#include //#include // strcmp, strlen, strncpy //#include // atoi #include #include #include //#include //#include #include //#include //#include #include "menus.hpp" void MENUS::ui_draw_demoplayer_button(const void *id, const char *text, int checked, const RECT *r, const void *extra) { ui_draw_rect(r, vec4(1,1,1, checked ? 0.10f : 0.5f)*button_color_mul(id), CORNER_ALL, 5.0f); ui_do_label(r, text, 14.0f, 0); } void MENUS::render_demoplayer(RECT main_view) { const DEMOPLAYBACK_INFO *info = client_demoplayer_getinfo(); const float seekbar_height = 15.0f; const float buttonbar_height = 20.0f; const float margins = 5.0f; float total_height; if(menu_active) total_height = seekbar_height+buttonbar_height+margins*3; else total_height = seekbar_height+margins*2; ui_hsplit_b(&main_view, total_height, 0, &main_view); ui_vsplit_l(&main_view, 250.0f, 0, &main_view); ui_vsplit_r(&main_view, 250.0f, &main_view, 0); ui_draw_rect(&main_view, color_tabbar_active, CORNER_T, 10.0f); ui_margin(&main_view, 5.0f, &main_view); RECT seekbar, buttonbar; if(menu_active) { ui_hsplit_t(&main_view, seekbar_height, &seekbar, &buttonbar); ui_hsplit_t(&buttonbar, margins, 0, &buttonbar); } else seekbar = main_view; // do seekbar { static int seekbar_id = 0; void *id = &seekbar_id; char buffer[128]; ui_draw_rect(&seekbar, vec4(0,0,0,0.5f), CORNER_ALL, 5.0f); int current_tick = info->current_tick - info->first_tick; int total_ticks = info->last_tick - info->first_tick; float amount = current_tick/(float)total_ticks; RECT filledbar = seekbar; filledbar.w = 10.0f + (filledbar.w-10.0f)*amount; ui_draw_rect(&filledbar, vec4(1,1,1,0.5f), CORNER_ALL, 5.0f); str_format(buffer, sizeof(buffer), "%d:%02d / %d:%02d", current_tick/SERVER_TICK_SPEED/60, (current_tick/SERVER_TICK_SPEED)%60, total_ticks/SERVER_TICK_SPEED/60, (total_ticks/SERVER_TICK_SPEED)%60); ui_do_label(&seekbar, buffer, seekbar.h*0.70f, 0); // do the logic int inside = ui_mouse_inside(&seekbar); if(ui_active_item() == id) { if(!ui_mouse_button(0)) ui_set_active_item(0); else { float amount = (ui_mouse_x()-seekbar.x)/(float)seekbar.w; if(amount > 0 && amount < 1.0f) { gameclient.on_reset(); gameclient.suppress_events = true; client_demoplayer_setpos(amount); gameclient.suppress_events = false; } } } else if(ui_hot_item() == id) { if(ui_mouse_button(0)) ui_set_active_item(id); } if(inside) ui_set_hot_item(id); } if(menu_active) { // do buttons RECT button; // pause button ui_vsplit_l(&buttonbar, buttonbar_height, &button, &buttonbar); static int pause_button = 0; if(ui_do_button(&pause_button, "| |", info->paused, &button, ui_draw_demoplayer_button, 0)) client_demoplayer_setpause(!info->paused); // play button ui_vsplit_l(&buttonbar, margins, 0, &buttonbar); ui_vsplit_l(&buttonbar, buttonbar_height, &button, &buttonbar); static int play_button = 0; if(ui_do_button(&play_button, ">", !info->paused, &button, ui_draw_demoplayer_button, 0)) { client_demoplayer_setpause(0); client_demoplayer_setspeed(1.0f); } // slowdown ui_vsplit_l(&buttonbar, margins, 0, &buttonbar); ui_vsplit_l(&buttonbar, buttonbar_height, &button, &buttonbar); static int slowdown_button = 0; if(ui_do_button(&slowdown_button, "<<", 0, &button, ui_draw_demoplayer_button, 0)) { if(info->speed > 4.0f) client_demoplayer_setspeed(4.0f); else if(info->speed > 2.0f) client_demoplayer_setspeed(2.0f); else if(info->speed > 1.0f) client_demoplayer_setspeed(1.0f); else