/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include "menus.h"
#include "motd.h"
#include "voting.h"
void CMenus::RenderGame(CUIRect MainView)
{
CUIRect Button;
//CUIRect votearea;
MainView.HSplitTop(45.0f, &MainView, 0);
RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f);
MainView.HSplitTop(10.0f, 0, &MainView);
MainView.HSplitTop(25.0f, &MainView, 0);
MainView.VMargin(10.0f, &MainView);
MainView.VSplitRight(120.0f, &MainView, &Button);
static int s_DisconnectButton = 0;
if(DoButton_Menu(&s_DisconnectButton, Localize("Disconnect"), 0, &Button))
Client()->Disconnect();
if(m_pClient->m_Snap.m_pLocalInfo && m_pClient->m_Snap.m_pGameobj)
{
if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_SPECTATORS)
{
MainView.VSplitLeft(10.0f, &Button, &MainView);
MainView.VSplitLeft(120.0f, &Button, &MainView);
static int s_SpectateButton = 0;
if(DoButton_Menu(&s_SpectateButton, Localize("Spectate"), 0, &Button))
{
m_pClient->SendSwitchTeam(TEAM_SPECTATORS);
SetActive(false);
}
}
if(m_pClient->m_Snap.m_pGameobj->m_Flags & GAMEFLAG_TEAMS)
{
if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_RED)
{
MainView.VSplitLeft(10.0f, &Button, &MainView);
MainView.VSplitLeft(120.0f, &Button, &MainView);
static int s_SpectateButton = 0;
if(DoButton_Menu(&s_SpectateButton, Localize("Join red"), 0, &Button))
{
m_pClient->SendSwitchTeam(TEAM_RED);
SetActive(false);
}
}
if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_BLUE)
{
MainView.VSplitLeft(10.0f, &Button, &MainView);
MainView.VSplitLeft(120.0f, &Button, &MainView);
static int s_SpectateButton = 0;
if(DoButton_Menu(&s_SpectateButton, Localize("Join blue"), 0, &Button))
{
m_pClient->SendSwitchTeam(TEAM_BLUE);
SetActive(false);
}
}
}
else
{
if(m_pClient->m_Snap.m_pLocalInfo->m_Team != 0)
{
MainView.VSplitLeft(10.0f, &Button, &MainView);
MainView.VSplitLeft(120.0f, &Button, &MainView);
static int s_SpectateButton = 0;
if(DoButton_Menu(&s_SpectateButton, Localize("Join game"), 0, &Button))
{
m_pClient->SendSwitchTeam(0);
SetActive(false);
}
}
}
}
MainView.VSplitLeft(100.0f, &Button, &MainView);
MainView.VSplitLeft(150.0f, &Button, &MainView);
static int s_DemoButton = 0;
bool Recording = DemoRecorder()->IsRecording();
if(DoButton_Menu(&s_DemoButton, Localize(Recording ? "Stop record" : "Record demo"), 0, &Button)) // Localize("Stop record");Localize("Record demo");
{
if(!Recording)
Client()->DemoRecorder_Start("demo", true);
else
Client()->DemoRecorder_Stop();
}
/*
CUIRect bars;
votearea.HSplitTop(10.0f, 0, &votearea);
votearea.HSplitTop(25.0f + 10.0f*3 + 25.0f, &votearea, &bars);
RenderTools()->DrawUIRect(&votearea, color_tabbar_active, CUI::CORNER_ALL, 10.0f);
votearea.VMargin(20.0f, &votearea);
votearea.HMargin(10.0f, &votearea);
votearea.HSplitBottom(35.0f, &votearea, &bars);
if(gameclient.voting->is_voting())
{
// do yes button
votearea.VSplitLeft(50.0f, &button, &votearea);
static int yes_button = 0;
if(UI()->DoButton(&yes_button, "Yes", 0, &button, ui_draw_menu_button, 0))
