/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_SHARED_DATAFILE_H #define ENGINE_SHARED_DATAFILE_H #include #include #include // raw datafile access class CDataFileReader { struct CDatafile *m_pDataFile; void *GetDataImpl(int Index, int Swap); int GetFileDataSize(int Index); int GetExternalItemType(int InternalType); int GetInternalItemType(int ExternalType); public: CDataFileReader() : m_pDataFile(0) {} ~CDataFileReader() { Close(); } bool IsOpen() const { return m_pDataFile != 0; } bool Open(class IStorage *pStorage, const char *pFilename, int StorageType); bool Close(); void *GetData(int Index); void *GetDataSwapped(int Index); // makes sure that the data is 32bit LE ints when saved int GetDataSize(int Index); void UnloadData(int Index); void *GetItem(int Index, int *pType, int *pID); int GetItemSize(int Index); void GetType(int Type, int *pStart, int *pNum); int FindItemIndex(int Type, int ID); void *FindItem(int Type, int ID); int NumItems(); int NumData(); void Unload(); SHA256_DIGEST Sha256(); unsigned Crc(); int MapSize(); IOHANDLE File(); }; // write access class CDataFileWriter { struct CDataInfo { int m_UncompressedSize; int m_CompressedSize; void *m_pCompressedData; }; struct CItemInfo { int m_Type; int m_ID; int m_Size; int m_Next; int m_Prev; void *m_pData; }; struct CItemTypeInfo { int m_Num; int m_First; int m_Last; }; enum { MAX_ITEM_TYPES = 0x10000, MAX_ITEMS = 1024, MAX_DATAS = 1024, MAX_EXTENDED_ITEM_TYPES = 64, }; IOHANDLE m_File; int m_NumItems; int m_NumDatas; int m_NumItemTypes; int m_NumExtendedItemTypes; CItemTypeInfo *m_pItemTypes; CItemInfo *m_pItems; CDataInfo *m_pDatas; int m_aExtendedItemTypes[MAX_EXTENDED_ITEM_TYPES]; int GetExtendedItemTypeIndex(int Type); public: CDataFileWriter(); ~CDataFileWriter(); void Init(); bool OpenFile(class IStorage *pStorage, const char *pFilename, int StorageType = IStorage::TYPE_SAVE); bool Open(class IStorage *pStorage, const char *pFilename, int StorageType = IStorage::TYPE_SAVE); int AddData(int Size, void *pData); int AddDataSwapped(int Size, void *pData); int AddItem(int Type, int ID, int Size, void *pData); int Finish(); }; #endif