/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ #include #include #include #include #include #include #include #include #include "broadcast.h" void CBroadcast::OnReset() { m_BroadcastTick = 0; } void CBroadcast::OnRender() { if(m_pClient->m_pScoreboard->Active() || m_pClient->m_pMotd->IsActive() || !g_Config.m_ClShowBroadcasts) return; Graphics()->MapScreen(0, 0, 300*Graphics()->ScreenAspect(), 300); if(Client()->GameTick(g_Config.m_ClDummy) < m_BroadcastTick) { CTextCursor Cursor; TextRender()->SetCursor(&Cursor, m_BroadcastRenderOffset, 40.0f, 12.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = 300*Graphics()->ScreenAspect()-m_BroadcastRenderOffset; TextRender()->TextEx(&Cursor, m_aBroadcastText, -1); } } void CBroadcast::OnMessage(int MsgType, void *pRawMsg) { if(MsgType == NETMSGTYPE_SV_BROADCAST) { CNetMsg_Sv_Broadcast *pMsg = (CNetMsg_Sv_Broadcast *)pRawMsg; str_copy(m_aBroadcastText, pMsg->m_pMessage, sizeof(m_aBroadcastText)); CTextCursor Cursor; TextRender()->SetCursor(&Cursor, 0, 0, 12.0f, TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = 300*Graphics()->ScreenAspect(); TextRender()->TextEx(&Cursor, m_aBroadcastText, -1); m_BroadcastRenderOffset = 150*Graphics()->ScreenAspect()-Cursor.m_X/2; m_BroadcastTick = Client()->GameTick(g_Config.m_ClDummy)+Client()->GameTickSpeed()*10; if (g_Config.m_ClPrintBroadcasts) { char aBuf[1024]; int i, ii; for (i = 0, ii = 0; i < str_length(m_aBroadcastText); i++) { if (m_aBroadcastText[i] == '\n') { aBuf[ii] = '\0'; ii = 0; if (aBuf[0]) m_pClient->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "broadcast", aBuf, true); } else { aBuf[ii] = m_aBroadcastText[i]; ii++; } } aBuf[ii] = '\0'; if (aBuf[0]) m_pClient->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "broadcast", aBuf, true); } } }