#ifndef ENGINE_FAVORITES_H #define ENGINE_FAVORITES_H #include #include #include #include "kernel.h" class IConfigManager; class IFavorites : public IInterface { MACRO_INTERFACE("favorites", 0) protected: virtual void OnConfigSave(IConfigManager *pConfigManager) = 0; public: class CEntry { public: int m_NumAddrs; NETADDR m_aAddrs[MAX_SERVER_ADDRESSES]; bool m_AllowPing; }; virtual ~IFavorites() {} virtual TRISTATE IsFavorite(const NETADDR *pAddrs, int NumAddrs) const = 0; // Only considers the addresses that are actually favorites. virtual TRISTATE IsPingAllowed(const NETADDR *pAddrs, int NumAddrs) const = 0; virtual void Add(const NETADDR *pAddrs, int NumAddrs) = 0; // Only considers the addresses that are actually favorites. virtual void AllowPing(const NETADDR *pAddrs, int NumAddrs, bool AllowPing) = 0; virtual void Remove(const NETADDR *pAddrs, int NumAddrs) = 0; virtual void AllEntries(const CEntry **ppEntries, int *pNumEntries) = 0; // Pass the `IFavorites` instance as callback. static void ConfigSaveCallback(IConfigManager *pConfigManager, void *pUserData); }; std::unique_ptr CreateFavorites(); #endif // ENGINE_FAVORITES_H