/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_VARIABLES_H #define GAME_VARIABLES_H #undef GAME_VARIABLES_H // this file will be included several times // client MACRO_CONFIG_INT(ClPredict, cl_predict, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Predict client movements") MACRO_CONFIG_INT(ClAntiPingLimit, cl_antiping_limit, 0, 0, 200, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Antiping limit (0 to disable)") MACRO_CONFIG_INT(ClAntiPing, cl_antiping, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Antiping (sets all Antiping settings)") MACRO_CONFIG_INT(ClAntiPingPlayers, cl_antiping_players, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Antiping (predict other players' movements)") MACRO_CONFIG_INT(ClAntiPingGrenade, cl_antiping_grenade, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Antiping (predict grenades)") MACRO_CONFIG_INT(ClAntiPingWeapons, cl_antiping_weapons, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Antiping (predict weapons)") MACRO_CONFIG_INT(ClNameplates, cl_nameplates, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show name plates") MACRO_CONFIG_INT(ClNameplatesAlways, cl_nameplates_always, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Always show name plates disregarding of distance") MACRO_CONFIG_INT(ClNameplatesTeamcolors, cl_nameplates_teamcolors, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Use team colors for name plates") MACRO_CONFIG_INT(ClNameplatesSize, cl_nameplates_size, 50, 0, 100, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Size of the name plates from 0 to 100%") MACRO_CONFIG_INT(ClNameplatesClan, cl_nameplates_clan, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show clan in name plates") MACRO_CONFIG_INT(ClNameplatesClanSize, cl_nameplates_clan_size, 30, 0, 100, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Size of the clan plates from 0 to 100%") #if defined(__ANDROID__) MACRO_CONFIG_INT(ClAutoswitchWeapons, cl_autoswitch_weapons, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Auto switch weapon on pickup") MACRO_CONFIG_INT(ClAutoswitchWeaponsOutOfAmmo, cl_autoswitch_weapons_out_of_ammo, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Auto switch weapon when out of ammo") #else MACRO_CONFIG_INT(ClAutoswitchWeapons, cl_autoswitch_weapons, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Auto switch weapon on pickup") MACRO_CONFIG_INT(ClAutoswitchWeaponsOutOfAmmo, cl_autoswitch_weapons_out_of_ammo, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Auto switch weapon when out of ammo") #endif MACRO_CONFIG_INT(ClShowhud, cl_showhud, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show ingame HUD") MACRO_CONFIG_INT(ClShowhudHealthAmmo, cl_showhud_healthammo, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show ingame HUD (Health + Ammo)") MACRO_CONFIG_INT(ClShowhudScore, cl_showhud_score, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show ingame HUD (Score)") MACRO_CONFIG_INT(ClShowRecord, cl_showrecord, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show old style DDRace client records") MACRO_CONFIG_INT(ClShowChat, cl_showchat, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show chat") MACRO_CONFIG_INT(ClShowChatFriends, cl_show_chat_friends, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show only chat messages from friends") MACRO_CONFIG_INT(ClShowKillMessages, cl_showkillmessages, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show kill messages") MACRO_CONFIG_INT(ClShowVotesAfterVoting, cl_show_votes_after_voting, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show votes window after voting") MACRO_CONFIG_INT(ClShowfps, cl_showfps, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show ingame FPS counter") MACRO_CONFIG_INT(ClAirjumpindicator, cl_airjumpindicator, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "") MACRO_CONFIG_INT(ClThreadsoundloading, cl_threadsoundloading, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Load sound files threaded") MACRO_CONFIG_INT(ClWarningTeambalance, cl_warning_teambalance, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Warn