#include #include #include #include #include #include #include #include #include #include "../mapres.h" #include #include "mapres_image.h" #include "mapres_tilemap.h" #include using namespace baselib; /******************************************************** MENU *********************************************************/ enum gui_tileset_enum { tileset_regular, tileset_hot, tileset_active, tileset_inactive }; enum gui_parts_enum { invalid_part = 0, button_big_topleft, button_big_topmid, button_big_topright, button_big_midleft, button_big_midmid, button_big_midright, button_big_btmleft, button_big_btmmid, button_big_btmright, slider_big_horiz_begin, slider_big_horiz_mid, slider_big_horiz_end, slider_small_horiz_begin, slider_small_horiz_mid, slider_small_horiz_end, slider_small_vert_begin, radio_unchecked, radio_checked, slider_small_vert_mid, slider_small_vert_end, slider_big_vert_begin, slider_big_handle_vert, slider_big_handle_horiz, slider_small_handle_horiz, slider_big_arrow_left, slider_big_arrow_up, slider_big_arrow_right, slider_big_arrow_down, slider_small_arrow_left, slider_small_arrow_up, slider_small_arrow_right, slider_small_arrow_down, slider_small_handle_vert, slider_big_vert_mid, slider_big_vert_end, screen_thick_topleft, screen_thick_topmid, screen_thick_topright, screen_thick_midleft, screen_thick_midmid, screen_thick_midright, screen_thick_btmleft, screen_thick_btmmid, screen_thick_btmright, screen_transparent_topleft, screen_transparent_topmid, screen_transparent_topright, screen_transparent_midleft, screen_transparent_midmid, screen_transparent_midright, screen_transparent_btmleft, screen_transparent_btmmid, screen_transparent_btmright, screen_info_topleft, screen_info_topmid, screen_info_topright, screen_info_midleft, screen_info_midmid, screen_info_midright, screen_info_btmleft, screen_info_btmmid, screen_info_btmright, screen_textbox_topleft, screen_textbox_topmid, screen_textbox_topright, screen_textbox_midleft, screen_textbox_midmid, screen_textbox_midright, screen_textbox_btmleft, screen_textbox_btmmid, screen_textbox_btmright, screen_list_topleft, screen_list_topmid, screen_list_topright, screen_list_midleft, screen_list_midmid, screen_list_midright, screen_list_btmleft, screen_list_btmmid, screen_list_btmright }; struct gui_part { int x, y; int w, h; bool stretch_x, stretch_y; }; gui_part parts[] = { { 0, 0, 0, 0 }, // invalid_part { 0, 0, 16, 16 }, // button_big_topleft { 16, 0, 16, 16 }, // button_big_topmid { 32, 0, 16, 16 }, // button_big_topright { 0, 16, 16, 16 }, // button_big_midleft { 16, 16, 16, 16 }, // button_big_midmid { 32, 16, 16, 16 }, // button_big_midright { 0, 32, 16, 16 }, // button_big_btmleft { 16, 32, 16, 16 }, // button_big_btmmid { 32, 32, 16, 16 }, // button_big_btmright { 0, 48, 16, 16 }, // slider_big_horiz_begin { 16, 48, 16, 16 }, // slider_big_horiz_mid { 32, 48, 16, 16 }, // slider_big_horiz_end { 0, 96, 16, 16 }, // slider_small_horiz_begin { 16, 96, 16, 16 }, // slider_small_horiz_mid { 32, 96, 16, 16 }, // slider_small_horiz_end { 48, 96, 16, 16 }, // slider_small_vert_begin { 64, 112, 32, 32 }, // radio_unchecked { 96, 112, 32, 32 }, // radio_checked { 48, 112, 16, 16 }, // slider_small_vert_mid { 48, 128, 16, 16 }, // slider_small_vert_end { 48, 48, 16, 16 }, // slider_big_vert_begin { 64, 48, 16, 32 }, // slider_big_handle_vert { 80, 64, 32, 16 }, // slider_big_handle_horiz { 80, 48, 16, 16 }, // slider_small_handle_horiz { 0, 64, 16, 16 }, // slider_big_arrow_left { 16, 64, 16, 16 }, // slider_big_arrow_up { 32, 64, 16, 16 }, // slider_big_arrow_right { 