/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ #include #include #include #include #include #include #include #include #include #include #include #include #ifdef CONF_PLATFORM_MACOSX #include #endif #include "chat.h" CChat::CChat() { OnReset(); } void CChat::OnReset() { for(int i = 0; i < MAX_LINES; i++) { m_aLines[i].m_Time = 0; m_aLines[i].m_aText[0] = 0; m_aLines[i].m_aName[0] = 0; } m_ReverseTAB = false; m_Mode = MODE_NONE; m_Show = false; m_InputUpdate = false; m_ChatStringOffset = 0; m_CompletionChosen = -1; m_aCompletionBuffer[0] = 0; m_PlaceholderOffset = 0; m_PlaceholderLength = 0; m_pHistoryEntry = 0x0; m_PendingChatCounter = 0; m_LastChatSend = 0; for(int i = 0; i < CHAT_NUM; ++i) m_aLastSoundPlayed[i] = 0; } void CChat::OnRelease() { m_Show = false; } void CChat::OnStateChange(int NewState, int OldState) { if(OldState <= IClient::STATE_CONNECTING) { m_Mode = MODE_NONE; Input()->SetIMEState(false); for(int i = 0; i < MAX_LINES; i++) m_aLines[i].m_Time = 0; m_CurrentLine = 0; } } void CChat::ConSay(IConsole::IResult *pResult, void *pUserData) { ((CChat*)pUserData)->Say(0, pResult->GetString(0)); } void CChat::ConSayTeam(IConsole::IResult *pResult, void *pUserData) { ((CChat*)pUserData)->Say(1, pResult->GetString(0)); } void CChat::ConChat(IConsole::IResult *pResult, void *pUserData) { const char *pMode = pResult->GetString(0); if(str_comp(pMode, "all") == 0) ((CChat*)pUserData)->EnableMode(0); else if(str_comp(pMode, "team") == 0) ((CChat*)pUserData)->EnableMode(1); else ((CChat*)pUserData)->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "console", "expected all or team as mode"); if(pResult->GetString(1)[0] || g_Config.m_ClChatReset) ((CChat*)pUserData)->m_Input.Set(pResult->GetString(1)); } void CChat::ConShowChat(IConsole::IResult *pResult, void *pUserData) { ((CChat *)pUserData)->m_Show = pResult->GetInteger(0) != 0; } void CChat::ConEcho(IConsole::IResult *pResult, void *pUserData) { ((CChat *)pUserData)->AddLine(-2, 0, pResult->GetString(0)); } void CChat::OnConsoleInit() { Console()->Register("say", "r[message]", CFGFLAG_CLIENT, ConSay, this, "Say in chat"); Console()->Register("say_team", "r[message]", CFGFLAG_CLIENT, ConSayTeam, this, "Say in team chat"); Console()->Register("chat", "s['team'|'all'] ?r[message]", CFGFLAG_CLIENT, ConChat, this, "Enable chat with all/team mode"); Console()->Register("+show_chat", "", CFGFLAG_CLIENT, ConShowChat, this, "Show chat"); Console()->Register("echo", "r[message]", CFGFLAG_CLIENT, ConEcho, this, "Echo the text in chat window"); } bool CChat::OnInput(IInput::CEvent Event) { if(m_Mode == MODE_NONE) return false; if(Input()->KeyIsPressed(KEY_LCTRL) && Input()->KeyPress(KEY_V)) { const char *Text = Input()->GetClipboardText(); if(Text) { // if the text has more than one line, we send all lines except the last one // the last one is set as in the text field char Line[256]; int i, Begin = 0; for(i = 0; i < str_length(Text); i++) { if(Text[i] == '\n') { int