/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "controls.h" #include "countryflags.h" #include "menus.h" #include "skins.h" #include ColorRGBA CMenus::ms_GuiColor; ColorRGBA CMenus::ms_ColorTabbarInactiveOutgame; ColorRGBA CMenus::ms_ColorTabbarActiveOutgame; ColorRGBA CMenus::ms_ColorTabbarHoverOutgame; ColorRGBA CMenus::ms_ColorTabbarInactive; ColorRGBA CMenus::ms_ColorTabbarActive = ColorRGBA(0, 0, 0, 0.5f); ColorRGBA CMenus::ms_ColorTabbarHover; ColorRGBA CMenus::ms_ColorTabbarInactiveIngame; ColorRGBA CMenus::ms_ColorTabbarActiveIngame; ColorRGBA CMenus::ms_ColorTabbarHoverIngame; SColorPicker CMenus::ms_ColorPicker; bool CMenus::ms_ValueSelectorTextMode; float CMenus::ms_ButtonHeight = 25.0f; float CMenus::ms_ListheaderHeight = 17.0f; IInput::CEvent CMenus::m_aInputEvents[MAX_INPUTEVENTS]; int CMenus::m_NumInputEvents; CMenus::CMenus() { m_Popup = POPUP_NONE; m_ActivePage = PAGE_INTERNET; m_MenuPage = 0; m_GamePage = PAGE_GAME; m_JoinTutorial = false; m_NeedRestartGraphics = false; m_NeedRestartSound = false; m_NeedSendinfo = false; m_NeedSendDummyinfo = false; m_MenuActive = true; m_ShowStart = true; m_UseMouseButtons = true; m_EscapePressed = false; m_EnterPressed = false; m_DeletePressed = false; m_NumInputEvents = 0; str_copy(m_aCurrentDemoFolder, "demos", sizeof(m_aCurrentDemoFolder)); m_aCallvoteReason[0] = 0; m_FriendlistSelectedIndex = -1; m_DoubleClickIndex = -1; m_DemoPlayerState = DEMOPLAYER_NONE; m_Dummy = false; m_ServerProcess.Process = 0; m_ServerProcess.Initialized = false; for(SUIAnimator &animator : m_aAnimatorsSettingsTab) { animator.m_YOffset = -2.5f; animator.m_HOffset = 5.0f; animator.m_WOffset = 5.0f; animator.m_RepositionLabel = true; } for(SUIAnimator &animator : m_aAnimatorsBigPage) { animator.m_YOffset = -5.0f; animator.m_HOffset = 5.0f; } for(SUIAnimator &animator : m_aAnimatorsSmallPage) { animator.m_YOffset = -2.5f; animator.m_HOffset = 2.5f; } } int CMenus::DoButton_Icon(int ImageId, int SpriteId, const CUIRect *pRect) { int x = pRect->x; int y = pRect->y; int w = pRect->w; int h = pRect->h; // Square and center if(w > h) { x += (w - h) / 2; w = h; } else if(h > w) { y += (h - w) / 2; h = w; } Graphics()->TextureSet(g_pData->m_aImages[ImageId].m_Id); Graphics()->QuadsBegin(); RenderTools()->SelectSprite(SpriteId); IGraphics::CQuadItem QuadItem(x, y, w, h); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); return 0; } int CMenus::DoButton_Toggle(const void *pID, int Checked, const CUIRect *pRect, bool Active) { Graphics()->TextureSet(g_pData->m_aImages[IMAGE_GUIBUTTONS].m_Id); Graphics()->QuadsBegin(); if(!Active) Graphics()->SetColor(1.0f, 1.0f, 1.0f, 0.5f); RenderTools()->SelectSprite(Checked ? SPRITE_GUIBUTTON_ON : SPRITE_GUIBUTTON_OFF); IGraphics::CQuadItem QuadItem(pRect->x, pRect->y, pRect->w, pRect->h); Graphics()->QuadsDrawTL(&QuadItem, 1); if(UI()->HotItem() == pID && Active) { RenderTools()->SelectSprite(SPRITE_GUIBUTTON_HOVER); QuadItem = IGraphics::CQuadItem(pRect->x, pRect->y, pRect->w, pRect->h); Graphics()->QuadsDrawTL(&QuadItem, 1); } Graphics()->QuadsEnd(); return Active ? UI()->DoButtonLogic(pID, "", Checked, pRect) : 0; } int CMenus::DoButton_Menu(const void *pID, const char *pText, int Checked, const CUIRect *pRect, const char *pImageName, int Corners, float r, float FontFactor, vec4 ColorHot, vec4 Color, int AlignVertically, bool CheckForActiveColorPicker) { CUIRect Text = *pRect; bool MouseInsideColorPicker = false; if(CheckForActiveColorPicker) { if(ms_ColorPicker.m_Active) { CUIRect PickerRect; PickerRect.x = ms_ColorPicker.m_X; PickerRect.y = ms_ColorPicker.m_Y; PickerRect.w = ms_ColorPicker.ms_Width; PickerRect.h = ms_ColorPicker.ms_Height; MouseInsideColorPicker = UI()->MouseInside(&PickerRect); } } if(!MouseInsideColorPicker) Color.a *= UI()->ButtonColorMul(pID); RenderTools()->DrawUIRect(pRect, Color, Corners, r); if(pImageName) { CUIRect Image; pRect->VSplitRight(pRect->h * 4.0f, &Text, &Image); // always correct ratio for image // render image const CMenuImage *pImage = FindMenuImage(pImageName); if(pImage) { Graphics()->TextureSet(UI()->HotItem() == pID ? pImage->m_OrgTexture : pImage->m_GreyTexture); Graphics()->WrapClamp(); Graphics()->QuadsBegin(); Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f); IGraphics::CQuadItem QuadItem(Image.x, Image.y, Image.w, Image.h); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); Graphics()->WrapNormal(); } } Text.HMargin(pRect->h >= 20.0f ? 2.0f : 1.0f, &Text); Text.HMargin((Text.h * FontFactor) / 2.0f, &Text); SLabelProperties Props; Props.m_AlignVertically = AlignVertically; UI()->DoLabel(&Text, pText, Text.h * CUI::ms_FontmodHeight, TEXTALIGN_CENTER, Props); if(MouseInsideColorPicker) return 0; return UI()->DoButtonLogic(pID, pText, Checked, pRect); } void CMenus::DoButton_KeySelect(const void *pID, const char *pText, int Checked, const CUIRect *pRect) { RenderTools()->DrawUIRect(pRect, ColorRGBA(1, 1, 1, 0.5f * UI()->ButtonColorMul(pID)), CUI::CORNER_ALL, 5.0f); CUIRect Temp; pRect->HMargin(1.0f, &Temp); UI()->DoLabel(&Temp, pText, Temp.h * CUI::ms_FontmodHeight, TEXTALIGN_CENTER); } int CMenus::DoButton_MenuTab(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Corners, SUIAnimator *pAnimator, const ColorRGBA *pDefaultColor, const ColorRGBA *pActiveColor, const ColorRGBA *pHoverColor, float EdgeRounding, int AlignVertically) { bool MouseInside = UI()->MouseInside(pRect); CUIRect Rect = *pRect; if(pAnimator != NULL) { int64_t Time = time_get_microseconds(); if(pAnimator->m_Time + (int64_t)100000 < Time) { pAnimator->m_Value = pAnimator->m_Active ? 1 : 0; pAnimator->m_Time = Time; } pAnimator->m_Active = Checked || MouseInside; if(pAnimator->m_Active) pAnimator->m_Value = clamp(pAnimator->m_Value + (Time - pAnimator->m_Time) / 100000.f, 0, 1); else pAnimator->m_Value = clamp(pAnimator->m_Value - (Time - pAnimator->m_Time) / 100000.f, 0, 1); Rect.w += pAnimator->m_Value * pAnimator->m_WOffset; Rect.h += pAnimator->m_Value * pAnimator->m_HOffset; Rect.x += pAnimator->m_Value * pAnimator->m_XOffset; Rect.y += pAnimator->m_Value * pAnimator->m_YOffset; pAnimator->m_Time = Time; } if(Checked) { ColorRGBA ColorMenuTab = ms_ColorTabbarActive; if(pActiveColor) ColorMenuTab = *pActiveColor; RenderTools()->DrawUIRect(&Rect, ColorMenuTab, Corners, EdgeRounding); } else { if(UI()->MouseInside(pRect)) { ColorRGBA HoverColorMenuTab = ms_ColorTabbarHover; if(pHoverColor) HoverColorMenuTab = *pHoverColor; RenderTools()->DrawUIRect(&Rect, HoverColorMenuTab, Corners, EdgeRounding); } else { ColorRGBA ColorMenuTab = ms_ColorTabbarInactive; if(pDefaultColor) ColorMenuTab = *pDefaultColor; RenderTools()->DrawUIRect(&Rect, ColorMenuTab, Corners, EdgeRounding); } } CUIRect Temp; if(pAnimator != NULL) { if(pAnimator->m_RepositionLabel) { Rect.x += Rect.w - pRect->w + Rect.x - pRect->x; Rect.y += Rect.h - pRect->h + Rect.y - pRect->y; } if(!pAnimator->m_ScaleLabel) { Rect.w = pRect->w; Rect.h = pRect->h; } } Rect.HMargin(2.0f, &Temp); SLabelProperties Props; Props.m_AlignVertically = AlignVertically; UI()->DoLabel(&Temp, pText, Temp.h * CUI::ms_FontmodHeight, TEXTALIGN_CENTER, Props); return UI()->DoButtonLogic(pID, pText, Checked, pRect); } int CMenus::DoButton_GridHeader(const void *pID, const char *pText, int Checked, const CUIRect *pRect) { if(Checked == 2) RenderTools()->DrawUIRect(pRect, ColorRGBA(1, 0.98f, 0.5f, 0.55f), CUI::CORNER_T, 5.0f); else if(Checked) RenderTools()->DrawUIRect(pRect, ColorRGBA(1, 1, 1, 0.5f), CUI::CORNER_T, 5.0f); CUIRect t; pRect->VSplitLeft(5.0f, 0, &t); UI()->DoLabel(&t, pText, pRect->h * CUI::ms_FontmodHeight, TEXTALIGN_LEFT); return UI()->DoButtonLogic(pID, pText, Checked, pRect); } int CMenus::DoButton_CheckBox_Common(const void *pID, const char *pText, const char *pBoxText, const CUIRect *pRect) { CUIRect c = *pRect; CUIRect t = *pRect; c.w = c.h; t.x += c.w; t.w -= c.w; t.VSplitLeft(5.0f, 0, &t); c.Margin(2.0f, &c); RenderTools()->DrawUIRect(&c, ColorRGBA(1, 1, 1, 0.25f * UI()->ButtonColorMul(pID)), CUI::CORNER_ALL, 3.0f); bool CheckAble = *pBoxText == 'X'; SLabelProperties Props; Props.m_AlignVertically = 0; if(CheckAble) { TextRender()->SetRenderFlags(ETextRenderFlags::TEXT_RENDER_FLAG_ONLY_ADVANCE_WIDTH | ETextRenderFlags::TEXT_RENDER_FLAG_NO_X_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_Y_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_OVERSIZE | ETextRenderFlags::TEXT_RENDER_FLAG_NO_PIXEL_ALIGMENT); TextRender()->SetCurFont(TextRender()->GetFont(TEXT_FONT_ICON_FONT)); UI()->DoLabel(&c, "\xEF\x80\x8D", c.h * CUI::ms_FontmodHeight, TEXTALIGN_CENTER, Props); TextRender()->SetCurFont(NULL); } else UI()->DoLabel(&c, pBoxText, c.h * CUI::ms_FontmodHeight, TEXTALIGN_CENTER, Props); TextRender()->SetRenderFlags(0); UI()->DoLabel(&t, pText, c.h * CUI::ms_FontmodHeight, TEXTALIGN_LEFT); return UI()->DoButtonLogic(pID, pText, 0, pRect); } void CMenus::DoLaserPreview(const CUIRect *pRect, const ColorHSLA LaserOutlineColor, const ColorHSLA LaserInnerColor) { ColorRGBA LaserRGB; CUIRect Section = *pRect; vec2 From = vec2(Section.x, Section.y + Section.h / 2.0f); vec2 Pos = vec2(Section.x + Section.w - 10.0f, Section.y + Section.h / 2.0f); Graphics()->BlendNormal(); Graphics()->TextureClear(); Graphics()->QuadsBegin(); LaserRGB = color_cast(LaserOutlineColor); ColorRGBA OuterColor(LaserRGB.r, LaserRGB.g, LaserRGB.b, 1.0f); Graphics()->SetColor(LaserRGB.r, LaserRGB.g, LaserRGB.b, 1.0f); vec2 Out = vec2(0.0f, -1.0f) * (3.15f); IGraphics::CFreeformItem Freeform(From.x - Out.x, From.y - Out.y, From.x + Out.x, From.y + Out.y, Pos.x - Out.x, Pos.y - Out.y, Pos.x + Out.x, Pos.y + Out.y); Graphics()->QuadsDrawFreeform(&Freeform, 1); LaserRGB = color_cast(LaserInnerColor); ColorRGBA InnerColor(LaserRGB.r, LaserRGB.g, LaserRGB.b, 1.0f); Out = vec2(0.0f, -1.0f) * (2.25f); Graphics()->SetColor(InnerColor.r, InnerColor.g, InnerColor.b, 1.0f); Freeform = IGraphics::CFreeformItem(From.x - Out.x, From.y - Out.y, From.x + Out.x, From.y + Out.y, Pos.x - Out.x, Pos.y - Out.y, Pos.x + Out.x, Pos.y + Out.y); Graphics()->QuadsDrawFreeform(&Freeform, 1); Graphics()->QuadsEnd(); Graphics()->BlendNormal(); int SpriteIndex = time_get() % 3; Graphics()->TextureSet(GameClient()->m_ParticlesSkin.m_SpriteParticleSplat[SpriteIndex]); Graphics()->QuadsBegin(); Graphics()->QuadsSetRotation(time_get()); Graphics()->SetColor(OuterColor.r, OuterColor.g, OuterColor.b, 1.0f); IGraphics::CQuadItem QuadItem(Pos.x, Pos.y, 24, 24); Graphics()->QuadsDraw(&QuadItem, 1); Graphics()->SetColor(InnerColor.r, InnerColor.g, InnerColor.b, 1.0f); QuadItem = IGraphics::CQuadItem(Pos.x, Pos.y, 20, 20); Graphics()->QuadsDraw(&QuadItem, 1); Graphics()->QuadsEnd(); Graphics()->TextureSet(GameClient()->m_GameSkin.m_SpriteWeaponLaser); Graphics()->QuadsBegin(); RenderTools()->SelectSprite(SPRITE_WEAPON_LASER_BODY); Graphics()->QuadsSetSubset(0, 0, 1, 1); RenderTools()->DrawSprite(Section.x, Section.y + Section.h / 2.0f, 60.0f); Graphics()->QuadsEnd(); } ColorHSLA CMenus::DoLine_ColorPicker(int *pResetID, const float LineSize, const float WantedPickerPosition, const float LabelSize, const float BottomMargin, CUIRect *pMainRect, const char *pText, unsigned int *pColorValue, const ColorRGBA DefaultColor, bool CheckBoxSpacing, bool UseCheckBox, int *pCheckBoxValue) { CUIRect Section, Button, Label; pMainRect->HSplitTop(LineSize, &Section, pMainRect); pMainRect->HSplitTop(BottomMargin, 0x0, pMainRect); float SectionWidth = Section.w; if(CheckBoxSpacing || UseCheckBox) Section.VSplitLeft(20.0f, &Button, &Section); if(UseCheckBox) { CUIRect CheckBox; Button.Margin(2.0f, &CheckBox); if(DoButton_CheckBox(pCheckBoxValue, "", *pCheckBoxValue, &CheckBox)) *pCheckBoxValue ^= 1; } Section.VSplitLeft(5.0f, 0x0, &Section); float LabelWidth = TextRender()->TextWidth(0, 14.0f, pText, -1, -1.0f); Section.VSplitLeft(LabelWidth, &Label, &Section); UI()->DoLabelScaled(&Label, pText, LabelSize, TEXTALIGN_LEFT); float Cut = WantedPickerPosition - (SectionWidth - Section.w); if(Cut < 5) Cut = 5.0f; Section.VSplitLeft(Cut, 0x0, &Section); Section.VSplitLeft(LineSize, &Button, &Section); ColorHSLA PickedColor = RenderHSLColorPicker(&Button, pColorValue, false); Section.VSplitLeft(7.5f, 0x0, &Section); Section.VSplitLeft(55.0f, &Button, &Section); Button.HSplitTop(2.0f, 0x0, &Button); Button.HSplitBottom(2.0f, &Button, 0x0); if(DoButton_Menu(pResetID, Localize("Reset"), 0, &Button, 0, CUI::CORNER_ALL, 8.0f, 0, vec4(1, 1, 1, 0.5f), vec4(1, 1, 1, 0.25f), 1, true)) { ColorHSLA HSL = color_cast(DefaultColor); *pColorValue = HSL.Pack(false); } return PickedColor; } int CMenus::DoButton_CheckBoxAutoVMarginAndSet(const void *pID, const char *pText, int *pValue, CUIRect *pRect, float VMargin) { CUIRect CheckBoxRect; pRect->HSplitTop(VMargin, &CheckBoxRect, pRect); int Logic = DoButton_CheckBox_Common(pID, pText, *pValue ? "X" : "", &CheckBoxRect); if(Logic) *pValue ^= 1; return Logic; } int CMenus::DoButton_CheckBox(const void *pID, const char *pText, int Checked, const CUIRect *pRect) { return DoButton_CheckBox_Common(pID, pText, Checked ? "X" : "", pRect); } int CMenus::DoButton_CheckBox_Number(const void *pID, const char *pText, int Checked, const CUIRect *pRect) { char aBuf[16]; str_format(aBuf, sizeof(aBuf), "%d", Checked); return DoButton_CheckBox_Common(pID, pText, aBuf, pRect); } int CMenus::DoValueSelector(void *pID, CUIRect *pRect, const char *pLabel, bool UseScroll, int Current, int Min, int Max, int Step, float Scale, bool IsHex, float Round, ColorRGBA *Color) { // logic static float s_Value; static char s_NumStr[64]; static void *s_LastTextpID = pID; int Inside = UI()->MouseInside(pRect); if(Inside) UI()->SetHotItem(pID); if(UI()->MouseButtonReleased(1) && UI()->HotItem() == pID) { s_LastTextpID = pID; ms_ValueSelectorTextMode = true; if(IsHex) str_format(s_NumStr, sizeof(s_NumStr), "%06X", Current); else str_format(s_NumStr, sizeof(s_NumStr), "%d", Current); } if(UI()->ActiveItem() == pID) { if(!UI()->MouseButton(0)) { //m_LockMouse = false; UI()->SetActiveItem(0); ms_ValueSelectorTextMode = false; } } if(ms_ValueSelectorTextMode && s_LastTextpID == pID) { static float s_NumberBoxID = 0; UIEx()->DoEditBox(&s_NumberBoxID, pRect, s_NumStr, sizeof(s_NumStr), 10.0f, &s_NumberBoxID, false, CUI::CORNER_ALL); UI()->SetActiveItem(&s_NumberBoxID); if(Input()->KeyIsPressed(KEY_RETURN) || Input()->KeyIsPressed(KEY_KP_ENTER) || ((UI()->MouseButtonClicked(1) || UI()->MouseButtonClicked(0)) && !Inside)) { if(IsHex) Current = clamp(str_toint_base(s_NumStr, 16), Min, Max); else Current = clamp(str_toint(s_NumStr), Min, Max); //m_LockMouse = false; UI()->SetActiveItem(0); ms_ValueSelectorTextMode = false; } if(Input()->KeyIsPressed(KEY_ESCAPE)) { //m_LockMouse = false; UI()->SetActiveItem(0); ms_ValueSelectorTextMode = false; } } else { if(UI()->ActiveItem() == pID) { if(UseScroll) { if(UI()->MouseButton(0)) { float delta = UI()->MouseDeltaX(); if(Input()->KeyIsPressed(KEY_LSHIFT) || Input()->KeyIsPressed(KEY_RSHIFT)) s_Value += delta * 0.05f; else s_Value += delta; if(absolute(s_Value) > Scale) { int Count = (int)(s_Value / Scale); s_Value = fmod(s_Value, Scale); Current += Step * Count; Current = clamp(Current, Min, Max); // Constrain to discrete steps if(Count > 0) Current = Current / Step * Step; else Current = round_ceil(Current / (float)Step) * Step; } } } } else if(UI()->HotItem() == pID) { if(UI()->MouseButtonClicked(0)) { //m_LockMouse = true; s_Value = 0; UI()->SetActiveItem(pID); } } // render char aBuf[128]; if(pLabel[0] != '\0') { if(IsHex) str_format(aBuf, sizeof(aBuf), "%s #%06X", pLabel, Current); else str_format(aBuf, sizeof(aBuf), "%s %d", pLabel, Current); } else { if(IsHex) str_format(aBuf, sizeof(aBuf), "#%06X", Current); else str_format(aBuf, sizeof(aBuf), "%d", Current); } RenderTools()->DrawUIRect(pRect, *Color, CUI::CORNER_ALL, Round); UI()->DoLabel(pRect, aBuf, 10, TEXTALIGN_CENTER); } return Current; } int CMenus::DoKeyReader(void *pID, const CUIRect *pRect, int Key, int ModifierCombination, int *NewModifierCombination) { // process static void *pGrabbedID = 0; static bool MouseReleased = true; static int ButtonUsed = 0; int Inside = UI()->MouseInside(pRect); int NewKey = Key; *NewModifierCombination = ModifierCombination; if(!UI()->MouseButton(0) && !UI()->MouseButton(1) && pGrabbedID == pID) MouseReleased = true; if(UI()->ActiveItem() == pID) { if(m_Binder.m_GotKey) { // abort with escape key if(m_Binder.m_Key.m_Key != KEY_ESCAPE) { NewKey = m_Binder.m_Key.m_Key; *NewModifierCombination = m_Binder.m_ModifierCombination; } m_Binder.m_GotKey = false; UI()->SetActiveItem(0); MouseReleased = false; pGrabbedID = pID; } if(ButtonUsed == 1 && !UI()->MouseButton(1)) { if(Inside) NewKey = 0; UI()->SetActiveItem(0); } } else if(UI()->HotItem() == pID) { if(MouseReleased) { if(UI()->MouseButton(0)) { m_Binder.m_TakeKey = true; m_Binder.m_GotKey = false; UI()->SetActiveItem(pID); ButtonUsed = 0; } if(UI()->MouseButton(1)) { UI()->SetActiveItem(pID); ButtonUsed = 1; } } } if(Inside) UI()->SetHotItem(pID); // draw if(UI()->ActiveItem() == pID && ButtonUsed == 0) DoButton_KeySelect(pID, "???", 0, pRect); else { if(Key) { char aBuf[64]; if(*NewModifierCombination) str_format(aBuf, sizeof(aBuf), "%s%s", CBinds::GetKeyBindModifiersName(*NewModifierCombination), Input()->KeyName(Key)); else str_format(aBuf, sizeof(aBuf), "%s", Input()->KeyName(Key)); DoButton_KeySelect(pID, aBuf, 0, pRect); } else DoButton_KeySelect(pID, "", 0, pRect); } return NewKey; } int CMenus::RenderMenubar(CUIRect r) { CUIRect Box = r; CUIRect Button; m_ActivePage = m_MenuPage; int NewPage = -1; if(Client()->State() != IClient::STATE_OFFLINE) m_ActivePage = m_GamePage; if(Client()->State() == IClient::STATE_OFFLINE) { Box.VSplitLeft(33.0f, &Button, &Box); static int s_StartButton = 0; TextRender()->SetCurFont(TextRender()->GetFont(TEXT_FONT_ICON_FONT)); TextRender()->SetRenderFlags(ETextRenderFlags::TEXT_RENDER_FLAG_ONLY_ADVANCE_WIDTH | ETextRenderFlags::TEXT_RENDER_FLAG_NO_X_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_Y_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_PIXEL_ALIGMENT | ETextRenderFlags::TEXT_RENDER_FLAG_NO_OVERSIZE); bool GotNewsOrUpdate = false; #if defined(CONF_AUTOUPDATE) int State = Updater()->GetCurrentState(); bool NeedUpdate = str_comp(Client()->LatestVersion(), "0"); if(State == IUpdater::CLEAN && NeedUpdate) { GotNewsOrUpdate = true; } #endif GotNewsOrUpdate |= (bool)g_Config.m_UiUnreadNews; ColorRGBA HomeButtonColorAlert(0, 1, 0, 0.25f); ColorRGBA HomeButtonColorAlertHover(0, 1, 0, 0.5f); ColorRGBA *pHomeButtonColor = NULL; ColorRGBA *pHomeButtonColorHover = NULL; const char *pHomeScreenButtonLabel = "\xEF\x80\x95"; if(GotNewsOrUpdate) { pHomeScreenButtonLabel = "\xEF\x87\xAA"; pHomeButtonColor = &HomeButtonColorAlert; pHomeButtonColorHover = &HomeButtonColorAlertHover; } if(DoButton_MenuTab(&s_StartButton, pHomeScreenButtonLabel, false, &Button, CUI::CORNER_T, &m_aAnimatorsSmallPage[SMALL_TAB_HOME], pHomeButtonColor, pHomeButtonColor, pHomeButtonColorHover, 10.0f, 0)) { m_ShowStart = true; m_DoubleClickIndex = -1; } TextRender()->SetRenderFlags(0); TextRender()->SetCurFont(NULL); Box.VSplitLeft(10.0f, 0, &Box); // offline menus if(m_ActivePage == PAGE_NEWS) { Box.VSplitLeft(100.0f, &Button, &Box); static int s_NewsButton = 0; if(DoButton_MenuTab(&s_NewsButton, Localize("News"), m_ActivePage == PAGE_NEWS, &Button, CUI::CORNER_T, &m_aAnimatorsBigPage[BIG_TAB_NEWS])) { NewPage = PAGE_NEWS; m_DoubleClickIndex = -1; } } else if(m_ActivePage == PAGE_DEMOS) { Box.VSplitLeft(100.0f, &Button, &Box); static int s_DemosButton = 0; if(DoButton_MenuTab(&s_DemosButton, Localize("Demos"), m_ActivePage == PAGE_DEMOS, &Button, CUI::CORNER_T, &m_aAnimatorsBigPage[BIG_TAB_DEMOS])) { DemolistPopulate(); NewPage = PAGE_DEMOS; m_DoubleClickIndex = -1; } } else { Box.VSplitLeft(100.0f, &Button, &Box); static int s_InternetButton = 0; if(DoButton_MenuTab(&s_InternetButton, Localize("Internet"), m_ActivePage == PAGE_INTERNET, &Button, CUI::CORNER_T, &m_aAnimatorsBigPage[BIG_TAB_INTERNET])) { if(ServerBrowser()->GetCurrentType() != IServerBrowser::TYPE_INTERNET) ServerBrowser()->Refresh(IServerBrowser::TYPE_INTERNET); NewPage = PAGE_INTERNET; m_DoubleClickIndex = -1; } Box.VSplitLeft(100.0f, &Button, &Box); static int s_LanButton = 0; if(DoButton_MenuTab(&s_LanButton, Localize("LAN"), m_ActivePage == PAGE_LAN, &Button, CUI::CORNER_T, &m_aAnimatorsBigPage[BIG_TAB_LAN])) { if(ServerBrowser()->GetCurrentType() != IServerBrowser::TYPE_LAN) ServerBrowser()->Refresh(IServerBrowser::TYPE_LAN); NewPage = PAGE_LAN; m_DoubleClickIndex = -1; } Box.VSplitLeft(100.0f, &Button, &Box); static int s_FavoritesButton = 0; if(DoButton_MenuTab(&s_FavoritesButton, Localize("Favorites"), m_ActivePage == PAGE_FAVORITES, &Button, CUI::CORNER_T, &m_aAnimatorsBigPage[BIG_TAB_FAVORITES])) { if(ServerBrowser()->GetCurrentType() != IServerBrowser::TYPE_FAVORITES) ServerBrowser()->Refresh(IServerBrowser::TYPE_FAVORITES); NewPage = PAGE_FAVORITES; m_DoubleClickIndex = -1; } Box.VSplitLeft(90.0f, &Button, &Box); static int s_DDNetButton = 0; if(DoButton_MenuTab(&s_DDNetButton, "DDNet", m_ActivePage == PAGE_DDNET, &Button, CUI::CORNER_T, &m_aAnimatorsBigPage[BIG_TAB_DDNET])) { if(ServerBrowser()->GetCurrentType() != IServerBrowser::TYPE_DDNET) { Client()->RequestDDNetInfo(); ServerBrowser()->Refresh(IServerBrowser::TYPE_DDNET); } NewPage = PAGE_DDNET; m_DoubleClickIndex = -1; } Box.VSplitLeft(90.0f, &Button, &Box); static int s_KoGButton = 0; if(DoButton_MenuTab(&s_KoGButton, "KoG", m_ActivePage == PAGE_KOG, &Button, CUI::CORNER_T, &m_aAnimatorsBigPage[BIG_TAB_KOG])) { if(ServerBrowser()->GetCurrentType() != IServerBrowser::TYPE_KOG) { Client()->RequestDDNetInfo(); ServerBrowser()->Refresh(IServerBrowser::TYPE_KOG); } NewPage = PAGE_KOG; m_DoubleClickIndex = -1; } } } else { // online menus Box.VSplitLeft(90.0f, &Button, &Box); static int s_GameButton = 0; if(DoButton_MenuTab(&s_GameButton, Localize("Game"), m_ActivePage == PAGE_GAME, &Button, CUI::CORNER_TL)) NewPage = PAGE_GAME; Box.VSplitLeft(90.0f, &Button, &Box); static int s_PlayersButton = 0; if(DoButton_MenuTab(&s_PlayersButton, Localize("Players"), m_ActivePage == PAGE_PLAYERS, &Button, 0)) NewPage = PAGE_PLAYERS; Box.VSplitLeft(130.0f, &Button, &Box); static int s_ServerInfoButton = 0; if(DoButton_MenuTab(&s_ServerInfoButton, Localize("Server info"), m_ActivePage == PAGE_SERVER_INFO, &Button, 0)) NewPage = PAGE_SERVER_INFO; Box.VSplitLeft(90.0f, &Button, &Box); static int s_NetworkButton = 0; if(DoButton_MenuTab(&s_NetworkButton, Localize("Browser"), m_ActivePage == PAGE_NETWORK, &Button, 0)) NewPage = PAGE_NETWORK; { static int s_GhostButton = 0; if(GameClient()->m_GameInfo.m_Race) { Box.VSplitLeft(90.0f, &Button, &Box); if(DoButton_MenuTab(&s_GhostButton, Localize("Ghost"), m_ActivePage == PAGE_GHOST, &Button, 0)) NewPage = PAGE_GHOST; } } Box.VSplitLeft(100.0f, &Button, &Box); Box.VSplitLeft(4.0f, 0, &Box); static int s_CallVoteButton = 0; if(DoButton_MenuTab(&s_CallVoteButton, Localize("Call vote"), m_ActivePage == PAGE_CALLVOTE, &Button, CUI::CORNER_TR)) { NewPage = PAGE_CALLVOTE; m_ControlPageOpening = true; } } TextRender()->SetCurFont(TextRender()->GetFont(TEXT_FONT_ICON_FONT)); TextRender()->SetRenderFlags(ETextRenderFlags::TEXT_RENDER_FLAG_ONLY_ADVANCE_WIDTH | ETextRenderFlags::TEXT_RENDER_FLAG_NO_X_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_Y_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_PIXEL_ALIGMENT | ETextRenderFlags::TEXT_RENDER_FLAG_NO_OVERSIZE); Box.VSplitRight(33.0f, &Box, &Button); static int s_QuitButton = 0; ColorRGBA QuitColor(1, 0, 0, 0.5f); if(DoButton_MenuTab(&s_QuitButton, "\xEF\x80\x91", 0, &Button, CUI::CORNER_T, &m_aAnimatorsSmallPage[SMALL_TAB_QUIT], NULL, NULL, &QuitColor, 10.0f, 0)) { if(m_pClient->Editor()->HasUnsavedData() || (Client()->GetCurrentRaceTime() / 60 >= g_Config.m_ClConfirmQuitTime && g_Config.m_ClConfirmQuitTime >= 0)) { m_Popup = POPUP_QUIT; } else { Client()->Quit(); } } Box.VSplitRight(10.0f, &Box, &Button); Box.VSplitRight(33.0f, &Box, &Button); static int s_SettingsButton = 0; if(DoButton_MenuTab(&s_SettingsButton, "\xEF\x80\x93", m_ActivePage == PAGE_SETTINGS, &Button, CUI::CORNER_T, &m_aAnimatorsSmallPage[SMALL_TAB_SETTINGS], NULL, NULL, NULL, 10.0f, 0)) NewPage = PAGE_SETTINGS; Box.VSplitRight(10.0f, &Box, &Button); Box.VSplitRight(33.0f, &Box, &Button); static int s_EditorButton = 0; if(DoButton_MenuTab(&s_EditorButton, "\xEF\x81\x84", 0, &Button, CUI::CORNER_T, &m_aAnimatorsSmallPage[SMALL_TAB_EDITOR], NULL, NULL, NULL, 10.0f, 0)) { g_Config.m_ClEditor = 1; } if(Client()->State() == IClient::STATE_OFFLINE) { Box.VSplitRight(10.0f, &Box, &Button); Box.VSplitRight(33.0f, &Box, &Button); static int s_DemoButton = 0; if(DoButton_MenuTab(&s_DemoButton, "\xEE\x84\xB1", m_ActivePage == PAGE_DEMOS, &Button, CUI::CORNER_T, &m_aAnimatorsSmallPage[SMALL_TAB_DEMOBUTTON], NULL, NULL, NULL, 10.0f, 0)) NewPage = PAGE_DEMOS; Box.VSplitRight(10.0f, &Box, &Button); Box.VSplitRight(33.0f, &Box, &Button); static int s_ServerButton = 0; if(DoButton_MenuTab(&s_ServerButton, "\xEF\x95\xBD", m_ActivePage == g_Config.m_UiPage, &Button, CUI::CORNER_T, &m_aAnimatorsSmallPage[SMALL_TAB_SERVER], NULL, NULL, NULL, 10.0f, 0)) NewPage = g_Config.m_UiPage; } TextRender()->SetRenderFlags(0); TextRender()->SetCurFont(NULL); if(NewPage != -1) { if(Client()->State() == IClient::STATE_OFFLINE) SetMenuPage(NewPage); else m_GamePage = NewPage; } return 0; } void CMenus::RenderLoading(bool IncreaseCounter, bool RenderLoadingBar) { // TODO: not supported right now due to separate render thread static int64_t LastLoadRender = 0; auto CurLoadRenderCount = m_LoadCurrent; if(IncreaseCounter) ++m_LoadCurrent; float Percent = CurLoadRenderCount / (float)m_LoadTotal; // make sure that we don't render for each little thing we load // because that will slow down loading if we have vsync if(time_get_microseconds() - LastLoadRender < 1000000 / 60) return; LastLoadRender = time_get_microseconds(); // need up date this here to get correct ms_GuiColor = color_cast(ColorHSLA(g_Config.m_UiColor, true)); CUIRect Screen = *UI()->Screen(); UI()->MapScreen(); if(!m_pBackground->Render()) { RenderBackground(); } float w = 700; float h = 200; float x = Screen.w / 2 - w / 2; float y = Screen.h / 2 - h / 2; Graphics()->BlendNormal(); Graphics()->TextureClear(); Graphics()->QuadsBegin(); Graphics()->SetColor(0, 0, 0, 0.50f); RenderTools()->DrawRoundRect(x, y, w, h, 40.0f); Graphics()->QuadsEnd(); const char *pCaption = Localize("Loading DDNet Client"); CUIRect r; r.x = x; r.y = y + 20; r.w = w; r.h = h - 130; UI()->DoLabel(&r, pCaption, 48.0f, TEXTALIGN_CENTER); if(RenderLoadingBar) { Graphics()->TextureClear(); Graphics()->QuadsBegin(); Graphics()->SetColor(1, 1, 1, 0.75f); RenderTools()->DrawRoundRect(x + 40, y + h - 75, (w - 80) * Percent, 25, 5.0f); Graphics()->QuadsEnd(); } Client()->UpdateAndSwap(); } void CMenus::RenderNews(CUIRect MainView) { g_Config.m_UiUnreadNews = false; RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_B, 10.0f); MainView.HSplitTop(15.0f, 0, &MainView); MainView.VSplitLeft(15.0f, 0, &MainView); CUIRect Label; const char *pStr = Client()->m_aNews; char aLine[256]; while((pStr = str_next_token(pStr, "\n", aLine, sizeof(aLine)))) { const int Len = str_length(aLine); if(Len > 0 && aLine[0] == '|' && aLine[Len - 1] == '|') { MainView.HSplitTop(30.0f, &Label, &MainView); aLine[Len - 1] = '\0'; UI()->DoLabelScaled(&Label, aLine + 1, 20.0f, TEXTALIGN_LEFT); } else { MainView.HSplitTop(20.0f, &Label, &MainView); UI()->DoLabelScaled(&Label, aLine, 15.f, TEXTALIGN_LEFT); } } } void CMenus::OnInit() { if(g_Config.m_ClShowWelcome) m_Popup = POPUP_LANGUAGE; if(g_Config.m_ClSkipStartMenu) m_ShowStart = false; UIEx()->Init(UI(), Kernel(), RenderTools(), m_aInputEvents, &m_NumInputEvents); m_RefreshButton.Init(UI(), -1); m_ConnectButton.Init(UI(), -1); Console()->Chain("add_favorite", ConchainServerbrowserUpdate, this); Console()->Chain("remove_favorite", ConchainServerbrowserUpdate, this); Console()->Chain("add_friend", ConchainFriendlistUpdate, this); Console()->Chain("remove_friend", ConchainFriendlistUpdate, this); Console()->Chain("cl_assets_entities", ConchainAssetsEntities, this); Console()->Chain("cl_asset_game", ConchainAssetGame, this); Console()->Chain("cl_asset_emoticons", ConchainAssetEmoticons, this); Console()->Chain("cl_asset_particles", ConchainAssetParticles, this); m_TextureBlob = Graphics()->LoadTexture("blob.