16, 80, 16, 16 }, // slider_big_arrow_down { 0, 112, 16, 16 }, // slider_small_arrow_left { 16, 112, 16, 16 }, // slider_small_arrow_up { 32, 112, 16, 16 }, // slider_small_arrow_right { 16, 128, 16, 16 }, // slider_small_arrow_down { 96, 48, 16, 16 }, // slider_small_handle_vert { 48, 64, 16, 16 }, // slider_big_vert_mid { 48, 80, 16, 16 }, // slider_big_vert_end { 0, 384, 16, 16 }, // screen_thick_topleft { 16, 384, 16, 16 }, // screen_thick_topmid { 32, 384, 16, 16 }, // screen_thick_topright { 0, 400, 16, 16 }, // screen_thick_midleft { 16, 400, 16, 16 }, // screen_thick_midmid { 32, 400, 16, 16 }, // screen_thick_midright { 0, 416, 16, 16 }, // screen_thick_btmleft { 16, 416, 16, 16 }, // screen_thick_btmmid { 32, 416, 16, 16 }, // screen_thick_btmright { 48, 384, 16, 16 }, // screen_transparent_topleft { 64, 384, 16, 16 }, // screen_transparent_topmid { 80, 384, 16, 16 }, // screen_transparent_topright { 48, 400, 16, 16 }, // screen_transparent_midleft { 64, 400, 16, 16 }, // screen_transparent_midmid { 80, 400, 16, 16 }, // screen_transparent_midright { 48, 416, 16, 16 }, // screen_transparent_btmleft { 64, 416, 16, 16 }, // screen_transparent_btmmid { 80, 416, 16, 16 }, // screen_transparent_btmright { 96, 384, 16, 16 }, // screen_info_topleft { 112, 384, 16, 16 }, // screen_info_topmid { 128, 384, 16, 16 }, // screen_info_topright { 96, 400, 16, 16 }, // screen_info_midleft { 112, 400, 16, 16 }, // screen_info_midmid { 128, 400, 16, 16 }, // screen_info_midright { 96, 416, 16, 16 }, // screen_info_btmleft { 112, 416, 16, 16 }, // screen_info_btmmid { 128, 416, 16, 16 }, // screen_info_btmright { 144, 384, 16, 16 }, // screen_textbox_topleft { 160, 384, 16, 16 }, // screen_textbox_topmid { 176, 384, 16, 16 }, // screen_textbox_topright { 144, 400, 16, 16 }, // screen_textbox_midleft { 160, 400, 16, 16 }, // screen_textbox_midmid { 176, 400, 16, 16 }, // screen_textbox_midright { 144, 416, 16, 16 }, // screen_textbox_btmleft { 160, 416, 16, 16 }, // screen_textbox_btmmid { 176, 416, 16, 16 }, // screen_textbox_btmright { 192, 384, 16, 16 }, // screen_list_topleft { 208, 384, 16, 16 }, // screen_list_topmid { 224, 384, 16, 16 }, // screen_list_topright { 192, 400, 16, 16 }, // screen_list_midleft { 208, 400, 16, 16 }, // screen_list_midmid { 224, 400, 16, 16 }, // screen_list_midright { 192, 416, 16, 16 }, // screen_list_btmleft { 208, 416, 16, 16 }, // screen_list_btmmid { 224, 416, 16, 16 } // screen_list_btmright }; #define GUI_COMPOSITE_BOX(name) { name ## _topleft, name ## _topmid, name ## _topright, name ## _midleft, name ## _midmid, name ## _midright, name ## _btmleft, name ## _btmmid, name ## _btmright } enum gui_composite_box_enum { button_big_box, screen_thick_box, screen_transparent_box, screen_info_box, screen_textbox_box, screen_list_box, }; struct gui_composite_box { gui_parts_enum part_topleft, part_topmid, part_topright; gui_parts_enum part_midleft, part_midmid, part_midright; gui_parts_enum part_btmleft, part_btmmid, part_btmright; }; gui_composite_box boxes[] = { GUI_COMPOSITE_BOX(button_big), GUI_COMPOSITE_BOX(screen_thick), GUI_COMPOSITE_BOX(screen_transparent), GUI_COMPOSITE_BOX(screen_info), GUI_COMPOSITE_BOX(screen_textbox), GUI_COMPOSITE_BOX(screen_list), }; int gui_tileset_texture; void draw_part(gui_part part, gui_tileset_enum tileset, float x, float y, float w, float h) { const float tex_w = 512.0, tex_h = 512.0; const float start_x = part.x/tex_w, start_y = part.y/tex_h, f_w = part.w/tex_w, f_h = part.h/tex_h; float ts_x, ts_y; switch (tileset) { case tileset_regular: ts_x = 0.0f; ts_y = 0.0f; break; case tileset_hot: ts_x = 0.375f; ts_y = 0.375f; break; case tileset_active: ts_x = 0.0f; ts_y = 0.375f; break; case tileset_inactive: ts_x = 0.375f; ts_y = 0.0f; break; default: dbg_msg("menu", "invalid tileset given to draw_part"); } gfx_blend_normal(); gfx_texture_set(gui_tileset_texture); gfx_quads_begin(); gfx_quads_setcolor(1,1,1,1); gfx_quads_setsubset( ts_x+start_x, // startx ts_y+start_y, // starty ts_x+start_x+f_w, // endx ts_y+start_y+f_h); // endy gfx_quads_drawTL(x,y,w,h); gfx_quads_end(); } void draw_part(gui_parts_enum part, gui_tileset_enum tileset, float x, float y, float w, float h) { draw_part(parts[part], tileset, x, y, w, h); } void draw_part(gui_parts_enum part, gui_tileset_enum tileset, float x, float y) { draw_part(part, tileset, x, y, parts[part].w, parts[part].h); } void draw_box(gui_composite_box_enum box, gui_tileset_enum tileset, float x, float y, float w, float h) { gui_composite_box b = boxes[box]; gui_part topleft_p = parts[b.part_topleft]; gui_part topmid_p = parts[b.part_topmid]; gui_part topright_p = parts[b.part_topright]; gui_part midleft_p = parts[b.part_midleft]; gui_part btmleft_p = parts[b.part_btmleft]; float scale = h / (topleft_p.h + midleft_p.h + btmleft_p.h); scale = 1.0; float topleft_w = scale * topleft_p.w; float topright_w = scale * topright_p.w; float topmid_w = w - topright_w - topleft_w; float topleft_h = scale * topleft_p.h; float btmleft_h = scale * btmleft_p.h; float midleft_h = h - topleft_h - btmleft_h; draw_part(b.part_topleft, tileset, x, y); draw_part(b.part_topmid, tileset, x + topleft_w, y, topmid_w, topleft_h); draw_part(b.part_topright, tileset, x + topleft_w + topmid_w, y); draw_part(b.part_midleft, tileset, x, y + topleft_h, topright_w, midleft_h); draw_part(b.part_midmid, tileset, x + topleft_w, y + topleft_h, topmid_w, midleft_h); draw_part(b.part_midright, tileset, x + topleft_w + topmid_w, y + topleft_h, topright_w, midleft_h); draw_part(b.part_btmleft, tileset, x, y + topleft_h + midleft_h); draw_part(b.part_btmmid, tileset, x + topleft_w, y + topleft_h + midleft_h, topmid_w, btmleft_h); draw_part(b.part_btmright, tileset, x + topleft_w + topmid_w, y + topleft_h + midleft_h); } struct pretty_font { char m_CharStartTable[256]; char m_CharEndTable[256]; int font_texture; }; extern pretty_font *current_font; float gfx_pretty_text_width(float size, const char *text); void draw_scrolling_background(int id, float w, float h, float t) { float tx = w/512.0f; float ty = h/512.0f; float start_x = fmod(t, 1.0f); float start_y = 1.0f - fmod(t*0.8f, 1.0f); gfx_blend_normal(); gfx_texture_set(id); gfx_quads_begin(); gfx_quads_setcolor(1,1,1,1); gfx_quads_setsubset( start_x, // startx start_y, // starty start_x+tx, // endx start_y+ty); // endy gfx_quads_drawTL(0.0f,0.0f,w,h); gfx_quads_end(); } int background_texture; int teewars_banner_texture; int music_menu; int music_menu_id = -1; void draw_image_button(void *id, const char *text, int checked, float x, float y, float w, float h, void *extra) { ui_do_image(*(int *)id, x, y, w, h); } void draw_single_part_button(void *id, const char *text, int checked, float x, float y, float w, float h, void *extra) { gui_tileset_enum tileset; if (ui_active_item() == id && ui_hot_item() == id) tileset = tileset_active; else if (ui_hot_item() == id) tileset = tileset_hot; else tileset = tileset_regular; draw_part((gui_parts_enum)(int)(int *)extra, tileset, x, y, w, h); } void draw_menu_button(void *id, const char *text, int checked, float x, float y, float w, float h, void *extra) { gui_composite_box_enum box_style; if ((int)extra) box_style = screen_info_box; else box_style = screen_list_box; draw_box(box_style, tileset_regular, x, y, w, h); ui_do_label(x + 10, y, text, 28); } void draw_teewars_button(void *id, const char *text, int checked, float x, float y, float w, float h, void *extra) { float text_width = gfx_pretty_text_width(46.f, text); gui_tileset_enum tileset; if (ui_active_item() == id && ui_hot_item() == id) tileset = tileset_active; else if (ui_hot_item() == id) tileset = tileset_hot; else tileset = tileset_regular; if ((int)(int *)extra == 1) tileset = tileset_inactive; draw_box(button_big_box, tileset, x, y, w, h); ui_do_label(x + w/2 - text_width/2, y, text, 46); } struct server_info { int version; int players; int max_players; netaddr4 address; char name[129]; char map[65]; }; struct server_list { server_info infos[10]; int active_count, info_count; int scroll_index; int selected_index; }; int ui_do_key_reader(void *id, float x, float y, float w, float h, int key) { // process int inside = ui_mouse_inside(x, y, w, h); int new_key = key; if (inside) { ui_set_hot_item(id); if (ui_mouse_button(0)) ui_set_active_item(id); } if (ui_active_item() == id) { int k = keys::last_key(); if (k) { new_key = k; ui_set_active_item(0); } } // draw gui_composite_box_enum box_style = screen_info_box; draw_box(box_style, tileset_regular, x, y, w, h); char str[16]; sprintf(str, "%i", key); ui_do_label(x + 10, y, str, 36); if (ui_active_item() == id) { float w = gfx_pretty_text_width(36.0f, str); ui_do_label(x + 10 + w, y, "_", 36); } return new_key; } int ui_do_combo_box(void *id, float x, float y, float w, char *lines[128], int line_count, int selected_index) { float line_height = 36.0f; int inside = (ui_active_item() == id) ? ui_mouse_inside(x, y, w, line_count * line_height) : ui_mouse_inside(x, y, w, line_height); int hover_index = (ui_mouse_y() - y) / line_height; char resolutions[][128] = { "400x300", "640x480", "800x600", "1024x768", "1280x1024", }; if (ui_active_item() == id) { for (int i = 0; i < line_count; i++) { gui_composite_box_enum box_style; if (inside && hover_index == i) box_style = screen_info_box; else box_style = screen_list_box; draw_box(box_style, tileset_regular, x, y + i * line_height, w, line_height); ui_do_label(x + 10 + 10, y + i * line_height, resolutions[i], 36); if (selected_index == i) ui_do_label(x + 10, y + i * line_height, "-", 36); } if (!ui_mouse_button(0)) { ui_set_active_item(0); if (inside) selected_index = hover_index; } } else { draw_box(screen_list_box, tileset_regular, x, y, w, line_height); ui_do_label(x + 10, y, resolutions[selected_index], 36); if (inside && ui_mouse_button(0)) ui_set_active_item(id); } return selected_index; } int ui_do_edit_box(void *id, float x, float y, float w, float h, char *str, int str_size) { int inside = ui_mouse_inside(x, y, w, h); int r = 0; if(inside) { ui_set_hot_item(id); if(ui_mouse_button(0)) ui_set_active_item(id); } if (ui_active_item() == id) { int c = keys::last_char(); int k = keys::last_key(); int len = strlen(str); if (c >= 32 && c < 128) { if (len < str_size - 1) { str[len] = c; str[len+1] = 0; } } if (k == keys::backspace) { if (len > 0) str[len-1] = 0; } r = 1; } draw_box(screen_textbox_box, tileset_regular, x, y, w, h); ui_do_label(x + 10, y, str, 36); if (ui_active_item() == id) { float w = gfx_pretty_text_width(36.0f, str); ui_do_label(x + 10 + w, y, "_", 36); } return r; } int do_scroll_bar(void *id, float x, float y, float height, int steps, int last_index) { int r = last_index; static int up_button; static int down_button; if (ui_do_button(&up_button, "", 0, x + 8, y, 16, 16, draw_single_part_button, (void *)slider_big_arrow_up)) { if (r > 0) --r; } if (ui_do_button(&down_button, "", 0, x + 8, y + height - 16, 16, 16, draw_single_part_button, (void *)slider_big_arrow_down)) { if (r < steps) ++r; } if (steps > 0) // only if there's actually stuff to scroll through { int inside = ui_mouse_inside(x, y + 16, 16, height - 32); if (inside && (!ui_active_item() || ui_active_item() == id)) ui_set_hot_item(id); if(ui_active_item() == id) { if (ui_mouse_button(0)) { float pos = ui_mouse_y() - y - 16; float perc = pos / (height - 32); r = (int)((steps + 1) * perc); if (r < 0) r = 0; else if (r > steps) r = steps; } else ui_set_active_item(0); } else if (ui_hot_item() == id && ui_mouse_button(0)) ui_set_active_item(id); else if (inside && (!ui_active_item() || ui_active_item() == id)) ui_set_hot_item(id); } draw_part(slider_big_vert_begin, tileset_regular, x + 8, y + 16, 16, 16); draw_part(slider_big_vert_mid, tileset_regular, x + 8, y + 32, 16, height - 32 - 32); draw_part(slider_big_vert_end, tileset_regular, x + 8, y + height - 32, 16, 16); draw_part(slider_big_handle_horiz, tileset_regular, x, y + 16 + r * ((height - 64) / steps), 32, 16); return r; } static int do_server_list(server_list *list, float x, float y, int visible_items) { const float spacing = 3.f; const float item_height = 28; const float item_width = 728; const float real_width = item_width + 20; const float real_height = item_height * visible_items + spacing * (visible_items - 1); int r = -1; for (int i = 0; i < visible_items; i++) { int item_index = i + list->scroll_index; if (item_index >= list->active_count); //ui_do_image(empty_item_texture, x, y + i * item_height + i * spacing, item_width, item_height); else { server_info *item = &list->infos[item_index]; bool clicked = false; clicked = ui_do_button(item, item->name, 0, x, y + i * item_height + i * spacing, item_width, item_height, draw_menu_button, (list->selected_index == item_index) ? (void *)1 : 0); char temp[64]; // plenty of extra room so we don't get sad :o sprintf(temp, "%i/%i", item->players, item->max_players); ui_do_label(x + 600, y + i * item_height + i * spacing, temp, item_height); ui_do_label(x + 360, y + i * item_height + i * spacing, item->map, item_height); if (clicked) { r = item_index; list->selected_index = item_index; } } } list->scroll_index = do_scroll_bar(&list->scroll_index, x + real_width - 16, y, real_height, list->active_count - visible_items, list->scroll_index); return r; } static char *read_int(char *buffer, int *value) { *value = buffer[0] << 24; *value |= buffer[1] << 16; *value |= buffer[2] << 8; *value |= buffer[3]; return buffer + 4; } static char *read_netaddr(char *buffer, netaddr4 *addr) { addr->ip[0] = *buffer++; addr->ip[1] = *buffer++; addr->ip[2] = *buffer++; addr->ip[3] = *buffer++; int port; buffer = read_int(buffer, &port); addr->port = port; return buffer; } static void refresh_list(server_list *list) { netaddr4 addr; netaddr4 me(0, 0, 0, 0, 0); list->selected_index = -1; if (net_host_lookup(MASTER_SERVER_ADDRESS, MASTER_SERVER_PORT, &addr) == 0) { socket_tcp4 sock; sock.open(&me); //sock.set_non_blocking(); // try and connect with a timeout of 1 second if (sock.connect_non_blocking(&addr)) { char data[256]; int total_received = 0; int received; int master_server_version = -1; int server_count = -1; // read header while (total_received < 12 && (received = sock.recv(data + total_received, 12 - total_received)) > 0) total_received += received; // see if we have the header if (total_received == 