ban.cpp packer.cpp prng.cpp str.cpp strip_path_and_extension.cpp teehistorian.cpp test.cpp test.h thread.cpp unix.cpp ) set(TESTS_EXTRA src/engine/server/name_ban.cpp src/engine/server/name_ban.h src/game/server/teehistorian.cpp src/game/server/teehistorian.h ) set(TARGET_TESTRUNNER testrunner) add_executable(${TARGET_TESTRUNNER} EXCLUDE_FROM_ALL ${TESTS} ${TESTS_EXTRA} $ $ ${DEPS} ) target_link_libraries(${TARGET_TESTRUNNER} ${LIBS} ${GTEST_LIBRARIES}) target_include_directories(${TARGET_TESTRUNNER} PRIVATE ${GTEST_INCLUDE_DIRS}) list(APPEND TARGETS_OWN ${TARGET_TESTRUNNER}) list(APPEND TARGETS_LINK ${TARGET_TESTRUNNER}) add_custom_target(run_tests COMMAND $ ${TESTRUNNER_ARGS} COMMENT Running tests DEPENDS ${TARGET_TESTRUNNER} USES_TERMINAL ) endif() ######################################################################## # INSTALLATION ######################################################################## function(escape_regex VAR STRING) string(REGEX REPLACE "([][^$.+*?|()\\\\])" "\\\\\\1" ESCAPED "${STRING}") set(${VAR} ${ESCAPED} PARENT_SCOPE) endfunction() function(escape_backslashes VAR STRING) string(REGEX REPLACE "\\\\" "\\\\\\\\" ESCAPED "${STRING}") set(${VAR} ${ESCAPED} PARENT_SCOPE) endfunction() function(max_length VAR) set(MAX_LENGTH 0) foreach(str ${ARGN}) string(LENGTH ${str} LENGTH) if(LENGTH GREATER MAX_LENGTH) set(MAX_LENGTH ${LENGTH}) endif() endforeach() set(${VAR} ${MAX_LENGTH} PARENT_SCOPE) endfunction() # Tries to generate a list of regex that matches everything except the given # parameters. function(regex_inverted VAR) max_length(MAX_LENGTH ${ARGN}) math(EXPR UPPER_BOUND "${MAX_LENGTH}-1") set(REMAINING ${ARGN}) set(RESULT) foreach(i RANGE ${UPPER_BOUND}) set(TEMP ${REMAINING}) set(REMAINING) foreach(str ${TEMP}) string(LENGTH ${str} LENGTH) if(i LESS LENGTH) list(APPEND REMAINING ${str}) endif() endforeach() set(ADDITIONAL) foreach(outer ${REMAINING}) string(SUBSTRING ${outer} 0 ${i} OUTER_PREFIX) set(CHARS "") foreach(inner ${REMAINING}) string(SUBSTRING ${inner} 0 ${i} INNER_PREFIX) if(OUTER_PREFIX STREQUAL INNER_PREFIX) string(SUBSTRING ${inner} ${i} 1 INNER_NEXT) set(CHARS "${CHARS}${INNER_NEXT}") endif() endforeach() escape_regex(OUTER_PREFIX_ESCAPED "${OUTER_PREFIX}") list(APPEND ADDITIONAL "${OUTER_PREFIX_ESCAPED}([^${CHARS}]|$)") endforeach() list(REMOVE_DUPLICATES ADDITIONAL) list(APPEND RESULT ${ADDITIONAL}) endforeach() set(${VAR} ${RESULT} PARENT_SCOPE) endfunction() set(CPACK_PACKAGE_NAME ${PROJECT_NAME}) set(CPACK_GENERATOR TGZ TXZ) set(CPACK_ARCHIVE_COMPONENT_INSTALL ON) set(CPACK_STRIP_FILES TRUE) set(CPACK_COMPONENTS_ALL portable) set(CPACK_SOURCE_GENERATOR ZIP TGZ TBZ2 TXZ) set(CPACK_PACKAGE_VERSION_MAJOR ${PROJECT_VERSION_MAJOR}) set(CPACK_PACKAGE_VERSION_MINOR ${PROJECT_VERSION_MINOR}) set(CPACK_PACKAGE_VERSION_PATCH ${PROJECT_VERSION_PATCH}) if(VERSION_PATCH STREQUAL "0") set(CPACK_PACKAGE_VERSION ${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}) else() set(CPACK_PACKAGE_VERSION ${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}) endif() set(CPACK_SYSTEM_NAME ${CMAKE_SYSTEM_NAME}) if(TARGET_OS AND TARGET_BITS) if(TARGET_OS STREQUAL "windows") set(CPACK_SYSTEM_NAME "win${TARGET_BITS}") set(CPACK_GENERATOR ZIP) elseif(TARGET_OS STREQUAL "linux") # Let compiler tell its arch # Both gcc and clang support -dumpmachine execute_process( COMMAND ${CMAKE_C_COMPILER} -dumpmachine OUTPUT_VARIABLE ARCHITECTURE_TUPLE OUTPUT_STRIP_TRAILING_WHITESPACE ) if(NOT ARCHITECTURE_TUPLE) # If you're really using a weird compiler, then assume Intel here. message(WARNING "Your compiler doesn't support -dumpmachine, this is weird") if(TARGET_BITS EQUAL 32) set(ARCHITECTURE "x86") elseif(TARGET_BITS EQUAL 64) set(ARCHITECTURE "x86_64") endif() else() string(REGEX MATCH "^[^-]*" ARCHITECTURE "${ARCHITECTURE_TUPLE}") if(ARCHITECTURE MATCHES "i.86") set(ARCHITECTURE "x86") endif() endif() set(CPACK_SYSTEM_NAME "linux_${ARCHITECTURE}") elseif(TARGET_OS STREQUAL "mac") set(CPACK_SYSTEM_NAME "osx") set(CPACK_GENERATOR DMG) endif() endif() set(CPACK_PACKAGE_FILE_NAME ${CPACK_PACKAGE_NAME}-${CPACK_PACKAGE_VERSION}-${CPACK_SYSTEM_NAME}) set(CPACK_ARCHIVE_PORTABLE_FILE_NAME ${CPACK_PACKAGE_FILE_NAME}) set(CPACK_SOURCE_PACKAGE_FILE_NAME ${CPACK_PACKAGE_NAME}-${CPACK_PACKAGE_VERSION}-src) set(CPACK_SOURCE_FILES CMakeLists.txt README.md autoexec_server.cfg cmake/ data/ datasrc/ ddnet-libs/ license.txt other/ scripts/ src/ storage.cfg ) set(CPACK_SOURCE_IGNORE_FILES "\\\\.pyc$" "/\\\\.git" "/__pycache__/" ) regex_inverted(CPACK_SOURCE_FILES_INVERTED ${CPACK_SOURCE_FILES}) escape_regex(PROJECT_SOURCE_DIR_ESCAPED ${PROJECT_SOURCE_DIR}) foreach(str ${CPACK_SOURCE_FILES_INVERTED}) escape_backslashes(STR_ESCAPED "${PROJECT_SOURCE_DIR_ESCAPED}/${str}") list(APPEND CPACK_SOURCE_IGNORE_FILES "${STR_ESCAPED}") endforeach() set(CMAKE_INSTALL_DEFAULT_COMPONENT_NAME ${PROJECT_NAME}) set(CPACK_TARGETS ${TARGET_CLIENT} ${TARGET_SERVER} config_retrieve config_store dilate map_convert_07 map_diff map_extract ) if(STEAMAPI_KIND STREQUAL SHARED) list(APPEND CPACK_TARGETS ${TARGET_STEAMAPI}) endif() set(CPACK_DIRS data) set(CPACK_FILES license.txt storage.cfg autoexec_server.cfg ${COPY_FILES} ) if(TARGET_OS STREQUAL "windows") list(APPEND CPACK_FILES other/config_directory.bat) endif() if(NOT DEV) include(GNUInstallDirs) install(DIRECTORY data DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/ddnet COMPONENT data) install(TARGETS ${TARGET_CLIENT} DESTINATION ${CMAKE_INSTALL_BINDIR} COMPONENT client) if(STEAMAPI_KIND STREQUAL SHARED) install(TARGETS ${TARGET_STEAMAPI} DESTINATION ${CMAKE_INSTALL_LIBDIR}/ddnet COMPONENT client) endif() install(TARGETS ${TARGET_SERVER} DESTINATION ${CMAKE_INSTALL_BINDIR} COMPONENT server) if(ANTIBOT) install(TARGETS ${TARGET_ANTIBOT} DESTINATION ${CMAKE_INSTALL_LIBDIR}/ddnet COMPONENT server) endif() install(TARGETS ${TARGETS_TOOLS} DESTINATION ${CMAKE_INSTALL_LIBDIR}/ddnet COMPONENT tools) install(FILES other/ddnet.desktop DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/applications COMPONENT client) install(FILES other/ddnet.appdata.xml DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/metainfo COMPONENT client) foreach(SIZE 16 32 48 128 256 512) install(FILES other/icons/DDNet_${SIZE}x${SIZE}x32.png DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/${SIZE}x${SIZE}/apps