/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#include
#include
#include
#include // std::size
#include
struct SPacket
{
SPacket *m_pPrev;
SPacket *m_pNext;
NETADDR m_SendTo;
int64_t m_Timestamp;
int m_ID;
int m_DataSize;
char m_aData[1];
};
static SPacket *g_pFirst = (SPacket *)0;
static SPacket *g_pLast = (SPacket *)0;
static int g_CurrentLatency = 0;
struct SPingConfig
{
int m_Base;
int m_Flux;
int m_Spike;
int m_Loss;
int m_Delay;
int m_DelayFreq;
};
static SPingConfig g_aConfigPings[] = {
// base flux spike loss delay delayfreq
{0, 0, 0, 0, 0, 0},
{40, 20, 100, 0, 0, 0},
{140, 40, 200, 0, 0, 0},
};
static int g_ConfigNumpingconfs = std::size(g_aConfigPings);
static int g_ConfigInterval = 10; // seconds between different pingconfigs
static int g_ConfigLog = 0;
static int g_ConfigReorder = 0;
void Run(unsigned short Port, NETADDR Dest)
{
NETADDR Src = {NETTYPE_IPV4, {0, 0, 0, 0}, Port};
NETSOCKET Socket = net_udp_create(Src);
int ID = 0;
int Delaycounter = 0;
while(true)
{
static int s_Lastcfg = 0;
int n = ((time_get() / time_freq()) / g_ConfigInterval) % g_ConfigNumpingconfs;
SPingConfig Ping = g_aConfigPings[n];
if(n != s_Lastcfg)
dbg_msg("crapnet", "cfg = %d", n);
s_Lastcfg = n;
// handle incoming packets
while(true)
{
// fetch data
int DataTrash = 0;
NETADDR From;
unsigned char *pData;
int Bytes = net_udp_recv(Socket, &From, &pData);
if(Bytes <= 0)
break;
if((rand() % 100) < Ping.m_Loss) // drop the packet
{
if(g_ConfigLog)
dbg_msg("crapnet", "dropped packet");
continue;
}
// create new packet
SPacket *p = (SPacket *)malloc(sizeof(SPacket) + Bytes);
if(net_addr_comp(&From, &Dest) == 0)
p->m_SendTo = Src; // from the server
else
{
Src = From; // from the client
p->m_SendTo = Dest;
}
// queue packet
p->m_pPrev = g_pLast;
p->m_pNext = 0;
if(g_pLast)
g_pLast->m_pNext = p;
else
{
g_pFirst = p;
g_pLast = p;
}
g_pLast = p;
// set data in packet
p->m_Timestamp = time_get();
p->m_DataSize = Bytes;
p->m_ID = ID++;
mem_copy(p->m_aData, pData, Bytes);
if(ID > 20 && Bytes > 6 && DataTrash)
{
p->m_aData[6 + (rand() % (Bytes - 6))] = rand() & 255; // modify a byte
if((rand() % 10) == 0)
{
p->m_DataSize -= rand() % 32;
if(p->m_DataSize < 6)
p->m_DataSize = 6;
}
}
if(Delaycounter <= 0)
{
if(Ping.m_Delay)
p->m_Timestamp += (time_freq() * 1000) / Ping.m_Delay;
Delaycounter = Ping.m_DelayFreq;
}
Delaycounter--;
if(g_ConfigLog)
{
char aAddrStr[NETADDR_MAXSTRSIZE];
net_addr_str(&From, aAddrStr, sizeof(aAddrStr), true);
dbg_msg("crapnet", "<< %08d %s (%d)", p->m_ID, aAddrStr, p->m_DataSize);
}
}
SPacket *pNext = g_pFirst;
while(true)
{
SPacket *p = pNext;
if(!p)
break;
pNext = p->m_pNext;
if((time_get() - p->m_Timestamp) > g_CurrentLatency)
{
char aFlags[] = " ";
if(g_ConfigReorder && (rand() % 2) == 0 && p->m_pNext)
{
aFlags[0] = 'R';
p = g_pFirst->m_pNext;
}
if(p->m_pNext)
p->m_pNext->m_pPrev = p->m_pPrev;
else
g_pLast = p->m_pPrev;
if(p->m_pPrev)
p->m_pPrev->m_pNext = p->m_pNext;
else
g_pFirst = p->m_pNext;
// send and remove packet
net_udp_send(Socket, &p->m_SendTo, p->m_aData, p->m_DataSize);
// update lag
double Flux = rand() / (double)RAND_MAX;
int MsSpike = Ping.m_Spike;
int MsFlux = Ping.m_Flux;
int MsPing = Ping.m_Base;
g_CurrentLatency = ((time_freq() * MsPing) / 1000) + (int64_t)(((time_freq() * MsFlux) / 1000) * Flux); // 50ms
if(MsSpike && (p->m_ID % 100) == 0)
{
g_CurrentLatency += (time_freq() * MsSpike) / 1000;
aFlags[1] = 'S';
}
if(g_ConfigLog)
{
char aAddrStr[NETADDR_MAXSTRSIZE];
net_addr_str(&p->m_SendTo, aAddrStr, sizeof(aAddrStr), true);
dbg_msg("crapnet", ">> %08d %s (%d) %s", p->m_ID, aAddrStr, p->m_DataSize, aFlags);
}
free(p);
}
}
std::this_thread::sleep_for(std::chrono::microseconds(1000));
}
}
int main(int argc, const char **argv)
{
CCmdlineFix CmdlineFix(&argc, &argv);
log_set_global_logger_default();
NETADDR Addr = {NETTYPE_IPV4, {127, 0, 0, 1}, 8303};
Run(8302, Addr);
return 0;
}