#include #include #include #include "mapimages.hpp" MAPIMAGES::MAPIMAGES() { count = 0; } void MAPIMAGES::on_mapload() { // unload all textures for(int i = 0; i < count; i++) { Graphics()->UnloadTexture(textures[i]); textures[i] = -1; } count = 0; int start; map_get_type(MAPITEMTYPE_IMAGE, &start, &count); // load new textures for(int i = 0; i < count; i++) { textures[i] = 0; MAPITEM_IMAGE *img = (MAPITEM_IMAGE *)map_get_item(start+i, 0, 0); if(img->external) { char buf[256]; char *name = (char *)map_get_data(img->image_name); str_format(buf, sizeof(buf), "mapres/%s.png", name); textures[i] = Graphics()->LoadTexture(buf, IMG_AUTO, 0); } else { void *data = map_get_data(img->image_data); textures[i] = Graphics()->LoadTextureRaw(img->width, img->height, IMG_RGBA, data, IMG_RGBA, 0); map_unload_data(img->image_data); } } }