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, 0); // setup load amount const int NumMenuImages = 5; m_LoadCurrent = 0; m_LoadTotal = g_pData->m_NumImages + NumMenuImages; if(!g_Config.m_ClThreadsoundloading) m_LoadTotal += g_pData->m_NumSounds; m_IsInit = true; // load menu images m_lMenuImages.clear(); Storage()->ListDirectory(IStorage::TYPE_ALL, "menuimages", MenuImageScan, this); } void CMenus::PopupMessage(const char *pTopic, const char *pBody, const char *pButton) { // reset active item UI()->SetActiveItem(0); str_copy(m_aMessageTopic, pTopic, sizeof(m_aMessageTopic)); str_copy(m_aMessageBody, pBody, sizeof(m_aMessageBody)); str_copy(m_aMessageButton, pButton, sizeof(m_aMessageButton)); m_Popup = POPUP_MESSAGE; } void CMenus::PopupWarning(const char *pTopic, const char *pBody, const char *pButton, int64_t Duration) { dbg_msg(pTopic, "%s", pBody); // reset active item UI()->SetActiveItem(0); str_copy(m_aMessageTopic, pTopic, sizeof(m_aMessageTopic)); str_copy(m_aMessageBody, pBody, sizeof(m_aMessageBody)); str_copy(m_aMessageButton, pButton, sizeof(m_aMessageButton)); m_Popup = POPUP_WARNING; SetActive(true); m_PopupWarningDuration = Duration; m_PopupWarningLastTime = time_get_microseconds(); } bool CMenus::CanDisplayWarning() { return m_Popup == POPUP_NONE; } void CMenus::RenderColorPicker() { if(m_EscapePressed) { ms_ColorPicker.m_Active = false; ms_ValueSelectorTextMode = false; UI()->SetActiveItem(0); } if(!ms_ColorPicker.m_Active) return; // First check if we should disable color picker CUIRect PickerRect; PickerRect.x = ms_ColorPicker.m_X; PickerRect.y = ms_ColorPicker.m_Y; PickerRect.w = ms_ColorPicker.ms_Width; PickerRect.h = ms_ColorPicker.ms_Height; if(UI()->MouseButtonClicked(0) && !UI()->MouseInside(&PickerRect) && !UI()->MouseInside(&ms_ColorPicker.m_AttachedRect)) { ms_ColorPicker.m_Active = false; ms_ValueSelectorTextMode = false; UI()->SetActiveItem(0); return; } // Render ColorRGBA BackgroundColor(0.1f, 0.1f, 0.1f, 1.0f); RenderTools()->DrawUIRect(&PickerRect, BackgroundColor, 0, 0); CUIRect ColorsArea, HueArea, ValuesHitbox, BottomArea, HSVHRect, HSVSRect, HSVVRect, HEXRect, ALPHARect; PickerRect.Margin(3, &ColorsArea); ColorsArea.HSplitBottom(ms_ColorPicker.ms_Height - 140.0f, &ColorsArea, &ValuesHitbox); ColorsArea.VSplitRight(20, &ColorsArea, &HueArea); BottomArea = ValuesHitbox; BottomArea.HSplitTop(3, 0x0, &BottomArea); HueArea.VSplitLeft(3, 0x0, &HueArea); BottomArea.HSplitTop(20, &HSVHRect, &BottomArea); BottomArea.HSplitTop(3, 0x0, &BottomArea); constexpr float ValuePadding = 5.0f; const float HSVValueWidth = (HSVHRect.w - ValuePadding * 2) / 3.0f; const float HEXValueWidth = HSVValueWidth * 2 + ValuePadding; HSVHRect.VSplitLeft(HSVValueWidth, &HSVHRect, &HSVSRect); HSVSRect.VSplitLeft(ValuePadding, 0x0, &HSVSRect); HSVSRect.VSplitLeft(HSVValueWidth, &HSVSRect, &HSVVRect); HSVVRect.VSplitLeft(ValuePadding, 0x0, &HSVVRect); BottomArea.HSplitTop(20, &HEXRect, &BottomArea); HEXRect.VSplitLeft(HEXValueWidth, &HEXRect, &ALPHARect); ALPHARect.VSplitLeft(ValuePadding, 0x0, &ALPHARect); if(UI()->MouseButtonReleased(1) && !UI()->MouseInside(&ValuesHitbox)) { ms_ColorPicker.m_Active = false; ms_ValueSelectorTextMode = false; UI()->SetActiveItem(0); return; } ColorRGBA BlackColor(0, 0, 0, 0.5f); RenderTools()->DrawUIRect(&HueArea, BlackColor, 0, 0); HueArea.Margin(1, &HueArea); RenderTools()->DrawUIRect(&ColorsArea, BlackColor, 0, 0); ColorsArea.Margin(1, &ColorsArea); unsigned int H = ms_ColorPicker.m_HSVColor / (1 << 16); unsigned int S = (ms_ColorPicker.m_HSVColor - (H << 16)) / (1 << 8); unsigned int V = ms_ColorPicker.m_HSVColor % (1 << 8); ColorHSVA PickerColorHSV(ms_ColorPicker.m_HSVColor); // Color Area ColorRGBA rgb; rgb = color_cast(ColorHSVA(PickerColorHSV.x, 0.0f, 1.0f)); vec4 TL(rgb.r, rgb.g, rgb.b, 1.0f); rgb = color_cast(ColorHSVA(PickerColorHSV.x, 1.0f, 1.0f)); vec4 TR(rgb.r, rgb.g, rgb.b, 1.0f); rgb = color_cast(ColorHSVA(PickerColorHSV.x, 0.0f, 1.0f)); vec4 BL(rgb.r, rgb.g, rgb.b, 1.0f); rgb = color_cast(ColorHSVA(PickerColorHSV.x, 1.0f, 1.0f)); vec4 BR(rgb.r, rgb.g, rgb.b, 1.0f); RenderTools()->DrawUIRect4NoRounding(&ColorsArea, TL, TR, BL, BR); TL = vec4(0.0f, 0.0f, 0.0f, 0.0f); TR = vec4(0.0f, 0.0f, 0.0f, 0.0f); BL = vec4(0.0f, 0.0f, 0.0f, 1.0f); BR = vec4(0.0f, 0.0f, 0.0f, 1.0f); RenderTools()->DrawUIRect4NoRounding(&ColorsArea, TL, TR, BL, BR); // Hue Area static const float s_aColorIndices[7][3] = { {1.0f, 0.0f, 0.0f}, // red {1.0f, 0.0f, 1.0f}, // magenta {0.0f, 0.0f, 1.0f}, // blue {0.0f, 1.0f, 1.0f}, // cyan {0.0f, 1.0f, 0.0f}, // green {1.0f, 1.0f, 0.0f}, // yellow {1.0f, 0.0f, 0.0f} // red }; float HuePickerOffset = HueArea.h / 6.0f; CUIRect HuePartialArea = HueArea; HuePartialArea.h = HuePickerOffset; for(int j = 0; j < 6; j++) { TL = vec4(s_aColorIndices[j][0], s_aColorIndices[j][1], s_aColorIndices[j][2], 1.0f); BL = vec4(s_aColorIndices[j + 1][0], s_aColorIndices[j + 1][1], s_aColorIndices[j + 1][2], 1.0f); HuePartialArea.y = HueArea.y + HuePickerOffset * j; RenderTools()->DrawUIRect4NoRounding(&HuePartialArea, TL, TL, BL, BL); } //Editboxes Area ColorRGBA EditboxBackground(0, 0, 0, 0.4f); static int RGBRID = 0; static int RGBGID = 0; static int RGBBID = 0; H = DoValueSelector(&RGBRID, &HSVHRect, "H:", true, H, 0, 255, 1, 1, false, 5.0f, &EditboxBackground); S = DoValueSelector(&RGBGID, &HSVSRect, "S:", true, S, 0, 255, 1, 1, false, 5.0f, &EditboxBackground); V = DoValueSelector(&RGBBID, &HSVVRect, "V:", true, V, 0, 255, 1, 1, false, 5.0f, &EditboxBackground); PickerColorHSV = ColorHSVA((H << 16) + (S << 8) + V); unsigned int HEX = color_cast(PickerColorHSV).Pack(false); static int HEXID = 0; unsigned int NEWHEX = DoValueSelector(&HEXID, &HEXRect, "HEX:", false, HEX, 0, 0xFFFFFF, 1, 1, true, 5.0f, &EditboxBackground); if(HEX != NEWHEX) PickerColorHSV = color_cast(NEWHEX); // TODO : ALPHA SUPPORT //static int ALPHAID = 0; UI()->DoLabel(&ALPHARect, "A: 255", 10, TEXTALIGN_CENTER); RenderTools()->DrawUIRect(&ALPHARect, ColorRGBA(0, 0, 0, 0.65f), CUI::CORNER_ALL, 5.0f); // Logic float PickerX, PickerY; static int ColorPickerID = 0; static int HuePickerID = 0; if(UI()->DoPickerLogic(&ColorPickerID, &ColorsArea, &PickerX, &PickerY)) { PickerColorHSV.y = PickerX / ColorsArea.w; PickerColorHSV.z = 1.0f - PickerY / ColorsArea.h; } if(UI()->DoPickerLogic(&HuePickerID, &HueArea, &PickerX, &PickerY)) PickerColorHSV.x = 1.0f - PickerY / HueArea.h; // Marker Color Area float MarkerX = ColorsArea.x + ColorsArea.w * PickerColorHSV.y; float MarkerY = ColorsArea.y + ColorsArea.h * (1.0f - PickerColorHSV.z); int MarkerOutlineInd = PickerColorHSV.z > 0.5f ? 0.0f : 1.0f; ColorRGBA MarkerOutline(MarkerOutlineInd, MarkerOutlineInd, MarkerOutlineInd, 1.0f); Graphics()->TextureClear(); Graphics()->QuadsBegin(); Graphics()->SetColor(MarkerOutline); RenderTools()->DrawCircle(MarkerX, MarkerY, 4.5f, 32); Graphics()->SetColor(color_cast(PickerColorHSV)); RenderTools()->DrawCircle(MarkerX, MarkerY, 3.5f, 32); Graphics()->QuadsEnd(); // Marker Hue Area CUIRect HueMarker; HueArea.Margin(-2.5f, &HueMarker); HueMarker.h = 6.5f; HueMarker.y = (HueArea.y + HueArea.h * (1.0f - PickerColorHSV.x)) - HueMarker.h / 2.0f; ColorRGBA HueMarkerColor = color_cast(ColorHSVA(PickerColorHSV.x, 1, 1, 1)); const float HMOColor = PickerColorHSV.x > 0.75f ? 1.0f : 0.0f; ColorRGBA HueMarkerOutline(HMOColor, HMOColor, HMOColor, 1); RenderTools()->DrawUIRect(&HueMarker, HueMarkerOutline, CUI::CORNER_ALL, 1.2f); HueMarker.Margin(1.2f, &HueMarker); RenderTools()->DrawUIRect(&HueMarker, HueMarkerColor, CUI::CORNER_ALL, 1.2f); ms_ColorPicker.m_HSVColor = PickerColorHSV.Pack(false); *ms_ColorPicker.m_pColor = color_cast(PickerColorHSV).Pack(false); } int CMenus::Render() { if(Client()->State() == IClient::STATE_DEMOPLAYBACK && m_Popup == POPUP_NONE) return 0; CUIRect Screen = *UI()->Screen(); UI()->MapScreen(); UIEx()->ResetMouseSlow(); static int s_Frame = 0; if(s_Frame == 0) { m_MenuPage = g_Config.m_UiPage; s_Frame++; } else if(s_Frame == 1) { m_pClient->m_Sounds.Enqueue(CSounds::CHN_MUSIC, SOUND_MENU); s_Frame++; m_DoubleClickIndex = -1; if(g_Config.m_UiPage == PAGE_INTERNET) ServerBrowser()->Refresh(IServerBrowser::TYPE_INTERNET); else if(g_Config.m_UiPage == PAGE_LAN) ServerBrowser()->Refresh(IServerBrowser::TYPE_LAN); else if(g_Config.m_UiPage == PAGE_FAVORITES) ServerBrowser()->Refresh(IServerBrowser::TYPE_FAVORITES); else if(g_Config.m_UiPage == PAGE_DDNET) ServerBrowser()->Refresh(IServerBrowser::TYPE_DDNET); else if(g_Config.m_UiPage == PAGE_KOG) ServerBrowser()->Refresh(IServerBrowser::TYPE_KOG); } if(Client()->State() >= IClient::STATE_ONLINE) { ms_ColorTabbarInactive = ms_ColorTabbarInactiveIngame; ms_ColorTabbarActive = ms_ColorTabbarActiveIngame; ms_ColorTabbarHover = ms_ColorTabbarHoverIngame; } else { if(!m_pBackground->Render()) { RenderBackground(); } ms_ColorTabbarInactive = ms_ColorTabbarInactiveOutgame; ms_ColorTabbarActive = ms_ColorTabbarActiveOutgame; ms_ColorTabbarHover = ms_ColorTabbarHoverOutgame; } CUIRect TabBar; CUIRect MainView; // some margin around the screen Screen.Margin(10.0f, &Screen); static bool s_SoundCheck = false; if(!s_SoundCheck && m_Popup == POPUP_NONE) { if(Client()->SoundInitFailed()) m_Popup = POPUP_SOUNDERROR; s_SoundCheck = true; } if(m_Popup == POPUP_NONE) { if(m_JoinTutorial && !Client()->InfoTaskRunning() && !ServerBrowser()->IsGettingServerlist()) { m_JoinTutorial = false; const char *pAddr = ServerBrowser()->GetTutorialServer(); if(pAddr) Client()->Connect(pAddr); } if(m_ShowStart && Client()->State() == IClient::STATE_OFFLINE) { m_pBackground->ChangePosition(CMenuBackground::POS_START); RenderStartMenu(Screen); } else { Screen.HSplitTop(24.0f, &TabBar, &MainView); if(Client()->State() == IClient::STATE_OFFLINE && m_EscapePressed) { m_ShowStart = true; } // render news if(m_MenuPage < PAGE_NEWS || m_MenuPage > PAGE_SETTINGS || (Client()->State() == IClient::STATE_OFFLINE && m_MenuPage >= PAGE_GAME && m_MenuPage <= PAGE_CALLVOTE)) { ServerBrowser()->Refresh(IServerBrowser::TYPE_INTERNET); SetMenuPage(PAGE_INTERNET); m_DoubleClickIndex = -1; } // render current page if(Client()->State() != IClient::STATE_OFFLINE) { if(m_GamePage == PAGE_GAME) RenderGame(MainView); else if(m_GamePage == PAGE_PLAYERS) RenderPlayers(MainView); else if(m_GamePage == PAGE_SERVER_INFO) RenderServerInfo(MainView); else if(m_GamePage == PAGE_NETWORK) RenderInGameNetwork(MainView); else if(m_GamePage == PAGE_GHOST) RenderGhost(MainView); else if(m_GamePage == PAGE_CALLVOTE) RenderServerControl(MainView); else if(m_GamePage == PAGE_SETTINGS) RenderSettings(MainView); } else if(m_MenuPage == PAGE_NEWS) { m_pBackground->ChangePosition(CMenuBackground::POS_NEWS); RenderNews(MainView); } else if(m_MenuPage == PAGE_INTERNET) { m_pBackground->ChangePosition(CMenuBackground::POS_BROWSER_INTERNET); RenderServerbrowser(MainView); } else if(m_MenuPage == PAGE_LAN) { m_pBackground->ChangePosition(CMenuBackground::POS_BROWSER_LAN); RenderServerbrowser(MainView); } else if(m_MenuPage == PAGE_DEMOS) { m_pBackground->ChangePosition(CMenuBackground::POS_DEMOS); RenderDemoList(MainView); } else if(m_MenuPage == PAGE_FAVORITES) { m_pBackground->ChangePosition(CMenuBackground::POS_BROWSER_FAVORITES); RenderServerbrowser(MainView); } else if(m_MenuPage == PAGE_DDNET) { m_pBackground->ChangePosition(CMenuBackground::POS_BROWSER_CUSTOM0); RenderServerbrowser(MainView); } else if(m_MenuPage == PAGE_KOG) { m_pBackground->ChangePosition(CMenuBackground::POS_BROWSER_CUSTOM0 + 1); RenderServerbrowser(MainView); } else if(m_MenuPage == PAGE_SETTINGS) RenderSettings(MainView); // do tab bar RenderMenubar(TabBar); } } else { // make sure that other windows doesn't do anything funnay! //UI()->SetHotItem(0); //UI()->SetActiveItem(0); char aBuf[1536]; const char *pTitle = ""; const char *pExtraText = ""; const char *pButtonText = ""; int ExtraAlign = 0; ColorRGBA BgColor = ColorRGBA(0.0f, 0.0f, 0.0f, 0.5f); if(m_Popup == POPUP_MESSAGE) { pTitle = m_aMessageTopic; pExtraText = m_aMessageBody; pButtonText = m_aMessageButton; } else if(m_Popup == POPUP_CONNECTING) { pTitle = Localize("Connecting to"); pExtraText = Client()->ServerAddress(); pButtonText = Localize("Abort"); if(Client()->MapDownloadTotalsize() > 0) { str_format(aBuf, sizeof(aBuf), "%s: %s", Localize("Downloading map"), Client()->MapDownloadName()); pTitle = aBuf; pExtraText = ""; } } else if(m_Popup == POPUP_DISCONNECTED) { pTitle = Localize("Disconnected"); pExtraText = Client()->ErrorString(); pButtonText = Localize("Ok"); if(Client()->m_ReconnectTime > 0) { str_format(aBuf, sizeof(aBuf), Localize("Reconnect in %d sec"), (int)((Client()->m_ReconnectTime - time_get()) / time_freq())); pTitle = Client()->ErrorString(); pExtraText = aBuf; pButtonText = Localize("Abort"); } ExtraAlign = 0; } else if(m_Popup == POPUP_PURE) { pTitle = Localize("Disconnected"); pExtraText = Localize("The server is running a non-standard tuning on a pure game type."); pButtonText = Localize("Ok"); ExtraAlign = -1; } else if(m_Popup == POPUP_DELETE_DEMO) { pTitle = Localize("Delete demo"); pExtraText = Localize("Are you sure that you want to delete the demo?"); ExtraAlign = -1; } else if(m_Popup == POPUP_RENAME_DEMO) { pTitle = Localize("Rename demo"); pExtraText = ""; ExtraAlign = -1; } #if defined(CONF_VIDEORECORDER) else if(m_Popup == POPUP_RENDER_DEMO) { pTitle = Localize("Render demo"); pExtraText = ""; ExtraAlign = -1; } else if(m_Popup == POPUP_REPLACE_VIDEO) { pTitle = Localize("Replace video"); pExtraText = Localize("File already exists, do you want to overwrite it?"); ExtraAlign = -1; } #endif else if(m_Popup == POPUP_REMOVE_FRIEND) { pTitle = Localize("Remove friend"); pExtraText = Localize("Are you sure that you want to remove the player from your friends list?"); ExtraAlign = -1; } else if(m_Popup == POPUP_SOUNDERROR) { pTitle = Localize("Sound error"); pExtraText = Localize("The audio device couldn't be initialised."); pButtonText = Localize("Ok"); ExtraAlign = -1; } else if(m_Popup == POPUP_PASSWORD) { pTitle = Localize("Password incorrect"); pExtraText = ""; pButtonText = Localize("Try again"); } else if(m_Popup == POPUP_QUIT) { pTitle = Localize("Quit"); pExtraText = Localize("Are you sure that you want to quit?"); ExtraAlign = -1; } else if(m_Popup == POPUP_DISCONNECT) { pTitle = Localize("Disconnect"); pExtraText = Localize("Are you sure that you want to disconnect?"); ExtraAlign = -1; } else if(m_Popup == POPUP_DISCONNECT_DUMMY) { pTitle = Localize("Disconnect Dummy"); pExtraText = Localize("Are you sure that you want to disconnect your dummy?"); ExtraAlign = -1; } else if(m_Popup == POPUP_FIRST_LAUNCH) { pTitle = Localize("Welcome to DDNet"); str_format(aBuf, sizeof(aBuf), "%s\n\n%s\n\n%s\n\n%s", Localize("DDraceNetwork is a cooperative online game where the goal is for you and your group of tees to reach the finish line of the map. As a newcomer you should start on Novice servers, which host the easiest maps. Consider the ping to choose a server close to you."), Localize("Use k key to kill (restart), q to pause and watch other players. See settings for other key binds."), Localize("It's recommended that you check the settings to adjust them to your liking before joining a server."), Localize("Please enter your nickname below.")); pExtraText = aBuf; pButtonText = Localize("Ok"); ExtraAlign = -1; } else if(m_Popup == POPUP_POINTS) { pTitle = Localize("Existing Player"); if(Client()->m_Points > 50) { str_format(aBuf, sizeof(aBuf), Localize("Your nickname '%s' is already used (%d points). Do you still want to use it?"), Client()->PlayerName(), Client()->m_Points); pExtraText = aBuf; } else if(Client()->m_Points >= 0) { m_Popup = POPUP_NONE; } else { pExtraText = Localize("Checking for existing player with your name"); } ExtraAlign = -1; } else if(m_Popup == POPUP_WARNING) { BgColor = ColorRGBA(0.5f, 0.0f, 0.0f, 0.7f); pTitle = m_aMessageTopic; pExtraText = m_aMessageBody; pButtonText = m_aMessageButton; ExtraAlign = -1; } else if(m_Popup == POPUP_SWITCH_SERVER) { pTitle = Localize("Disconnect"); pExtraText = Localize("Are you sure that you want to disconnect and switch to a different server?"); ExtraAlign = -1; } CUIRect Box, Part; Box = Screen; if(m_Popup != POPUP_FIRST_LAUNCH) Box.Margin(150.0f / UI()->Scale(), &Box); // render the box RenderTools()->DrawUIRect(&Box, BgColor, CUI::CORNER_ALL, 15.0f); Box.HSplitTop(20.f / UI()->Scale(), &Part, &Box); Box.HSplitTop(24.f / UI()->Scale(), &Part, &Box); Part.VMargin(20.f / UI()->Scale(), &Part); SLabelProperties Props; Props.m_MaxWidth = (int)Part.w; if(TextRender()->TextWidth(0, 24.f, pTitle, -1, -1.0f) > Part.w) UI()->DoLabelScaled(&Part, pTitle, 24.f, TEXTALIGN_LEFT, Props); else UI()->DoLabelScaled(&Part, pTitle, 24.f, TEXTALIGN_CENTER); Box.HSplitTop(20.f / UI()->Scale(), &Part, &Box); Box.HSplitTop(24.f / UI()->Scale(), &Part, &Box); Part.VMargin(20.f / UI()->Scale(), &Part); float FontSize = m_Popup == POPUP_FIRST_LAUNCH ? 16.0f : 20.f; Props.m_MaxWidth = (int)Part.w; if(ExtraAlign == -1) UI()->DoLabelScaled(&Part, pExtraText, FontSize, TEXTALIGN_LEFT, Props); else { if(TextRender()->TextWidth(0, FontSize, pExtraText, -1, -1.0f) > Part.w) UI()->DoLabelScaled(&Part, pExtraText, FontSize, TEXTALIGN_LEFT, Props); else UI()->DoLabelScaled(&Part, pExtraText, FontSize, TEXTALIGN_CENTER); } if(m_Popup == POPUP_QUIT) { CUIRect Yes, No; Box.HSplitBottom(20.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); // additional info Box.VMargin(20.f / UI()->Scale(), &Box); if(m_pClient->Editor()->HasUnsavedData()) { str_format(aBuf, sizeof(aBuf), "%s\n%s", Localize("There's an unsaved map in the editor, you might want to save it before you quit the game."), Localize("Quit anyway?")); Props.m_MaxWidth = Part.w - 20.0f; UI()->DoLabelScaled(&Box, aBuf, 20.f, TEXTALIGN_LEFT, Props); } // buttons Part.VMargin(80.0f, &Part); Part.VSplitMid(&No, &Yes); Yes.VMargin(20.0f, &Yes); No.VMargin(20.0f, &No); static int s_ButtonAbort = 0; if(DoButton_Menu(&s_ButtonAbort, Localize("No"), 0, &No) || m_EscapePressed) m_Popup = POPUP_NONE; static int s_ButtonTryAgain = 0; if(DoButton_Menu(&s_ButtonTryAgain, Localize("Yes"), 0, &Yes) || m_EnterPressed) { m_Popup = POPUP_NONE; Client()->Quit(); } } else if(m_Popup == POPUP_DISCONNECT) { CUIRect Yes, No; Box.HSplitBottom(20.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); // buttons Part.VMargin(80.0f, &Part); Part.VSplitMid(&No, &Yes); Yes.VMargin(20.0f, &Yes); No.VMargin(20.0f, &No); static int s_ButtonAbort = 0; if(DoButton_Menu(&s_ButtonAbort, Localize("No"), 0, &No) || m_EscapePressed) m_Popup = POPUP_NONE; static int s_ButtonTryAgain = 0; if(DoButton_Menu(&s_ButtonTryAgain, Localize("Yes"), 0, &Yes) || m_EnterPressed) Client()->Disconnect(); } else if(m_Popup == POPUP_DISCONNECT_DUMMY) { CUIRect Yes, No; Box.HSplitBottom(20.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); // buttons Part.VMargin(80.0f, &Part); Part.VSplitMid(&No, &Yes); Yes.VMargin(20.0f, &Yes); No.VMargin(20.0f, &No); static int s_ButtonAbort = 0; if(DoButton_Menu(&s_ButtonAbort, Localize("No"), 0, &No) || m_EscapePressed) m_Popup = POPUP_NONE; static int s_ButtonTryAgain = 0; if(DoButton_Menu(&s_ButtonTryAgain, Localize("Yes"), 0, &Yes) || m_EnterPressed) { Client()->DummyDisconnect(0); m_Popup = POPUP_NONE; SetActive(false); } } else if(m_Popup == POPUP_PASSWORD) { CUIRect Label, TextBox, TryAgain, Abort; Box.HSplitBottom(20.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); Part.VMargin(80.0f, &Part); Part.VSplitMid(&Abort, &TryAgain); TryAgain.VMargin(20.0f, &TryAgain); Abort.VMargin(20.0f, &Abort); static int s_ButtonAbort = 0; if(DoButton_Menu(&s_ButtonAbort, Localize("Abort"), 0, &Abort) || m_EscapePressed) m_Popup = POPUP_NONE; static int s_ButtonTryAgain = 0; if(DoButton_Menu(&s_ButtonTryAgain, Localize("Try again"), 0, &TryAgain) || m_EnterPressed) { Client()->Connect(g_Config.m_UiServerAddress, g_Config.m_Password); } Box.HSplitBottom(60.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); Part.VSplitLeft(60.0f, 0, &Label); Label.VSplitLeft(100.0f, 0, &TextBox); TextBox.VSplitLeft(20.0f, 0, &TextBox); TextBox.VSplitRight(60.0f, &TextBox, 0); UI()->DoLabel(&Label, Localize("Password"), 18.0f, TEXTALIGN_LEFT); static float s_Offset = 0.0f; UIEx()->DoEditBox(&g_Config.m_Password, &TextBox, g_Config.m_Password, sizeof(g_Config.m_Password), 12.0f, &s_Offset, true); } else if(m_Popup == POPUP_CONNECTING) { Box = Screen; Box.Margin(150.0f, &Box); Box.HSplitBottom(20.