/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
#include
#include /* strlen */
#include "e_config.h"
#include "e_network.h"
#include "e_huffman.h"
/*
CURRENT:
packet header: 3 bytes
unsigned char flags_ack; // 6bit flags, 2bit ack
unsigned char ack; // 8 bit ack
unsigned char num_chunks; // 8 bit chunks
chunk header: 2-3 bytes
unsigned char flags_size; // 2bit flags, 6 bit size
unsigned char size_seq; // 4bit size, 4bit seq
(unsigned char seq;) // 8bit seq, if vital flag is set
*/
enum
{
NET_VERSION = 2,
NET_MAX_CHUNKSIZE = 1024,
NET_MAX_PAYLOAD = NET_MAX_CHUNKSIZE+16,
NET_MAX_PACKETSIZE = NET_MAX_PAYLOAD+16,
NET_MAX_CHUNKHEADERSIZE = 5,
NET_PACKETHEADERSIZE = 3,
NET_MAX_CLIENTS = 16,
NET_MAX_SEQUENCE = 1<<10,
NET_SEQUENCE_MASK = NET_MAX_SEQUENCE-1,
NET_CONNSTATE_OFFLINE=0,
NET_CONNSTATE_CONNECT=1,
NET_CONNSTATE_CONNECTACCEPTED=2,
NET_CONNSTATE_ONLINE=3,
NET_CONNSTATE_ERROR=4,
NET_PACKETFLAG_CONTROL=1,
NET_PACKETFLAG_RESEND=2,
NET_PACKETFLAG_CONNLESS=4,
NET_CHUNKFLAG_VITAL=1,
NET_CHUNKFLAG_RESEND=2,
NET_CTRLMSG_KEEPALIVE=0,
NET_CTRLMSG_CONNECT=1,
NET_CTRLMSG_CONNECTACCEPT=2,
NET_CTRLMSG_ACCEPT=3,
NET_CTRLMSG_CLOSE=4,
NET_ENUM_TERMINATOR
};
typedef struct
{
int flags;
int ack;
int num_chunks;
int data_size;
unsigned char chunk_data[NET_MAX_PAYLOAD];
} NETPACKETCONSTRUCT;
typedef struct
{
int flags;
int size;
int sequence;
} NETCHUNKHEADER;
typedef struct
{
int flags;
int data_size;
unsigned char *data;
int sequence;
int64 first_send_time;
} NETCHUNKDATA;
typedef struct RINGBUFFER_ITEM_t
{
struct RINGBUFFER_ITEM_t *next;
struct RINGBUFFER_ITEM_t *prev;
int size;
} RINGBUFFER_ITEM;
typedef struct
{
RINGBUFFER_ITEM *first;
RINGBUFFER_ITEM *last;
unsigned buffer_size;
} RINGBUFFER;
static void rb_init(RINGBUFFER *rb)
{
rb->first = 0;
rb->last = 0;
rb->buffer_size = 0;
}
static void *rb_item_data(RINGBUFFER_ITEM *item)
{
return (void*)(item+1);
}
static void *rb_alloc(RINGBUFFER *rb, int size)
{
RINGBUFFER_ITEM *item = (RINGBUFFER_ITEM*)mem_alloc(sizeof(RINGBUFFER_ITEM)+size, 1);
item->size = size;
item->prev = rb->last;
item->next = 0;
if(rb->last)
rb->last->next = item;
else
rb->first = item;
rb->last = item;
rb->buffer_size += size;
return rb_item_data(item);
}
static void rb_pop_first(RINGBUFFER *rb)
{
if(rb->first)
{
RINGBUFFER_ITEM *next = rb->first->next;
rb->buffer_size -= rb->first->size;
mem_free(rb->first);
rb->first = next;
if(rb->first)
rb->first->prev = (void*)0;
else
rb->last = (void*)0;
}
}
static void rb_clear(RINGBUFFER *rb)
{
while(rb->first)
rb_pop_first(rb);
}
typedef struct
{
unsigned short seq;
unsigned short ack;
unsigned state;
int token;
int remote_closed;
int connected;
int disconnected;
RINGBUFFER buffer;
int64 last_update_time;
int64 last_recv_time;
int64 last_send_time;
char error_string[256];
NETPACKETCONSTRUCT construct;
NETADDR peeraddr;
NETSOCKET socket;
NETSTATS stats;
} NETCONNECTION;
typedef struct
{
NETCONNECTION conn;
} NETSLOT;
typedef struct
{
NETADDR addr;
NETCONNECTION *conn;
int current_chunk;
int client_id;
int valid;
NETPACKETCONSTRUCT data;
