/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ #include #include #include "binds.h" bool CBinds::CBindsSpecial::OnInput(IInput::CEvent Event) { // don't handle invalid events and keys that aren't set to anything if(((Event.m_Key >= KEY_F1 && Event.m_Key <= KEY_F12) || (Event.m_Key >= KEY_F13 && Event.m_Key <= KEY_F24)) && m_pBinds->m_apKeyBindings[Event.m_Key]) { int Stroke = 0; if(Event.m_Flags&IInput::FLAG_PRESS) Stroke = 1; m_pBinds->GetConsole()->ExecuteLineStroked(Stroke, m_pBinds->m_apKeyBindings[Event.m_Key]); return true; } return false; } CBinds::CBinds() { mem_zero(m_apKeyBindings, sizeof(m_apKeyBindings)); m_SpecialBinds.m_pBinds = this; } CBinds::~CBinds() { for(int i = 0; i < KEY_LAST; i++) if(m_apKeyBindings[i]) free(m_apKeyBindings[i]); } void CBinds::Bind(int KeyID, const char *pStr, bool FreeOnly) { if(KeyID < 0 || KeyID >= KEY_LAST) return; if(FreeOnly && Get(KeyID)[0]) return; if(m_apKeyBindings[KeyID]) { free(m_apKeyBindings[KeyID]); m_apKeyBindings[KeyID] = 0; } char aBuf[256]; if(!pStr[0]) { str_format(aBuf, sizeof(aBuf), "unbound %s (%d)", Input()->KeyName(KeyID), KeyID); } else { int Size = str_length(pStr) + 1; m_apKeyBindings[KeyID] = (char *)malloc(Size); str_copy(m_apKeyBindings[KeyID], pStr, Size); str_format(aBuf, sizeof(aBuf), "bound %s (%d) = %s", Input()->KeyName(KeyID), KeyID, m_apKeyBindings[KeyID]); } Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "binds", aBuf); } bool CBinds::OnInput(IInput::CEvent e) { // don't handle invalid events and keys that aren't set to anything if(e.m_Key <= 0 || e.m_Key >= KEY_LAST || !m_apKeyBindings[e.m_Key]) return false; if(e.m_Flags&IInput::FLAG_PRESS) Console()->ExecuteLineStroked(1, m_apKeyBindings[e.m_Key]); if(e.m_Flags&IInput::FLAG_RELEASE) Console()->ExecuteLineStroked(0, m_apKeyBindings[e.m_Key]); return true; } void CBinds::UnbindAll() { for(int i = 0; i < KEY_LAST; i++) { if(m_apKeyBindings[i]) free(m_apKeyBindings[i]); m_apKeyBindings[i] = 0; } } const char *CBinds::Get(int KeyID) { if(KeyID > 0 && KeyID < KEY_LAST && m_apKeyBindings[KeyID]) return m_apKeyBindings[KeyID]; return ""; } const char *CBinds::GetKey(const char *pBindStr) { for(int KeyId = 0; KeyId < KEY_LAST; KeyId++) { const char *pBind = Get(KeyId); if(!pBind[0]) continue; if(str_comp(pBind, pBindStr) == 0) return Input()->KeyName(KeyId); } return ""; } void CBinds::SetDefaults() { // set default key bindings UnbindAll(); Bind(KEY_F1, "toggle_local_console"); Bind(KEY_F2, "toggle_remote_console"); Bind(KEY_TAB, "+scoreboard"); Bind(KEY_EQUALS, "+statboard"); Bind(KEY_F10, "screenshot"); Bind(KEY_A, "+left"); Bind(KEY_D, "+right"); Bind(KEY_SPACE, "+jump"); Bind(KEY_MOUSE_1, "+fire"); Bind(KEY_MOUSE_2, "+hook"); Bind(KEY_LSHIFT, "+emote"); Bind(KEY_RETURN, "+show_chat; chat all"); Bind(KEY_RIGHT, "spectate_next"); Bind(KEY_LEFT, "spectate_previous"); Bind(KEY_RSHIFT, "+spectate"); Bind(KEY_1, "+weapon1"); Bind(KEY_2, "+weapon2"); Bind(KEY_3, "+weapon3"); Bind(KEY_4, "+weapon4"); Bind(KEY_5, "+weapon5"); Bind(KEY_MOUSE_WHEEL_UP, "+prevweapon"); Bind(KEY_MOUSE_WHEEL_DOWN, "+nextweapon"); Bind(KEY_T, "+show_chat; chat all"); Bind(KEY_Y, "+show_chat; chat team"); Bind(KEY_U, "+show_chat"); Bind(KEY_I, "+show_chat; chat all /c "); Bind(KEY_F3, "vote yes"); Bind(KEY_F4, "vote no"); Bind(KEY_K, "kill"); Bind(KEY_Q, "say /pause"); Bind(KEY_P, "say /pause"); // DDRace if(g_Config.m_ClDDRaceBinds) SetDDRaceBinds(false); } void CBinds::OnConsoleInit() { // bindings IConfig *pConfig = Kernel()->RequestInterface(); if(pConfig) pConfig->RegisterCallback(ConfigSaveCallback, this); Console()->Register("bind", "s[key] r[command]", CFGFLAG_CLIENT, ConBind, this, "Bind key to execute the command"); Console()->Register("dump_binds", "?s[key]", CFGFLAG_CLIENT, ConDumpBinds, this, "Print command executed by this keybindind or all binds"); Console()->Register("unbind", "s[key]", CFGFLAG_CLIENT, ConUnbind, this, "Unbind key"); Console()->Register("unbindall", "", CFGFLAG_CLIENT, ConUnbindAll, this, "Unbind all keys"); // default bindings SetDefaults(); } void CBinds::ConBind(IConsole::IResult *pResult, void *pUserData) { CBinds *pBinds = (CBinds *)pUserData; const char *pKeyName = pResult->GetString(0); int id = pBinds->GetKeyID(pKeyName); if(!id) { char aBuf[256]; str_format(aBuf, sizeof(aBuf), "key %s not found", pKeyName); pBinds->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "binds", aBuf); return; } pBinds->Bind(id, pResult->GetString(1)); } void CBinds::ConDumpBinds(IConsole::IResult *pResult, void *pUserData) { CBinds *pBinds = (CBinds *)pUserData; if(pResult->NumArguments() == 1) { char aBuf[256]; const char *pKeyName = pResult->GetString(0); int id = pBinds->GetKeyID(pKeyName); if (!id) { str_format(aBuf, sizeof(aBuf), "key '%s' not found", pKeyName); pBinds->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "binds", aBuf); } else { if (!pBinds->m_apKeyBindings[id]) str_format(aBuf, sizeof(aBuf), "%s (%d) is not bound", pKeyName, id); else str_format(aBuf, sizeof(aBuf), "%s (%d) = %s", pKeyName, id, pBinds->m_apKeyBindings[id]); pBinds->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "binds", aBuf); } } else if(pResult->NumArguments() == 0) { char aBuf[1024]; for(int i = 0; i < KEY_LAST; i++) { if(!pBinds->m_apKeyBindings[i]) continue; str_format(aBuf, sizeof(aBuf), "%s (%d) = %s", pBinds->Input()->KeyName(i), i, pBinds->m_apKeyBindings[i]); pBinds->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "binds", aBuf); } } } void CBinds::ConUnbind(IConsole::IResult *pResult, void *pUserData) { CBinds *pBinds = (CBinds *)pUserData; const char *pKeyName = pResult->GetString(0); int id = pBinds->GetKeyID(pKeyName); if(!id) { char aBuf[256]; str_format(aBuf, sizeof(aBuf), "key %s not found", pKeyName); pBinds->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "binds", aBuf); return; } pBinds->Bind(id, ""); } void CBinds::ConUnbindAll(IConsole::IResult *pResult, void *pUserData) { CBinds *pBinds = (CBinds *)pUserData; pBinds->UnbindAll(); } int CBinds::GetKeyID(const char *pKeyName) { // check for numeric if(pKeyName[0] == '&') { int i = str_toint(pKeyName+1); if(i > 0 && i < KEY_LAST) return i; // numeric } // search for key for(int i = 0; i < KEY_LAST; i++) { if(str_comp(pKeyName, Input()->KeyName(i)) == 0) return i; } return 0; } void CBinds::ConfigSaveCallback(IConfig *pConfig, void *pUserData) { CBinds *pSelf = (CBinds *)pUserData; char aBuffer[256]; char *pEnd = aBuffer+sizeof(aBuffer); pConfig->WriteLine("unbindall"); for(int i = 0; i < KEY_LAST; i++) { if(!pSelf->m_apKeyBindings[i]) continue; str_format(aBuffer, sizeof(aBuffer), "bind %s \"", pSelf->Input()->KeyName(i)); // process the string. we need to escape some characters char *pDst = aBuffer + str_length(aBuffer); str_escape(&pDst, pSelf->m_apKeyBindings[i], pEnd); str_append(aBuffer, "\"", sizeof(aBuffer)); pConfig->WriteLine(aBuffer); } } // DDRace void CBinds::SetDDRaceBinds(bool FreeOnly) { Bind(KEY_KP_PLUS, "zoom+", FreeOnly); Bind(KEY_KP_MINUS, "zoom-", FreeOnly); Bind(KEY_KP_MULTIPLY, "zoom", FreeOnly); Bind(KEY_PAUSE, "say /pause", FreeOnly); Bind(KEY_UP, "+jump", FreeOnly); Bind(KEY_LEFT, "+left", FreeOnly); Bind(KEY_RIGHT, "+right", FreeOnly); Bind(KEY_LEFTBRACKET, "+prevweapon", FreeOnly); Bind(KEY_RIGHTBRACKET, "+nextweapon", FreeOnly); Bind(KEY_C, "say /rank", FreeOnly); Bind(KEY_V, "say /info", FreeOnly); Bind(KEY_B, "say /top5", FreeOnly); Bind(KEY_X, "emote 14", FreeOnly); Bind(KEY_H, "emote 2", FreeOnly); Bind(KEY_M, "emote 5", FreeOnly); Bind(KEY_S, "+showhookcoll", FreeOnly); Bind(KEY_X, "toggle cl_dummy 0 1", FreeOnly); Bind(KEY_PAGEDOWN, "toggle cl_show_quads 0 1", FreeOnly); Bind(KEY_PAGEUP, "toggle cl_overlay_entities 0 100", FreeOnly); Bind(KEY_KP_0, "say /emote normal 999999", FreeOnly); Bind(KEY_KP_1, "say /emote happy 999999", FreeOnly); Bind(KEY_KP_2, "say /emote angry 999999", FreeOnly); Bind(KEY_KP_3, "say /emote pain 999999", FreeOnly); Bind(KEY_KP_4, "say /emote surprise 999999", FreeOnly); Bind(KEY_KP_5, "say /emote blink 999999", FreeOnly); Bind(KEY_MOUSE_3, "+spectate", FreeOnly); Bind(KEY_MINUS, "spectate_previous", FreeOnly); Bind(KEY_EQUALS, "spectate_next", FreeOnly); g_Config.m_ClDDRaceBindsSet = 1; }