gameclient.voting->vote(1);
// do no button
votearea.VSplitLeft(5.0f, 0, &votearea);
votearea.VSplitLeft(50.0f, &button, &votearea);
static int no_button = 0;
if(UI()->DoButton(&no_button, "No", 0, &button, ui_draw_menu_button, 0))
gameclient.voting->vote(-1);
// do time left
votearea.VSplitRight(50.0f, &votearea, &button);
char buf[256];
str_format(buf, sizeof(buf), "%d", gameclient.voting->seconds_left());
UI()->DoLabel(&button, buf, 24.0f, 0);
// do description and command
votearea.VSplitLeft(5.0f, 0, &votearea);
UI()->DoLabel(&votearea, gameclient.voting->vote_description(), 14.0f, -1);
votearea.HSplitTop(16.0f, 0, &votearea);
UI()->DoLabel(&votearea, gameclient.voting->vote_command(), 10.0f, -1);
// do bars
bars.HSplitTop(10.0f, 0, &bars);
bars.HMargin(5.0f, &bars);
gameclient.voting->render_bars(bars, true);
}
else
{
UI()->DoLabel(&votearea, "No vote in progress", 18.0f, -1);
}*/
}
void CMenus::RenderServerInfo(CUIRect MainView)
{
// fetch server info
CServerInfo CurrentServerInfo;
Client()->GetServerInfo(&CurrentServerInfo);
if(!m_pClient->m_Snap.m_pLocalInfo)
return;
// count players for server info-box
int NumPlayers = 0;
for(int i = 0; i < Client()->SnapNumItems(IClient::SNAP_CURRENT); i++)
{
IClient::CSnapItem Item;
Client()->SnapGetItem(IClient::SNAP_CURRENT, i, &Item);
if(Item.m_Type == NETOBJTYPE_PLAYERINFO)
{
NumPlayers++;
}
}
// render background
RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f);
CUIRect View, ServerInfo, GameInfo, Motd;
float x = 0.0f;
float y = 0.0f;
char aBuf[1024];
// set view to use for all sub-modules
MainView.Margin(10.0f, &View);
// serverinfo
View.HSplitTop(View.h/2-5.0f, &ServerInfo, &Motd);
ServerInfo.VSplitLeft(View.w/2-5.0f, &ServerInfo, &GameInfo);
RenderTools()->DrawUIRect(&ServerInfo, vec4(1,1,1,0.25f), CUI::CORNER_ALL, 10.0f);
ServerInfo.Margin(5.0f, &ServerInfo);
x = 5.0f;
y = 0.0f;
TextRender()->Text(0, ServerInfo.x+x, ServerInfo.y+y, 32, Localize("Server info"), 250);
y += 32.0f+5.0f;
mem_zero(aBuf, sizeof(aBuf));
str_format(
aBuf,
sizeof(aBuf),
"%s\n\n"
"%s: %s\n"
"%s: %d\n"
"%s: %s\n"
"%s: %s\n",
CurrentServerInfo.m_aName,
Localize("Address"), g_Config.m_UiServerAddress,
Localize("Ping"), m_pClient->m_Snap.m_pLocalInfo->m_Latency,
Localize("Version"), CurrentServerInfo.m_aVersion,
Localize("Password"), CurrentServerInfo.m_Flags &1 ? Localize("Yes") : Localize("No")
);
TextRender()->Text(0, ServerInfo.x+x, ServerInfo.y+y, 20, aBuf, 250);
{
CUIRect Button;
int IsFavorite = ServerBrowser()->IsFavorite(CurrentServerInfo.m_NetAddr);
ServerInfo.HSplitBottom(20.0f, &ServerInfo, &Button);
static int s_AddFavButton = 0;
if(DoButton_CheckBox(&s_AddFavButton, Localize("Favorite"), IsFavorite, &Button))
{
if(IsFavorite)
ServerBrowser()->RemoveFavorite(CurrentServerInfo.m_NetAddr);
else
ServerBrowser()->AddFavorite(CurrentServerInfo.m_NetAddr);
}
}
// gameinfo
GameInfo.VSplitLeft(10.0f, 0x0, &GameInfo);
RenderTools()->DrawUIRect(&GameInfo, vec4(1,1,1,0.25f), CUI::CORNER_ALL, 10.0f);