about team balance") #if defined(__ANDROID__) MACRO_CONFIG_INT(ClMouseDeadzone, cl_mouse_deadzone, 800, 0, 0, CFGFLAG_CLIENT|CFGFLAG_SAVE, "") // Disable dynamic camera on Android, screen becomes jerky when you tap joystick #else MACRO_CONFIG_INT(ClMouseDeadzone, cl_mouse_deadzone, 300, 0, 0, CFGFLAG_CLIENT|CFGFLAG_SAVE, "") #endif MACRO_CONFIG_INT(ClMouseFollowfactor, cl_mouse_followfactor, 60, 0, 200, CFGFLAG_CLIENT|CFGFLAG_SAVE, "") #if defined(__ANDROID__) MACRO_CONFIG_INT(ClMouseMaxDistance, cl_mouse_max_distance, 400, 0, 0, CFGFLAG_CLIENT|CFGFLAG_SAVE, "") // Prevent crosshair from moving out of screen on Android #else MACRO_CONFIG_INT(ClMouseMaxDistance, cl_mouse_max_distance, 800, 0, 0, CFGFLAG_CLIENT|CFGFLAG_SAVE, "") #endif MACRO_CONFIG_INT(ClDyncamMaxDistance, cl_dyncam_max_distance, 1000, 0, 2000, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Maximal dynamic camera distance") MACRO_CONFIG_INT(ClDefaultMouseMaxDistance, cl_default_mouse_max_distance, 400, 0, 2000, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Default mouse max distance. Dyncam switches back to it") MACRO_CONFIG_INT(ClDyncamMousesens, cl_dyncam_mousesens, 100, 5, 100000, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Mouse sens used when dyncam is toggled on") MACRO_CONFIG_INT(ClDyncamDeadzone, cl_dyncam_deadzone, 300, 1, 1300, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Dynamic camera dead zone") MACRO_CONFIG_INT(ClDyncamFollowFactor, cl_dyncam_follow_factor, 60, 0, 200, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Dynamic camera follow factor") MACRO_CONFIG_INT(EdZoomTarget, ed_zoom_target, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Zoom to the current mouse target") MACRO_CONFIG_INT(EdShowkeys, ed_showkeys, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "") //MACRO_CONFIG_INT(ClFlow, cl_flow, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "") MACRO_CONFIG_INT(ClShowWelcome, cl_show_welcome, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "") MACRO_CONFIG_INT(ClMotdTime, cl_motd_time, 10, 0, 100, CFGFLAG_CLIENT|CFGFLAG_SAVE, "How long to show the server message of the day") MACRO_CONFIG_STR(ClVersionServer, cl_version_server, 100, "version.teeworlds.com", CFGFLAG_CLIENT|CFGFLAG_SAVE, "Server to use to check for new versions") MACRO_CONFIG_STR(ClDDNetVersionServer, cl_ddnet_version_server, 100, "version.ddnet.tw", CFGFLAG_CLIENT|CFGFLAG_SAVE, "Server to use to check for new ddnet versions") MACRO_CONFIG_STR(ClDDNetUpdateServer, cl_ddnet_update_server, 100, "update.ddnet.tw", CFGFLAG_CLIENT|CFGFLAG_SAVE, "Server to use to update new ddnet versions") MACRO_CONFIG_STR(ClDDNetMapServer, cl_ddnet_maps_server, 100, "maps.ddnet.tw", CFGFLAG_CLIENT|CFGFLAG_SAVE, "Server to use to download maps") MACRO_CONFIG_STR(ClLanguagefile, cl_languagefile, 255, "", CFGFLAG_CLIENT|CFGFLAG_SAVE, "What language file to use") MACRO_CONFIG_INT(ClShowNewSkins, cl_show_new_skins, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show new skins ingame") MACRO_CONFIG_INT(ClShowCustomSkins, cl_show_custom_skins, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show custom skins ingame") MACRO_CONFIG_INT(ClAutoStatboardScreenshot, cl_auto_statboard_screenshot, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Automatically take game over statboard screenshot") MACRO_CONFIG_INT(ClAutoStatboardScreenshotMax, cl_auto_statboard_screenshot_max, 10, 0, 1000, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Maximum number of automatically created statboard screenshots (0 = no limit)") MACRO_CONFIG_INT(ClDefaultZoom, cl_default_zoom, 10, 0, 20, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Default zoom level (10 default, min 0, max 20)") MACRO_CONFIG_INT(ClPlayerUseCustomColor, player_use_custom_color, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Toggles usage of custom colors") MACRO_CONFIG_INT(ClPlayerColorBody, player_color_body, 65408, 0, 0xFFFFFF, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Player body color") MACRO_CONFIG_INT(ClPlayerColorFeet, player_color_feet, 65408, 0, 