cmake_minimum_required(VERSION 2.8) project(DDNet) set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/cmake) option(WEBSOCKETS "Enable websockets support" OFF) option(MYSQL "Enable mysql support" OFF) option(CLIENT "Compile client" ON) # Set the default build type to Release if(NOT(CMAKE_BUILD_TYPE)) set(CMAKE_BUILD_TYPE Release) endif() set(SERVER_EXECUTABLE DDNet-Server CACHE STRING "Name of the built server executable") set(CLIENT_EXECUTABLE DDNet CACHE STRING "Name of the build client executable") ######################################################################## # DEPENDENCIES ######################################################################## if(CMAKE_SIZEOF_VOID_P EQUAL 4) set(TARGET_BITS 32) elseif(CMAKE_SIZEOF_VOID_P EQUAL 8) set(TARGET_BITS 64) endif() if(CMAKE_SYSTEM_NAME STREQUAL "Windows") set(TARGET_OS "windows") elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux") set(TARGET_OS "linux") elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin") set(TARGET_OS "mac") endif() function(set_extra_dirs VARIABLE NAME) if(TARGET_BITS AND TARGET_OS) set("EXTRA_${VARIABLE}_LIBDIR" "other/${NAME}/${TARGET_OS}/lib${TARGET_BITS}" PARENT_SCOPE) endif() set("EXTRA_${VARIABLE}_INCLUDEDIR" "other/${NAME}/include" PARENT_SCOPE) endfunction() # Check for PkgConfig once so all the other `find_package` calls can do it # quietly. find_package(PkgConfig) find_package(Curl) find_package(Freetype) if(MYSQL) find_package(MySQL) else() set(MYSQL_LIBRARIES) endif() find_package(Ogg) find_package(Opus) find_package(Opusfile) find_package(PythonInterp) find_package(SDL2) find_package(Threads) find_package(ZLIB) message(STATUS "******** DDNet ********") message(STATUS "Build type: ${CMAKE_BUILD_TYPE}") message(STATUS "Compiler: ${CMAKE_CXX_COMPILER}") message(STATUS "Dependencies:") function(show_dependency_status NAME FOUND PATH) if(FOUND) string(FIND "${PATH}" "${PROJECT_SOURCE_DIR}" LOCAL_PATH_POS) if(LOCAL_PATH_POS EQUAL 0) message(STATUS " * ${NAME} not found (using bundled version)") else() message(STATUS " * ${NAME} found") endif() else() message(STATUS " * ${NAME} not found") endif() endfunction() show_dependency_status("Curl" ${CURL_FOUND} "${CURL_LIBRARY}") show_dependency_status("Freetype" ${FREETYPE_FOUND} "${FREETYPE_LIBRARY}") if(MYSQL) show_dependency_status("MySQL" ${MYSQL_FOUND} "") endif() show_dependency_status("Ogg" ${OGG_FOUND} "${OGG_INCLUDEDIR}") show_dependency_status("Opus" ${OPUS_FOUND} "${OPUS_INCLUDEDIR}") show_dependency_status("Opusfile" ${OPUSFILE_FOUND} "${OPUSFILE_LIBRARY}") show_dependency_status("PythonInterp" ${PYTHONINTERP_FOUND} "") show_dependency_status("SDL2" ${SDL2_FOUND} "${SDL2_LIBRARY}") if(ZLIB_FOUND) message(STATUS " * Zlib found") else() message(STATUS " * Zlib not found (using bundled version)") endif() if(MYSQL AND NOT(MYSQL_FOUND)) message(SEND_ERROR "You must install MySQL to compile the DDNet server with MySQL support") endif() if(CLIENT AND NOT(CURL_FOUND)) message(SEND_ERROR "You must install Curl to compile the DDNet client") endif() if(CLIENT AND NOT(FREETYPE_FOUND)) message(SEND_ERROR "You must install Freetype to compile the DDNet client") endif() if(CLIENT AND NOT(OGG_FOUND)) message(SEND_ERROR "You must install Ogg to compile the DDNet client") endif() if(CLIENT AND NOT(OPUS_FOUND)) message(SEND_ERROR "You must install Opus to compile the DDNet client") endif() if(CLIENT AND NOT(OPUSFILE_FOUND)) message(SEND_ERROR "You must install Opusfile to compile the DDNet client") endif() if(CLIENT AND NOT(SDL2_FOUND)) message(SEND_ERROR "You must install SDL2 to compile the DDNet client") endif() if(TARGET_OS STREQUAL "windows") set(PLATFORM_CLIENT_LIBS