GameInfo.Margin(5.0f, &GameInfo);
x = 5.0f;
y = 0.0f;
TextRender()->Text(0, GameInfo.x+x, GameInfo.y+y, 32, Localize("Game info"), 250);
y += 32.0f+5.0f;
mem_zero(aBuf, sizeof(aBuf));
str_format(
aBuf,
sizeof(aBuf),
"\n\n"
"%s: %s\n"
"%s: %s\n"
"%s: %d\n"
"%s: %d\n"
"\n"
"%s: %d/%d\n",
Localize("Game type"), CurrentServerInfo.m_aGameType,
Localize("Map"), CurrentServerInfo.m_aMap,
Localize("Score limit"), m_pClient->m_Snap.m_pGameobj->m_ScoreLimit,
Localize("Time limit"), m_pClient->m_Snap.m_pGameobj->m_TimeLimit,
Localize("Players"), m_pClient->m_Snap.m_NumPlayers, CurrentServerInfo.m_MaxPlayers
);
TextRender()->Text(0, GameInfo.x+x, GameInfo.y+y, 20, aBuf, 250);
// motd
Motd.HSplitTop(10.0f, 0, &Motd);
RenderTools()->DrawUIRect(&Motd, vec4(1,1,1,0.25f), CUI::CORNER_ALL, 10.0f);
Motd.Margin(5.0f, &Motd);
y = 0.0f;
x = 5.0f;
TextRender()->Text(0, Motd.x+x, Motd.y+y, 32, Localize("MOTD"), -1);
y += 32.0f+5.0f;
TextRender()->Text(0, Motd.x+x, Motd.y+y, 16, m_pClient->m_pMotd->m_aServerMotd, (int)Motd.w);
}
static const char *FormatCommand(const char *pCmd)
{
return pCmd;
}
void CMenus::RenderServerControlServer(CUIRect MainView)
{
int NumOptions = 0;
for(CVoting::CVoteOption *pOption = m_pClient->m_pVoting->m_pFirst; pOption; pOption = pOption->m_pNext)
NumOptions++;
static int s_VoteList = 0;
static float s_ScrollValue = 0;
CUIRect List = MainView;
UiDoListboxStart(&s_VoteList, &List, 24.0f, Localize("Settings"), "", NumOptions, 1, m_CallvoteSelectedOption, s_ScrollValue);
for(CVoting::CVoteOption *pOption = m_pClient->m_pVoting->m_pFirst; pOption; pOption = pOption->m_pNext)
{
CListboxItem Item = UiDoListboxNextItem(pOption);
if(Item.m_Visible)
UI()->DoLabel(&Item.m_Rect, FormatCommand(pOption->m_aCommand), 16.0f, -1);
}
m_CallvoteSelectedOption = UiDoListboxEnd(&s_ScrollValue, 0);
}
void CMenus::RenderServerControlKick(CUIRect MainView)
{
int NumOptions = 0;
int Selected = -1;
static int aPlayerIDs[MAX_CLIENTS];
for(int i = 0; i < MAX_CLIENTS; i++)
{
if(!m_pClient->m_Snap.m_paPlayerInfos[i])
continue;
if(m_CallvoteSelectedPlayer == i)
Selected = NumOptions;
aPlayerIDs[NumOptions++] = i;
}
static int s_VoteList = 0;
static float s_ScrollValue = 0;
CUIRect List = MainView;
UiDoListboxStart(&s_VoteList, &List, 24.0f, Localize("Players"), "", NumOptions, 1, Selected, s_ScrollValue);
for(int i = 0; i < NumOptions; i++)
{
CListboxItem Item = UiDoListboxNextItem(&aPlayerIDs[i]);
if(Item.m_Visible)
{
CTeeRenderInfo Info = m_pClient->m_aClients[aPlayerIDs[i]].m_RenderInfo;
Info.m_Size = Item.m_Rect.h;
Item.m_Rect.HSplitTop(5.0f, 0, &Item.m_Rect); // some margin from the top
RenderTools()->RenderTee(CAnimState::GetIdle(), &Info, EMOTE_NORMAL, vec2(1,0), vec2(Item.m_Rect.x+Item.m_Rect.h/2, Item.m_Rect.y+Item.m_Rect.h/2));
Item.m_Rect.x +=Info.m_Size;
UI()->DoLabel(&Item.m_Rect, m_pClient->m_aClients[aPlayerIDs[i]].m_aName, 16.0f, -1);
}
}
Selected = UiDoListboxEnd(&s_ScrollValue, 0);
m_CallvoteSelectedPlayer = Selected != -1 ? aPlayerIDs[Selected] : -1;
}
