/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_SHARED_CONFIG_H #define ENGINE_SHARED_CONFIG_H #define CONFIG_FILE "settings_ddnet.cfg" #define CONFIG_FILE_TMP CONFIG_FILE ".tmp" #define AUTOEXEC_FILE "autoexec.cfg" #define AUTOEXEC_CLIENT_FILE "autoexec_client.cfg" #define AUTOEXEC_SERVER_FILE "autoexec_server.cfg" struct CConfiguration { #define MACRO_CONFIG_INT(Name,ScriptName,Def,Min,Max,Save,Desc) int m_##Name; #define MACRO_CONFIG_STR(Name,ScriptName,Len,Def,Save,Desc) char m_##Name[Len]; // Flawfinder: ignore #include "config_variables.h" #undef MACRO_CONFIG_INT #undef MACRO_CONFIG_STR }; extern CConfiguration g_Config; enum { CFGFLAG_SAVE=1, CFGFLAG_CLIENT=2, CFGFLAG_SERVER=4, CFGFLAG_STORE=8, CFGFLAG_MASTER=16, CFGFLAG_ECON=32, // DDRace CMDFLAG_TEST=64, CFGFLAG_CHAT=128, CFGFLAG_GAME=256, CFGFLAG_NONTEEHISTORIC=512, }; #endif