if(info->speed > 0.5f) client_demoplayer_setspeed(0.5f); else client_demoplayer_setspeed(0.05f); } // fastforward ui_vsplit_l(&buttonbar, margins, 0, &buttonbar); ui_vsplit_l(&buttonbar, buttonbar_height, &button, &buttonbar); static int fastforward_button = 0; if(ui_do_button(&fastforward_button, ">>", 0, &button, ui_draw_demoplayer_button, 0)) { if(info->speed < 0.5f) client_demoplayer_setspeed(0.5f); else if(info->speed < 1.0f) client_demoplayer_setspeed(1.0f); else if(info->speed < 2.0f) client_demoplayer_setspeed(2.0f); else if(info->speed < 4.0f) client_demoplayer_setspeed(4.0f); else client_demoplayer_setspeed(8.0f); } // speed meter ui_vsplit_l(&buttonbar, margins*3, 0, &buttonbar); char buffer[64]; if(info->speed >= 1.0f) str_format(buffer, sizeof(buffer), "x%.0f", info->speed); else str_format(buffer, sizeof(buffer), "x%.1f", info->speed); ui_do_label(&buttonbar, buffer, button.h*0.7f, -1); // close button ui_vsplit_r(&buttonbar, buttonbar_height*3, &buttonbar, &button); static int exit_button = 0; if(ui_do_button(&exit_button, localize("Close"), 0, &button, ui_draw_demoplayer_button, 0)) client_disconnect(); } } static RECT listbox_originalview; static RECT listbox_view; static float listbox_rowheight; static int listbox_itemindex; static int listbox_selected_index; static int listbox_new_selected; void MENUS::ui_do_listbox_start(void *id, const RECT *rect, float row_height, const char *title, int num_items, int selected_index) { RECT scroll, row; RECT view = *rect; RECT header, footer; // draw header ui_hsplit_t(&view, listheader_height, &header, &view); ui_draw_rect(&header, vec4(1,1,1,0.25f), CORNER_T, 5.0f); ui_do_label(&header, title, header.h*fontmod_height, 0); // draw footers ui_hsplit_b(&view, listheader_height, &view, &footer); ui_draw_rect(&footer, vec4(1,1,1,0.25f), CORNER_B, 5.0f); ui_vsplit_l(&footer, 10.0f, 0, &footer); // background ui_draw_rect(&view, vec4(0,0,0,0.15f), 0, 0); // prepare the scroll ui_vsplit_r(&view, 15, &view, &scroll); // setup the variables listbox_originalview = view; listbox_selected_index = selected_index; listbox_new_selected = selected_index; listbox_itemindex = 0; listbox_rowheight = row_height; //int num_servers = client_serverbrowse_sorted_num(); // do the scrollbar ui_hsplit_t(&view, listbox_rowheight, &row, 0); int num = (int)(listbox_originalview.h/row.h); static float scrollvalue = 0; ui_hmargin(&scroll, 5.0f, &scroll); scrollvalue = ui_do_scrollbar_v(id, &scroll, scrollvalue); int start = (int)(num*scrollvalue); if(start < 0) start = 0; // the list listbox_view = listbox_originalview; ui_vmargin(&listbox_view, 5.0f, &listbox_view); ui_clip_enable(&listbox_view); listbox_view.y -= scrollvalue*num*row.h; } MENUS::LISTBOXITEM MENUS::ui_do_listbox_nextitem(void *id) { RECT row; LISTBOXITEM item = {0}; ui_hsplit_t(&listbox_view, listbox_rowheight-2.0f, &row, &listbox_view); ui_hsplit_t(&listbox_view, 2.0f, 0, &listbox_view); RECT select_hit_box = row; item.visible = 1; if(listbox_selected_index == listbox_itemindex) item.selected = 1; // make sure that only those in view can be selected if(row.y+row.h > listbox_originalview.y) { if(select_hit_box.y < listbox_originalview.y) // clip the selection { select_hit_box.h -= listbox_originalview.y-select_hit_box.y; select_hit_box.y = listbox_originalview.y; } if(ui_do_button(id, "", listbox_selected_index==listbox_itemindex, &select_hit_box, 