void CMenus::RenderServerControl(CUIRect MainView)
{
static int s_ControlPage = 0;
// render background
CUIRect Temp, TabBar;
MainView.VSplitRight(120.0f, &MainView, &TabBar);
RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_B|CUI::CORNER_TL, 10.0f);
TabBar.HSplitTop(50.0f, &Temp, &TabBar);
RenderTools()->DrawUIRect(&Temp, ms_ColorTabbarActive, CUI::CORNER_R, 10.0f);
MainView.HSplitTop(10.0f, 0, &MainView);
CUIRect Button;
const char *paTabs[] = {
Localize("Settings"),
Localize("Kick")};
int aNumTabs = (int)(sizeof(paTabs)/sizeof(*paTabs));
for(int i = 0; i < aNumTabs; i++)
{
TabBar.HSplitTop(10, &Button, &TabBar);
TabBar.HSplitTop(26, &Button, &TabBar);
if(DoButton_MenuTab(paTabs[i], paTabs[i], s_ControlPage == i, &Button, CUI::CORNER_R))
{
s_ControlPage = i;
m_CallvoteSelectedPlayer = -1;
m_CallvoteSelectedOption = -1;
}
}
MainView.Margin(10.0f, &MainView);
CUIRect Bottom;
MainView.HSplitBottom(ms_ButtonHeight + 5*2, &MainView, &Bottom);
Bottom.HMargin(5.0f, &Bottom);
// render page
if(s_ControlPage == 0)
RenderServerControlServer(MainView);
else if(s_ControlPage == 1)
RenderServerControlKick(MainView);
{
CUIRect Button;
Bottom.VSplitRight(120.0f, &Bottom, &Button);
static int s_CallVoteButton = 0;
if(DoButton_Menu(&s_CallVoteButton, Localize("Call vote"), 0, &Button))
{
if(s_ControlPage == 0)
{
//
m_pClient->m_pVoting->CallvoteOption(m_CallvoteSelectedOption);
/*
if(callvote_selectedmap >= 0 && callvote_selectedmap < gameclient.maplist->num())
gameclient.voting->callvote_map(gameclient.maplist->name(callvote_selectedmap));*/
}
else if(s_ControlPage == 1)
{
if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS &&
m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer])
{
m_pClient->m_pVoting->CallvoteKick(m_CallvoteSelectedPlayer, m_aCallvoteReason);
m_aCallvoteReason[0] = 0;
SetActive(false);
}
}
}
// render kick reason
if(s_ControlPage == 1)
{
CUIRect Reason;
Bottom.VSplitRight(40.0f, &Bottom, 0);
Bottom.VSplitRight(160.0f, &Bottom, &Reason);
Reason.HSplitTop(5.0f, 0, &Reason);
const char *pLabel = Localize("Reason:");
UI()->DoLabel(&Reason, pLabel, 14.0f, -1);
float w = TextRender()->TextWidth(0, 14.0f, pLabel, -1);
Reason.VSplitLeft(w+10.0f, 0, &Reason);
static float s_Offset = 0.0f;
DoEditBox(&m_aCallvoteReason, &Reason, m_aCallvoteReason, sizeof(m_aCallvoteReason), 14.0f, &s_Offset, false, CUI::CORNER_ALL);
}
// force vote button (only available when authed in rcon)
if(Client()->RconAuthed())
{
Bottom.VSplitLeft(120.0f, &Button, &Bottom);
static int s_ForceVoteButton = 0;
if(DoButton_Menu(&s_ForceVoteButton, Localize("Force vote"), 0, &Button))
{
if(s_ControlPage == 0)
{
m_pClient->m_pVoting->ForcevoteOption(m_CallvoteSelectedOption);
}
else if(s_ControlPage == 1)
{
if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS &&
m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer])
{
m_pClient->m_pVoting->ForcevoteKick(m_CallvoteSelectedPlayer, m_aCallvoteReason);
m_aCallvoteReason[0] = 0;
SetActive(false);
}
}
}
}
}
}