#include "blocklist_driver.h" #include #define VERSION_PARTS 4 struct SVersion { int m_Parts[VERSION_PARTS]; bool operator<=(const SVersion &Other) const { for(int i = 0; i < VERSION_PARTS; i++) { if(m_Parts[i] < Other.m_Parts[i]) return true; if(m_Parts[i] > Other.m_Parts[i]) return false; } return true; } }; /* TODO: generalize it more for other drivers / vendors */ struct SBackEndDriverBlockList { SVersion m_VersionMin; SVersion m_VersionMax; // the OpenGL version, that is supported int m_AllowedMajor; int m_AllowedMinor; int m_AllowedPatch; const char *m_pReason; }; static SBackEndDriverBlockList gs_aBlockList[] = { {{26, 20, 100, 7800}, {27, 20, 100, 8853}, 2, 0, 0, "This Intel driver version can cause crashes, please update it to a newer version."}}; const char *ParseBlocklistDriverVersions(const char *pVendorStr, const char *pVersionStr, int &BlocklistMajor, int &BlocklistMinor, int &BlocklistPatch) { if(str_find_nocase(pVendorStr, "Intel") == NULL) return NULL; const char *pVersionStrStart = str_find_nocase(pVersionStr, "Build "); if(pVersionStrStart == NULL) return NULL; // ignore "Build ", after that, it should directly start with the driver version pVersionStrStart += (ptrdiff_t)str_length("Build "); char aVersionStrHelper[512]; // the size is random, but shouldn't be too small probably SVersion Version; for(int &VersionPart : Version.m_Parts) { pVersionStrStart = str_next_token(pVersionStrStart, ".", aVersionStrHelper, sizeof(aVersionStrHelper)); if(pVersionStrStart == NULL) return NULL; VersionPart = str_toint(aVersionStrHelper); } for(const auto &BlockListItem : gs_aBlockList) { if(BlockListItem.m_VersionMin <= Version && Version <= BlockListItem.m_VersionMax) { BlocklistMajor = BlockListItem.m_AllowedMajor; BlocklistMinor = BlockListItem.m_AllowedMinor; BlocklistPatch = BlockListItem.m_AllowedPatch; return BlockListItem.m_pReason; } } return NULL; }