RENAME ddnet.png COMPONENT client) endforeach() endif() if(DEV) # Don't generate CPack targets. elseif(CMAKE_VERSION VERSION_LESS 3.6 OR CMAKE_VERSION VERSION_EQUAL 3.6) message(WARNING "Cannot create CPack targets, CMake version too old. Use CMake 3.6 or newer.") else() set(EXTRA_ARGS DESTINATION ${CPACK_PACKAGE_FILE_NAME} COMPONENT portable EXCLUDE_FROM_ALL) install(TARGETS ${CPACK_TARGETS} ${EXTRA_ARGS}) install(DIRECTORY ${CPACK_DIRS} ${EXTRA_ARGS}) install(FILES ${CPACK_FILES} ${EXTRA_ARGS}) endif() set(PACKAGE_TARGETS) if(CLIENT AND (DMGTOOLS_FOUND OR HDIUTIL)) file(MAKE_DIRECTORY bundle/client/) file(MAKE_DIRECTORY bundle/server/) configure_file(other/bundle/client/Info.plist.in bundle/client/Info.plist) configure_file(other/bundle/server/Info.plist.in bundle/server/Info.plist) if(HDIUTIL) set(DMG_PARAMS --hdiutil ${HDIUTIL}) elseif(DMGTOOLS_FOUND) set(DMG_PARAMS --dmgtools ${DMG} ${HFSPLUS} ${NEWFS_HFS}) endif() set(DMG_TMPDIR pack_${CPACK_PACKAGE_FILE_NAME}_dmg) set(DMG_MKDIRS ${TARGET_CLIENT}.app ${TARGET_CLIENT}.app/Contents ${TARGET_CLIENT}.app/Contents/Frameworks ${TARGET_CLIENT}.app/Contents/MacOS ${TARGET_CLIENT}.app/Contents/Resources ${TARGET_SERVER}.app ${TARGET_SERVER}.app/Contents ${TARGET_SERVER}.app/Contents/MacOS ${TARGET_SERVER}.app/Contents/Resources ${TARGET_SERVER}.app/Contents/Resources/data ${TARGET_SERVER}.app/Contents/Resources/data/mapres ) set(DMG_MKDIR_COMMANDS) foreach(dir ${DMG_MKDIRS}) list(APPEND DMG_MKDIR_COMMANDS COMMAND ${CMAKE_COMMAND} -E make_directory ${DMG_TMPDIR}/${dir}) endforeach() add_custom_command(OUTPUT ${CPACK_PACKAGE_FILE_NAME}.dmg COMMAND ${CMAKE_COMMAND} -E remove_directory ${DMG_TMPDIR} ${DMG_MKDIR_COMMANDS} # CLIENT COMMAND ${CMAKE_COMMAND} -E copy_directory ${PROJECT_SOURCE_DIR}/data ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Resources/data COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/other/icons/${TARGET_CLIENT}.icns ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Resources/ COMMAND ${CMAKE_COMMAND} -E copy bundle/client/Info.plist ${PROJECT_SOURCE_DIR}/other/bundle/client/PkgInfo ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/ COMMAND ${CMAKE_COMMAND} -E copy $ ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/MacOS/ COMMAND ${CMAKE_COMMAND} -E copy_directory ${PROJECT_SOURCE_DIR}/ddnet-libs/sdl/mac/lib64/SDL2.framework ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/SDL2.framework COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/ddnet-libs/freetype/mac/lib64/libfreetype.6.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/ COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/ddnet-libs/ffmpeg/mac/lib64/libavcodec.58.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/ COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/ddnet-libs/ffmpeg/mac/lib64/libavformat.58.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/ COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/ddnet-libs/ffmpeg/mac/lib64/libavutil.56.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/ COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/ddnet-libs/ffmpeg/mac/lib64/libswresample.3.