#ifndef ENGINE_SHARED_WEBSOCKETS_H #define ENGINE_SHARED_WEBSOCKETS_H #if defined(CONF_FAMILY_UNIX) #elif defined(CONF_FAMILY_WINDOWS) #include #endif int websocket_create(const char *addr, int port); int websocket_destroy(int socket); int websocket_recv(int socket, unsigned char *data, size_t maxsize, struct sockaddr_in *sockaddrbuf, size_t fromLen); int websocket_send(int socket, const unsigned char *data, size_t size, const char *addr_str, int port); int websocket_fd_set(int socket, fd_set *set); #endif // ENGINE_SHARED_WEBSOCKETS_H