#ifndef ENGINE_CLIENT_BACKEND_VULKAN_BACKEND_VULKAN_H
#define ENGINE_CLIENT_BACKEND_VULKAN_BACKEND_VULKAN_H
#include
#include
static constexpr int gs_BackendVulkanMajor = 1;
static constexpr int gs_BackendVulkanMinor = 0;
CCommandProcessorFragment_GLBase *CreateVulkanCommandProcessorFragment();
#endif