#ifndef ENGINE_CLIENT_BACKEND_VULKAN_BACKEND_VULKAN_H #define ENGINE_CLIENT_BACKEND_VULKAN_BACKEND_VULKAN_H #include #include static constexpr int gs_BackendVulkanMajor = 1; static constexpr int gs_BackendVulkanMinor = 0; CCommandProcessorFragment_GLBase *CreateVulkanCommandProcessorFragment(); #endif