/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_MESSAGE_H #define ENGINE_MESSAGE_H #include class CMsgPacker : public CPacker { public: CMsgPacker(int Type, bool System=false) { Reset(); AddInt((Type<<1)|(System?1:0)); } }; #endif