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/ COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/ddnet-libs/ffmpeg/mac/lib64/libswscale.5.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/ COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/ddnet-libs/websockets/mac/lib64/libwebsockets.17.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/ COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_BINARY_DIR}/libsteam_api.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/ COMMAND ${PYTHON_EXECUTABLE} ${PROJECT_SOURCE_DIR}/scripts/darwin_strip_rpath.py ${CMAKE_OTOOL} ${CMAKE_INSTALL_NAME_TOOL} ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/MacOS/${TARGET_CLIENT} COMMAND ${CMAKE_INSTALL_NAME_TOOL} -add_rpath @loader_path/../Frameworks ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/MacOS/${TARGET_CLIENT} COMMAND ${CMAKE_INSTALL_NAME_TOOL} -add_rpath @loader_path/../Frameworks ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/libavcodec.58.dylib COMMAND ${CMAKE_INSTALL_NAME_TOOL} -add_rpath @loader_path/../Frameworks ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/libavformat.58.dylib COMMAND ${CMAKE_INSTALL_NAME_TOOL} -add_rpath @loader_path/../Frameworks ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/libswscale.5.dylib COMMAND ${CMAKE_INSTALL_NAME_TOOL} -add_rpath @loader_path/../Frameworks ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/libswresample.3.dylib COMMAND ${CMAKE_INSTALL_NAME_TOOL} -change /usr/local/lib/libavcodec.58.dylib @rpath/libavcodec.58.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/MacOS/${TARGET_CLIENT} COMMAND ${CMAKE_INSTALL_NAME_TOOL} -change /usr/local/lib/libavcodec.58.dylib @rpath/libavcodec.58.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/libavformat.58.dylib COMMAND ${CMAKE_INSTALL_NAME_TOOL} -change /usr/local/lib/libavformat.58.dylib @rpath/libavformat.58.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/MacOS/${TARGET_CLIENT} COMMAND ${CMAKE_INSTALL_NAME_TOOL} -change /usr/local/lib/libavutil.56.dylib @rpath/libavutil.56.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/MacOS/${TARGET_CLIENT} COMMAND ${CMAKE_INSTALL_NAME_TOOL} -change /usr/local/lib/libavutil.56.dylib @rpath/libavutil.56.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/libavcodec.58.dylib COMMAND ${CMAKE_INSTALL_NAME_TOOL} -change /usr/local/lib/libavutil.56.dylib @rpath/libavutil.56.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/libavformat.58.dylib COMMAND ${CMAKE_INSTALL_NAME_TOOL} -change /usr/local/lib/libavutil.56.dylib @rpath/libavutil.56.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/libswscale.5.dylib COMMAND ${CMAKE_INSTALL_NAME_TOOL} -change /usr/local/lib/libavutil.56.dylib @rpath/libavutil.56.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/libswresample.3.dylib COMMAND ${CMAKE_INSTALL_NAME_TOOL} -change /usr/local/lib/libswscale.5.dylib @rpath/libswscale.5.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/MacOS/${TARGET_CLIENT} COMMAND ${CMAKE_INSTALL_NAME_TOOL} -change /usr/local/lib/libswresample.3.dylib @rpath/libswresample.3.