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); Part.VMargin(120.0f, &Part); static int s_Button = 0; if(DoButton_Menu(&s_Button, pButtonText, 0, &Part) || m_EscapePressed || (m_EnterPressed && m_Popup != POPUP_CONNECTING)) { Client()->Disconnect(); m_Popup = POPUP_NONE; } if(Client()->MapDownloadTotalsize() > 0) { int64_t Now = time_get(); if(Now - m_DownloadLastCheckTime >= time_freq()) { if(m_DownloadLastCheckSize > Client()->MapDownloadAmount()) { // map downloaded restarted m_DownloadLastCheckSize = 0; } // update download speed float Diff = (Client()->MapDownloadAmount() - m_DownloadLastCheckSize) / ((int)((Now - m_DownloadLastCheckTime) / time_freq())); float StartDiff = m_DownloadLastCheckSize - 0.0f; if(StartDiff + Diff > 0.0f) m_DownloadSpeed = (Diff / (StartDiff + Diff)) * (Diff / 1.0f) + (StartDiff / (Diff + StartDiff)) * m_DownloadSpeed; else m_DownloadSpeed = 0.0f; m_DownloadLastCheckTime = Now; m_DownloadLastCheckSize = Client()->MapDownloadAmount(); } Box.HSplitTop(64.f, 0, &Box); Box.HSplitTop(24.f, &Part, &Box); str_format(aBuf, sizeof(aBuf), "%d/%d KiB (%.1f KiB/s)", Client()->MapDownloadAmount() / 1024, Client()->MapDownloadTotalsize() / 1024, m_DownloadSpeed / 1024.0f); UI()->DoLabel(&Part, aBuf, 20.f, TEXTALIGN_CENTER); // time left int TimeLeft = maximum(1, m_DownloadSpeed > 0.0f ? static_cast((Client()->MapDownloadTotalsize() - Client()->MapDownloadAmount()) / m_DownloadSpeed) : 1); if(TimeLeft >= 60) { TimeLeft /= 60; str_format(aBuf, sizeof(aBuf), TimeLeft == 1 ? Localize("%i minute left") : Localize("%i minutes left"), TimeLeft); } else { str_format(aBuf, sizeof(aBuf), TimeLeft == 1 ? Localize("%i second left") : Localize("%i seconds left"), TimeLeft); } Box.HSplitTop(20.f, 0, &Box); Box.HSplitTop(24.f, &Part, &Box); UI()->DoLabel(&Part, aBuf, 20.f, TEXTALIGN_CENTER); // progress bar Box.HSplitTop(20.f, 0, &Box); Box.HSplitTop(24.f, &Part, &Box); Part.VMargin(40.0f, &Part); RenderTools()->DrawUIRect(&Part, ColorRGBA(1.0f, 1.0f, 1.0f, 0.25f), CUI::CORNER_ALL, 5.0f); Part.w = maximum(10.0f, (Part.w * Client()->MapDownloadAmount()) / Client()->MapDownloadTotalsize()); RenderTools()->DrawUIRect(&Part, ColorRGBA(1.0f, 1.0f, 1.0f, 0.5f), CUI::CORNER_ALL, 5.0f); } } else if(m_Popup == POPUP_LANGUAGE) { Box = Screen; Box.Margin(150.0f, &Box); Box.HSplitTop(20.f, &Part, &Box); Box.HSplitBottom(20.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); Box.HSplitBottom(20.f, &Box, 0); Box.VMargin(20.0f, &Box); RenderLanguageSelection(Box); Part.VMargin(120.0f, &Part); static int s_Button = 0; if(DoButton_Menu(&s_Button, Localize("Ok"), 0, &Part) || m_EscapePressed || m_EnterPressed) m_Popup = POPUP_FIRST_LAUNCH; } else if(m_Popup == POPUP_COUNTRY) { Box = Screen; Box.Margin(150.0f, &Box); Box.HSplitTop(20.f, &Part, &Box); Box.HSplitBottom(20.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); Box.HSplitBottom(20.f, &Box, 0); Box.VMargin(20.0f, &Box); static int CurSelection = -2; if(CurSelection == -2) CurSelection = g_Config.m_BrFilterCountryIndex; static float s_ScrollValue = 0.0f; int OldSelected = -1; UiDoListboxStart(&s_ScrollValue, &Box, 50.0f, Localize("Country / Region"), "", m_pClient->m_CountryFlags.Num(), 6, OldSelected, s_ScrollValue); for(int i = 0; i < m_pClient->m_CountryFlags.Num(); ++i) { const CCountryFlags::CCountryFlag *pEntry = m_pClient->m_CountryFlags.GetByIndex(i); if(pEntry->m_CountryCode == CurSelection) OldSelected = i; CListboxItem Item = UiDoListboxNextItem(&pEntry->m_CountryCode, OldSelected == i); if(Item.m_Visible) { CUIRect Label; Item.m_Rect.Margin(5.0f, &Item.m_Rect); Item.m_Rect.HSplitBottom(10.0f, &Item.m_Rect, &Label); float OldWidth = Item.m_Rect.w; Item.m_Rect.w = Item.m_Rect.h * 2; Item.m_Rect.x += (OldWidth - Item.m_Rect.w) / 2.0f; ColorRGBA Color(1.0f, 1.0f, 1.0f, 1.0f); m_pClient->m_CountryFlags.Render(pEntry->m_CountryCode, &Color, Item.m_Rect.x, Item.m_Rect.y, Item.m_Rect.w, Item.m_Rect.h); UI()->DoLabel(&Label, pEntry->m_aCountryCodeString, 10.0f, TEXTALIGN_CENTER); } } const int NewSelected = UiDoListboxEnd(&s_ScrollValue, 0); if(OldSelected != NewSelected) CurSelection = m_pClient->m_CountryFlags.GetByIndex(NewSelected)->m_CountryCode; Part.VMargin(120.0f, &Part); static int s_Button = 0; if(DoButton_Menu(&s_Button, Localize("Ok"), 0, &Part) || m_EnterPressed) { g_Config.m_BrFilterCountryIndex = CurSelection; Client()->ServerBrowserUpdate(); m_Popup = POPUP_NONE; } if(m_EscapePressed) { CurSelection = g_Config.m_BrFilterCountryIndex; m_Popup = POPUP_NONE; } } else if(m_Popup == POPUP_DELETE_DEMO) { CUIRect Yes, No; Box.HSplitBottom(20.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); Part.VMargin(80.0f, &Part); Part.VSplitMid(&No, &Yes); Yes.VMargin(20.0f, &Yes); No.VMargin(20.0f, &No); static int s_ButtonAbort = 0; if(DoButton_Menu(&s_ButtonAbort, Localize("No"), 0, &No) || m_EscapePressed) m_Popup = POPUP_NONE; static int s_ButtonTryAgain = 0; if(DoButton_Menu(&s_ButtonTryAgain, Localize("Yes"), 0, &Yes) || m_EnterPressed) { m_Popup = POPUP_NONE; // delete demo if(m_DemolistSelectedIndex >= 0 && !m_DemolistSelectedIsDir) { str_format(aBuf, sizeof(aBuf), "%s/%s", m_aCurrentDemoFolder, m_lDemos[m_DemolistSelectedIndex].m_aFilename); if(Storage()->RemoveFile(aBuf, m_lDemos[m_DemolistSelectedIndex].m_StorageType)) { DemolistPopulate(); DemolistOnUpdate(false); } else PopupMessage(Localize("Error"), Localize("Unable to delete the demo"), Localize("Ok")); } } } else if(m_Popup == POPUP_RENAME_DEMO) { CUIRect Label, TextBox, Ok, Abort; Box.HSplitBottom(20.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); Part.VMargin(80.0f, &Part); Part.VSplitMid(&Abort, &Ok); Ok.VMargin(20.0f, &Ok); Abort.VMargin(20.0f, &Abort); static int s_ButtonAbort = 0; if(DoButton_Menu(&s_ButtonAbort, Localize("Abort"), 0, &Abort) || m_EscapePressed) m_Popup = POPUP_NONE; static int s_ButtonOk = 0; if(DoButton_Menu(&s_ButtonOk, Localize("Ok"), 0, &Ok) || m_EnterPressed) { m_Popup = POPUP_NONE; // rename demo if(m_DemolistSelectedIndex >= 0 && !m_DemolistSelectedIsDir) { char aBufOld[512]; str_format(aBufOld, sizeof(aBufOld), "%s/%s", m_aCurrentDemoFolder, m_lDemos[m_DemolistSelectedIndex].m_aFilename); int Length = str_length(m_aCurrentDemoFile); char aBufNew[512]; if(Length <= 4 || m_aCurrentDemoFile[Length - 5] != '.' || str_comp_nocase(m_aCurrentDemoFile + Length - 4, "demo")) str_format(aBufNew, sizeof(aBufNew), "%s/%s.demo", m_aCurrentDemoFolder, m_aCurrentDemoFile); else str_format(aBufNew, sizeof(aBufNew), "%s/%s", m_aCurrentDemoFolder, m_aCurrentDemoFile); if(Storage()->RenameFile(aBufOld, aBufNew, m_lDemos[m_DemolistSelectedIndex].m_StorageType)) { DemolistPopulate(); DemolistOnUpdate(false); } else PopupMessage(Localize("Error"), Localize("Unable to rename the demo"), Localize("Ok")); } } Box.HSplitBottom(60.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); Part.VSplitLeft(60.0f, 0, &Label); Label.VSplitLeft(120.0f, 0, &TextBox); TextBox.VSplitLeft(20.0f, 0, &TextBox); TextBox.VSplitRight(60.0f, &TextBox, 0); UI()->DoLabel(&Label, Localize("New name:"), 18.0f, TEXTALIGN_LEFT); static float s_Offset = 0.0f; UIEx()->DoEditBox(&s_Offset, &TextBox, m_aCurrentDemoFile, sizeof(m_aCurrentDemoFile), 12.0f, &s_Offset); } #if defined(CONF_VIDEORECORDER) else if(m_Popup == POPUP_RENDER_DEMO) { CUIRect Label, TextBox, Ok, Abort, IncSpeed, DecSpeed, Button, Buttons; Box.HSplitBottom(20.f, &Box, &Part); #if defined(__ANDROID__) Box.HSplitBottom(60.f, &Box, &Part); #else Box.HSplitBottom(24.f, &Box, &Part); #endif Part.VMargin(80.0f, &Part); Part.HSplitBottom(20.0f, &Part, &Buttons); Buttons.VSplitMid(&Abort, &Ok); Ok.VMargin(20.0f, &Ok); Abort.VMargin(20.0f, &Abort); static int s_ButtonAbort = 0; if(DoButton_Menu(&s_ButtonAbort, Localize("Abort"), 0, &Abort) || m_EscapePressed) m_Popup = POPUP_NONE; static int s_ButtonOk = 0; if(DoButton_Menu(&s_ButtonOk, Localize("Ok"), 0, &Ok) || m_EnterPressed) { m_Popup = POPUP_NONE; // name video if(m_DemolistSelectedIndex >= 0 && !m_DemolistSelectedIsDir) { char aBufOld[512]; str_format(aBufOld, sizeof(aBufOld), "%s/%s", m_aCurrentDemoFolder, m_lDemos[m_DemolistSelectedIndex].m_aFilename); int Length = str_length(m_aCurrentDemoFile); char aBufNew[512]; if(Length <= 3 || m_aCurrentDemoFile[Length - 4] != '.' || str_comp_nocase(m_aCurrentDemoFile + Length - 3, "mp4")) str_format(aBufNew, sizeof(aBufNew), "%s.mp4", m_aCurrentDemoFile); else str_format(aBufNew, sizeof(aBufNew), "%s", m_aCurrentDemoFile); char aWholePath[1024]; // store new video filename to origin buffer str_copy(m_aCurrentDemoFile, aBufNew, sizeof(m_aCurrentDemoFile)); if(Storage()->FindFile(m_aCurrentDemoFile, "videos", IStorage::TYPE_ALL, aWholePath, sizeof(aWholePath))) { PopupMessage(Localize("Error"), Localize("Destination file already exist"), Localize("Ok")); m_Popup = POPUP_REPLACE_VIDEO; } else { const char *pError = Client()->DemoPlayer_Render(aBufOld, m_lDemos[m_DemolistSelectedIndex].m_StorageType, m_aCurrentDemoFile, m_Speed); m_Speed = 4; //Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "demo_render_path", aWholePath); if(pError) PopupMessage(Localize("Error"), str_comp(pError, "error loading demo") ? pError : Localize("Error loading demo"), Localize("Ok")); } } } Box.HSplitBottom(30.f, &Box, 0); Box.HSplitBottom(20.f, &Box, &Part); Box.HSplitBottom(10.f, &Box, 0); float ButtonSize = 20.0f; Part.VSplitLeft(113.0f, 0, &Part); Part.VSplitLeft(200.0f, &Button, &Part); if(DoButton_CheckBox(&g_Config.m_ClVideoShowChat, Localize("Show chat"), g_Config.m_ClVideoShowChat, &Button)) g_Config.m_ClVideoShowChat ^= 1; Part.VSplitLeft(32.0f, 0, &Part); if(DoButton_CheckBox(&g_Config.m_ClVideoSndEnable, Localize("Use sounds"), g_Config.m_ClVideoSndEnable, &Part)) g_Config.m_ClVideoSndEnable ^= 1; Box.HSplitBottom(20.f, &Box, &Part); Part.VSplitLeft(60.0f, 0, &Part); Part.VSplitLeft(60.0f, 0, &Label); Part.VSplitMid(&IncSpeed, &DecSpeed); IncSpeed.VMargin(20.0f, &IncSpeed); DecSpeed.VMargin(20.0f, &DecSpeed); Part.VSplitLeft(20.0f, &Button, &Part); bool IncDemoSpeed = false, DecDemoSpeed = false; // slowdown Part.VSplitLeft(5.0f, 0, &Part); Part.VSplitLeft(ButtonSize, &Button, &Part); static int s_SlowDownButton = 0; if(DoButton_Sprite(&s_SlowDownButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_SLOWER, 0, &Button, CUI::CORNER_ALL)) DecDemoSpeed = true; // fastforward Part.VSplitLeft(5.0f, 0, &Part); Part.VSplitLeft(ButtonSize, &Button, &Part); static int s_FastForwardButton = 0; if(DoButton_Sprite(&s_FastForwardButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_FASTER, 0, &Button, CUI::CORNER_ALL)) IncDemoSpeed = true; // speed meter Part.VSplitLeft(8.0f, 0, &Part); char aBuffer[64]; str_format(aBuffer, sizeof(aBuffer), "%s: ×%g", Localize("Speed"), g_aSpeeds[m_Speed]); UI()->DoLabel(&Part, aBuffer, 12.8f, TEXTALIGN_LEFT); if(IncDemoSpeed) m_Speed = clamp(m_Speed + 1, 0, (int)(g_DemoSpeeds - 