unsigned char buffer[NET_MAX_PACKETSIZE];
} NETRECVINFO;
struct NETSERVER_t
{
NETSOCKET socket;
NETSLOT slots[NET_MAX_CLIENTS];
int max_clients;
NETFUNC_NEWCLIENT new_client;
NETFUNC_NEWCLIENT del_client;
void *user_ptr;
NETRECVINFO recv;
} ;
struct NETCLIENT_t
{
NETADDR server_addr;
NETSOCKET socket;
NETRECVINFO recv;
NETCONNECTION conn;
};
static IOHANDLE datalog = 0;
static HUFFSTATE huffmanstate;
#define COMPRESSION 1
typedef struct pcap_hdr_s {
unsigned magic_number; /* magic number */
short version_major; /* major version number */
short version_minor; /* minor version number */
int thiszone; /* GMT to local correction */
unsigned sigfigs; /* accuracy of timestamps */
unsigned snaplen; /* max length of captured packets, in octets */
unsigned network; /* data link type */
} pcap_hdr_t;
typedef struct pcaprec_hdr_s {
unsigned ts_sec; /* timestamp seconds */
unsigned ts_usec; /* timestamp microseconds */
unsigned incl_len; /* number of octets of packet saved in file */
unsigned orig_len; /* actual length of packet */
} pcaprec_hdr_t;
/* packs the data tight and sends it */
static void send_packet(NETSOCKET socket, NETADDR *addr, NETPACKETCONSTRUCT *packet)
{
unsigned char buffer[NET_MAX_PACKETSIZE];
buffer[0] = ((packet->flags<<4)&0xf0)|((packet->ack>>8)&0xf);
buffer[1] = packet->ack&0xff;
buffer[2] = packet->num_chunks;
if(datalog)
{
io_write(datalog, &packet->data_size, sizeof(packet->data_size));
io_write(datalog, &packet->chunk_data, packet->data_size);
}
if(COMPRESSION)
{
int compressed_size = (huffman_compress(&huffmanstate, packet->chunk_data, packet->data_size, &buffer[3], NET_MAX_PACKETSIZE-4)+7)/8;
net_udp_send(socket, addr, buffer, NET_PACKETHEADERSIZE+compressed_size);
}
else
{
mem_copy(&buffer[3], packet->chunk_data, packet->data_size);
net_udp_send(socket, addr, buffer, NET_PACKETHEADERSIZE+packet->data_size);
}
}
/* TODO: rename this function */
static int unpack_packet(unsigned char *buffer, int size, NETPACKETCONSTRUCT *packet)
{
/* check the size */
if(size < NET_PACKETHEADERSIZE || size > NET_MAX_PACKETSIZE)
{
dbg_msg("", "packet too small");
return -1;
}
/* read the packet */
packet->flags = buffer[0]>>4;
packet->ack = ((buffer[0]&0xf)<<8) | buffer[1];
packet->num_chunks = buffer[2];
packet->data_size = size - NET_PACKETHEADERSIZE;
if(COMPRESSION)
{
huffman_decompress(&huffmanstate, &buffer[3], packet->data_size, packet->chunk_data, sizeof(packet->chunk_data));
}
else
mem_copy(packet->chunk_data, &buffer[3], packet->data_size);
/* return success */
return 0;
}
/* TODO: change the arguments of this function */
static unsigned char *pack_chunk_header(unsigned char *data, int flags, int size, int sequence)
{
data[0] = ((flags&3)<<6)|((size>>4)&0x3f);
data[1] = (size&0xf);
if(flags&NET_CHUNKFLAG_VITAL)
{
data[1] |= (sequence>>2)&0xf0;
data[2] = sequence&0xff;
return data + 3;
}
return data + 2;
}
static unsigned char *unpack_chunk_header(unsigned char *data, NETCHUNKHEADER *header)
{
header->flags = (data[0]>>6)&3;
header->size = ((data[0]&0x3f)<<4) | (data[1]&0xf);
header->sequence = -1;
