/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ #include #include #include #include // std::size #include struct SPacket { SPacket *m_pPrev; SPacket *m_pNext; NETADDR m_SendTo; int64_t m_Timestamp; int m_ID; int m_DataSize; char m_aData[1]; }; static SPacket *g_pFirst = (SPacket *)0; static SPacket *g_pLast = (SPacket *)0; static int g_CurrentLatency = 0; struct SPingConfig { int m_Base; int m_Flux; int m_Spike; int m_Loss; int m_Delay; int m_DelayFreq; }; static SPingConfig g_aConfigPings[] = { // base flux spike loss delay delayfreq {0, 0, 0, 0, 0, 0}, {40, 20, 100, 0, 0, 0}, {140, 40, 200, 0, 0, 0}, }; static int g_ConfigNumpingconfs = std::size(g_aConfigPings); static int g_ConfigInterval = 10; // seconds between different pingconfigs static int g_ConfigLog = 0; static int g_ConfigReorder = 0; void Run(unsigned short Port, NETADDR Dest) { NETADDR Src = {NETTYPE_IPV4, {0, 0, 0, 0}, Port}; NETSOCKET Socket = net_udp_create(Src); int ID = 0; int Delaycounter = 0; while(true) { static int s_Lastcfg = 0; int n = ((time_get() / time_freq()) / g_ConfigInterval) % g_ConfigNumpingconfs; SPingConfig Ping = g_aConfigPings[n]; if(n != s_Lastcfg) dbg_msg("crapnet", "cfg = %d", n); s_Lastcfg = n; // handle incoming packets while(true) { // fetch data int DataTrash = 0; NETADDR From; unsigned char *pData; int Bytes = net_udp_recv(Socket, &From, &pData); if(Bytes <= 0) break; if((rand() % 100) < Ping.m_Loss) // drop the packet { if(g_ConfigLog) dbg_msg("crapnet", "dropped packet"); continue; } // create new packet SPacket *p = (SPacket *)malloc(sizeof(SPacket) + Bytes); if(net_addr_comp(&From, &Dest) == 0) p->m_SendTo = Src; // from the server else { Src = From; // from the client p->m_SendTo = Dest; } // queue packet p->m_pPrev = g_pLast; p->m_pNext = 0; if(g_pLast) g_pLast->m_pNext = p; else { g_pFirst = p; g_pLast = p; } g_pLast = p; // set data in packet p->m_Timestamp = time_get(); p->m_DataSize = Bytes; p->m_ID = ID++; mem_copy(p->m_aData, pData, Bytes); if(ID > 20 && Bytes > 6 && DataTrash) { p->m_aData[6 + (rand() % (Bytes - 6))] = rand() & 255; // modify a byte if((rand() % 10) == 0) { p->m_DataSize -= rand() % 32; if(p->m_DataSize < 6) p->m_DataSize = 6; } } if(Delaycounter <= 0) { if(Ping.m_Delay) p->m_Timestamp += (time_freq() * 1000) / Ping.m_Delay; Delaycounter = Ping.m_DelayFreq; } Delaycounter--; if(g_ConfigLog) { char aAddrStr[NETADDR_MAXSTRSIZE]; net_addr_str(&From, aAddrStr, sizeof(aAddrStr), true); dbg_msg("crapnet", "<< %08d %s (%d)", p->m_ID, aAddrStr, p->m_DataSize); } } SPacket *pNext = g_pFirst; while(true) { SPacket *p = pNext; if(!p) break; pNext = p->m_pNext; if((time_get() - p->m_Timestamp) > g_CurrentLatency) { char aFlags[] = " "; if(g_ConfigReorder && (rand() % 2) == 0 && p->m_pNext) { aFlags[0] = 'R'; p = g_pFirst->m_pNext; } if(p->m_pNext) p->m_pNext->m_pPrev = p->m_pPrev; else g_pLast = p->m_pPrev; if(p->m_pPrev) p->m_pPrev->m_pNext = p->m_pNext; else g_pFirst = p->m_pNext; // send and remove packet net_udp_send(Socket, &p->m_SendTo, p->m_aData, p->m_DataSize); // update lag double Flux = rand() / (double)RAND_MAX; int MsSpike = Ping.m_Spike; int MsFlux = Ping.m_Flux; int MsPing = Ping.m_Base; g_CurrentLatency = ((time_freq() * MsPing) / 1000) + (int64_t)(((time_freq() * MsFlux) / 1000) * Flux); // 50ms if(MsSpike && (p->m_ID % 100) == 0) { g_CurrentLatency += (time_freq() * MsSpike) / 1000; aFlags[1] = 'S'; } if(g_ConfigLog) { char aAddrStr[NETADDR_MAXSTRSIZE]; net_addr_str(&p->m_SendTo, aAddrStr, sizeof(aAddrStr), true); dbg_msg("crapnet", ">> %08d %s (%d) %s", p->m_ID, aAddrStr, p->m_DataSize, aFlags); } free(p); } } std::this_thread::sleep_for(std::chrono::microseconds(1000)); } } int main(int argc, const char **argv) { CCmdlineFix CmdlineFix(&argc, &argv); log_set_global_logger_default(); NETADDR Addr = {NETTYPE_IPV4, {127, 0, 0, 1}, 8303}; Run(8302, Addr); return 0; }