#include class PLAYERS : public COMPONENT { void render_hand(class TEE_RENDER_INFO *info, vec2 center_pos, vec2 dir, float angle_offset, vec2 post_rot_offset); void render_player( const class NETOBJ_CHARACTER *prev_char, const class NETOBJ_CHARACTER *player_char, const class NETOBJ_PLAYER_INFO *prev_info, const class NETOBJ_PLAYER_INFO *player_info ); public: virtual void on_render(); };