if(header->flags&NET_CHUNKFLAG_VITAL)
{
header->sequence = ((data[1]&0xf0)<<2) | data[2];
return data + 3;
}
return data + 2;
}
static void conn_reset_stats(NETCONNECTION *conn)
{
mem_zero(&conn->stats, sizeof(conn->stats));
}
static void conn_reset(NETCONNECTION *conn)
{
conn->seq = 0;
conn->ack = 0;
conn->remote_closed = 0;
if(conn->state == NET_CONNSTATE_ONLINE ||
conn->state == NET_CONNSTATE_ERROR)
{
conn->disconnected++;
}
conn->state = NET_CONNSTATE_OFFLINE;
conn->last_send_time = 0;
conn->last_recv_time = 0;
conn->last_update_time = 0;
conn->token = -1;
mem_zero(&conn->peeraddr, sizeof(conn->peeraddr));
rb_clear(&conn->buffer);
}
static const char *conn_error(NETCONNECTION *conn)
{
return conn->error_string;
}
static void conn_set_error(NETCONNECTION *conn, const char *str)
{
str_copy(conn->error_string, str, sizeof(conn->error_string));
}
static void conn_init(NETCONNECTION *conn, NETSOCKET socket)
{
conn_reset(conn);
conn_reset_stats(conn);
conn->socket = socket;
conn->connected = 0;
conn->disconnected = 0;
rb_init(&conn->buffer);
mem_zero(conn->error_string, sizeof(conn->error_string));
}
static void conn_ack(NETCONNECTION *conn, int ack)
{
while(1)
{
RINGBUFFER_ITEM *item = conn->buffer.first;
NETCHUNKDATA *resend;
if(!item)
break;
resend = (NETCHUNKDATA *)rb_item_data(item);
if(resend->sequence <= ack || (ack < NET_MAX_SEQUENCE/3 && resend->sequence > NET_MAX_SEQUENCE/2))
rb_pop_first(&conn->buffer);
else
break;
}
}
static void conn_want_resend(NETCONNECTION *conn)
{
conn->construct.flags |= NET_PACKETFLAG_RESEND;
}
static int conn_flush(NETCONNECTION *conn)
{
int num_chunks = conn->construct.num_chunks;
if(!num_chunks && !conn->construct.flags)
return 0;
conn->construct.ack = conn->ack;
send_packet(conn->socket, &conn->peeraddr, &conn->construct);
conn->last_send_time = time_get();
/* clear construct so we can start building a new package */
mem_zero(&conn->construct, sizeof(conn->construct));
return num_chunks;
}
/*NETCHUNKDATA *data*/
static void conn_queue_chunk(NETCONNECTION *conn, int flags, int data_size, const void *data)
{
unsigned char *chunk_data;
/* check if we have space for it, if not, flush the connection */
if(conn->construct.data_size + data_size + NET_MAX_CHUNKHEADERSIZE > sizeof(conn->construct.chunk_data))
conn_flush(conn);
if(flags&NET_CHUNKFLAG_VITAL && !(flags&NET_CHUNKFLAG_RESEND))
conn->seq = (conn->seq+1)%NET_MAX_SEQUENCE;
/* pack all the data */
chunk_data = &conn->construct.chunk_data[conn->construct.data_size];
chunk_data = pack_chunk_header(chunk_data, flags, data_size, conn->seq);
mem_copy(chunk_data, data, data_size);
chunk_data += data_size;
/* */
conn->construct.num_chunks++;
conn->construct.data_size = (int)(chunk_data-conn->construct.chunk_data);
/* set packet flags aswell */
if(flags&NET_CHUNKFLAG_VITAL && !(flags&NET_CHUNKFLAG_RESEND))
{
/* save packet if we need to resend */
NETCHUNKDATA *resend = (NETCHUNKDATA *)rb_alloc(&conn->buffer, sizeof(NETCHUNKDATA)+data_size);
resend->sequence = conn->seq;
resend->flags = flags;
resend->data_size = data_size;