max = min(i - Begin + 1, (int)sizeof(Line)); str_copy(Line, Text + Begin, max); Begin = i+1; SayChat(Line); while(Text[i] == '\n') i++; } } int max = min(i - Begin + 1, (int)sizeof(Line)); str_copy(Line, Text + Begin, max); Begin = i+1; m_Input.Add(Line); } } if(Input()->KeyIsPressed(KEY_LCTRL) && Input()->KeyPress(KEY_C)) { Input()->SetClipboardText(m_Input.GetString()); } if(Input()->KeyIsPressed(KEY_LCTRL)) // jump to spaces and special ASCII characters { int SearchDirection = 0; if(Input()->KeyPress(KEY_LEFT) || Input()->KeyPress(KEY_BACKSPACE)) SearchDirection = -1; else if(Input()->KeyPress(KEY_RIGHT)) SearchDirection = 1; if(SearchDirection != 0) { int FoundAt = SearchDirection > 0 ? m_Input.GetLength() - 1 : 0; for(int i = m_Input.GetCursorOffset() + SearchDirection; SearchDirection > 0 ? i < m_Input.GetLength() - 1 : i > 0; i += SearchDirection) { int Next = i + SearchDirection; if( (m_Input.GetString()[Next] == ' ') || (m_Input.GetString()[Next] >= 32 && m_Input.GetString()[Next] <= 47) || (m_Input.GetString()[Next] >= 58 && m_Input.GetString()[Next] <= 64) || (m_Input.GetString()[Next] >= 91 && m_Input.GetString()[Next] <= 96)) { FoundAt = i; if (SearchDirection < 0) FoundAt++; break; } } if(Input()->KeyPress(KEY_BACKSPACE)) { if(m_Input.GetCursorOffset() != 0) { char aText[512]; str_copy(aText, m_Input.GetString(), FoundAt + 1); if(m_Input.GetCursorOffset() != str_length(m_Input.GetString())) str_append(aText, m_Input.GetString() + m_Input.GetCursorOffset(), str_length(m_Input.GetString())); m_Input.Set(aText); } } m_Input.SetCursorOffset(FoundAt); } } if(Event.m_Flags&IInput::FLAG_PRESS && Event.m_Key == KEY_ESCAPE) { m_Mode = MODE_NONE; m_pClient->OnRelease(); if(g_Config.m_ClChatReset) m_Input.Clear(); // abort text editing when pressing escape Input()->SetIMEState(false); } else if(Event.m_Flags&IInput::FLAG_PRESS && (Event.m_Key == KEY_RETURN || Event.m_Key == KEY_KP_ENTER)) { if(m_Input.GetString()[0]) { bool AddEntry = false; if(m_LastChatSend+time_freq() < time_get()) { Say(m_Mode == MODE_ALL ? 0 : 1, m_Input.GetString()); AddEntry = true; } else if(m_PendingChatCounter < 3) { ++m_PendingChatCounter; AddEntry = true; } if(AddEntry) { CHistoryEntry *pEntry = m_History.Allocate(sizeof(CHistoryEntry)+m_Input.GetLength()); pEntry->m_Team = m_Mode == MODE_ALL ? 0 : 1; mem_copy(pEntry->m_aText, m_Input.GetString(), m_Input.GetLength()+1); } } m_pHistoryEntry = 0x0; m_Mode = MODE_NONE; m_pClient->OnRelease(); m_Input.Clear(); // stop text editing after send chat. Input()->SetIMEState(false); } if(Event.m_Flags&IInput::FLAG_PRESS && Event.m_Key == KEY_TAB) { // fill the completion buffer if(m_CompletionChosen < 0) { const char *pCursor = m_Input.GetString()+m_Input.GetCursorOffset(); for(int Count = 0; Count < m_Input.GetCursorOffset() && *(pCursor-1) != ' '; --pCursor, ++Count); m_PlaceholderOffset = pCursor-m_Input.GetString(); for(m_PlaceholderLength = 0; *pCursor && *pCursor != ' '; ++pCursor) ++m_PlaceholderLength; str_copy(m_aCompletionBuffer, m_Input.GetString()+m_PlaceholderOffset, min(static_cast(sizeof(m_aCompletionBuffer)), m_PlaceholderLength+1)); } // find next possible name const char *pCompletionString = 0; if(m_ReverseTAB) m_CompletionChosen = (m_CompletionChosen-1 + 2*MAX_CLIENTS)%(2*MAX_CLIENTS); else m_CompletionChosen = (m_CompletionChosen+1)%(2*MAX_CLIENTS); for(int i = 0; i < 2*MAX_CLIENTS; ++i) { int SearchType; int Index; if(m_ReverseTAB) { SearchType = ((m_CompletionChosen-i +2*MAX_CLIENTS)%(2*MAX_CLIENTS))/MAX_CLIENTS; Index = (m_CompletionChosen-i + MAX_CLIENTS )%MAX_CLIENTS; } else { SearchType = ((m_CompletionChosen+i)%(2*MAX_CLIENTS))/MAX_CLIENTS; Index = (m_CompletionChosen+i)%MAX_CLIENTS; } if(!m_pClient->m_Snap.m_paInfoByName[Index]) continue; int Index2 = m_pClient->m_Snap.m_paInfoByName[Index]->m_ClientID; bool Found = false; if(SearchType == 1) { if(str_comp_nocase_num(m_pClient->m_aClients[Index2].m_aName, m_aCompletionBuffer, str_length(m_aCompletionBuffer)) && str_find_nocase(m_pClient->m_aClients[Index2].m_aName, m_aCompletionBuffer)) Found = true; } else if(!str_comp_nocase_num(m_pClient->m_aClients[Index2].m_aName, m_aCompletionBuffer, str_length(m_aCompletionBuffer))) Found = true; if(Found) { pCompletionString = m_pClient->m_aClients[Index2].m_aName; m_CompletionChosen = Index+SearchType*MAX_CLIENTS; break; } } // insert the name if(pCompletionString) { char aBuf[256]; // add part before the name str_copy(aBuf, m_Input.GetString(), min(static_cast(sizeof(aBuf)), m_PlaceholderOffset+1)); // add the name str_append(aBuf, pCompletionString, sizeof(aBuf)); // add seperator const char *pSeparator = ""; if(*(m_Input.GetString()+m_PlaceholderOffset+m_PlaceholderLength) != ' ') pSeparator = m_PlaceholderOffset == 0 ? ": " : " "; else if(m_PlaceholderOffset == 0) pSeparator = ":"; if(*pSeparator) str_append(aBuf, pSeparator, sizeof(aBuf)); // add part after the name str_append(aBuf, m_Input.GetString()+m_PlaceholderOffset+m_PlaceholderLength, sizeof(aBuf)); m_PlaceholderLength = str_length(pSeparator)+str_length(pCompletionString); m_OldChatStringLength = m_Input.GetLength(); m_Input.Set(aBuf); // TODO: Use Add instead m_Input.SetCursorOffset(m_PlaceholderOffset+m_PlaceholderLength); m_InputUpdate = true; } } else { // reset name completion process if(Event.m_Flags&IInput::FLAG_PRESS && Event.m_Key != KEY_TAB) if(Event.m_Key != KEY_LSHIFT) m_CompletionChosen = -1; m_OldChatStringLength = m_Input.GetLength(); m_Input.ProcessInput(Event); m_InputUpdate = true; } if(Event.m_Flags&IInput::FLAG_PRESS && Event.m_Key == KEY_LSHIFT) { m_ReverseTAB = true; } else if(Event.m_Flags&IInput::FLAG_RELEASE && Event.m_Key == KEY_LSHIFT) { m_ReverseTAB = false; } if(Event.m_Flags&IInput::FLAG_PRESS && Event.m_Key == KEY_UP) { if(m_pHistoryEntry) { CHistoryEntry *pTest = m_History.Prev(m_pHistoryEntry); if(pTest) m_pHistoryEntry = pTest; } else