/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ #include #include #include "ui.h" #include #include #include void CUIElement::Init(CUI *pUI, int RequestedRectCount) { pUI->AddUIElement(this); if(RequestedRectCount > 0) m_UIRects.resize(RequestedRectCount); } void CUIElement::InitRects(int RequestedRectCount) { dbg_assert(m_UIRects.empty(), "UI rects can only be initialized once, create another ui element instead."); m_UIRects.resize(RequestedRectCount); } CUIElement::SUIElementRect::SUIElementRect() { Reset(); } void CUIElement::SUIElementRect::Reset() { m_UIRectQuadContainer = -1; m_UITextContainer = -1; m_X = -1; m_Y = -1; m_Width = -1; m_Height = -1; m_Text.clear(); mem_zero(&m_Cursor, sizeof(m_Cursor)); m_TextColor.Set(-1, -1, -1, -1); m_TextOutlineColor.Set(-1, -1, -1, -1); m_QuadColor = ColorRGBA(-1, -1, -1, -1); } /******************************************************** UI *********************************************************/ float CUI::ms_FontmodHeight = 0.8f; void CUI::Init(class IGraphics *pGraphics, class ITextRender *pTextRender) { m_pGraphics = pGraphics; m_pTextRender = pTextRender; } CUI::CUI() { m_pHotItem = 0; m_pActiveItem = 0; m_pLastActiveItem = 0; m_pBecomingHotItem = 0; m_MouseX = 0; m_MouseY = 0; m_MouseWorldX = 0; m_MouseWorldY = 0; m_MouseButtons = 0; m_LastMouseButtons = 0; m_Screen.x = 0; m_Screen.y = 0; m_Screen.w = 848.0f; m_Screen.h = 480.0f; } CUI::~CUI() { for(CUIElement *&pEl : m_OwnUIElements) { delete pEl; } m_OwnUIElements.clear(); } CUIElement *CUI::GetNewUIElement(int RequestedRectCount) { CUIElement *pNewEl = new CUIElement(this, RequestedRectCount); m_OwnUIElements.push_back(pNewEl); return pNewEl; } void CUI::AddUIElement(CUIElement *pElement) { m_UIElements.push_back(pElement); } void CUI::ResetUIElement(CUIElement &UIElement) { for(CUIElement::SUIElementRect &Rect : UIElement.m_UIRects) { if(Rect.m_UIRectQuadContainer != -1) Graphics()->DeleteQuadContainer(Rect.m_UIRectQuadContainer); Rect.m_UIRectQuadContainer = -1; if(Rect.m_UITextContainer != -1) TextRender()->DeleteTextContainer(Rect.m_UITextContainer); Rect.m_UITextContainer = -1; Rect.Reset(); } } void CUI::OnElementsReset() { for(CUIElement *pEl : m_UIElements) { ResetUIElement(*pEl); } } void CUI::OnWindowResize() { OnElementsReset(); } void CUI::OnLanguageChange() { OnElementsReset(); } int CUI::Update(float Mx, float My, float Mwx, float Mwy, int Buttons) { m_MouseDeltaX = Mx - m_MouseX; m_MouseDeltaY = My - m_MouseY; m_MouseX = Mx; m_MouseY = My; m_MouseWorldX = Mwx; m_MouseWorldY = Mwy; m_LastMouseButtons = m_MouseButtons; m_MouseButtons = Buttons; m_pHotItem = m_pBecomingHotItem; if(m_pActiveItem) m_pHotItem = m_pActiveItem; m_pBecomingHotItem = 0; return 0; } bool CUI::MouseInside(const CUIRect *pRect) const { return pRect->Inside(m_MouseX, m_MouseY); } void CUI::ConvertMouseMove(float *x, float *y) const { float Fac = (float)(g_Config.m_UiMousesens) / g_Config.m_InpMousesens; *x = *x * Fac; *y = *y * Fac; } float CUI::ButtonColorMul(const void *pID) { if(ActiveItem() == pID) return ButtonColorMulActive(); else if(HotItem() == pID) return ButtonColorMulHot(); return ButtonColorMulDefault(); } CUIRect *CUI::Screen() { float Aspect = Graphics()->ScreenAspect(); float w, h; h = 600; w = Aspect * h; m_Screen.w = w; m_Screen.h = h; return &m_Screen; } void CUI::MapScreen() { const CUIRect *pScreen = Screen(); Graphics()->MapScreen(pScreen->x, pScreen->y, pScreen->w, pScreen->h); } float CUI::PixelSize() { return Screen()->w / Graphics()->ScreenWidth(); } void CUI::SetScale(float s) { g_Config.m_UiScale = (int)(s * 100.0f); } float CUI::Scale() const { return g_Config.m_UiScale / 100.0f; } float CUIRect::Scale() const { return g_Config.m_UiScale / 100.0f; } void CUI::ClipEnable(const CUIRect *r) { float XScale = Graphics()->ScreenWidth() / Screen()->w; float YScale = Graphics()->ScreenHeight() / Screen()->h; Graphics()->ClipEnable((int)(r->x * XScale), (int)(r->y * YScale), (int)(r->w * XScale), (int)(r->h * YScale)); } void CUI::ClipDisable() { Graphics()->ClipDisable(); } void CUIRect::HSplitMid(CUIRect *pTop, CUIRect *pBottom) const { CUIRect r = *this; float Cut = r.h / 2; if(pTop) { pTop->x = r.x; pTop->y = r.y; pTop->w = r.w; pTop->h = Cut; } if(pBottom) { pBottom->x = r.x; pBottom->y = r.y + Cut; pBottom->w = r.w; pBottom->h = r.h - Cut; } } void CUIRect::HSplitTop(float Cut, CUIRect *pTop, CUIRect *pBottom) const { CUIRect r = *this; Cut *= Scale(); if(pTop) { pTop->x = r.x; pTop->y = r.y; pTop->w = r.w; pTop->h = Cut; } if(pBottom) { pBottom->x = r.x; pBottom->y = r.y + Cut; pBottom->w = r.w; pBottom->h = r.h - Cut; } } void CUIRect::HSplitBottom(float Cut, CUIRect *pTop, CUIRect *pBottom) const { CUIRect r = *this; Cut *= Scale(); if(pTop) { pTop->x = r.x; pTop->y = r.y; pTop->w = r.w; pTop->h = r.h - Cut; } if(pBottom) { pBottom->x = r.x; pBottom->y = r.y + r.h - Cut; pBottom->w = r.w; pBottom->h = Cut; } } void CUIRect::VSplitMid(CUIRect *pLeft, CUIRect *pRight) const { CUIRect r = *this; float Cut = r.w / 2; // Cut *= Scale(); if(pLeft) { pLeft->x = r.x; pLeft->y = r.y; pLeft->w = Cut; pLeft->h = r.h; } if(pRight) { pRight->x = r.x + Cut; pRight->y = r.y; pRight->w = r.w - Cut; pRight->h = r.h; } } void CUIRect::VSplitLeft(float Cut, CUIRect *pLeft, CUIRect *pRight) const { CUIRect r = *this; Cut *= Scale(); if(pLeft) { pLeft->x = r.x; pLeft->y = r.y; pLeft->w = Cut; pLeft->h = r.h; } if(pRight) { pRight->x = r.x + Cut; pRight->y = r.y; pRight->w = r.w - Cut; pRight->h = r.h; } } void CUIRect::VSplitRight(float Cut, CUIRect *pLeft, CUIRect *pRight) const { CUIRect r = *this; Cut *= Scale(); if(pLeft) { pLeft->x = r.x; pLeft->y = r.y; pLeft->w = r.w - Cut; pLeft->h = r.h; } if(pRight) { pRight->x = r.x + r.w - Cut; pRight->y = r.y; pRight->w = Cut; pRight->h = r.h; } } void CUIRect::Margin(float Cut, CUIRect *pOtherRect) const { CUIRect r = *this; Cut *= Scale(); pOtherRect->x = r.x + Cut; pOtherRect->y = r.y + Cut; pOtherRect->w = r.w - 2 * Cut; pOtherRect->h = r.h - 2 * Cut; } void CUIRect::VMargin(float Cut, CUIRect *pOtherRect) const { CUIRect r = *this; Cut *= Scale(); pOtherRect->x = r.x + Cut; pOtherRect->y = r.y; pOtherRect->w = r.w - 2 * Cut; pOtherRect->h = r.h; } void CUIRect::HMargin(float Cut, CUIRect *pOtherRect) const { CUIRect r = *this; Cut *= Scale(); pOtherRect->x = r.x; pOtherRect->y = r.y + Cut; pOtherRect->w = r.w; pOtherRect->h = r.h - 2 * Cut; } bool CUIRect::Inside(float x, float y) const { return x >= this->x && x < this->x + this->w && y >= this->y && y < this->y + this->h; } int CUI::DoButtonLogic(const void *pID, const char *pText, int Checked, const CUIRect *pRect) { return DoButtonLogic(pID, Checked, pRect); } int CUI::DoButtonLogic(const void *pID, int Checked, const CUIRect *pRect) { // logic int ReturnValue = 0; int Inside = MouseInside(pRect); static int ButtonUsed = 0; if(ActiveItem() == pID) { if(!MouseButton(ButtonUsed)) { if(Inside && Checked >= 0) ReturnValue = 1 + ButtonUsed; SetActiveItem(0); } } else if(HotItem() == pID) { for(int i = 0; i < 3; ++i) { if(MouseButton(i)) { SetActiveItem(pID); ButtonUsed = i; } } } if(Inside) SetHotItem(pID); return ReturnValue; } int CUI::DoPickerLogic(const void *pID, const CUIRect *pRect, float *pX, float *pY) { int Inside = MouseInside(pRect); if(Inside) SetHotItem(pID); if(HotItem() == pID && MouseButtonClicked(0)) SetActiveItem(pID); if(ActiveItem() == pID && !MouseButton(0)) SetActiveItem(0); if(ActiveItem() != pID) return 0; if(pX) *pX = clamp(m_MouseX - pRect->x, 0.0f, pRect->w) / Scale(); if(pY) *pY = clamp(m_MouseY - pRect->y, 0.0f, pRect->h) / Scale(); return 1; } float CUI::DoTextLabel(float x, float y, float w, float h, const char *pText, float Size, int Align, float MaxWidth, int AlignVertically, bool StopAtEnd, class CTextCursor *pSelCursor) { float AlignedSize = 0; float MaxCharacterHeightInLine = 0; float tw = TextRender()->TextWidth(0, Size, pText, -1, MaxWidth, &AlignedSize, &MaxCharacterHeightInLine); int Flags = TEXTFLAG_RENDER | (StopAtEnd ? TEXTFLAG_STOP_AT_END : 0); float AlignmentVert = y + (h - AlignedSize) / 2.f; float AlignmentHori = 0; if(AlignVertically == 0) { AlignmentVert = y + (h - AlignedSize) / 2.f - (AlignedSize - MaxCharacterHeightInLine) / 2.f; } // if(Align == 0) if(Align & TEXTALIGN_CENTER) { AlignmentHori = x + (w - tw) / 2.f; } // else if(Align < 0) else if(Align & TEXTALIGN_LEFT) { AlignmentHori = x; } // else if(Align > 0) else if(Align & TEXTALIGN_RIGHT) { AlignmentHori = x + w - tw; } CTextCursor Cursor; TextRender()->SetCursor(&Cursor, AlignmentHori, AlignmentVert, Size, Flags); Cursor.m_LineWidth = (float)MaxWidth; if(pSelCursor) { Cursor.m_CursorMode = pSelCursor->m_CursorMode; Cursor.m_CursorCharacter = pSelCursor->m_CursorCharacter; Cursor.m_CalculateSelectionMode = pSelCursor->m_CalculateSelectionMode; Cursor.m_PressMouseX = pSelCursor->m_PressMouseX; Cursor.m_PressMouseY = pSelCursor->m_PressMouseY; Cursor.m_ReleaseMouseX = pSelCursor->m_ReleaseMouseX; Cursor.m_ReleaseMouseY = pSelCursor->m_ReleaseMouseY; Cursor.m_SelectionStart = pSelCursor->m_SelectionStart; Cursor.m_SelectionEnd = pSelCursor->m_SelectionEnd; } TextRender()->TextEx(&Cursor, pText, -1); if(pSelCursor) { *pSelCursor = Cursor; } return tw; } void CUI::DoLabel(const CUIRect *r, const char *pText, float Size, int Align, float MaxWidth, int AlignVertically, CTextCursor *pSelCursor) { DoTextLabel(r->x, r->y, r->w, r->h, pText, Size, Align, MaxWidth, AlignVertically, false, pSelCursor); } void CUI::DoLabelScaled(const CUIRect *r, const char *pText, float Size, int Align, float MaxWidth, int AlignVertically) { DoLabel(r, pText, Size * Scale(), Align, MaxWidth, AlignVertically); } void CUI::DoLabel(CUIElement::SUIElementRect &RectEl, const CUIRect *pRect, const char *pText, float Size, int Align, float MaxWidth, int AlignVertically, bool StopAtEnd, int StrLen, CTextCursor *pReadCursor) { float AlignedSize = 