resend->data = (unsigned char *)(resend+1);
resend->first_send_time = time_get();
mem_copy(resend->data, data, data_size);
}
}
static void conn_send_control(NETCONNECTION *conn, int controlmsg, const void *extra, int extra_size)
{
NETPACKETCONSTRUCT construct;
construct.flags = NET_PACKETFLAG_CONTROL;
construct.ack = conn->ack;
construct.num_chunks = 0;
construct.data_size = 1+extra_size;
construct.chunk_data[0] = controlmsg;
mem_copy(&construct.chunk_data[1], extra, extra_size);
/* send the control message */
send_packet(conn->socket, &conn->peeraddr, &construct);
conn->last_send_time = time_get();
}
static void conn_resend(NETCONNECTION *conn)
{
int resend_count = 0;
int max = 10;
RINGBUFFER_ITEM *item = conn->buffer.first;
while(item)
{
NETCHUNKDATA *resend = (NETCHUNKDATA *)rb_item_data(item);
conn_queue_chunk(conn, resend->flags|NET_CHUNKFLAG_RESEND, resend->data_size, resend->data);
item = item->next;
max--;
resend_count++;
if(!max)
break;
}
dbg_msg("conn", "resent %d packets", resend_count);
}
static int conn_connect(NETCONNECTION *conn, NETADDR *addr)
{
if(conn->state != NET_CONNSTATE_OFFLINE)
return -1;
/* init connection */
conn_reset(conn);
conn->peeraddr = *addr;
mem_zero(conn->error_string, sizeof(conn->error_string));
conn->state = NET_CONNSTATE_CONNECT;
conn_send_control(conn, NET_CTRLMSG_CONNECT, 0, 0);
return 0;
}
static void conn_disconnect(NETCONNECTION *conn, const char *reason)
{
if(conn->remote_closed == 0)
{
if(reason)
conn_send_control(conn, NET_CTRLMSG_CLOSE, reason, strlen(reason)+1);
else
conn_send_control(conn, NET_CTRLMSG_CLOSE, 0, 0);
conn->error_string[0] = 0;
if(reason)
str_copy(conn->error_string, reason, sizeof(conn->error_string));
}
conn_reset(conn);
}
static int conn_feed(NETCONNECTION *conn, NETPACKETCONSTRUCT *packet, NETADDR *addr)
{
int64 now = time_get();
conn->last_recv_time = now;
/* check if resend is requested */
if(packet->flags&NET_PACKETFLAG_RESEND)
conn_resend(conn);
/* */
if(packet->flags&NET_PACKETFLAG_CONTROL)
{
int ctrlmsg = packet->chunk_data[0];
dbg_msg("connection", "\tgot control message %d", ctrlmsg);
if(ctrlmsg == NET_CTRLMSG_CLOSE)
{
conn->state = NET_CONNSTATE_ERROR;
conn->remote_closed = 1;
if(packet->data_size)
{
/* make sure to sanitize the error string form the other party*/
char str[128];
if(packet->data_size < 128)
str_copy(str, (char *)packet->chunk_data, packet->data_size);
else
str_copy(str, (char *)packet->chunk_data, 128);
str_sanitize_strong(str);
/* set the error string */
conn_set_error(conn, str);
}
else
conn_set_error(conn, "no reason given");
if(config.debug)
dbg_msg("conn", "closed reason='%s'", conn_error(conn));
return 0;
}
else
{
if(conn->state == NET_CONNSTATE_OFFLINE)
{
if(ctrlmsg == NET_CTRLMSG_CONNECT)
{
/* send response and init connection */
conn_reset(conn);
conn->state = NET_CONNSTATE_ONLINE;
conn->connected++;
conn->peeraddr = *addr;
conn->last_send_time = now;
conn->last_recv_time = now;
conn->last_update_time = now;
conn_send_control(conn, NET_CTRLMSG_CONNECTACCEPT, 0, 0);
if(config.debug)