opengl32 glu32 winmm) set(PLATFORM_LIBS ws2_32) # Windows sockets else() set(PLATFORM_CLIENT_LIBS GL GLU X11) set(PLATFORM_LIBS) endif() if(CMAKE_CXX_COMPILER_ID MATCHES Clang OR CMAKE_CXX_COMPILER_ID MATCHES GNU) include(CheckSymbolExists) check_symbol_exists(_FORTIFY_SOURCE "" FORTIFY_SOURCE_DEFINED) endif() ######################################################################## # INITALIZE TARGET LISTS ######################################################################## set(TARGETS_OWN) set(TARGETS_DEP) ######################################################################## # DEPENDENCY COMPILATION ######################################################################## if(NOT(ZLIB_FOUND)) set(ZLIB_LIBRARIES) file(GLOB ZLIB_SRC "src/engine/external/zlib/*.c" "src/engine/external/zlib/*.h") add_library(zlib EXCLUDE_FROM_ALL OBJECT ${ZLIB_SRC}) list(APPEND TARGETS_DEP zlib) set(ZLIB_INCLUDEDIR src/engine/external/zlib/) set(DEP_ZLIB $) else() set(ZLIB_INCLUDEDIR) set(DEP_ZLIB) endif() file(GLOB DEP_PNG_SRC "src/engine/external/pnglite/*.c" "src/engine/external/pnglite/*.h") add_library(png OBJECT EXCLUDE_FROM_ALL ${DEP_PNG_SRC}) target_include_directories(png PRIVATE ${ZLIB_INCLUDEDIR}) set(DEP_PNG $) list(APPEND TARGETS_DEP png) if(CLIENT) # Static dependencies file(GLOB DEP_JSON_SRC "src/engine/external/json-parser/*.c" "src/engine/external/json-parser/*.h") file(GLOB DEP_WAV_SRC "src/engine/external/wavpack/*.c" "src/engine/external/wavpack/*.h") add_library(json EXCLUDE_FROM_ALL OBJECT ${DEP_JSON_SRC}) add_library(wav EXCLUDE_FROM_ALL OBJECT ${DEP_WAV_SRC}) list(APPEND TARGETS_DEP json wav) set(DEP_JSON $) set(DEP_WAV $) endif() ######################################################################## # COPY DATA AND DLLS ######################################################################## file(COPY data DESTINATION .) file(COPY ${CURL_COPY_FILES} DESTINATION .) file(COPY ${FREETYPE_COPY_FILES} DESTINATION .) file(COPY ${OPUSFILE_COPY_FILES} DESTINATION .) file(COPY ${SDL2_COPY_FILES} DESTINATION .) ######################################################################## # CODE GENERATION ######################################################################## function(chash output_file) add_custom_command(OUTPUT ${PROJECT_SOURCE_DIR}/${output_file} COMMAND ${PYTHON_EXECUTABLE} scripts/cmd5.py ${ARGN} > ${output_file} DEPENDS scripts/cmd5.py ${ARGN} WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} ) endfunction(chash) function(generate_source output_file script_parameter) add_custom_command(OUTPUT ${PROJECT_SOURCE_DIR}/${output_file} COMMAND ${PYTHON_EXECUTABLE} datasrc/compile.py ${script_parameter} > ${output_file} DEPENDS datasrc/compile.py datasrc/content.py datasrc/datatypes.py datasrc/network.py WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} ) endfunction(generate_source) file(MAKE_DIRECTORY "${PROJECT_SOURCE_DIR}/src/game/generated/") chash("src/game/generated/nethash.cpp" "src/engine/shared/protocol.h" "src/game/generated/protocol.h" "src/game/tuning.h" "src/game/gamecore.cpp" ) generate_source("src/game/generated/client_data.cpp" "client_content_source") generate_source("src/game/generated/client_data.h" "client_content_header") generate_source("src/game/generated/protocol.cpp" "network_source") generate_source("src/game/generated/protocol.h" "network_header") generate_source("src/game/generated/server_data.cpp" "server_content_source") generate_source("src/game/generated/server_data.h" "server_content_header") ######################################################################## # SHARED ######################################################################## # Sources