/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_SHARED_MAP_H #define ENGINE_SHARED_MAP_H #include #include "datafile.h" #include class CMap : public IEngineMap { CDataFileReader m_DataFile; public: CMap(); virtual void *GetData(int Index); virtual int GetDataSize(int Index); virtual void *GetDataSwapped(int Index); virtual void UnloadData(int Index); virtual void *GetItem(int Index, int *pType, int *pID); virtual int GetItemSize(int Index); virtual void GetType(int Type, int *pStart, int *pNum); virtual void *FindItem(int Type, int ID); virtual int NumItems(); virtual void Unload(); virtual bool Load(const char *pMapName); virtual bool IsLoaded(); virtual SHA256_DIGEST Sha256(); virtual unsigned Crc(); virtual int MapSize(); virtual IOHANDLE File(); }; #endif