m_pHistoryEntry = m_History.Last(); if(m_pHistoryEntry) m_Input.Set(m_pHistoryEntry->m_aText); } else if (Event.m_Flags&IInput::FLAG_PRESS && Event.m_Key == KEY_DOWN) { if(m_pHistoryEntry) m_pHistoryEntry = m_History.Next(m_pHistoryEntry); if (m_pHistoryEntry) m_Input.Set(m_pHistoryEntry->m_aText); else m_Input.Clear(); } return true; } void CChat::EnableMode(int Team) { if(Client()->State() == IClient::STATE_DEMOPLAYBACK) return; if(m_Mode == MODE_NONE) { if(Team) m_Mode = MODE_TEAM; else m_Mode = MODE_ALL; Input()->SetIMEState(true); Input()->Clear(); m_CompletionChosen = -1; UI()->AndroidShowTextInput("", Team ? Localize("Team chat") : Localize("Chat")); } } void CChat::OnMessage(int MsgType, void *pRawMsg) { if(MsgType == NETMSGTYPE_SV_CHAT) { CNetMsg_Sv_Chat *pMsg = (CNetMsg_Sv_Chat *)pRawMsg; AddLine(pMsg->m_ClientID, pMsg->m_Team, pMsg->m_pMessage); } } bool CChat::LineShouldHighlight(const char *pLine, const char *pName) { const char *pHL = str_find_nocase(pLine, pName); if (pHL) { int Length = str_length(pName); if((pLine == pHL || pHL[-1] == ' ') && (pHL[Length] == 0 || pHL[Length] == ' ' || pHL[Length] == '.' || pHL[Length] == '!' || pHL[Length] == ',' || pHL[Length] == '?' || pHL[Length] == ':')) return true; } return false; } void CChat::AddLine(int ClientID, int Team, const char *pLine) { if(*pLine == 0 || (ClientID >= 0 && (m_pClient->m_aClients[ClientID].m_aName[0] == '\0' || // unknown client m_pClient->m_aClients[ClientID].m_ChatIgnore || (m_pClient->m_Snap.m_LocalClientID != ClientID && g_Config.m_ClShowChatFriends && !m_pClient->m_aClients[ClientID].m_Friend) || (m_pClient->m_Snap.m_LocalClientID != ClientID && m_pClient->m_aClients[ClientID].m_Foe)))) return; // trim right and set maximum length to 256 utf8-characters int Length = 0; const char *pStr = pLine; const char *pEnd = 0; while(*pStr) { const char *pStrOld = pStr; int Code = str_utf8_decode(&pStr); // check if unicode is not empty if(str_utf8_isspace(Code)) { pEnd = 0; } else if(pEnd == 0) pEnd = pStrOld; if(++Length >= 256) { *(const_cast(pStr)) = 0; break; } } if(pEnd != 0) *(const_cast(pEnd)) = 0; bool Highlighted = false; char *p = const_cast(pLine); while(*p) { Highlighted = false; pLine = p; // find line seperator and strip multiline while(*p) { if(*p++ == '\n') { *(p-1) = 0; break; } } m_CurrentLine = (m_CurrentLine+1)%MAX_LINES; m_aLines[m_CurrentLine].m_Time = time_get(); m_aLines[m_CurrentLine].m_YOffset[0] = -1.0f; m_aLines[m_CurrentLine].m_YOffset[1] = -1.0f; m_aLines[m_CurrentLine].m_ClientID = ClientID; m_aLines[m_CurrentLine].m_Team = Team; m_aLines[m_CurrentLine].m_NameColor = -2; // check for highlighted name if (Client()->State() != IClient::STATE_DEMOPLAYBACK) { if(ClientID != m_pClient->m_LocalIDs[0]) { // main character if (LineShouldHighlight(pLine, m_pClient->m_aClients[m_pClient->m_LocalIDs[0]].m_aName)) Highlighted = true; // dummy