/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ #include #include #include #include #include #include #include #include #include "spectator.h" void CSpectator::ConKeySpectator(IConsole::IResult *pResult, void *pUserData) { CSpectator *pSelf = (CSpectator *)pUserData; if(pSelf->m_pClient->m_Snap.m_SpecInfo.m_Active && (pSelf->Client()->State() != IClient::STATE_DEMOPLAYBACK || pSelf->DemoPlayer()->GetDemoType() == IDemoPlayer::DEMOTYPE_SERVER)) pSelf->m_Active = pResult->GetInteger(0) != 0; } void CSpectator::ConSpectate(IConsole::IResult *pResult, void *pUserData) { ((CSpectator *)pUserData)->Spectate(pResult->GetInteger(0)); } void CSpectator::ConSpectateNext(IConsole::IResult *pResult, void *pUserData) { CSpectator *pSelf = (CSpectator *)pUserData; int NewSpectatorID; bool GotNewSpectatorID = false; int CurPos = -1; for (int i = 0; i < MAX_CLIENTS; i++) if (pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i] && pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID == pSelf->m_pClient->m_Snap.m_SpecInfo.m_SpectatorID) CurPos = i; if(pSelf->m_pClient->m_Snap.m_SpecInfo.m_SpectatorID == SPEC_FREEVIEW) { for(int i = 0; i < MAX_CLIENTS; i++) { if(!pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i] || pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_Team == TEAM_SPECTATORS) continue; NewSpectatorID = pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID; GotNewSpectatorID = true; break; } } else { for(int i = CurPos + 1; i < MAX_CLIENTS; i++) { if(!pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i] || pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_Team == TEAM_SPECTATORS) continue; NewSpectatorID = pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID; GotNewSpectatorID = true; break; } if(!GotNewSpectatorID) { for(int i = 0; i < CurPos; i++) { if(!pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i] || pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_Team == TEAM_SPECTATORS) continue; NewSpectatorID = pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID; GotNewSpectatorID = true; break; } } } if(GotNewSpectatorID) pSelf->Spectate(NewSpectatorID); } void CSpectator::ConSpectatePrevious(IConsole::IResult *pResult, void *pUserData) { CSpectator *pSelf = (CSpectator *)pUserData; int NewSpectatorID; bool GotNewSpectatorID = false; int CurPos = -1; for (int i = 0; i < MAX_CLIENTS; i++) if (pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i] && pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID == pSelf->m_pClient->m_Snap.m_SpecInfo.m_SpectatorID) CurPos = i; if(pSelf->m_pClient->m_Snap.m_SpecInfo.m_SpectatorID == SPEC_FREEVIEW) { for(int i = MAX_CLIENTS -1; i > -1; i--) { if(!pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i] || pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_Team == TEAM_SPECTATORS) continue; NewSpectatorID = pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID; GotNewSpectatorID = true; break; } } else { for(int i = CurPos - 1; i > -1; i--) { if(!pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i] || pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_Team == TEAM_SPECTATORS) continue; NewSpectatorID = pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID; GotNewSpectatorID = true; break; } if(!GotNewSpectatorID) { for(int i = MAX_CLIENTS - 1; i > CurPos; i--) { if(!pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i] || pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_Team == TEAM_SPECTATORS) continue; NewSpectatorID = pSelf->m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID; GotNewSpectatorID = true; break; } } } if(GotNewSpectatorID) pSelf->Spectate(NewSpectatorID); } CSpectator::CSpectator() { OnReset(); m_OldMouseX = m_OldMouseY = 0.0f; } void