12) { int signature; read_int(data, &signature); // check signature if(signature == 'TWSL') { read_int(data + 4, &master_server_version); read_int(data + 8, &server_count); // TODO: handle master server version O.o const int server_info_size = 212; list->active_count = 0; for (int i = 0; i < server_count; i++) { total_received = 0; // read data for a server while (sock.is_connected() && total_received < server_info_size && (received = sock.recv(data + total_received, server_info_size - total_received)) > 0) total_received += received; // check if we got enough data if (total_received == server_info_size) { char *d = data; server_info *info = &list->infos[i]; d = read_int(d, &info->version); d = read_netaddr(d, &info->address); //dbg_msg("menu/got_serverinfo", "IP: %i.%i.%i.%i:%i", (int)info->address.ip[0], (int)info->address.ip[1], (int)info->address.ip[2], (int)info->address.ip[3], info->address.port); d = read_int(d, &info->players); d = read_int(d, &info->max_players); memcpy(info->name, d, 128); d += 128; memcpy(info->map, d, 64); // let's be safe. info->name[128] = 0; info->map[64] = 0; ++list->active_count; } else break; } if (list->scroll_index >= list->active_count) list->scroll_index = list->active_count - 1; if (list->scroll_index < 0) list->scroll_index = 0; } } sock.close(); } } } static int screen = 0; static configuration config_copy; static int main_screen_render(netaddr4 *server_address) { static server_list list; static bool inited = false; if (!inited) { list.info_count = 256; list.scroll_index = 0; list.selected_index = -1; inited = true; refresh_list(&list); } do_server_list(&list, 20, 160, 8); static int refresh_button, join_button, quit_button; if (ui_do_button(&refresh_button, "Refresh", 0, 440, 420, 170, 48, draw_teewars_button)) { refresh_list(&list); } if (list.selected_index == -1) { ui_do_button(&join_button, "Join", 0, 620, 420, 128, 48, draw_teewars_button, (void *)1); } else if (ui_do_button(&join_button, "Join", 0, 620, 420, 128, 48, draw_teewars_button)) { *server_address = list.infos[list.selected_index].address; dbg_msg("menu/join_button", "IP: %i.%i.%i.%i:%i", (int)server_address->ip[0], (int)server_address->ip[1], (int)server_address->ip[2], (int)server_address->ip[3], server_address->port); return 1; } if (ui_do_button(&quit_button, "Quit", 0, 620, 490, 128, 48, draw_teewars_button)) return -1; static int settings_button; if (ui_do_button(&settings_button, "Settings", 0, 20, 420, 170, 48, draw_teewars_button)) { config_copy = config; screen = 1; } return 0; } static int settings_screen_render() { const float column1_x = 20; const float column2_x = column1_x + 150; const float column3_x = column2_x + 170; const float name_y = 160; const float resolution_y = 200; const float keys_y = 240; // NAME ui_do_label(column1_x, name_y, "Name:", 36); ui_do_edit_box(config_copy.player_name, column2_x, name_y, 300, 36, config_copy.player_name, sizeof(config_copy.player_name)); // KEYS ui_do_label(column1_x, keys_y, "Keys:", 36); ui_do_label(column2_x, keys_y + 0, "Move Left:", 36); set_key_move_left(&config_copy, ui_do_key_reader(&config_copy.key_move_left, column3_x, keys_y + 0, 70, 40, config_copy.key_move_left)); ui_do_label(column2_x, keys_y + 40, "Move Right:", 36); set_key_move_right(&config_copy, ui_do_key_reader(&config_copy.key_move_right, column3_x, keys_y + 40, 70, 40, config_copy.key_move_right)); ui_do_label(column2_x, keys_y + 80, "Jump:", 36); set_key_jump(&config_copy, ui_do_key_reader(&config_copy.key_jump, column3_x, keys_y + 80, 70, 40, config_copy.key_jump)); ui_do_label(column2_x, keys_y + 120, "Fire:", 36); set_key_fire(&config_copy, ui_do_key_reader(&config_copy.key_fire, column3_x, keys_y + 120, 70, 40, config_copy.key_fire)); ui_do_label(column2_x, keys_y + 160, "Hook:", 36); set_key_hook(&config_copy, ui_do_key_reader(&config_copy.key_hook, column3_x, keys_y + 160, 70, 40, config_copy.key_hook)); // RESOLUTION static char resolutions[][128] = { "400x300", "640x480", "800x600", "1024x764", "1280x1024", }; static int res[][2] = { { 400, 300 }, { 640, 480 }, { 800, 600 }, { 1024, 768 }, { 1280, 1024 }, }; static int selected_index = 0; ui_do_label(column1_x, resolution_y, "Resolution:", 36); selected_index = ui_do_combo_box(&selected_index, column2_x, resolution_y, 170, (char **)resolutions, 5, selected_index); set_screen_width(&config_copy, res[selected_index][0]); set_screen_height(&config_copy, res[selected_index][1]); // SAVE BUTTON static int save_button; if (ui_do_button(&save_button, "Save", 0, 482, 490, 128, 48, draw_teewars_button)) { config = config_copy; screen = 0; } // CANCEL BUTTON static int cancel_button; if (ui_do_button(&cancel_button, "Cancel", 0, 620, 490, 150, 48, draw_teewars_button)) screen = 0; return 0; } static int menu_render(netaddr4 *server_address) { // background color gfx_clear(89/255.f,122/255.f,0.0); // GUI coordsys gfx_mapscreen(0,0,800.0f,600.0f); static int64 start = time_get(); float t = double(time_get() - start) / double(time_freq()); draw_scrolling_background(background_texture, 800, 600, t * 0.01); ui_do_image(teewars_banner_texture, 140, 20, 512, 128); ui_do_label(20.0f, 600.0f-40.0f, "Version: " TEEWARS_VERSION, 36); if (screen == 0) return main_screen_render(server_address); else return settings_screen_render(); } void modmenu_init() { keys::enable_char_cache(); keys::enable_key_cache(); current_font->font_texture = gfx_load_texture("data/big_font.png"); background_texture = gfx_load_texture("data/gui_bg.png"); gui_tileset_texture = gfx_load_texture("data/gui/gui_widgets.png"); teewars_banner_texture = gfx_load_texture("data/gui_logo.png"); music_menu = snd_load_wav("data/audio/Music_Menu.wav"); } void modmenu_shutdown() { } int modmenu_render(void *ptr) { static int mouse_x = 0; static int mouse_y = 0; if (music_menu_id == -1) { dbg_msg("menu", "no music is playing, so let's play some tunes!"); music_menu_id = snd_play(music_menu, SND_LOOP); } netaddr4 *server_address = (netaddr4 *)ptr; // handle mouse movement float mx, my, mwx, mwy; { int rx, ry; inp_mouse_relative(&rx, &ry); mouse_x += rx; mouse_y += ry; if(mouse_x < 0) mouse_x = 0; if(mouse_y < 0) mouse_y = 0; if(mouse_x > gfx_screenwidth()) mouse_x = gfx_screenwidth(); if(mouse_y > gfx_screenheight()) mouse_y = gfx_screenheight(); // update the ui mx = (mouse_x/(float)gfx_screenwidth())*800.0f; my = (mouse_y/(float)gfx_screenheight())*600.0f; mwx = mx*3.0f; // adjust to zoom and offset mwy = mx*3.0f; // adjust to zoom and offset int buttons = 0; if(inp_mouse_button_pressed(0)) buttons |= 1; if(inp_mouse_button_pressed(1)) buttons |= 2; if(inp_mouse_button_pressed(2)) buttons |= 4; ui_update(mx,my,mx*3.0f,my*3.0f,buttons); } //int r = menu_render(server_address, str, max_len); int r = menu_render(server_address); // render butt ugly mouse cursor gfx_texture_set(-1); gfx_quads_begin(); gfx_quads_setcolor(0,0,0,1); gfx_quads_draw_freeform(mx,my,mx,my, mx+14,my, mx,my+14); gfx_quads_setcolor(1,1,1,1); gfx_quads_draw_freeform(mx+1,my+1,mx+1,my+1, mx+10,my+1, mx+1,my+10); gfx_quads_end(); if (r) { snd_stop(music_menu_id); music_menu_id = -1; } keys::clear_char(); keys::clear_key(); return r; }