/* copyright (c) 2008 rajh and gregwar. Score stuff */ #include "score.h" #include "gamecontext.h" #include #include #include #include #include #include #include #include #include CPlayerScore::CPlayerScore(const char *name, float score) { str_copy(this->name, name, sizeof(this->name)); this->m_Score = score; } std::list top; CScore::CScore(class CGameContext *pGameServer) { m_pGameServer = pGameServer; Load(); } std::string CScore::SaveFile() { std::ostringstream oss; if(!g_Config.m_SvExternalRecords) { oss << g_Config.m_SvMap << "_record.dtb"; } else { char buf[512]; CServer* server = static_cast(m_pGameServer->Server()); oss << server->Storage()->ApplicationSavePath() << "/records/" << g_Config.m_SvMap << "_record.dtb"; } return oss.str(); } void CScore::Save() { std::fstream f; f.open(SaveFile().c_str(), std::ios::out); if(!f.fail()) { for(std::list::iterator i=top.begin(); i!=top.end(); i++) { f << i->name << std::endl << i->m_Score << std::endl; } } f.close(); } void CScore::Load() { std::fstream f; f.open(SaveFile().c_str(), std::ios::in); top.clear(); while (!f.eof() && !f.fail()) { std::string tmpname, tmpscore; std::getline(f, tmpname); if(!f.eof() && tmpname != "") { std::getline(f, tmpscore); top.push_back(*new CPlayerScore(tmpname.c_str(), atof(tmpscore.c_str()))); } } f.close(); } CPlayerScore *CScore::SearchName(const char *name, int &pos) { pos=0; for (std::list::iterator i = top.begin(); i!=top.end(); i++) { pos++; if (!strcmp(i->name, name)) { return & (*i); } } pos=-1; return 0; } CPlayerScore *CScore::SearchName(const char *name) { for (std::list::iterator i = top.begin(); i!=top.end(); i++) { if (!strcmp(i->name, name)) { return & (*i); } } return 0; } void CScore::ParsePlayer(const char *name, float score) { CPlayerScore *player = SearchName(name); if (player) { if (player->m_Score > score) { player->m_Score = score; top.sort(); Save(); } } else { top.push_back(*new CPlayerScore(name, score)); top.sort(); Save(); } } void CScore::Top5Draw(int id, int debut) { int pos = 1; //char buf[512]; m_pGameServer->SendChatTarget(id, "----------- Top 5 -----------"); for (std::list::iterator i = top.begin(); i != top.end() && pos <= 5+debut; i++) { if(i->m_Score < 0) continue; if(pos >= debut) { std::ostringstream oss; oss << pos << ". " << i->name << " Time: "; if ((int)(i->m_Score)/60 != 0) oss << (int)(i->m_Score)/60 << " minute(s) "; if (i->m_Score-((int)i->m_Score/60)*60 != 0) oss << i->m_Score-((int)i->m_Score/60)*60 <<" second(s)"; m_pGameServer->SendChatTarget(id, oss.str().c_str()); } pos++; } m_pGameServer->SendChatTarget(id, "-----------------------------"); }