/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_SHARED_CONFIG_H #define ENGINE_SHARED_CONFIG_H #include #define CONFIG_FILE "settings_ddnet.cfg" #define AUTOEXEC_FILE "autoexec.cfg" #define AUTOEXEC_CLIENT_FILE "autoexec_client.cfg" #define AUTOEXEC_SERVER_FILE "autoexec_server.cfg" struct CConfiguration { #define MACRO_CONFIG_INT(Name, ScriptName, Def, Min, Max, Save, Desc) int m_##Name; #define MACRO_CONFIG_COL(Name, ScriptName, Def, Save, Desc) unsigned m_##Name; #define MACRO_CONFIG_STR(Name, ScriptName, Len, Def, Save, Desc) char m_##Name[Len]; // Flawfinder: ignore #include "config_variables.h" #undef MACRO_CONFIG_INT #undef MACRO_CONFIG_COL #undef MACRO_CONFIG_STR }; extern CConfiguration g_Config; enum { CFGFLAG_SAVE = 1 << 0, CFGFLAG_CLIENT = 1 << 1, CFGFLAG_SERVER = 1 << 2, CFGFLAG_STORE = 1 << 3, CFGFLAG_MASTER = 1 << 4, CFGFLAG_ECON = 1 << 5, // DDRace CMDFLAG_TEST = 1 << 6, CFGFLAG_CHAT = 1 << 7, CFGFLAG_GAME = 1 << 8, CFGFLAG_NONTEEHISTORIC = 1 << 9, CFGFLAG_COLLIGHT = 1 << 10, CFGFLAG_COLALPHA = 1 << 11, CFGFLAG_READONLY = 1 << 12, }; #endif