CSpectator::OnConsoleInit() { Console()->Register("+spectate", "", CFGFLAG_CLIENT, ConKeySpectator, this, "Open spectator mode selector"); Console()->Register("spectate", "i", CFGFLAG_CLIENT, ConSpectate, this, "Switch spectator mode"); Console()->Register("spectate_next", "", CFGFLAG_CLIENT, ConSpectateNext, this, "Spectate the next player"); Console()->Register("spectate_previous", "", CFGFLAG_CLIENT, ConSpectatePrevious, this, "Spectate the previous player"); } bool CSpectator::OnMouseMove(float x, float y) { if(!m_Active) return false; #if defined(__ANDROID__) // No relative mouse on Android m_SelectorMouse = vec2(x,y); if( m_OldMouseX != x || m_OldMouseY != y ) { m_OldMouseX = x; m_OldMouseY = y; m_SelectorMouse = vec2((x - g_Config.m_GfxScreenWidth/2), (y - g_Config.m_GfxScreenHeight/2)); } #else UI()->ConvertMouseMove(&x, &y); m_SelectorMouse += vec2(x,y); #endif return true; } void CSpectator::OnRelease() { OnReset(); } void CSpectator::OnRender() { if(!m_Active) { if(m_WasActive) { if(m_SelectedSpectatorID != NO_SELECTION) Spectate(m_SelectedSpectatorID); m_WasActive = false; } return; } if(!m_pClient->m_Snap.m_SpecInfo.m_Active) { m_Active = false; m_WasActive = false; return; } m_WasActive = true; m_SelectedSpectatorID = NO_SELECTION; // draw background float Width = 400*3.0f*Graphics()->ScreenAspect(); float Height = 400*3.0f; float ObjWidth = 300.0f; float FontSize = 20.0f; float BigFontSize = 20.0f; float StartY = -190.0f; float LineHeight = 60.0f; float TeeSizeMod = 1.0f; float RoundRadius = 30.0f; bool Selected = false; int TotalPlayers = 0; int PerLine = 8; float BoxMove = -10.0f; for(int i = 0; i < MAX_CLIENTS; ++i) { if(!m_pClient->m_Snap.m_paInfoByDDTeam[i] || m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_Team == TEAM_SPECTATORS) continue; ++TotalPlayers; } if (TotalPlayers > 32) { FontSize = 18.0f; LineHeight = 30.0f; TeeSizeMod = 0.7f; PerLine = 16; RoundRadius = 10.0f; BoxMove = 3.0f; } if (TotalPlayers > 16) { ObjWidth = 600.0f; } Graphics()->MapScreen(0, 0, Width, Height); Graphics()->BlendNormal(); Graphics()->TextureSet(-1); Graphics()->QuadsBegin(); Graphics()->SetColor(0.0f, 0.0f, 0.0f, 0.3f); RenderTools()->DrawRoundRect(Width/2.0f-ObjWidth, Height/2.0f-300.0f, ObjWidth*2, 600.0f, 20.0f); Graphics()->QuadsEnd(); // clamp mouse position to selector area m_SelectorMouse.x = clamp(m_SelectorMouse.x, -(ObjWidth - 20.0f), ObjWidth - 20.0f); m_SelectorMouse.y = clamp(m_SelectorMouse.y, -280.0f, 280.0f); // draw selections if(m_pClient->m_Snap.m_SpecInfo.m_SpectatorID == SPEC_FREEVIEW) { Graphics()->TextureSet(-1); Graphics()->QuadsBegin(); Graphics()->SetColor(1.0f, 1.0f, 1.0f, 0.25f); RenderTools()->DrawRoundRect(Width/2.0f-(ObjWidth - 20.0f), Height/2.0f-280.0f, 270.0f, 60.0f, 20.0f); Graphics()->QuadsEnd(); } if(m_SelectorMouse.x >= -(ObjWidth-20.0f) && m_SelectorMouse.x <= -(ObjWidth-300+10.0f) && m_SelectorMouse.y >= -280.0f && m_SelectorMouse.y <= -220.0f) { m_SelectedSpectatorID = SPEC_FREEVIEW; Selected = true; } TextRender()->TextColor(1.0f, 1.0f, 1.0f, Selected?1.0f:0.5f); TextRender()->Text(0, Width/2.0f-(ObjWidth-60.0f), Height/2.0f-265.0f, BigFontSize, Localize("Free-View"), -1); float x = -(ObjWidth - 30.0f), y = StartY; int OldDDTeam = -1; for(int i = 0, Count = 0; i < MAX_CLIENTS; ++i) { if(!m_pClient->m_Snap.m_paInfoByDDTeam[i] || m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_Team == TEAM_SPECTATORS) continue; ++Count; if(Count == PerLine + 1 || (Count > PerLine + 1 && (Count-1)%PerLine == 0)) { x += 290.0f; y = StartY; } const CNetObj_PlayerInfo *pInfo = m_pClient->m_Snap.m_paInfoByDDTeam[i]; int DDTeam = ((CGameClient *) m_pClient)->m_Teams.Team(pInfo->m_ClientID); int NextDDTeam = 0; for(int j = i + 1; j < MAX_CLIENTS; j++) { const CNetObj_PlayerInfo *pInfo2 = m_pClient->m_Snap.m_paInfoByDDTeam[j]; if(!pInfo2 || pInfo2->m_Team == TEAM_SPECTATORS) continue; NextDDTeam = ((CGameClient *) m_pClient)->m_Teams.Team(pInfo2->m_ClientID); break; } if (OldDDTeam == -1) { for (int j = i - 1; j >= 0; j--) { const CNetObj_PlayerInfo *pInfo2 = m_pClient->m_Snap.m_paInfoByDDTeam[j]; if(!pInfo2 || pInfo2->m_Team == TEAM_SPECTATORS) continue; OldDDTeam = ((CGameClient *) m_pClient)->m_Teams.Team(pInfo2->m_ClientID); break; } } if (DDTeam != TEAM_FLOCK) { Graphics()->TextureSet(-1); Graphics()->QuadsBegin(); vec3 rgb = HslToRgb(vec3(DDTeam / 64.0f, 1.0f, 0.5f)); Graphics()->SetColor(rgb.r, rgb.g, rgb.b, 0.5f); int Corners = 0; if (OldDDTeam != DDTeam) Corners |= CUI::CORNER_TL | CUI::CORNER_TR; if (NextDDTeam != DDTeam) Corners |= CUI::CORNER_BL | CUI::CORNER_BR; RenderTools()->DrawRoundRectExt(Width/2.0f+x-10.0f, Height/2.0f+y+BoxMove, 270.0f, LineHeight, RoundRadius, Corners); Graphics()->QuadsEnd(); } OldDDTeam = DDTeam; if(m_pClient->m_Snap.m_SpecInfo.m_SpectatorID == m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID) { Graphics()->TextureSet(-1); Graphics()->QuadsBegin(); Graphics()->SetColor(1.0f, 1.0f, 1.0f, 0.25f); RenderTools()->DrawRoundRect(Width/2.0f+x-10.0f, Height/2.0f+y+BoxMove, 270.0f, LineHeight, RoundRadius); Graphics()->QuadsEnd(); } Selected = false; if(m_SelectorMouse.x >= x-10.0f && m_SelectorMouse.x < x+260.0f && m_SelectorMouse.y >= y-(LineHeight/6.0f) && m_SelectorMouse.y < y+(LineHeight*5.0f/6.0f)) { m_SelectedSpectatorID = m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID; Selected = true; } TextRender()->TextColor(1.0f, 1.0f, 1.0f, Selected?1.0f:0.5f); TextRender()->Text(0, Width/2.0f+x+50.0f, Height/2.0f+y+5.0f, FontSize, m_pClient->m_aClients[m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID].m_aName, 220.0f); // flag if(m_pClient->m_Snap.m_pGameInfoObj->m_GameFlags&GAMEFLAG_FLAGS && m_pClient->m_Snap.m_pGameDataObj && (m_pClient->m_Snap.m_pGameDataObj->m_FlagCarrierRed == m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID || m_pClient->m_Snap.m_pGameDataObj->m_FlagCarrierBlue == m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID)) { Graphics()->BlendNormal(); Graphics()->TextureSet(g_pData->m_aImages[IMAGE_GAME].m_Id); Graphics()->QuadsBegin(); RenderTools()->SelectSprite(m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_Team==TEAM_RED ? SPRITE_FLAG_BLUE : SPRITE_FLAG_RED, SPRITE_FLAG_FLIP_X); float Size = LineHeight; IGraphics::CQuadItem QuadItem(Width/2.0f+x-LineHeight/5.0f, Height/2.0f+y-LineHeight/3.0f, Size/2.0f, Size); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); } CTeeRenderInfo TeeInfo = m_pClient->m_aClients[m_pClient->m_Snap.m_paInfoByDDTeam[i]->m_ClientID].m_RenderInfo; TeeInfo.m_Size *= TeeSizeMod; RenderTools()->RenderTee(CAnimState::GetIdle(), &TeeInfo, EMOTE_NORMAL, vec2(1.0f, 0.0f), vec2(Width/2.0f+x+20.0f, Height/2.0f+y+20.0f)); y += LineHeight; } TextRender()->TextColor(1.0f, 1.0f, 1.0f, 1.0f); // draw cursor Graphics()->TextureSet(g_pData->m_aImages[IMAGE_CURSOR].m_Id); Graphics()->QuadsBegin(); Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f); IGraphics::CQuadItem QuadItem(m_SelectorMouse.x+Width/2.0f, m_SelectorMouse.y+Height/2.0f, 48.0f, 48.0f); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); } void CSpectator::OnReset() { m_WasActive = false; m_Active = false; m_SelectedSpectatorID = NO_SELECTION; } void CSpectator::Spectate(int SpectatorID) { if(Client()->State() == IClient::STATE_DEMOPLAYBACK) { m_pClient->m_DemoSpecID = clamp(SpectatorID, (int)SPEC_FREEVIEW, MAX_CLIENTS-1); return; } if(m_pClient->m_Snap.m_SpecInfo.m_SpectatorID == SpectatorID) return; CNetMsg_Cl_SetSpectatorMode Msg; Msg.m_SpectatorID = SpectatorID; Client()->SendPackMsg(&Msg, MSGFLAG_VITAL); }