#include "confusables.h" #include "../system.h" #include static int str_utf8_skeleton(int ch, const int **skeleton, int *skeleton_len) { int i; for(i = 0; i < NUM_DECOMPS; i++) { if(ch == decomp_chars[i]) { int offset = decomp_slices[i].offset; int length = decomp_lengths[decomp_slices[i].length]; *skeleton = &decomp_data[offset]; *skeleton_len = length; return 1; } else if(ch < decomp_chars[i]) { break; } } *skeleton = NULL; *skeleton_len = 1; return 0; } struct SKELETON { const int *skeleton; int skeleton_len; const char *str; }; void str_utf8_skeleton_begin(struct SKELETON *skel, const char *str) { skel->skeleton = NULL; skel->skeleton_len = 0; skel->str = str; } int str_utf8_skeleton_next(struct SKELETON *skel) { int ch = 0; while(skel->skeleton_len == 0) { ch = str_utf8_decode(&skel->str); if(ch == 0) { return 0; } str_utf8_skeleton(ch, &skel->skeleton, &skel->skeleton_len); } skel->skeleton_len--; if(skel->skeleton != NULL) { ch = *skel->skeleton; skel->skeleton++; } return ch; } int str_utf8_to_skeleton(const char *str, int *buf, int buf_len) { int i; struct SKELETON skel; str_utf8_skeleton_begin(&skel, str); for(i = 0; i < buf_len; i++) { int ch = str_utf8_skeleton_next(&skel); if(ch == 0) { break; } buf[i] = ch; } return i; } int str_utf8_comp_confusable(const char *str1, const char *str2) { struct SKELETON skel1; struct SKELETON skel2; str_utf8_skeleton_begin(&skel1, str1); str_utf8_skeleton_begin(&skel2, str2); while(true) { int ch1 = str_utf8_skeleton_next(&skel1); int ch2 = str_utf8_skeleton_next(&skel2); if(ch1 == 0 || ch2 == 0) return ch1 != ch2; if(ch1 != ch2) return 1; } } #define CONFUSABLES_DATA #include "confusables_data.h" #undef CONFUSABLES_DATA