0, 0)) listbox_new_selected = listbox_itemindex; } else item.visible = 0; item.rect = row; // check if we need to do more if(row.y > listbox_originalview.y+listbox_originalview.h) item.visible = 0; if(listbox_selected_index==listbox_itemindex) { //selected_index = i; RECT r = row; ui_margin(&r, 1.5f, &r); ui_draw_rect(&r, vec4(1,1,1,0.5f), CORNER_ALL, 4.0f); } listbox_itemindex++; ui_vmargin(&item.rect, 5.0f, &item.rect); return item; } int MENUS::ui_do_listbox_end() { ui_clip_disable(); return listbox_new_selected; } /* void MENUS::demolist_listdir_callback(const char *name, int is_dir, void *user) { (*count)++; LISTBOXITEM item = ui_do_listbox_nextitem((void*)(10+*count)); if(item.visible) ui_do_label(&item.rect, name, item.rect.h*fontmod_height, -1); } DEMOITEM *demos; int num_demos; */ void MENUS::demolist_count_callback(const char *name, int is_dir, void *user) { if(is_dir || name[0] == '.') return; (*(int *)user)++; } struct FETCH_CALLBACKINFO { MENUS *self; const char *prefix; int count; }; void MENUS::demolist_fetch_callback(const char *name, int is_dir, void *user) { if(is_dir || name[0] == '.') return; FETCH_CALLBACKINFO *info = (FETCH_CALLBACKINFO *)user; if(info->count == info->self->num_demos) return; str_format(info->self->demos[info->count].filename, sizeof(info->self->demos[info->count].filename), "%s/%s", info->prefix, name); str_copy(info->self->demos[info->count].name, name, sizeof(info->self->demos[info->count].name)); info->count++; } void MENUS::demolist_populate() { if(demos) mem_free(demos); demos = 0; num_demos = 0; char buf[512]; str_format(buf, sizeof(buf), "%s/demos", client_user_directory()); fs_listdir(buf, demolist_count_callback, &num_demos); fs_listdir("demos", demolist_count_callback, &num_demos); demos = (DEMOITEM *)mem_alloc(sizeof(DEMOITEM)*num_demos, 1); mem_zero(demos, sizeof(DEMOITEM)*num_demos); FETCH_CALLBACKINFO info = {this, buf, 0}; fs_listdir(buf, demolist_fetch_callback, &info); info.prefix = "demos"; fs_listdir("demos", demolist_fetch_callback, &info); } void MENUS::render_demolist(RECT main_view) { static int inited = 0; if(!inited) demolist_populate(); inited = 1; // render background ui_draw_rect(&main_view, color_tabbar_active, CORNER_ALL, 10.0f); ui_margin(&main_view, 10.0f, &main_view); RECT buttonbar; ui_hsplit_b(&main_view, button_height+5.0f, &main_view, &buttonbar); ui_hsplit_t(&buttonbar, 5.0f, 0, &buttonbar); static int selected_item = -1; static int num_items = 0; static int demolist_id = 0; ui_do_listbox_start(&demolist_id, &main_view, 17.0f, localize("Demos"), num_items, selected_item); for(int i = 0; i < num_demos; i++) { LISTBOXITEM item = ui_do_listbox_nextitem((void*)(10+i)); if(item.visible) ui_do_label(&item.rect, demos[i].name, item.rect.h*fontmod_height, -1); } selected_item = ui_do_listbox_end(); RECT refresh_rect, play_rect; ui_vsplit_r(&buttonbar, 250.0f, &buttonbar, &refresh_rect); ui_vsplit_r(&refresh_rect, 130.0f, &refresh_rect, &play_rect); ui_vsplit_r(&play_rect, 120.0f, 0x0, &play_rect); static int refresh_button = 0; if(ui_do_button(&refresh_button, localize("Refresh"), 0, &refresh_rect, ui_draw_menu_button, 0)) { demolist_populate(); } static int play_button = 0; if(ui_do_button(&play_button, localize("Play"), 0, &play_rect, ui_draw_menu_button, 0)) { if(selected_item >= 0 && selected_item < num_demos) client_demoplayer_play(demos[selected_item].filename); } }