dbg_msg("connection", "got connection, sending connect+accept");
}
}
else if(conn->state == NET_CONNSTATE_CONNECT)
{
/* connection made */
if(ctrlmsg == NET_CTRLMSG_CONNECTACCEPT)
{
conn_send_control(conn, NET_CTRLMSG_ACCEPT, 0, 0);
conn->state = NET_CONNSTATE_ONLINE;
conn->connected++;
if(config.debug)
dbg_msg("connection", "got connect+accept, sending accept. connection online");
}
}
else if(conn->state == NET_CONNSTATE_ONLINE)
{
/* connection made */
/*
if(ctrlmsg == NET_CTRLMSG_CONNECTACCEPT)
{
}*/
}
}
}
if(conn->state == NET_CONNSTATE_ONLINE)
{
conn_ack(conn, packet->ack);
}
return 1;
}
static int conn_update(NETCONNECTION *conn)
{
int64 now = time_get();
if(conn->state == NET_CONNSTATE_OFFLINE || conn->state == NET_CONNSTATE_ERROR)
return 0;
/* watch out for major hitches */
{
/* TODO: fix this */
/*
int64 delta = now-conn->last_update_time;
if(conn->last_update_time && delta > time_freq()/2)
{
RINGBUFFER_ITEM *item = conn->buffer.first;
dbg_msg("conn", "hitch %d", (int)((delta*1000)/time_freq()));
conn->last_recv_time += delta;
while(item)
{
NETPACKETDATA *resend = (NETPACKETDATA *)rb_item_data(item);
resend->first_send_time += delta;
item = item->next;
}
}
conn->last_update_time = now;
*/
}
/* check for timeout */
if(conn->state != NET_CONNSTATE_OFFLINE &&
conn->state != NET_CONNSTATE_CONNECT &&
(now-conn->last_recv_time) > time_freq()*10)
{
conn->state = NET_CONNSTATE_ERROR;
conn_set_error(conn, "timeout");
}
/* check for large buffer errors */
if(conn->buffer.buffer_size > 1024*64)
{
conn->state = NET_CONNSTATE_ERROR;
conn_set_error(conn, "too weak connection (out of buffer)");
}
if(conn->buffer.first)
{
/* TODO: fix this */
NETCHUNKDATA *resend = (NETCHUNKDATA *)(conn->buffer.first+1);
if(now-resend->first_send_time > time_freq()*10)
{
conn->state = NET_CONNSTATE_ERROR;
conn_set_error(conn, "too weak connection (not acked for 10 seconds)");
}
}
/* send keep alives if nothing has happend for 1000ms */
if(conn->state == NET_CONNSTATE_ONLINE)
{
if(time_get()-conn->last_send_time > time_freq()/2) /* flush connection after 250ms if needed */
{
int num_flushed_chunks = conn_flush(conn);
if(num_flushed_chunks && config.debug)
dbg_msg("connection", "flushed connection due to timeout. %d chunks.", num_flushed_chunks);
}
if(time_get()-conn->last_send_time > time_freq())
conn_send_control(conn, NET_CTRLMSG_KEEPALIVE, 0, 0);
}
else if(conn->state == NET_CONNSTATE_CONNECT)
{
if(time_get()-conn->last_send_time > time_freq()/2) /* send a new connect every 500ms */
conn_send_control(conn, NET_CTRLMSG_CONNECT, 0, 0);
/*conn_send(conn, NETWORK_PACKETFLAG_CONNECT, 0, 0);*/
}
else if(conn->state == NET_CONNSTATE_CONNECTACCEPTED)
{
if(time_get()-conn->last_send_time > time_freq()/2) /* send a new connect/accept every 500ms */
conn_send_control(conn, NET_CTRLMSG_CONNECTACCEPT, 0, 0);
/*conn_send(conn, NETWORK_PACKETFLAG_CONNECT|NETWORK_PACKETFLAG_ACCEPT, 0, 0);*/
}
return 0;
}
NETSERVER *netserver_open(NETADDR bindaddr, int max_clients, int flags)
{
int i;
NETSERVER *server;
NETSOCKET socket = net_udp_create(bindaddr);