if(m_pClient->Client()->DummyConnected() && LineShouldHighlight(pLine, m_pClient->m_aClients[m_pClient->m_LocalIDs[1]].m_aName)) Highlighted = true; } } else { // on demo playback use local id from snap directly, // since m_LocalIDs isn't valid there if (LineShouldHighlight(pLine, m_pClient->m_aClients[m_pClient->m_Snap.m_LocalClientID].m_aName)) Highlighted = true; } m_aLines[m_CurrentLine].m_Highlighted = Highlighted; if(ClientID < 0) // server or client message { str_copy(m_aLines[m_CurrentLine].m_aName, "*** ", sizeof(m_aLines[m_CurrentLine].m_aName)); str_format(m_aLines[m_CurrentLine].m_aText, sizeof(m_aLines[m_CurrentLine].m_aText), "%s", pLine); } else { if(m_pClient->m_aClients[ClientID].m_Team == TEAM_SPECTATORS) m_aLines[m_CurrentLine].m_NameColor = TEAM_SPECTATORS; if(m_pClient->m_Snap.m_pGameInfoObj && m_pClient->m_Snap.m_pGameInfoObj->m_GameFlags&GAMEFLAG_TEAMS) { if(m_pClient->m_aClients[ClientID].m_Team == TEAM_RED) m_aLines[m_CurrentLine].m_NameColor = TEAM_RED; else if(m_pClient->m_aClients[ClientID].m_Team == TEAM_BLUE) m_aLines[m_CurrentLine].m_NameColor = TEAM_BLUE; } if (Team == 2) // whisper send { str_format(m_aLines[m_CurrentLine].m_aName, sizeof(m_aLines[m_CurrentLine].m_aName), "→ %s", m_pClient->m_aClients[ClientID].m_aName); m_aLines[m_CurrentLine].m_NameColor = TEAM_BLUE; m_aLines[m_CurrentLine].m_Highlighted = false; m_aLines[m_CurrentLine].m_Team = 0; Highlighted = false; } else if (Team == 3) // whisper recv { str_format(m_aLines[m_CurrentLine].m_aName, sizeof(m_aLines[m_CurrentLine].m_aName), "← %s", m_pClient->m_aClients[ClientID].m_aName); m_aLines[m_CurrentLine].m_NameColor = TEAM_RED; m_aLines[m_CurrentLine].m_Highlighted = true; m_aLines[m_CurrentLine].m_Team = 0; Highlighted = true; } else str_copy(m_aLines[m_CurrentLine].m_aName, m_pClient->m_aClients[ClientID].m_aName, sizeof(m_aLines[m_CurrentLine].m_aName)); str_format(m_aLines[m_CurrentLine].m_aText, sizeof(m_aLines[m_CurrentLine].m_aText), ": %s", pLine); m_aLines[m_CurrentLine].m_Friend = m_pClient->m_aClients[ClientID].m_Friend; } char aBuf[1024]; str_format(aBuf, sizeof(aBuf), "%s%s", m_aLines[m_CurrentLine].m_aName, m_aLines[m_CurrentLine].m_aText); Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, Team >= 2?"whisper":(m_aLines[m_CurrentLine].m_Team?"teamchat":"chat"), aBuf, Highlighted); } // play sound int64 Now = time_get(); if(ClientID == -1) // Server message { if(Now-m_aLastSoundPlayed[CHAT_SERVER] >= time_freq()*3/10) { if(g_Config.m_SndServerMessage) { m_pClient->m_pSounds->Play(CSounds::CHN_GUI, SOUND_CHAT_SERVER, 0); m_aLastSoundPlayed[CHAT_SERVER] = Now; } } } else if(ClientID == -2) // Client message { // No sound yet } else if(Highlighted) { if(Now-m_aLastSoundPlayed[CHAT_HIGHLIGHT] >= time_freq()*3/10) { #ifdef CONF_PLATFORM_MACOSX char aBuf[1024]; str_format(aBuf, sizeof(aBuf), "%s%s", m_aLines[m_CurrentLine].m_aName, m_aLines[m_CurrentLine].m_aText); CNotification::notify("DDNet-Chat", aBuf); #else Graphics()->NotifyWindow(); #endif