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/MacOS/${TARGET_CLIENT} COMMAND ${CMAKE_INSTALL_NAME_TOOL} -change /usr/local/lib/libfreetype.6.dylib @rpath/libfreetype.6.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/MacOS/${TARGET_CLIENT} # TODO: Cleaner solution than hardcoding paths COMMAND ${CMAKE_INSTALL_NAME_TOOL} -change /home/deen/isos/ddnet/debian6/mac64/libwebsockets-4.1.1/lib/libwebsockets.17.dylib @rpath/libwebsockets.17.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/MacOS/${TARGET_CLIENT} COMMAND ${CMAKE_INSTALL_NAME_TOOL} -change ${PROJECT_BINARY_DIR}/libsteam_api.dylib @rpath/libsteam_api.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/MacOS/${TARGET_CLIENT} COMMAND ${CMAKE_INSTALL_NAME_TOOL} -change ${PROJECT_BINARY_DIR}/libsteam_api.dylib @rpath/libsteam_api.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/libsteam_api.dylib # SERVER COMMAND ${CMAKE_COMMAND} -E copy_directory ${PROJECT_SOURCE_DIR}/data/maps ${DMG_TMPDIR}/${TARGET_SERVER}.app/Contents/Resources/data/maps COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/other/icons/${TARGET_SERVER}.icns ${DMG_TMPDIR}/${TARGET_SERVER}.app/Contents/Resources/ COMMAND ${CMAKE_COMMAND} -E copy bundle/server/Info.plist ${PROJECT_SOURCE_DIR}/other/bundle/server/PkgInfo ${DMG_TMPDIR}/${TARGET_SERVER}.app/Contents/ COMMAND ${CMAKE_COMMAND} -E copy $ $ ${DMG_TMPDIR}/${TARGET_SERVER}.app/Contents/MacOS/ COMMAND ${CMAKE_COMMAND} -E make_directory ${DMG_TMPDIR}/${TARGET_SERVER}.app/Contents/Frameworks/ COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/ddnet-libs/sqlite3/mac/lib64/libsqlite3.0.dylib ${DMG_TMPDIR}/${TARGET_SERVER}.app/Contents/Frameworks/ COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/ddnet-libs/websockets/mac/lib64/libwebsockets.17.dylib ${DMG_TMPDIR}/${TARGET_SERVER}.app/Contents/Frameworks/ COMMAND ${PYTHON_EXECUTABLE} ${PROJECT_SOURCE_DIR}/scripts/darwin_strip_rpath.py ${CMAKE_OTOOL} ${CMAKE_INSTALL_NAME_TOOL} ${DMG_TMPDIR}/${TARGET_SERVER}.app/Contents/MacOS/${TARGET_SERVER} COMMAND ${CMAKE_INSTALL_NAME_TOOL} -add_rpath @loader_path/../Frameworks ${DMG_TMPDIR}/${TARGET_SERVER}.app/Contents/MacOS/${TARGET_SERVER} COMMAND ${CMAKE_INSTALL_NAME_TOOL} -change /usr/local/lib/libsqlite3.0.dylib @rpath/libsqlite3.0.dylib ${DMG_TMPDIR}/${TARGET_SERVER}.app/Contents/MacOS/${TARGET_SERVER} COMMAND ${CMAKE_INSTALL_NAME_TOOL} -change /home/deen/isos/ddnet/debian6/mac64/libwebsockets-4.1.1/lib/libwebsockets.17.dylib @rpath/libwebsockets.17.dylib ${DMG_TMPDIR}/${TARGET_SERVER}.app/Contents/MacOS/${TARGET_SERVER} # DMG COMMAND ${PYTHON_EXECUTABLE} ${PROJECT_SOURCE_DIR}/scripts/dmg.py create ${DMG_PARAMS} ${CPACK_PACKAGE_FILE_NAME}.dmg ${CPACK_PACKAGE_FILE_NAME} ${DMG_TMPDIR} DEPENDS ${TARGET_CLIENT} ${TARGET_STEAMAPI} ${TARGET_SERVER_LAUNCHER} ${TARGET_SERVER} ${PROJECT_BINARY_DIR}/bundle/client/Info.plist ${PROJECT_BINARY_DIR}/bundle/server/Info.plist data other/bundle/client/PkgInfo other/bundle/server/PkgInfo other/icons/${TARGET_CLIENT}.icns other/icons/${TARGET_SERVER}.icns scripts/dmg.py ) add_custom_target(package_dmg DEPENDS ${CPACK_PACKAGE_FILE_NAME}.dmg) list(APPEND PACKAGE_TARGETS package_dmg) endif() foreach(ext zip tar.gz