if(socket == NETSOCKET_INVALID)
return 0;
server = (NETSERVER *)mem_alloc(sizeof(NETSERVER), 1);
mem_zero(server, sizeof(NETSERVER));
server->socket = socket;
server->max_clients = max_clients;
if(server->max_clients > NET_MAX_CLIENTS)
server->max_clients = NET_MAX_CLIENTS;
if(server->max_clients < 1)
server->max_clients = 1;
for(i = 0; i < NET_MAX_CLIENTS; i++)
conn_init(&server->slots[i].conn, server->socket);
return server;
}
int netserver_set_callbacks(NETSERVER *s, NETFUNC_NEWCLIENT new_client, NETFUNC_DELCLIENT del_client, void *user)
{
s->new_client = new_client;
s->del_client = del_client;
s->user_ptr = user;
return 0;
}
int netserver_max_clients(NETSERVER *s)
{
return s->max_clients;
}
int netserver_close(NETSERVER *s)
{
/* TODO: implement me */
return 0;
}
int netserver_drop(NETSERVER *s, int client_id, const char *reason)
{
/* TODO: insert lots of checks here */
dbg_msg("net_server", "client dropped. cid=%d reason=\"%s\"", client_id, reason);
conn_disconnect(&s->slots[client_id].conn, reason);
if(s->del_client)
s->del_client(client_id, s->user_ptr);
return 0;
}
int netserver_update(NETSERVER *s)
{
int i;
for(i = 0; i < s->max_clients; i++)
{
conn_update(&s->slots[i].conn);
if(s->slots[i].conn.state == NET_CONNSTATE_ERROR)
netserver_drop(s, i, conn_error(&s->slots[i].conn));
}
return 0;
}
static void recvinfo_clear(NETRECVINFO *info)
{
info->valid = 0;
}
static void recvinfo_start(NETRECVINFO *info, NETADDR *addr, NETCONNECTION *conn, int cid)
{
info->addr = *addr;
info->conn = conn;
info->client_id = cid;
info->current_chunk = 0;
info->valid = 1;
}
/* TODO: rename this function */
static int recvinfo_fetch_chunk(NETRECVINFO *info, NETCHUNK *chunk)
{
NETCHUNKHEADER header;
unsigned char *data = info->data.chunk_data;
int i;
while(1)
{
/* check for old data to unpack */
if(!info->valid || info->current_chunk >= info->data.num_chunks)
{
recvinfo_clear(info);
return 0;
}
/* TODO: add checking here so we don't read too far */
for(i = 0; i < info->current_chunk; i++)
{
data = unpack_chunk_header(data, &header);
data += header.size;
}
/* unpack the header */
data = unpack_chunk_header(data, &header);
info->current_chunk++;
/* handle sequence stuff */
if(info->conn && (header.flags&NET_CHUNKFLAG_VITAL))
{
if(header.sequence == (info->conn->ack+1)%NET_MAX_SEQUENCE)
{
/* in sequence */
info->conn->ack = (info->conn->ack+1)%NET_MAX_SEQUENCE;
}
else
{
/* out of sequence, request resend */
dbg_msg("conn", "asking for resend %d %d", header.sequence, (info->conn->ack+1)%NET_MAX_SEQUENCE);
conn_want_resend(info->conn);
continue; /* take the next chunk in the packet */
}
}
/* fill in the info */
chunk->client_id = info->client_id;
chunk->address = info->addr;
chunk->flags = 0;
chunk->data_size = header.size;
chunk->data = data;
return 1;
}
}
int netserver_recv(NETSERVER *s, NETCHUNK *chunk)
{
while(1)
{
NETADDR addr;
int i, bytes, found;
/* check for a chunk */
if(recvinfo_fetch_chunk(&s->recv, chunk))
return 1;
/* TODO: empty the recvinfo */
bytes = net_udp_recv(s->socket, &addr, s->recv.buffer, NET_MAX_PACKETSIZE);