if(g_Config.m_SndHighlight) { m_pClient->m_pSounds->Play(CSounds::CHN_GUI, SOUND_CHAT_HIGHLIGHT, 0); m_aLastSoundPlayed[CHAT_HIGHLIGHT] = Now; } } } else if(Team != 2) { if(Now-m_aLastSoundPlayed[CHAT_CLIENT] >= time_freq()*3/10) { if ((g_Config.m_SndTeamChat || !m_aLines[m_CurrentLine].m_Team) && (g_Config.m_SndChat || m_aLines[m_CurrentLine].m_Team)) { m_pClient->m_pSounds->Play(CSounds::CHN_GUI, SOUND_CHAT_CLIENT, 0); m_aLastSoundPlayed[CHAT_CLIENT] = Now; } } } } void CChat::OnRender() { if (!g_Config.m_ClShowChat) return; // send pending chat messages if(m_PendingChatCounter > 0 && m_LastChatSend+time_freq() < time_get()) { CHistoryEntry *pEntry = m_History.Last(); for(int i = m_PendingChatCounter-1; pEntry; --i, pEntry = m_History.Prev(pEntry)) { if(i == 0) { Say(pEntry->m_Team, pEntry->m_aText); break; } } --m_PendingChatCounter; } float Width = 300.0f*Graphics()->ScreenAspect(); Graphics()->MapScreen(0.0f, 0.0f, Width, 300.0f); float x = 5.0f; float y = 300.0f-20.0f; if(m_Mode != MODE_NONE) { // render chat input CTextCursor Cursor; TextRender()->SetCursor(&Cursor, x, y, 8.0f, TEXTFLAG_RENDER); Cursor.m_LineWidth = Width-190.0f; Cursor.m_MaxLines = 2; if(m_Mode == MODE_ALL) TextRender()->TextEx(&Cursor, Localize("All"), -1); else if(m_Mode == MODE_TEAM) TextRender()->TextEx(&Cursor, Localize("Team"), -1); else TextRender()->TextEx(&Cursor, Localize("Chat"), -1); TextRender()->TextEx(&Cursor, ": ", -1); // IME candidate editing bool Editing = false; int EditingCursor = Input()->GetEditingCursor(); if (Input()->GetIMEState()) { if(str_length(Input()->GetIMECandidate())) { m_Input.Editing(Input()->GetIMECandidate(), EditingCursor); Editing = true; } } // check if the visible text has to be moved if(m_InputUpdate) { if(m_ChatStringOffset > 0 && m_Input.GetLength(Editing) < m_OldChatStringLength) m_ChatStringOffset = max(0, m_ChatStringOffset-(m_OldChatStringLength-m_Input.GetLength(Editing))); if(m_ChatStringOffset > m_Input.GetCursorOffset(Editing)) m_ChatStringOffset -= m_ChatStringOffset-m_Input.GetCursorOffset(Editing); else { CTextCursor Temp = Cursor; Temp.m_Flags = 0; TextRender()->TextEx(&Temp, m_Input.GetString(Editing)+m_ChatStringOffset, m_Input.GetCursorOffset(Editing)-m_ChatStringOffset); TextRender()->TextEx(&Temp, "|", -1); while(Temp.m_LineCount > 2) { ++m_ChatStringOffset; Temp = Cursor; Temp.m_Flags = 0; TextRender()->TextEx(&Temp, m_Input.GetString(Editing)+m_ChatStringOffset, m_Input.GetCursorOffset(Editing)-m_ChatStringOffset); TextRender()->TextEx(&Temp, "|", -1); } } m_InputUpdate = false; } TextRender()->TextEx(&Cursor, m_Input.GetString(Editing)+m_ChatStringOffset, m_Input.GetCursorOffset(Editing)-m_ChatStringOffset); static float MarkerOffset = TextRender()->TextWidth(0, 8.0f, "|", -1)/3; CTextCursor Marker = Cursor; Marker.m_X -= MarkerOffset; TextRender()->TextEx(&Marker, "|", -1); TextRender()->TextEx(&Cursor, m_Input.GetString(Editing)+m_Input.GetCursorOffset(Editing), -1); } y -= 8.0f; #if defined(__ANDROID__) x += 120.0f; #endif int64 Now = time_get(); float LineWidth = m_pClient->m_pScoreboard->Active() ? 