0; float MaxCharacterHeightInLine = 0; float tw = TextRender()->TextWidth(0, Size, pText, -1, MaxWidth, &AlignedSize, &MaxCharacterHeightInLine); float AlignmentVert = pRect->y + (pRect->h - AlignedSize) / 2.f; float AlignmentHori = 0; CTextCursor Cursor; int Flags = TEXTFLAG_RENDER | (StopAtEnd ? TEXTFLAG_STOP_AT_END : 0); if(AlignVertically == 0) { AlignmentVert = pRect->y + (pRect->h - AlignedSize) / 2.f - (AlignedSize - MaxCharacterHeightInLine) / 2.f; } // if(Align == 0) if(Align & TEXTALIGN_CENTER) { AlignmentHori = pRect->x + (pRect->w - tw) / 2.f; } // else if(Align < 0) else if(Align & TEXTALIGN_LEFT) { AlignmentHori = pRect->x; } // else if(Align > 0) else if(Align & TEXTALIGN_RIGHT) { AlignmentHori = pRect->x + pRect->w - tw; } if(pReadCursor) { Cursor = *pReadCursor; } else { TextRender()->SetCursor(&Cursor, AlignmentHori, AlignmentVert, Size, Flags); } Cursor.m_LineWidth = MaxWidth; RectEl.m_TextColor = TextRender()->GetTextColor(); RectEl.m_TextOutlineColor = TextRender()->GetTextOutlineColor(); TextRender()->TextColor(TextRender()->DefaultTextColor()); TextRender()->TextOutlineColor(TextRender()->DefaultTextOutlineColor()); RectEl.m_UITextContainer = TextRender()->CreateTextContainer(&Cursor, pText, StrLen); TextRender()->TextColor(RectEl.m_TextColor); TextRender()->TextOutlineColor(RectEl.m_TextOutlineColor); RectEl.m_Cursor = Cursor; } void CUI::DoLabelStreamed(CUIElement::SUIElementRect &RectEl, float x, float y, float w, float h, const char *pText, float Size, int Align, float MaxWidth, int AlignVertically, bool StopAtEnd, int StrLen, CTextCursor *pReadCursor) { bool NeedsRecreate = false; bool ColorChanged = RectEl.m_TextColor != TextRender()->GetTextColor() || RectEl.m_TextOutlineColor != TextRender()->GetTextOutlineColor(); if(RectEl.m_UITextContainer == -1 || RectEl.m_X != x || RectEl.m_Y != y || RectEl.m_Width != w || RectEl.m_Height != h || ColorChanged) { NeedsRecreate = true; } else { if(StrLen <= -1) { if(str_comp(RectEl.m_Text.c_str(), pText) != 0) NeedsRecreate = true; } else { if(StrLen != (int)RectEl.m_Text.size() || str_comp_num(RectEl.m_Text.c_str(), pText, StrLen) != 0) NeedsRecreate = true; } } if(NeedsRecreate) { if(RectEl.m_UITextContainer != -1) TextRender()->DeleteTextContainer(RectEl.m_UITextContainer); RectEl.m_UITextContainer = -1; RectEl.m_X = x; RectEl.m_Y = y; RectEl.m_Width = w; RectEl.m_Height = h; if(StrLen > 0) RectEl.m_Text = std::string(pText, StrLen); else if(StrLen < 0) RectEl.m_Text = pText; else RectEl.m_Text.clear(); CUIRect TmpRect; TmpRect.x = x; TmpRect.y = y; TmpRect.w = w; TmpRect.h = h; DoLabel(RectEl, &TmpRect, pText, Size, Align, MaxWidth, AlignVertically, StopAtEnd, StrLen, pReadCursor); } STextRenderColor ColorText(RectEl.m_TextColor); STextRenderColor ColorTextOutline(RectEl.m_TextOutlineColor); if(RectEl.m_UITextContainer != -1) TextRender()->RenderTextContainer(RectEl.m_UITextContainer, &ColorText, &ColorTextOutline); } void CUI::DoLabelStreamed(CUIElement::SUIElementRect &RectEl, const CUIRect *pRect, const char *pText, float Size, int Align, float MaxWidth, int AlignVertically, bool StopAtEnd, int StrLen, CTextCursor *pReadCursor) { DoLabelStreamed(RectEl, pRect->x, pRect->y, pRect->w, pRect->h, pText, Size, Align, MaxWidth, AlignVertically, StopAtEnd, StrLen, pReadCursor); }