1)); else if(DecDemoSpeed) m_Speed = clamp(m_Speed - 1, 0, (int)(g_DemoSpeeds - 1)); Part.VSplitLeft(207.0f, 0, &Part); if(DoButton_CheckBox(&g_Config.m_ClVideoShowhud, Localize("Show ingame HUD"), g_Config.m_ClVideoShowhud, &Part)) g_Config.m_ClVideoShowhud ^= 1; Box.HSplitBottom(20.f, &Box, &Part); #if defined(__ANDROID__) Box.HSplitBottom(60.f, &Box, &Part); #else Box.HSplitBottom(24.f, &Box, &Part); #endif Part.VSplitLeft(60.0f, 0, &Label); Label.VSplitLeft(120.0f, 0, &TextBox); TextBox.VSplitLeft(20.0f, 0, &TextBox); TextBox.VSplitRight(60.0f, &TextBox, 0); UI()->DoLabel(&Label, Localize("Video name:"), 18.0f, TEXTALIGN_LEFT); static float s_Offset = 0.0f; UIEx()->DoEditBox(&s_Offset, &TextBox, m_aCurrentDemoFile, sizeof(m_aCurrentDemoFile), 12.0f, &s_Offset); } else if(m_Popup == POPUP_REPLACE_VIDEO) { CUIRect Yes, No; Box.HSplitBottom(20.f, &Box, &Part); #if defined(__ANDROID__) Box.HSplitBottom(60.f, &Box, &Part); #else Box.HSplitBottom(24.f, &Box, &Part); #endif Part.VMargin(80.0f, &Part); Part.VSplitMid(&No, &Yes); Yes.VMargin(20.0f, &Yes); No.VMargin(20.0f, &No); static int s_ButtonAbort = 0; if(DoButton_Menu(&s_ButtonAbort, Localize("No"), 0, &No) || m_EscapePressed) m_Popup = POPUP_RENDER_DEMO; static int s_ButtonTryAgain = 0; if(DoButton_Menu(&s_ButtonTryAgain, Localize("Yes"), 0, &Yes) || m_EnterPressed) { m_Popup = POPUP_NONE; // render video str_format(aBuf, sizeof(aBuf), "%s/%s", m_aCurrentDemoFolder, m_lDemos[m_DemolistSelectedIndex].m_aFilename); const char *pError = Client()->DemoPlayer_Render(aBuf, m_lDemos[m_DemolistSelectedIndex].m_StorageType, m_aCurrentDemoFile, m_Speed); m_Speed = 4; if(pError) PopupMessage(Localize("Error"), str_comp(pError, "error loading demo") ? pError : Localize("Error loading demo"), Localize("Ok")); } } #endif else if(m_Popup == POPUP_REMOVE_FRIEND) { CUIRect Yes, No; Box.HSplitBottom(20.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); Part.VMargin(80.0f, &Part); Part.VSplitMid(&No, &Yes); Yes.VMargin(20.0f, &Yes); No.VMargin(20.0f, &No); static int s_ButtonAbort = 0; if(DoButton_Menu(&s_ButtonAbort, Localize("No"), 0, &No) || m_EscapePressed) m_Popup = POPUP_NONE; static int s_ButtonTryAgain = 0; if(DoButton_Menu(&s_ButtonTryAgain, Localize("Yes"), 0, &Yes) || m_EnterPressed) { m_Popup = POPUP_NONE; // remove friend if(m_FriendlistSelectedIndex >= 0) { m_pClient->Friends()->RemoveFriend(m_lFriends[m_FriendlistSelectedIndex].m_pFriendInfo->m_aName, m_lFriends[m_FriendlistSelectedIndex].m_pFriendInfo->m_aClan); FriendlistOnUpdate(); Client()->ServerBrowserUpdate(); } } } else if(m_Popup == POPUP_FIRST_LAUNCH) { CUIRect Label, TextBox, Skip, Join; Box.HSplitBottom(20.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); Part.VMargin(80.0f, &Part); Part.VSplitMid(&Skip, &Join); Skip.VMargin(20.0f, &Skip); Join.VMargin(20.0f, &Join); static int s_JoinTutorialButton = 0; if(DoButton_Menu(&s_JoinTutorialButton, Localize("Join Tutorial Server"), 0, &Join) || m_EnterPressed) { m_JoinTutorial = true; Client()->RequestDDNetInfo(); m_Popup = g_Config.m_BrIndicateFinished ? POPUP_POINTS : POPUP_NONE; } static int s_SkipTutorialButton = 0; if(DoButton_Menu(&s_SkipTutorialButton, Localize("Skip Tutorial"), 0, &Skip) || m_EscapePressed) { m_JoinTutorial = false; Client()->RequestDDNetInfo(); m_Popup = g_Config.m_BrIndicateFinished ? POPUP_POINTS : POPUP_NONE; } Box.HSplitBottom(20.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); Part.VSplitLeft(30.0f, 0, &Part); str_format(aBuf, sizeof(aBuf), "%s\n(%s)", Localize("Show DDNet map finishes in server browser"), Localize("transmits your player name to info2.ddnet.tw")); if(DoButton_CheckBox(&g_Config.m_BrIndicateFinished, aBuf, g_Config.m_BrIndicateFinished, &Part)) g_Config.m_BrIndicateFinished ^= 1; Box.HSplitBottom(20.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); Part.VSplitLeft(60.0f, 0, &Label); Label.VSplitLeft(100.0f, 0, &TextBox); TextBox.VSplitLeft(20.0f, 0, &TextBox); TextBox.VSplitRight(60.0f, &TextBox, 0); UI()->DoLabel(&Label, Localize("Nickname"), 16.0f, TEXTALIGN_LEFT); static float s_Offset = 0.0f; SUIExEditBoxProperties EditProps; EditProps.m_pEmptyText = Client()->PlayerName(); UIEx()->DoEditBox(&g_Config.m_PlayerName, &TextBox, g_Config.m_PlayerName, sizeof(g_Config.m_PlayerName), 12.0f, &s_Offset, false, CUI::CORNER_ALL, EditProps); } else if(m_Popup == POPUP_POINTS) { CUIRect Yes, No; Box.HSplitBottom(20.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); Part.VMargin(80.0f, &Part); Part.VSplitMid(&No, &Yes); Yes.VMargin(20.0f, &Yes); No.VMargin(20.0f, &No); static int s_ButtonNo = 0; if(DoButton_Menu(&s_ButtonNo, Localize("No"), 0, &No) || m_EscapePressed) m_Popup = POPUP_FIRST_LAUNCH; static int s_ButtonYes = 0; if(DoButton_Menu(&s_ButtonYes, Localize("Yes"), 0, &Yes) || m_EnterPressed) m_Popup = POPUP_NONE; } else if(m_Popup == POPUP_WARNING) { Box.HSplitBottom(20.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); Part.VMargin(120.0f, &Part); static int s_Button = 0; if(DoButton_Menu(&s_Button, pButtonText, 0, &Part) || m_EscapePressed || m_EnterPressed || (time_get_microseconds() - m_PopupWarningLastTime >= m_PopupWarningDuration)) { m_Popup = POPUP_NONE; SetActive(false); } } else if(m_Popup == POPUP_SWITCH_SERVER) { CUIRect Yes, No; Box.HSplitBottom(20.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); // buttons Part.VMargin(80.0f, &Part); Part.VSplitMid(&No, &Yes); Yes.VMargin(20.0f, &Yes); No.VMargin(20.0f, &No); static int s_ButtonAbort = 0; if(DoButton_Menu(&s_ButtonAbort, Localize("No"), 0, &No) || m_EscapePressed) { m_Popup = POPUP_NONE; m_aNextServer[0] = '\0'; } static int s_ButtonTryAgain = 0; if(DoButton_Menu(&s_ButtonTryAgain, Localize("Yes"), 0, &Yes) || m_EnterPressed) Client()->Connect(m_aNextServer); } else { Box.HSplitBottom(20.f, &Box, &Part); Box.HSplitBottom(24.f, &Box, &Part); Part.VMargin(120.0f, &Part); static int s_Button = 0; if(DoButton_Menu(&s_Button, pButtonText, 0, &Part) || m_EscapePressed || m_EnterPressed) { if(m_Popup == POPUP_DISCONNECTED && Client()->m_ReconnectTime > 0) Client()->m_ReconnectTime = 0; m_Popup = POPUP_NONE; } } if(m_Popup == POPUP_NONE) UI()->SetActiveItem(0); } return 0; } void CMenus::RenderThemeSelection(CUIRect MainView, bool Header) { std::vector &ThemesRef = m_pBackground->GetThemes(); int SelectedTheme = -1; for(int i = 0; i < (int)ThemesRef.size(); i++) { if(str_comp(ThemesRef[i].m_Name, g_Config.m_ClMenuMap) == 0) { SelectedTheme = i; break; } } static int s_ListBox = 0; static float s_ScrollValue = 0.0f; UiDoListboxStart(&s_ListBox, &MainView, 26.0f, Localize("Theme"), "", ThemesRef.size(), 1, -1, s_ScrollValue); for(int i = 0; i < (int)ThemesRef.size(); i++) { CListboxItem Item = UiDoListboxNextItem(&ThemesRef[i].m_Name, i == SelectedTheme); CTheme &Theme = ThemesRef[i]; if(!Item.m_Visible) continue; CUIRect Icon; Item.m_Rect.VSplitLeft(Item.m_Rect.h * 2.0f, &Icon, &Item.m_Rect); // draw icon if it exists if(Theme.m_IconTexture.IsValid()) { Icon.VMargin(6.0f, &Icon); Icon.HMargin(3.0f, &Icon); Graphics()->TextureSet(Theme.m_IconTexture); Graphics()->QuadsBegin(); Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f); IGraphics::CQuadItem QuadItem(Icon.x, Icon.y, Icon.w, Icon.h); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); } char aName[128]; if(!Theme.m_Name[0]) str_copy(aName, "(none)", sizeof(aName)); else if(str_comp(Theme.m_Name, "auto") == 0) str_copy(aName, "(seasons)", sizeof(aName)); else if(str_comp(Theme.m_Name, "rand") == 0) str_copy(aName, "(random)", sizeof(aName)); else if(Theme.m_HasDay && Theme.m_HasNight) str_format(aName, sizeof(aName), "%s", Theme.m_Name.cstr()); else if(Theme.m_HasDay && !Theme.m_HasNight) str_format(aName, sizeof(aName), "%s (day)", Theme.m_Name.cstr()); else if(!Theme.m_HasDay && Theme.m_HasNight) str_format(aName, sizeof(aName), "%s (night)", Theme.m_Name.cstr()); else // generic str_format(aName, sizeof(aName), "%s", Theme.m_Name.cstr()); UI()->DoLabel(&Item.m_Rect, aName, 16 * CUI::ms_FontmodHeight, TEXTALIGN_LEFT); } bool ItemActive = false; int NewSelected = UiDoListboxEnd(&s_ScrollValue, 0, &ItemActive); if(ItemActive && NewSelected != SelectedTheme) { str_format(g_Config.m_ClMenuMap, sizeof(g_Config.m_ClMenuMap), "%s", ThemesRef[NewSelected].m_Name.cstr()); m_pBackground->LoadMenuBackground(ThemesRef[NewSelected].m_HasDay, ThemesRef[NewSelected].m_HasNight); } } void CMenus::SetActive(bool Active) { if(Active != m_MenuActive) { ms_ColorPicker.m_Active = false; Input()->SetIMEState(Active); } m_MenuActive = Active; if(!m_MenuActive) { if(m_NeedSendinfo) { m_pClient->SendInfo(false); m_NeedSendinfo = false; } if(m_NeedSendDummyinfo) { m_pClient->SendDummyInfo(false); m_NeedSendDummyinfo = false; } if(Client()->State() == IClient::STATE_ONLINE) { m_pClient->OnRelease(); } } else if(Client()->State() == IClient::STATE_DEMOPLAYBACK) { m_pClient->OnRelease(); } } void CMenus::OnReset() { } void CMenus::OnShutdown() { KillServer(); } bool CMenus::OnMouseMove(float x, float y) { if(!m_MenuActive) return false; UIEx()->ConvertMouseMove(&x, &y); m_MousePos.x = clamp(m_MousePos.x + x, 0.f, (float)Graphics()->WindowWidth()); m_MousePos.y = clamp(m_MousePos.y + y, 0.f, (float)Graphics()->WindowHeight()); return true; } bool CMenus::OnInput(IInput::CEvent e) { // special handle esc and enter for popup purposes if(e.m_Flags & IInput::FLAG_PRESS) { if(e.m_Key == KEY_ESCAPE) { m_EscapePressed = true; if(m_Popup == POPUP_NONE) SetActive(!IsActive()); return true; } } if(IsActive()) { if(e.m_Flags & IInput::FLAG_PRESS) { // special for popups if(e.m_Key == KEY_RETURN || e.m_Key == KEY_KP_ENTER) m_EnterPressed = true; else if(e.m_Key == KEY_DELETE) m_DeletePressed = true; } if(m_NumInputEvents < MAX_INPUTEVENTS) m_aInputEvents[m_NumInputEvents++] = e; return true; } return false; } void CMenus::OnStateChange(int NewState, int OldState) { // reset active item UI()->SetActiveItem(0); if(NewState == IClient::STATE_OFFLINE) { if(OldState >= IClient::STATE_ONLINE && NewState < IClient::STATE_QUITTING) m_pClient->m_Sounds.Play(CSounds::CHN_MUSIC, SOUND_MENU, 1.0f); m_Popup = POPUP_NONE; if(Client()->ErrorString() && Client()->ErrorString()[0] != 0) { if(str_find(Client()->ErrorString(), "password")) { m_Popup = POPUP_PASSWORD; UI()->SetHotItem(&g_Config.m_Password); UI()->SetActiveItem(&g_Config.m_Password); } else m_Popup = POPUP_DISCONNECTED; } } else if(NewState == IClient::STATE_LOADING) { m_Popup = POPUP_CONNECTING; m_DownloadLastCheckTime = time_get(); m_DownloadLastCheckSize = 0; m_DownloadSpeed = 0.0f; } else if(NewState == IClient::STATE_CONNECTING) m_Popup = POPUP_CONNECTING; else if(NewState == IClient::STATE_ONLINE || NewState == IClient::STATE_DEMOPLAYBACK) { if(m_Popup != POPUP_WARNING) { m_Popup = POPUP_NONE; SetActive(false); } } } void CMenus::OnRender() { if(Client()->State() != IClient::STATE_ONLINE && Client()->State() != IClient::STATE_DEMOPLAYBACK) SetActive(true); if(Client()->State() == IClient::STATE_DEMOPLAYBACK) { UI()->MapScreen(); RenderDemoPlayer(*UI()->Screen()); } if(Client()->State() == IClient::STATE_ONLINE && m_pClient->m_ServerMode == m_pClient->SERVERMODE_PUREMOD) { Client()->Disconnect(); SetActive(true); m_Popup = POPUP_PURE; } if(!IsActive()) { m_EscapePressed = false; m_EnterPressed = false; m_DeletePressed = false; m_NumInputEvents = 0; return; } // update colors ms_GuiColor = color_cast(ColorHSLA(g_Config.m_UiColor, true)); ms_ColorTabbarInactiveOutgame = ColorRGBA(0, 0, 0, 0.25f); ms_ColorTabbarActiveOutgame = ColorRGBA(0, 0, 0, 0.5f); ms_ColorTabbarHoverOutgame = ColorRGBA(1, 1, 1, 0.25f); float ColorIngameScaleI = 0.5f; float ColorIngameAcaleA = 0.2f; ms_ColorTabbarInactiveIngame = ColorRGBA( ms_GuiColor.r * ColorIngameScaleI, ms_GuiColor.g * ColorIngameScaleI, ms_GuiColor.b * ColorIngameScaleI, ms_GuiColor.a * 0.8f); ms_ColorTabbarActiveIngame = ColorRGBA( ms_GuiColor.r * ColorIngameAcaleA, ms_GuiColor.g * ColorIngameAcaleA, ms_GuiColor.b * ColorIngameAcaleA, ms_GuiColor.a); ms_ColorTabbarHoverIngame = ColorRGBA(1, 1, 1, 0.75f); // update the ui CUIRect *pScreen = UI()->Screen(); float mx = (m_MousePos.x / (float)Graphics()->WindowWidth()) * pScreen->w; float my = (m_MousePos.y / (float)Graphics()->WindowHeight()) * pScreen->h; int Buttons = 0; if(m_UseMouseButtons) { if(Input()->KeyIsPressed(KEY_MOUSE_1)) Buttons |= 1; if(Input()->KeyIsPressed(KEY_MOUSE_2)) Buttons |= 2; if(Input()->KeyIsPressed(KEY_MOUSE_3)) Buttons |= 4; } UI()->Update(mx, my, mx * 3.0f, my * 3.0f, Buttons); // render Render(); // render cursor Graphics()->WrapClamp(); Graphics()->TextureSet(g_pData->m_aImages[IMAGE_CURSOR].m_Id); Graphics()->QuadsBegin(); Graphics()->SetColor(1, 1, 1, 1); IGraphics::CQuadItem QuadItem(mx, my, 24, 24); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); Graphics()->WrapNormal(); // render debug information if(g_Config.m_Debug) { UI()->MapScreen(); char aBuf[512]; str_format(aBuf, sizeof(aBuf), "%p %p %p", UI()->HotItem(), UI()->ActiveItem(), UI()->LastActiveItem()); CTextCursor Cursor; TextRender()->SetCursor(&Cursor, 10, 10, 10, TEXTFLAG_RENDER); TextRender()->TextEx(&Cursor, aBuf, -1); } m_EscapePressed = false; m_EnterPressed = false; m_DeletePressed = false; m_NumInputEvents = 0; } void CMenus::RenderBackground() { Graphics()->BlendNormal(); float sw = 300 * Graphics()->ScreenAspect(); float sh = 300; Graphics()->MapScreen(0, 0, sw, sh); // render background color Graphics()->TextureClear(); Graphics()->QuadsBegin(); ColorRGBA Bottom(ms_GuiColor.r, ms_GuiColor.g, ms_GuiColor.b, 1.0f); ColorRGBA Top(ms_GuiColor.r, ms_GuiColor.g, ms_GuiColor.b, 1.0f); IGraphics::CColorVertex Array[4] = { IGraphics::CColorVertex(0, Top.r, Top.g, Top.b, Top.a), IGraphics::CColorVertex(1, Top.r, Top.g, Top.b, Top.a), IGraphics::CColorVertex(2, Bottom.r, Bottom.g, Bottom.b, Bottom.a), IGraphics::CColorVertex(3, Bottom.r, Bottom.g, Bottom.b, Bottom.a)}; Graphics()->SetColorVertex(Array, 4); IGraphics::CQuadItem QuadItem(0, 0, sw, sh); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); // render the tiles Graphics()->TextureClear(); Graphics()->QuadsBegin(); float Size = 15.0f; float OffsetTime = fmod(LocalTime() * 0.15f, 2.0f); for(int y = -2; y < (int)(sw / Size); y++) for(int x = -2; x < (int)(sh / Size); x++) { Graphics()->SetColor(0, 0, 0, 0.045f); QuadItem = IGraphics::CQuadItem((x - OffsetTime) * Size * 2 + (y & 1) * Size, (y + OffsetTime) * Size, Size, Size); Graphics()->QuadsDrawTL(&QuadItem, 1); } Graphics()->QuadsEnd(); // render border fade Graphics()->TextureSet(m_TextureBlob); Graphics()->QuadsBegin(); Graphics()->SetColor(1, 1, 1, 1); QuadItem = IGraphics::CQuadItem(-100, -100, sw + 200, sh + 200); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); // restore screen UI()->MapScreen(); } bool CMenus::CheckHotKey(int Key) const { return m_Popup == POPUP_NONE && !Input()->KeyIsPressed(KEY_LSHIFT) && !Input()->KeyIsPressed(KEY_RSHIFT) && !Input()->ModifierIsPressed() && // no modifier Input()->KeyIsPressed(Key) && m_pClient->m_GameConsole.IsClosed(); } int CMenus::DoButton_CheckBox_DontCare(const void *pID, const char *pText, int Checked, const CUIRect *pRect) { switch(Checked) { case 0: return DoButton_CheckBox_Common(pID, pText, "", pRect); case 1: return DoButton_CheckBox_Common(pID, pText, "X", pRect); case 2: return DoButton_CheckBox_Common(pID, pText, "O", pRect); default: return DoButton_CheckBox_Common(pID, pText, "", pRect); } } int CMenus::MenuImageScan(const char *pName, int IsDir, int DirType, void *pUser) { CMenus *pSelf = (CMenus *)pUser; if(IsDir || !str_endswith(pName, ".png")) return 0; char aBuf[IO_MAX_PATH_LENGTH]; str_format(aBuf, sizeof(aBuf), "menuimages/%s", pName); CImageInfo Info; if(!pSelf->Graphics()->LoadPNG(&Info, aBuf, DirType)) { str_format(aBuf, sizeof(aBuf), "failed to load menu image from %s", pName); pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "game", aBuf); return 0; } CMenuImage MenuImage; MenuImage.m_OrgTexture = pSelf->Graphics()->LoadTextureRaw(Info.m_Width, Info.m_Height, Info.m_Format, Info.m_pData, Info.m_Format, 0); unsigned char *d = (unsigned char *)Info.m_pData; //int Pitch = Info.m_Width*4; // create colorless version int Step = Info.m_Format == CImageInfo::FORMAT_RGBA ? 4 : 3; // make the texture gray scale for(int i = 0; i < Info.m_Width * Info.m_Height; i++) { int v = (d[i * Step] + d[i * Step + 1] + d[i * Step + 2]) / 3; d[i * Step] = v; d[i * Step + 1] = v; d[i * Step + 2] = v; } /* same grey like sinks int Freq[256] = {0}; int OrgWeight = 0; int NewWeight = 192; // find most common frequence for(int y = 0; y < Info.m_Height; y++) for(int x = 0; x < Info.m_Width; x++) { if(d[y*Pitch+x*4+3] > 128) Freq[d[y*Pitch+x*4]]++; } for(int i = 1; i < 256; i++) { if(Freq[OrgWeight] < Freq[i]) OrgWeight = i; } // reorder int InvOrgWeight = 255-OrgWeight; int InvNewWeight = 255-NewWeight; for(int y = 0; y < Info.m_Height; y++) for(int x = 0; x < Info.m_Width; x++) { int v = d[y*Pitch+x*4]; if(v <= OrgWeight) v = (int)(((v/(float)OrgWeight) * NewWeight)); else v = (int)(((v-OrgWeight)/(float)InvOrgWeight)*InvNewWeight + NewWeight); d[y*Pitch+x*4] = v; d[y*Pitch+x*4+1] = v; d[y*Pitch+x*4+2] = v; } */ MenuImage.m_GreyTexture = pSelf->Graphics()->LoadTextureRaw(Info.m_Width, Info.m_Height, Info.m_Format, Info.m_pData, Info.m_Format, 0); pSelf->Graphics()->FreePNG(&Info); // set menu image data str_truncate(MenuImage.m_aName, sizeof(MenuImage.m_aName), pName, str_length(pName) - 4); pSelf->m_lMenuImages.add(MenuImage); pSelf->RenderLoading(true); return 0; } const CMenus::CMenuImage *CMenus::FindMenuImage(const char *pName) { for(int i = 0; i < m_lMenuImages.size(); i++) { if(str_comp(m_lMenuImages[i].m_aName, pName) == 0) return &m_lMenuImages[i]; } return 0; } void CMenus::SetMenuPage(int NewPage) { m_MenuPage = NewPage; if(NewPage >= PAGE_INTERNET && NewPage <= PAGE_KOG) g_Config.m_UiPage = NewPage; } bool CMenus::HandleListInputs(const CUIRect &View, float &ScrollValue, const float ScrollAmount, int *pScrollOffset, const float ElemHeight, int &SelectedIndex, const int NumElems) { if(NumElems == 0) { ScrollValue = 0; SelectedIndex = 0; return false; } int NewIndex = -1; int Num = (int)(View.h / ElemHeight); int ScrollNum = maximum(NumElems - Num, 0); if(ScrollNum > 0) { if(pScrollOffset && *pScrollOffset >= 0) { ScrollValue = (float)(*pScrollOffset) / ScrollNum; *pScrollOffset = -1; } if(Input()->KeyPress(KEY_MOUSE_WHEEL_UP) && UI()->MouseInside(&View)) ScrollValue -= 3.0f / ScrollNum; if(Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN) && UI()->MouseInside(&View)) ScrollValue += 3.0f / ScrollNum; } ScrollValue = clamp(ScrollValue, 0.0f, 1.0f); SelectedIndex = clamp(SelectedIndex, 0, NumElems - 1); for(int i = 0; i < m_NumInputEvents; i++) { if(m_aInputEvents[i].m_Flags & IInput::FLAG_PRESS) { if(UI()->LastActiveItem() == &g_Config.m_UiServerAddress) return false; else if(m_aInputEvents[i].m_Key == KEY_DOWN) NewIndex = minimum(SelectedIndex + 1, NumElems - 1); else if(m_aInputEvents[i].m_Key == KEY_UP) NewIndex = maximum(SelectedIndex - 1, 0); else if(m_aInputEvents[i].m_Key == KEY_PAGEUP) NewIndex = maximum(SelectedIndex - 25, 0); else if(m_aInputEvents[i].m_Key == KEY_PAGEDOWN) NewIndex = minimum(SelectedIndex + 25, NumElems - 1); else if(m_aInputEvents[i].m_Key == KEY_HOME) NewIndex = 0; else if(m_aInputEvents[i].m_Key == KEY_END) NewIndex = NumElems - 1; } if(NewIndex > -1 && NewIndex < NumElems) { //scroll float IndexY = View.y - ScrollValue * ScrollNum * ElemHeight + NewIndex * ElemHeight; int Scroll = View.y > IndexY ? -1 : View.y + View.h < IndexY + ElemHeight ? 1 : 0; if(Scroll) { if(Scroll < 0) { int NumScrolls = (View.y - IndexY + ElemHeight - 1.0f) / ElemHeight; ScrollValue -= (1.0f / ScrollNum) * NumScrolls; } else { int NumScrolls = (IndexY + ElemHeight - (View.y + View.h) + ElemHeight - 1.0f) / ElemHeight; ScrollValue += (1.0f / ScrollNum) * NumScrolls; } } SelectedIndex = NewIndex; } } return NewIndex != -1; }