0xFFFFFF, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Player feet color") MACRO_CONFIG_STR(ClPlayerSkin, player_skin, 24, "default", CFGFLAG_CLIENT|CFGFLAG_SAVE, "Player skin") MACRO_CONFIG_INT(UiPage, ui_page, 6, 0, 11, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface page") MACRO_CONFIG_INT(UiToolboxPage, ui_toolbox_page, 0, 0, 2, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Toolbox page") MACRO_CONFIG_STR(UiServerAddress, ui_server_address, 64, "localhost:8303", CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface server address") MACRO_CONFIG_INT(UiScale, ui_scale, 100, 50, 150, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface scale") MACRO_CONFIG_INT(UiMousesens, ui_mousesens, 100, 5, 100000, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Mouse sensitivity for menus/editor") MACRO_CONFIG_INT(UiColorHue, ui_color_hue, 160, 0, 255, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface color hue") MACRO_CONFIG_INT(UiColorSat, ui_color_sat, 70, 0, 255, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface color saturation") MACRO_CONFIG_INT(UiColorLht, ui_color_lht, 175, 0, 255, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface color lightness") MACRO_CONFIG_INT(UiColorAlpha, ui_color_alpha, 228, 0, 255, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface alpha") MACRO_CONFIG_INT(UiColorizePing, ui_colorize_ping, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Highlight ping") MACRO_CONFIG_INT(UiColorizeGametype, ui_colorize_gametype, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Highlight gametype") MACRO_CONFIG_INT(GfxNoclip, gfx_noclip, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Disable clipping") // dummy MACRO_CONFIG_STR(ClDummyName, dummy_name, 16, "brainless tee", CFGFLAG_SAVE|CFGFLAG_CLIENT, "Name of the Dummy") MACRO_CONFIG_STR(ClDummyClan, dummy_clan, 12, "", CFGFLAG_SAVE|CFGFLAG_CLIENT, "Clan of the Dummy") MACRO_CONFIG_INT(ClDummyCountry, dummy_country, -1, -1, 1000, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Country of the Dummy") MACRO_CONFIG_INT(ClDummyUseCustomColor, dummy_use_custom_color, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Toggles usage of custom colors") MACRO_CONFIG_INT(ClDummyColorBody, dummy_color_body, 65408, 0, 0xFFFFFF, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Dummy body color") MACRO_CONFIG_INT(ClDummyColorFeet, dummy_color_feet, 65408, 0, 0xFFFFFF, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Dummy feet color") MACRO_CONFIG_STR(ClDummySkin, dummy_skin, 24, "default", CFGFLAG_CLIENT|CFGFLAG_SAVE, "Dummy skin") MACRO_CONFIG_INT(ClDummy, cl_dummy, 0, 0, 1, CFGFLAG_CLIENT, "0 - player / 1 - dummy") MACRO_CONFIG_INT(ClDummyHammer, cl_dummy_hammer, 0, 0, 1, CFGFLAG_CLIENT, "Whether dummy is hammering for a hammerfly") MACRO_CONFIG_INT(ClDummyResetOnSwitch, cl_dummy_resetonswitch, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Whether dummy should stop pressing keys when you switch") MACRO_CONFIG_INT(ClDummyCopyMoves, cl_dummy_copy_moves, 0, 0, 1, CFGFLAG_CLIENT, "Wether dummy should copy your moves") // curl http download MACRO_CONFIG_INT(ClHTTPConnectTimeoutMs, cl_http_connect_timeout_ms, 2000, 0, 100000, CFGFLAG_CLIENT, "HTTP downloads: timeout for the connect phase in milliseconds (0 to disable)") MACRO_CONFIG_INT(ClHTTPLowSpeedLimit, cl_http_low_speed_limit, 500, 0, 100000, CFGFLAG_CLIENT, "HTTP downloads: Set low speed limit in bytes per second (0 to disable)") MACRO_CONFIG_INT(ClHTTPLowSpeedTime, cl_http_low_speed_time, 5, 0, 100000, CFGFLAG_CLIENT, "HTTP downloads: Set low speed limit time period (0 to disable)") // server MACRO_CONFIG_INT(SvWarmup, sv_warmup, 0, 0, 0, CFGFLAG_SERVER, "Number of seconds to do warmup before round starts") MACRO_CONFIG_STR(SvMotd, sv_motd, 900, "", CFGFLAG_SERVER, "Message of the day to display for the clients") MACRO_CONFIG_INT(SvTeamdamage, sv_teamdamage, 0, 0, 1, CFGFLAG_SERVER, "Team damage") MACRO_CONFIG_STR(SvMaprotation, sv_maprotation, 768, "", CFGFLAG_SERVER, "Maps to rotate between") MACRO_CONFIG_INT(SvRoundsPerMap, sv_rounds_per_map, 