/* no more packets for now */
if(bytes <= 0)
break;
if(unpack_packet(s->recv.buffer, bytes, &s->recv.data) == 0)
{
/* TODO: handle connection less packets here */
/* TODO: check size here */
if(s->recv.data.flags&NET_PACKETFLAG_CONTROL && s->recv.data.chunk_data[0] == NET_CTRLMSG_CONNECT)
{
found = 0;
/* check if we already got this client */
for(i = 0; i < s->max_clients; i++)
{
if(s->slots[i].conn.state != NET_CONNSTATE_OFFLINE &&
net_addr_comp(&s->slots[i].conn.peeraddr, &addr) == 0)
{
found = 1; /* silent ignore.. we got this client already */
break;
}
}
/* client that wants to connect */
if(!found)
{
found = 0;
for(i = 0; i < s->max_clients; i++)
{
if(s->slots[i].conn.state == NET_CONNSTATE_OFFLINE)
{
found = 1;
conn_feed(&s->slots[i].conn, &s->recv.data, &addr);
if(s->new_client)
s->new_client(i, s->user_ptr);
break;
}
}
if(!found)
{
/* TODO: send server full emssage */
}
}
}
else
{
/* normal packet, find matching slot */
for(i = 0; i < s->max_clients; i++)
{
if(net_addr_comp(&s->slots[i].conn.peeraddr, &addr) == 0)
{
if(conn_feed(&s->slots[i].conn, &s->recv.data, &addr))
{
if(s->recv.data.data_size)
recvinfo_start(&s->recv, &addr, &s->slots[i].conn, i);
}
}
}
}
}
}
return 0;
}
int netserver_send(NETSERVER *s, NETCHUNK *chunk)
{
if(chunk->data_size >= NET_MAX_PAYLOAD)
{
dbg_msg("netserver", "packet payload too big. %d. dropping packet", chunk->data_size);
return -1;
}
if(chunk->flags&NETSENDFLAG_CONNLESS)
{
/* TODO: handle connectionless */
}
else
{
int f = 0;
dbg_assert(chunk->client_id >= 0, "errornous client id");
dbg_assert(chunk->client_id < s->max_clients, "errornous client id");
if(chunk->flags&NETSENDFLAG_VITAL)
f = NET_CHUNKFLAG_VITAL;
conn_queue_chunk(&s->slots[chunk->client_id].conn, f, chunk->data_size, chunk->data);
if(chunk->flags&NETSENDFLAG_FLUSH)
conn_flush(&s->slots[chunk->client_id].conn);
}
return 0;
}
void netserver_stats(NETSERVER *s, NETSTATS *stats)
{
int num_stats = sizeof(NETSTATS)/sizeof(int);
int *istats = (int *)stats;
int c, i;
mem_zero(stats, sizeof(NETSTATS));
for(c = 0; c < s->max_clients; c++)
{
if(s->slots[c].conn.state != NET_CONNSTATE_OFFLINE)
{
int *sstats = (int *)(&(s->slots[c].conn.stats));
for(i = 0; i < num_stats; i++)
istats[i] += sstats[i];
}
}
}
NETSOCKET netserver_socket(NETSERVER *s)
{
return s->socket;
}
int netserver_client_addr(NETSERVER *s, int client_id, NETADDR *addr)
{
*addr = s->slots[client_id].conn.peeraddr;
return 1;
}
NETCLIENT *netclient_open(NETADDR bindaddr, int flags)
{
NETCLIENT *client = (NETCLIENT *)mem_alloc(sizeof(NETCLIENT), 1);
mem_zero(client, sizeof(NETCLIENT));
client->socket = net_udp_create(bindaddr);
conn_init(&client->conn, client->socket);
return client;
}
int netclient_close(NETCLIENT *c)
{
/* TODO: implement me */
return 0;
}
int netclient_update(NETCLIENT *c)
{
conn_update(&c->conn);
if(c->conn.state == NET_CONNSTATE_ERROR)
netclient_disconnect(c, conn_error(&c->conn));
return 0;
}
int netclient_disconnect(NETCLIENT *c, const char *reason)
{
dbg_msg("netclient", "disconnected. reason=\"%s\"", reason);