tar.xz) set(TAR_MODE c) set(TAR_EXTRA_ARGS) string(REPLACE . _ EXT_SLUG ${ext}) set(TMPDIR pack_${CPACK_PACKAGE_FILE_NAME}_${EXT_SLUG}/${CPACK_PACKAGE_FILE_NAME}) set(COPY_FILE_COMMANDS) set(COPY_DIR_COMMANDS) set(COPY_TARGET_COMMANDS) set(STRIP_TARGET_COMMANDS) foreach(file ${CPACK_FILES}) list(APPEND COPY_FILE_COMMANDS COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/${file} ${TMPDIR}/) endforeach() foreach(dir ${CPACK_DIRS}) list(APPEND COPY_DIR_COMMANDS COMMAND ${CMAKE_COMMAND} -E copy_directory ${PROJECT_SOURCE_DIR}/${dir} ${TMPDIR}/${dir}) endforeach() foreach(target ${CPACK_TARGETS}) list(APPEND COPY_TARGET_COMMANDS COMMAND ${CMAKE_COMMAND} -E copy $ ${TMPDIR}/) list(APPEND STRIP_TARGET_COMMANDS COMMAND strip -s ${TMPDIR}/$) endforeach() if(ext STREQUAL zip) set(TAR_EXTRA_ARGS --format=zip) elseif(ext STREQUAL tar.gz) set(TAR_MODE cz) elseif(ext STREQUAL tar.xz) set(TAR_MODE cJ) endif() add_custom_command(OUTPUT ${CPACK_PACKAGE_FILE_NAME}.${ext} COMMAND ${CMAKE_COMMAND} -E remove_directory ${TMPDIR} COMMAND ${CMAKE_COMMAND} -E make_directory ${TMPDIR} ${COPY_FILE_COMMANDS} ${COPY_DIR_COMMANDS} ${COPY_TARGET_COMMANDS} ${STRIP_TARGET_COMMANDS} COMMAND ${CMAKE_COMMAND} -E chdir pack_${CPACK_PACKAGE_FILE_NAME}_${EXT_SLUG} ${CMAKE_COMMAND} -E tar ${TAR_MODE} ../${CPACK_PACKAGE_FILE_NAME}.${ext} ${TAR_EXTRA_ARGS} -- ${CPACK_PACKAGE_FILE_NAME}/ DEPENDS ${CPACK_TARGETS} ) add_custom_target(package_${EXT_SLUG} DEPENDS ${CPACK_PACKAGE_FILE_NAME}.${ext}) list(APPEND PACKAGE_TARGETS package_${EXT_SLUG}) endforeach() set(PACKAGE_DEFAULT tar_xz) if(TARGET_OS STREQUAL "windows") set(PACKAGE_DEFAULT zip) elseif(TARGET_OS STREQUAL "mac") set(PACKAGE_DEFAULT dmg) endif() add_custom_target(package_default DEPENDS package_${PACKAGE_DEFAULT}) add_custom_target(package_all DEPENDS ${PACKAGE_TARGETS}) # Unset these variables, they might do something in the future of CPack. unset(CPACK_SOURCE_FILES) unset(CPACK_SOURCE_FILES_INVERTED) unset(CPACK_TARGETS) unset(CPACK_DIRS) unset(CPACK_FILES) include(CPack) ######################################################################## # COMPILER-SPECIFICS ######################################################################## # In the future (CMake 3.8.0+), use source_group(TREE ...) macro(source_group_tree dir) file(GLOB ents RELATIVE ${PROJECT_SOURCE_DIR}/${dir} ${PROJECT_SOURCE_DIR}/${dir}/*) foreach(ent ${ents}) if(IS_DIRECTORY ${PROJECT_SOURCE_DIR}/${dir}/${ent}) source_group_tree(${dir}/${ent}) else() string(REPLACE "/" "\\" group ${dir}) source_group(${group} FILES ${PROJECT_SOURCE_DIR}/${dir}/${ent}) endif() endforeach() endmacro() source_group_tree(src) if(ANTIBOT) set_own_rpath(${TARGET_SERVER}) endif() set(TARGETS ${TARGETS_OWN} ${TARGETS_DEP}) foreach(target ${TARGETS}) if(MSVC) target_compile_options(${target} PRIVATE $<$:/MT> $<${DBG}:/MTd>) # Use static CRT target_compile_options(${target} PRIVATE /MP) # Use multiple cores target_compile_options(${target} PRIVATE /EHsc) # Only catch C++ exceptions with catch. target_compile_options(${target} PRIVATE /GS) # Protect the stack pointer. target_compile_options(${target} PRIVATE /wd4996) # Use of non-_s