90.0f : 200.0f; float HeightLimit = m_pClient->m_pScoreboard->Active() ? 230.0f : m_Show ? 50.0f : 200.0f; float Begin = x; #if defined(__ANDROID__) float FontSize = 10.0f; #else float FontSize = 6.0f; #endif CTextCursor Cursor; int OffsetType = m_pClient->m_pScoreboard->Active() ? 1 : 0; for(int i = 0; i < MAX_LINES; i++) { int r = ((m_CurrentLine-i)+MAX_LINES)%MAX_LINES; if(Now > m_aLines[r].m_Time+16*time_freq() && !m_Show) break; char aName[64] = ""; if(g_Config.m_ClShowIDs && m_aLines[r].m_ClientID != -1 && m_aLines[r].m_aName[0] != '\0') { if (m_aLines[r].m_ClientID >= 10) str_format(aName, sizeof(aName),"%d: ", m_aLines[r].m_ClientID); else str_format(aName, sizeof(aName)," %d: ", m_aLines[r].m_ClientID); str_append(aName, m_aLines[r].m_aName,sizeof(aName)); } else { str_copy(aName, m_aLines[r].m_aName, sizeof(aName)); } // get the y offset (calculate it if we haven't done that yet) if(m_aLines[r].m_YOffset[OffsetType] < 0.0f) { TextRender()->SetCursor(&Cursor, Begin, 0.0f, FontSize, 0); Cursor.m_LineWidth = LineWidth; TextRender()->TextEx(&Cursor, aName, -1); TextRender()->TextEx(&Cursor, m_aLines[r].m_aText, -1); m_aLines[r].m_YOffset[OffsetType] = Cursor.m_Y + Cursor.m_FontSize; } y -= m_aLines[r].m_YOffset[OffsetType]; // cut off if msgs waste too much space if(y < HeightLimit) break; float Blend = Now > m_aLines[r].m_Time+14*time_freq() && !m_Show ? 1.0f-(Now-m_aLines[r].m_Time-14*time_freq())/(2.0f*time_freq()) : 1.0f; // reset the cursor TextRender()->SetCursor(&Cursor, Begin, y, FontSize, TEXTFLAG_RENDER); Cursor.m_LineWidth = LineWidth; if(g_Config.m_ClMessageFriend && m_aLines[r].m_Friend) { vec3 rgb = HslToRgb(vec3(g_Config.m_ClMessageFriendHue / 255.0f, g_Config.m_ClMessageFriendSat / 255.0f, g_Config.m_ClMessageFriendLht / 255.0f)); TextRender()->TextColor(rgb.r, rgb.g, rgb.b, Blend); TextRender()->TextEx(&Cursor, "♥ ", -1); } // render name if (m_aLines[r].m_ClientID == -1) // system { vec3 rgb = HslToRgb(vec3(g_Config.m_ClMessageSystemHue / 255.0f, g_Config.m_ClMessageSystemSat / 255.0f, g_Config.m_ClMessageSystemLht / 255.0f)); TextRender()->TextColor(rgb.r, rgb.g, rgb.b, Blend); } else if (m_aLines[r].m_ClientID == -2) // client { vec3 rgb = HslToRgb(vec3(g_Config.m_ClMessageClientHue / 255.0f, g_Config.m_ClMessageClientSat / 255.0f, g_Config.m_ClMessageClientLht / 255.0f)); TextRender()->TextColor(rgb.r, rgb.g, rgb.b, Blend); } else if (m_aLines[r].m_Team) { vec3 rgb = CalculateNameColor(vec3(g_Config.m_ClMessageTeamHue / 255.0f, g_Config.m_ClMessageTeamSat / 255.0f, g_Config.m_ClMessageTeamLht / 255.0f)); TextRender()->TextColor(rgb.r, rgb.g, rgb.b, Blend); // team message } else if(m_aLines[r].m_NameColor == TEAM_RED) TextRender()->TextColor(1.0f, 0.5f, 0.5f, Blend); // red else if(m_aLines[r].m_NameColor == TEAM_BLUE) TextRender()->TextColor(0.7f, 