conn_disconnect(&c->conn, reason);
return 0;
}
int netclient_connect(NETCLIENT *c, NETADDR *addr)
{
conn_connect(&c->conn, addr);
return 0;
}
int netclient_recv(NETCLIENT *c, NETCHUNK *chunk)
{
while(1)
{
NETADDR addr;
int bytes;
/* check for a chunk */
if(recvinfo_fetch_chunk(&c->recv, chunk))
return 1;
/* TODO: empty the recvinfo */
bytes = net_udp_recv(c->socket, &addr, c->recv.buffer, NET_MAX_PACKETSIZE);
/* no more packets for now */
if(bytes <= 0)
break;
if(unpack_packet(c->recv.buffer, bytes, &c->recv.data) == 0)
{
/* TODO: handle connection less packets here */
if(conn_feed(&c->conn, &c->recv.data, &addr))
recvinfo_start(&c->recv, &addr, &c->conn, 0);
}
}
return 0;
}
int netclient_send(NETCLIENT *c, NETCHUNK *chunk)
{
if(chunk->data_size >= NET_MAX_PAYLOAD)
{
dbg_msg("netclient", "chunk payload too big. %d. dropping chunk", chunk->data_size);
return -1;
}
if(chunk->flags&NETSENDFLAG_CONNLESS)
{
/* send connectionless packet */
/* TODO: fix connectionless packets */
}
else
{
int f = 0;
dbg_assert(chunk->client_id == 0, "errornous client id");
if(chunk->flags&NETSENDFLAG_VITAL)
f = NET_CHUNKFLAG_VITAL;
conn_queue_chunk(&c->conn, f, chunk->data_size, chunk->data);
if(chunk->flags&NETSENDFLAG_FLUSH)
conn_flush(&c->conn);
}
return 0;
}
int netclient_state(NETCLIENT *c)
{
if(c->conn.state == NET_CONNSTATE_ONLINE)
return NETSTATE_ONLINE;
if(c->conn.state == NET_CONNSTATE_OFFLINE)
return NETSTATE_OFFLINE;
return NETSTATE_CONNECTING;
}
int netclient_flush(NETCLIENT *c)
{
return conn_flush(&c->conn);
}
int netclient_gotproblems(NETCLIENT *c)
{
if(time_get() - c->conn.last_recv_time > time_freq())
return 1;
return 0;
}
void netclient_stats(NETCLIENT *c, NETSTATS *stats)
{
*stats = c->conn.stats;
}
const char *netclient_error_string(NETCLIENT *c)
{
return conn_error(&c->conn);
}
void netcommon_openlog(const char *filename)
{
datalog = io_open(filename, IOFLAG_WRITE);
}
static const int freq_table[256+1] = {
1<<30,4545,2657,431,1950,919,444,482,2244,617,838,542,715,1814,304,240,754,212,647,186,
283,131,146,166,543,164,167,136,179,859,363,113,157,154,204,108,137,180,202,176,
872,404,168,134,151,111,113,109,120,126,129,100,41,20,16,22,18,18,17,19,
16,37,13,21,362,166,99,78,95,88,81,70,83,284,91,187,77,68,52,68,
59,66,61,638,71,157,50,46,69,43,11,24,13,19,10,12,12,20,14,9,
20,20,10,10,15,15,12,12,7,19,15,14,13,18,35,19,17,14,8,5,
15,17,9,15,14,18,8,10,2173,134,157,68,188,60,170,60,194,62,175,71,
148,67,167,78,211,67,156,69,1674,90,174,53,147,89,181,51,174,63,163,80,
167,94,128,122,223,153,218,77,200,110,190,73,174,69,145,66,277,143,141,60,
136,53,180,57,142,57,158,61,166,112,152,92,26,22,21,28,20,26,30,21,
32,27,20,17,23,21,30,22,22,21,27,25,17,27,23,18,39,26,15,21,
12,18,18,27,20,18,15,19,11,17,33,12,18,15,19,18,16,26,17,18,
9,10,25,22,22,17,20,16,6,16,15,20,14,18,24,335,1517 };
void netcommon_init()
{
int i;
huffman_init(&huffmanstate);
for(i = 0; i < 256; i++)
{
unsigned char sym = (unsigned char)i;
huffman_add_symbol(&huffmanstate, freq_table[i], 1, &sym);
}
huffman_construct_tree(&huffmanstate);
}