functions. endif() if(OUR_FLAGS_LINK) target_link_libraries(${target} ${OUR_FLAGS_LINK}) endif() if(OUR_FLAGS) target_compile_options(${target} PRIVATE ${OUR_FLAGS}) endif() if(DEFINE_FORTIFY_SOURCE) if(MINGW) target_compile_definitions(${target} PRIVATE $<$>:_FORTIFY_SOURCE=0>) # Currently broken in MinGW, see https://sourceforge.net/p/mingw-w64/discussion/723798/thread/b9d24f041f/ else() target_compile_definitions(${target} PRIVATE $<$>:_FORTIFY_SOURCE=2>) # Detect some buffer overflows. endif() endif() endforeach() foreach(target ${TARGETS_LINK}) if(MSVC) set_property(TARGET ${target} APPEND PROPERTY LINK_FLAGS /SAFESEH:NO) # Disable SafeSEH because the shipped libraries don't support it (would cause error LNK2026 otherwise). endif() if(TARGET_OS STREQUAL "mac") target_link_libraries(${target} -stdlib=libc++) endif() if((MINGW OR TARGET_OS STREQUAL "linux") AND PREFER_BUNDLED_LIBS) # Statically link the standard libraries with on MinGW/Linux so we don't # have to ship them as DLLs. target_link_libraries(${target} -static-libgcc) target_link_libraries(${target} -static-libstdc++) endif() endforeach() foreach(target ${TARGETS_OWN}) if((CMAKE_VERSION VERSION_GREATER 3.1 OR CMAKE_VERSION VERSION_EQUAL 3.1) AND NOT TARGET_OS STREQUAL "mac") set_property(TARGET ${target} PROPERTY CXX_STANDARD 11) set_property(TARGET ${target} PROPERTY CXX_STANDARD_REQUIRED ON) endif() if(MSVC) target_compile_options(${target} PRIVATE /wd4244) # Possible loss of data (float -> int, int -> float, etc.). target_compile_options(${target} PRIVATE /wd4267) # Possible loss of data (size_t - int on win64). target_compile_options(${target} PRIVATE /wd4800) # Implicit conversion of int to bool. endif() if(OUR_FLAGS_OWN) target_compile_options(${target} PRIVATE ${OUR_FLAGS_OWN}) endif() target_include_directories(${target} PRIVATE ${PROJECT_BINARY_DIR}/src) target_include_directories(${target} PRIVATE src) target_compile_definitions(${target} PRIVATE $<$:CONF_DEBUG>) target_include_directories(${target} PRIVATE ${SQLite3_INCLUDE_DIRS} ${ZLIB_INCLUDE_DIRS}) target_compile_definitions(${target} PRIVATE GLEW_STATIC) if(CRYPTO_FOUND) target_compile_definitions(${target} PRIVATE CONF_OPENSSL) target_include_directories(${target} PRIVATE ${CRYPTO_INCLUDE_DIRS}) endif() if(WEBSOCKETS) target_compile_definitions(${target} PRIVATE CONF_WEBSOCKETS) target_include_directories(${target} PRIVATE ${WEBSOCKETS_INCLUDE_DIRS}) endif() if(UPNP) target_compile_definitions(${target} PRIVATE CONF_UPNP) target_include_directories(${target} PRIVATE ${MINIUPNPC_INCLUDE_DIRS}) endif() if(VIDEORECORDER) target_compile_definitions(${target} PRIVATE CONF_VIDEORECORDER) endif() if(ANTIBOT) target_compile_definitions(${target} PRIVATE CONF_ANTIBOT) endif() if(MYSQL) target_compile_definitions(${target} PRIVATE CONF_SQL) target_include_directories(${target} PRIVATE ${MYSQL_INCLUDE_DIRS}) endif() if(AUTOUPDATE) target_compile_definitions(${target} PRIVATE CONF_AUTOUPDATE) endif() endforeach() foreach(target ${TARGETS_DEP}) if(MSVC) target_compile_options(${target} PRIVATE /W0) endif() if(OUR_FLAGS_DEP) target_compile_options(${target} PRIVATE ${OUR_FLAGS_DEP}) endif() endforeach()