#include
#include
#include "teeinfo.h"
struct StdSkin
{
char m_SkinName[64];
char m_apSkinPartNames[6][24];
bool m_aUseCustomColors[6];
int m_aSkinPartColors[6];
};
static StdSkin g_StdSkins[] = {
{"default",{"standard","","","standard","standard","standard"},{true,false,false,true,true,false},{1798004,0,0,1799582,1869630,0}},
{"bluekitty",{"kitty","whisker","","standard","standard","standard"},{true,true,false,true,true,false},{8681144,-8229413,0,7885547,7885547,0}},
{"bluestripe",{"standard","stripes","","standard","standard","standard"},{true,false,false,true,true,false},{10187898,0,0,750848,1944919,0}},
{"brownbear",{"bear","bear","hair","standard","standard","standard"},{true,true,false,true,true,false},{1082745,-15634776,0,1082745,1147174,0}},
{"cammo",{"standard","cammo2","","standard","standard","standard"},{true,true,false,true,true,false},{5334342,-11771603,0,750848,1944919,0}},
{"cammostripes",{"standard","cammostripes","","standard","standard","standard"},{true,true,false,true,true,false},{5334342,-14840320,0,750848,1944919,0}},
{"coala",{"koala","twinbelly","","standard","standard","standard"},{true,true,false,true,true,false},{184,-15397662,0,184,9765959,0}},
{"limekitty",{"kitty","whisker","","standard","standard","standard"},{true,true,false,true,true,false},{4612803,-12229920,0,3827951,3827951,0}},
{"pinky",{"standard","whisker","","standard","standard","standard"},{true,true,false,true,true,false},{15911355,-801066,0,15043034,15043034,0}},
{"redbopp",{"standard","donny","unibop","standard","standard","standard"},{true,true,true,true,true,false},{16177260,-16590390,16177260,16177260,7624169,0}},
{"redstripe",{"standard","stripe","","standard","standard","standard"},{true,false,false,true,true,false},{16307835,0,0,184,9765959,0}},
{"saddo",{"standard","saddo","","standard","standard","standard"},{true,true,false,true,true,false},{7171455,-9685436,0,3640746,5792119,0}},
{"toptri",{"standard","toptri","","standard","standard","standard"},{true,false,false,true,true,false},{6119331,0,0,3640746,5792119,0}},
{"twinbop",{"standard","duodonny","twinbopp","standard","standard","standard"},{true,true,true,true,true,false},{15310519,-1600806,15310519,15310519,37600,0}},
{"twintri",{"standard","twintri","","standard","standard","standard"},{true,true,false,true,true,false},{3447932,-14098717,0,185,9634888,0}},
{"warpaint",{"standard","warpaint","","standard","standard","standard"},{true,false,false,true,true,false},{1944919,0,0,750337,1944919,0}}};
CTeeInfo::CTeeInfo(const char *pSkinName, int UseCustomColor, int ColorBody, int ColorFeet)
{
str_copy(m_SkinName, pSkinName, sizeof(m_SkinName));
m_UseCustomColor = UseCustomColor;
m_ColorBody = ColorBody;
m_ColorFeet = ColorFeet;
}
CTeeInfo::CTeeInfo(const char *pSkinPartNames[6], int *pUseCustomColors, int *pSkinPartColors)
{
for(int i = 0; i < 6; i++)
{
str_copy(m_apSkinPartNames[i], pSkinPartNames[i], sizeof(m_apSkinPartNames[i]));
m_aUseCustomColors[i] = pUseCustomColors[i];
m_aSkinPartColors[i] = pSkinPartColors[i];
}
}
void CTeeInfo::ToSixup()
{
// reset to default skin
for(int p = 0; p < 6; p++)
{
str_copy(m_apSkinPartNames[p], g_StdSkins[0].m_apSkinPartNames[p], 24);
m_aUseCustomColors[p] = g_StdSkins[0].m_aUseCustomColors[p];
m_aSkinPartColors[p] = g_StdSkins[0].m_aSkinPartColors[p];
}
// check for std skin
for(int s = 0; s < 16; s++)
{
if(!str_comp(m_SkinName, g_StdSkins[s].m_SkinName))
{
for(int p = 0; p < 6; p++)
{
str_copy(m_apSkinPartNames[p], g_StdSkins[s].m_apSkinPartNames[p], 24);
m_aUseCustomColors[p] = g_StdSkins[s].m_aUseCustomColors[p];
m_aSkinPartColors[p] = g_StdSkins[s].m_aSkinPartColors[p];
}
break;
}
}
if(m_UseCustomColor)
{
int ColorBody = ColorHSLA(m_ColorBody).Lighten().Pack7();
int ColorFeet = ColorHSLA(m_ColorFeet).Lighten().Pack7();
m_aUseCustomColors[0] = true;
m_aUseCustomColors[1] = true;
m_aUseCustomColors[2] = true;
m_aUseCustomColors[3] = true;
m_aUseCustomColors[4] = true;
m_aSkinPartColors[0] = ColorBody;
m_aSkinPartColors[1] = 0x22FFFFFF;
m_aSkinPartColors[2] = ColorBody;
m_aSkinPartColors[3] = ColorBody;
m_aSkinPartColors[4] = ColorFeet;
}
}
void CTeeInfo::FromSixup()
{
// reset to default skin
str_copy(m_SkinName, "default", sizeof(m_SkinName));
m_UseCustomColor = false;
m_ColorBody = 0;
m_ColorFeet = 0;
// check for std skin
for(int s = 0; s < 16; s++)
{
bool match = true;
for(int p = 0; p < 6; p++)
{
if(str_comp(m_apSkinPartNames[p], g_StdSkins[s].m_apSkinPartNames[p])
|| m_aUseCustomColors[p] != g_StdSkins[s].m_aUseCustomColors[p]
|| (m_aUseCustomColors[p] && m_aSkinPartColors[p] != g_StdSkins[s].m_aSkinPartColors[p]))
{
match = false;
break;
}
}
if(match)
{
str_copy(m_SkinName, g_StdSkins[s].m_SkinName, sizeof(m_SkinName));
return;
}
}
// find closest match
int best_skin = 0;
int best_matches = -1;
for(int s = 0; s < 16; s++)
{
int matches = 0;
for(int p = 0; p < 3; p++)
if(str_comp(m_apSkinPartNames[p], g_StdSkins[s].m_apSkinPartNames[p]) == 0)
matches++;
if(matches > best_matches)
{
best_matches = matches;
best_skin = s;
}
}
str_copy(m_SkinName, g_StdSkins[best_skin].m_SkinName, sizeof(m_SkinName));
m_UseCustomColor = true;
m_ColorBody = m_aUseCustomColors[0] ? m_aSkinPartColors[0] : 255;
m_ColorFeet = m_aUseCustomColors[4] ? m_aSkinPartColors[4] : 255;
}