1, 1, 100, CFGFLAG_SERVER, "Number of rounds on each map before rotating") MACRO_CONFIG_INT(SvRoundSwap, sv_round_swap, 1, 0, 1, CFGFLAG_SERVER, "Swap teams between rounds") MACRO_CONFIG_INT(SvPowerups, sv_powerups, 1, 0, 1, CFGFLAG_SERVER, "Allow powerups like ninja") MACRO_CONFIG_INT(SvScorelimit, sv_scorelimit, 20, 0, 1000, CFGFLAG_SERVER, "Score limit (0 disables)") MACRO_CONFIG_INT(SvTimelimit, sv_timelimit, 0, 0, 1000, CFGFLAG_SERVER, "Time limit in minutes (0 disables)") MACRO_CONFIG_STR(SvGametype, sv_gametype, 32, "dm", CFGFLAG_SERVER, "Game type (dm, tdm, ctf)") MACRO_CONFIG_INT(SvTournamentMode, sv_tournament_mode, 0, 0, 1, CFGFLAG_SERVER, "Tournament mode. When enabled, players joins the server as spectator") MACRO_CONFIG_INT(SvSpamprotection, sv_spamprotection, 1, 0, 1, CFGFLAG_SERVER, "Spam protection") MACRO_CONFIG_INT(SvRespawnDelayTDM, sv_respawn_delay_tdm, 3, 0, 10, CFGFLAG_SERVER, "Time needed to respawn after death in tdm gametype") MACRO_CONFIG_INT(SvSpectatorSlots, sv_spectator_slots, 0, 0, MAX_CLIENTS, CFGFLAG_SERVER, "Number of slots to reserve for spectators") MACRO_CONFIG_INT(SvTeambalanceTime, sv_teambalance_time, 1, 0, 1000, CFGFLAG_SERVER, "How many minutes to wait before autobalancing teams") MACRO_CONFIG_INT(SvInactiveKickTime, sv_inactivekick_time, 0, 0, 1000, CFGFLAG_SERVER, "How many minutes to wait before taking care of inactive players") MACRO_CONFIG_INT(SvInactiveKick, sv_inactivekick, 0, 0, 2, CFGFLAG_SERVER, "How to deal with inactive players (0=move to spectator, 1=move to free spectator slot/kick, 2=kick)") MACRO_CONFIG_INT(SvStrictSpectateMode, sv_strict_spectate_mode, 0, 0, 1, CFGFLAG_SERVER, "Restricts information in spectator mode") MACRO_CONFIG_INT(SvVoteSpectate, sv_vote_spectate, 1, 0, 1, CFGFLAG_SERVER, "Allow voting to move players to spectators") MACRO_CONFIG_INT(SvVoteSpectateRejoindelay, sv_vote_spectate_rejoindelay, 3, 0, 1000, CFGFLAG_SERVER, "How many minutes to wait before a player can rejoin after being moved to spectators by vote") MACRO_CONFIG_INT(SvVoteKick, sv_vote_kick, 1, 0, 1, CFGFLAG_SERVER, "Allow voting to kick players") MACRO_CONFIG_INT(SvVoteKickMin, sv_vote_kick_min, 0, 0, MAX_CLIENTS, CFGFLAG_SERVER, "Minimum number of players required to start a kick vote") MACRO_CONFIG_INT(SvVoteKickBantime, sv_vote_kick_bantime, 5, 0, 1440, CFGFLAG_SERVER, "The time to ban a player if kicked by vote. 0 makes it just use kick") MACRO_CONFIG_INT(SvOldTeleportWeapons, sv_old_teleport_weapons, 0, 0, 1, CFGFLAG_SERVER, "Teleporting of all weapons (deprecated, use special entities instead)"); MACRO_CONFIG_INT(SvOldTeleportHook, sv_old_teleport_hook, 0, 0, 1, CFGFLAG_SERVER, "Hook through teleporter (deprecated, use special entities instead)"); MACRO_CONFIG_INT(SvTeleportHoldHook, sv_teleport_hold_hook, 0, 0, 1, CFGFLAG_SERVER, "Hold hook when teleported"); MACRO_CONFIG_INT(SvTeleportLoseWeapons, sv_teleport_lose_weapons, 0, 0, 1, CFGFLAG_SERVER, "Lose weapons when teleported (useful for some race maps)"); MACRO_CONFIG_INT(SvMapUpdateRate, sv_mapupdaterate, 5, 1, 100, CFGFLAG_SERVER, "64 player id <-> vanilla id players map update rate") MACRO_CONFIG_INT(SvSkinStealAction, sv_skinstealaction, 0, 0, 1, CFGFLAG_SERVER, "How to punish skin stealing (currently only 1 = force pinky)") MACRO_CONFIG_STR(SvServerType, sv_server_type, 64, "none", CFGFLAG_SERVER, "Type of the server (novice, moderate, ...)") MACRO_CONFIG_INT(SvSendVotesPerTick, sv_send_votes_per_tick, 5, 1, 15, CFGFLAG_SERVER, "Number of vote options being send per tick") MACRO_CONFIG_INT(SvRescue, sv_rescue, 0, 0, 1, CFGFLAG_SERVER, "Allow /rescue command so players can teleport themselves out of freeze") MACRO_CONFIG_INT(SvRescueDelay, sv_rescue_delay, 5, 0, 1000, CFGFLAG_SERVER, "Number of seconds inbetween two rescues") // debug #ifdef CONF_DEBUG // this one can crash the server if not used correctly MACRO_CONFIG_INT(DbgDummies, dbg_dummies, 0, 0, 15, CFGFLAG_SERVER, "") #endif MACRO_CONFIG_INT(DbgFocus, dbg_focus, 0, 0, 1, CFGFLAG_CLIENT, "") MACRO_CONFIG_INT(DbgTuning, dbg_tuning, 0, 0, 1, CFGFLAG_CLIENT, "") #endif