file(GLOB_RECURSE BASE "src/base/*.c" "src/base/*.cpp" "src/base/*.h") file(GLOB_RECURSE ENGINE_SHARED "src/engine/shared/*.cpp" "src/engine/shared/*.h") file(GLOB GAME_SHARED "src/game/*.cpp" "src/game/*.h") set(GAME_GENERATED_SHARED "src/game/generated/protocol.cpp" "src/game/generated/protocol.h" "src/game/generated/nethash.cpp") # Static dependencies file(GLOB DEP_MD5_SRC "src/engine/external/md5/*.c" "src/engine/external/md5/*.h") add_library(md5 EXCLUDE_FROM_ALL OBJECT ${DEP_MD5_SRC}) set(DEP_MD5 $) if(WEBSOCKETS) file(GLOB DEP_WEBSOCKETS_SRC "src/engine/external/libwebsockets/*.c" "src/engine/external/libwebsockets/*.h") add_library(websockets EXCLUDE_FROM_ALL OBJECT ${DEP_WEBSOCKETS_SRC}) set(DEP_WEBSOCKETS $) else() set(DEP_WEBSOCKETS) endif() set(DEPS ${DEP_MD5} ${DEP_WEBSOCKETS} ${DEP_ZLIB}) # Libraries set(LIBS ${CMAKE_THREAD_LIBS_INIT} ${ZLIB_LIBRARIES} ${PLATFORM_LIBS}) # Targets add_library(engine-shared EXCLUDE_FROM_ALL OBJECT ${ENGINE_SHARED} ${BASE}) add_library(game-shared EXCLUDE_FROM_ALL OBJECT ${GAME_SHARED} ${GAME_GENERATED_SHARED}) list(APPEND TARGETS_OWN engine-shared game-shared) ######################################################################## # CLIENT ######################################################################## if(CLIENT) # Sources file(GLOB_RECURSE ENGINE_CLIENT "src/engine/client/*.cpp" "src/engine/client/*.h") file(GLOB_RECURSE GAME_CLIENT "src/game/client/*.cpp" "src/game/client/*.h") file(GLOB_RECURSE GAME_EDITOR "src/game/editor/*.cpp" "src/game/editor/*.h") set(GAME_GENERATED_CLIENT "src/game/generated/client_data.cpp" "src/game/generated/client_data.h") set(CLIENT_SRC ${ENGINE_CLIENT} ${GAME_CLIENT} ${GAME_EDITOR} ${GAME_GENERATED_CLIENT}) set(DEPS_CLIENT ${DEPS} ${DEP_JSON} ${DEP_PNG} ${DEP_WAV}) # Libraries set(LIBS_CLIENT ${LIBS} ${CURL_LIBRARIES} ${FREETYPE_LIBRARIES} ${OGG_LIBRARIES} ${OPUSFILE_LIBRARIES} ${OPUS_LIBRARIES} ${SDL2_LIBRARIES} ${PLATFORM_CLIENT_LIBS} ) # Target set(TARGET_CLIENT ${CLIENT_EXECUTABLE}) add_executable(${TARGET_CLIENT} ${CLIENT_SRC} ${DEPS_CLIENT} $ $ ${DEP_ZLIB} ) target_link_libraries(${TARGET_CLIENT} ${LIBS_CLIENT}) target_include_directories(${TARGET_CLIENT} PRIVATE ${CURL_INCLUDE_DIRS} ${FREETYPE_INCLUDE_DIRS} ${OGG_INCLUDE_DIRS} ${OPUSFILE_INCLUDE_DIRS} ${OPUS_INCLUDE_DIRS} ${SDL2_INCLUDE_DIRS} ) list(APPEND TARGETS_OWN ${TARGET_CLIENT}) if(TARGET_OS STREQUAL "windows") target_sources(${TARGET_CLIENT} PRIVATE "other/icons/DDNet.rc") endif() endif() ######################################################################## # SERVER ######################################################################## # Sources file(GLOB_RECURSE ENGINE_SERVER "src/engine/server/*.cpp" "src/engine/server/*.h") file(GLOB_RECURSE GAME_SERVER "src/game/server/*.cpp" "src/game/server/*.h") set(GAME_GENERATED_SERVER "src/game/generated/server_data.cpp" "src/game/generated/server_data.h") set(SERVER_SRC ${ENGINE_SERVER} ${GAME_SERVER} ${GAME_GENERATED_SERVER}) # Libraries set(LIBS_SERVER ${LIBS} ${MYSQL_LIBRARIES}) # Target set(TARGET_SERVER ${SERVER_EXECUTABLE}) add_executable(${TARGET_SERVER} ${DEPS} ${SERVER_SRC} $ $ ) target_link_libraries(${TARGET_SERVER} ${LIBS_SERVER}) list(APPEND TARGETS_OWN ${TARGET_SERVER}) if(MYSQL) target_compile_definitions(${TARGET_SERVER} PRIVATE -DCONF_SQL) target_include_directories(${TARGET_SERVER} PRIVATE ${MYSQL_INCLUDE_DIRS}) endif() if(TARGET_OS STREQUAL "windows") target_sources(${TARGET_SERVER} PRIVATE "other/icons/DDNet-Server.rc") endif() ######################################################################## # VARIOUS TARGETS ######################################################################## file(GLOB_RECURSE