0.7f, 1.0f, Blend); // blue else if(m_aLines[r].m_NameColor == TEAM_SPECTATORS) TextRender()->TextColor(0.75f, 0.5f, 0.75f, Blend); // spectator else if(m_aLines[r].m_ClientID >= 0 && g_Config.m_ClChatTeamColors && m_pClient->m_Teams.Team(m_aLines[r].m_ClientID)) { vec3 rgb = HslToRgb(vec3(m_pClient->m_Teams.Team(m_aLines[r].m_ClientID) / 64.0f, 1.0f, 0.75f)); TextRender()->TextColor(rgb.r, rgb.g, rgb.b, Blend); } else TextRender()->TextColor(0.8f, 0.8f, 0.8f, Blend); TextRender()->TextEx(&Cursor, aName, -1); // render line if (m_aLines[r].m_ClientID == -1) // system { vec3 rgb = HslToRgb(vec3(g_Config.m_ClMessageSystemHue / 255.0f, g_Config.m_ClMessageSystemSat / 255.0f, g_Config.m_ClMessageSystemLht / 255.0f)); TextRender()->TextColor(rgb.r, rgb.g, rgb.b, Blend); } else if (m_aLines[r].m_ClientID == -2) // client { vec3 rgb = HslToRgb(vec3(g_Config.m_ClMessageClientHue / 255.0f, g_Config.m_ClMessageClientSat / 255.0f, g_Config.m_ClMessageClientLht / 255.0f)); TextRender()->TextColor(rgb.r, rgb.g, rgb.b, Blend); } else if (m_aLines[r].m_Highlighted) // highlighted { vec3 rgb = HslToRgb(vec3(g_Config.m_ClMessageHighlightHue / 255.0f, g_Config.m_ClMessageHighlightSat / 255.0f, g_Config.m_ClMessageHighlightLht / 255.0f)); TextRender()->TextColor(rgb.r, rgb.g, rgb.b, Blend); } else if (m_aLines[r].m_Team) // team message { vec3 rgb = HslToRgb(vec3(g_Config.m_ClMessageTeamHue / 255.0f, g_Config.m_ClMessageTeamSat / 255.0f, g_Config.m_ClMessageTeamLht / 255.0f)); TextRender()->TextColor(rgb.r, rgb.g, rgb.b, Blend); } else // regular message { vec3 rgb = HslToRgb(vec3(g_Config.m_ClMessageHue / 255.0f, g_Config.m_ClMessageSat / 255.0f, g_Config.m_ClMessageLht / 255.0f)); TextRender()->TextColor(rgb.r, rgb.g, rgb.b, Blend); } TextRender()->TextEx(&Cursor, m_aLines[r].m_aText, -1); } TextRender()->TextColor(1.0f, 1.0f, 1.0f, 1.0f); #if defined(__ANDROID__) static int deferEvent = 0; if( UI()->AndroidTextInputShown() ) { if(m_Mode == MODE_NONE) { deferEvent++; if( deferEvent > 2 ) EnableMode(0); } else deferEvent = 0; } else { if(m_Mode != MODE_NONE) { deferEvent++; if( deferEvent > 2 ) { IInput::CEvent Event; Event.m_Flags = IInput::FLAG_PRESS; Event.m_Key = KEY_RETURN; OnInput(Event); } } else deferEvent = 0; } #endif } void CChat::Say(int Team, const char *pLine) { m_LastChatSend = time_get(); // send chat message CNetMsg_Cl_Say Msg; Msg.m_Team = Team; Msg.m_pMessage = pLine; Client()->SendPackMsg(&Msg, MSGFLAG_VITAL); } void CChat::SayChat(const char *pLine) { if(!pLine || str_length(pLine) < 1) return; bool AddEntry = false; if(m_LastChatSend+time_freq() < time_get()) { Say(m_Mode == MODE_ALL ? 0 : 1, pLine); AddEntry = true; } else if(m_PendingChatCounter < 3) { ++m_PendingChatCounter; AddEntry = true; } if(AddEntry) { CHistoryEntry *pEntry = m_History.Allocate(sizeof(CHistoryEntry)+str_length(pLine)-1); pEntry->m_Team = m_Mode == MODE_ALL ? 0 : 1; mem_copy(pEntry->m_aText, pLine, str_length(pLine)); } }