MASTERSRV_SRC "src/mastersrv/*.cpp" "src/mastersrv/*.h") file(GLOB_RECURSE VERSIONSRV_SRC "src/versionsrv/*.cpp" "src/versionsrv/*.h") file(GLOB_RECURSE TWPING_SRC "src/twping/*.cpp" "src/twping/*.h") set(TARGET_MASTERSRV mastersrv) set(TARGET_VERSIONSRV versionsrv) set(TARGET_TWPING twping) add_executable(${TARGET_MASTERSRV} EXCLUDE_FROM_ALL ${MASTERSRV_SRC} $ ${DEPS}) add_executable(${TARGET_VERSIONSRV} EXCLUDE_FROM_ALL ${VERSIONSRV_SRC} $ ${DEPS}) add_executable(${TARGET_TWPING} EXCLUDE_FROM_ALL ${TWPING_SRC} $ ${DEPS}) target_link_libraries(${TARGET_MASTERSRV} ${LIBS}) target_link_libraries(${TARGET_VERSIONSRV} ${LIBS}) target_link_libraries(${TARGET_TWPING} ${LIBS}) list(APPEND TARGETS_OWN ${TARGET_MASTERSRV} ${TARGET_TWPING} ${TARGET_VERSIONSRV}) set(TARGETS_TOOLS) file(GLOB TOOLS RELATIVE "${PROJECT_SOURCE_DIR}/src/tools/" "src/tools/*.cpp") foreach(T ${TOOLS}) string(REGEX REPLACE "\\.cpp$" "" TOOL "${T}") add_executable(${TOOL} EXCLUDE_FROM_ALL ${DEPS} src/tools/${TOOL}.cpp $ ) if(TOOL MATCHES "^(tileset_|dilate$)") target_sources(${TOOL} PRIVATE ${DEP_PNG}) endif() if(TOOL MATCHES "^config_") target_sources(${TOOL} PRIVATE "src/tools/config_common.h") endif() target_link_libraries(${TOOL} ${LIBS}) list(APPEND TARGETS_TOOLS ${TOOL}) endforeach() list(APPEND TARGETS_OWN ${TARGETS_TOOLS}) add_custom_target(tools DEPENDS ${TARGETS_TOOLS}) add_custom_target(everything DEPENDS ${TARGETS_OWN}) ######################################################################## # COMPILER-SPECIFICS ######################################################################## # In the future (CMake 3.8.0+), use source_group(TREE ...) macro(source_group_tree dir) file(GLOB ents RELATIVE ${PROJECT_SOURCE_DIR}/${dir} ${PROJECT_SOURCE_DIR}/${dir}/*) foreach(ent ${ents}) if(IS_DIRECTORY ${PROJECT_SOURCE_DIR}/${dir}/${ent}) source_group_tree(${dir}/${ent}) else() string(REPLACE "/" "\\" group ${dir}) source_group(${group} FILES ${PROJECT_SOURCE_DIR}/${dir}/${ent}) endif() endforeach() endmacro() source_group_tree(src) set(TARGETS ${TARGETS_OWN} ${TARGETS_DEP}) foreach(target ${TARGETS}) if(MSVC) target_compile_options(${target} PRIVATE /EHsc) # Only catch C++ exceptions with catch. target_compile_options(${target} PRIVATE /GS) # Protect the stack pointer. target_compile_options(${target} PRIVATE /wd4996) # Use of non-_s functions. elseif(CMAKE_CXX_COMPILER_ID MATCHES Clang OR CMAKE_CXX_COMPILER_ID MATCHES GNU) target_compile_options(${target} PRIVATE -fstack-protector-all) # Protect the stack pointer. if(NOT FORTIFY_SOURCE_DEFINED) target_compile_definitions(${target} PRIVATE $<$>:_FORTIFY_SOURCE=1>) # Detect some buffer overflows. endif() endif() endforeach() foreach(target ${TARGETS_OWN}) if(MSVC) target_compile_options(${target} PRIVATE /wd4244) # Possible loss of data (float -> int, int -> float, etc.). target_compile_options(${target} PRIVATE /wd4800) # Implicit conversion of int to bool. elseif(CMAKE_CXX_COMPILER_ID MATCHES Clang OR CMAKE_CXX_COMPILER_ID MATCHES GNU) target_compile_options(${target} PRIVATE -Wall) target_compile_options(${target} PRIVATE $<$:-Wdeclaration-after-statement>) #target_compile_options(${target} PRIVATE -Wextra) #target_compile_options(${target} PRIVATE -Wformat=2) # Warn about format strings. endif() target_include_directories(${target} PRIVATE src) target_compile_definitions(${target} PRIVATE $<$:CONF_DEBUG>) target_include_directories(${target} PRIVATE ${ZLIB_INCLUDEDIR}) if(WEBSOCKETS) target_compile_definitions(${target} PRIVATE CONF_WEBSOCKETS) endif() endforeach() foreach(target ${TARGET_DEP}) if(MSVC) target_compile_options(${target} PRIVATE /W0) endif() endforeach()