#include // sscanf #include #include #include #include "auto_map.h" #include "editor.h" CAutoMapper::CAutoMapper(CEditor *pEditor) { m_pEditor = pEditor; m_FileLoaded = false; } void CAutoMapper::Load(const char* pTileName) { char aPath[256]; str_format(aPath, sizeof(aPath), "editor/%s.rules", pTileName); IOHANDLE RulesFile = m_pEditor->Storage()->OpenFile(aPath, IOFLAG_READ, IStorage::TYPE_ALL); if(!RulesFile) return; CLineReader LineReader; LineReader.Init(RulesFile); CConfiguration *pCurrentConf = 0; CIndexRule *pCurrentIndex = 0; char aBuf[256]; // read each line while(char *pLine = LineReader.Get()) { // skip blank/empty lines as well as comments if(str_length(pLine) > 0 && pLine[0] != '#' && pLine[0] != '\n' && pLine[0] != '\r' && pLine[0] != '\t' && pLine[0] != '\v' && pLine[0] != ' ') { if(pLine[0]== '[') { // new configuration, get the name pLine++; CConfiguration NewConf; int ID = m_lConfigs.add(NewConf); pCurrentConf = &m_lConfigs[ID]; str_copy(pCurrentConf->m_aName, pLine, str_length(pLine)); } else { if(!str_comp_num(pLine, "Index", 5)) { // new index int ID = 0; char aOrientation1[128] = ""; char aOrientation2[128] = ""; char aOrientation3[128] = ""; sscanf(pLine, "Index %d %127s %127s %127s", &ID, aOrientation1, aOrientation2, aOrientation3); CIndexRule NewIndexRule; NewIndexRule.m_ID = ID; NewIndexRule.m_Flag = 0; NewIndexRule.m_RandomValue = 0; NewIndexRule.m_DefaultRule = true; if(str_length(aOrientation1) > 0) { if(!str_comp(aOrientation1, "XFLIP")) NewIndexRule.m_Flag |= TILEFLAG_VFLIP; else if(!str_comp(aOrientation1, "YFLIP")) NewIndexRule.m_Flag |= TILEFLAG_HFLIP; else if(!str_comp(aOrientation1, "ROTATE")) NewIndexRule.m_Flag |= TILEFLAG_ROTATE; } if(str_length(aOrientation2) > 0) { if(!str_comp(aOrientation2, "XFLIP")) NewIndexRule.m_Flag |= TILEFLAG_VFLIP; else if(!str_comp(aOrientation2, "YFLIP")) NewIndexRule.m_Flag |= TILEFLAG_HFLIP; else if(!str_comp(aOrientation2, "ROTATE")) NewIndexRule.m_Flag |= TILEFLAG_ROTATE; } if(str_length(aOrientation3) > 0) { if(!str_comp(aOrientation3, "XFLIP")) NewIndexRule.m_Flag |= TILEFLAG_VFLIP; else if(!str_comp(aOrientation3, "YFLIP")) NewIndexRule.m_Flag |= TILEFLAG_HFLIP; else if(!str_comp(aOrientation3, "ROTATE")) NewIndexRule.m_Flag |= TILEFLAG_ROTATE; } // add the index rule object and make it current int ArrayID = pCurrentConf->m_aIndexRules.add(NewIndexRule); pCurrentIndex = &pCurrentConf->m_aIndexRules[ArrayID]; } else if(!str_comp_num(pLine, "Pos", 3) && pCurrentIndex) { int x = 0, y = 0; char aValue[128]; int Value = CPosRule::NORULE; array NewIndexList; sscanf(pLine, "Pos %d %d %127s", &x, &y, aValue); if(!str_comp(aValue, "EMPTY")) { Value = CPosRule::EMPTY; } else if(!str_comp(aValue, "FULL")) { Value = CPosRule::FULL; } else if(!str_comp_num(aValue, "INDEX", 5) || !str_comp_num(aValue, "NOTINDEX", 8)) { if(!str_comp_num(aValue, "INDEX", 5)) Value = CPosRule::INDEX; else Value = CPosRule::NOTINDEX; int pWord = 4; while(true) { int ID = 0; char aOrientation1[128] = ""; char aOrientation2[128] = ""; char aOrientation3[128] = ""; char aOrientation4[128] = ""; sscanf(str_trim_words(pLine, pWord), "%d %127s %127s %127s %127s", &ID, aOrientation1, aOrientation2, aOrientation3, aOrientation4); CIndexInfo NewIndexInfo; NewIndexInfo.m_ID = ID; NewIndexInfo.m_Flag = 0; if(!str_comp(aOrientation1, "OR")) { NewIndexList.add(NewIndexInfo); pWord += 2; continue; } else if(str_length(aOrientation1) > 0) { if(!str_comp(aOrientation1, "XFLIP")) NewIndexInfo.m_Flag |= TILEFLAG_VFLIP; else if(!str_comp(aOrientation1, "YFLIP")) NewIndexInfo.m_Flag |= TILEFLAG_HFLIP; else if(!str_comp(aOrientation1, "ROTATE")) NewIndexInfo.m_Flag |= TILEFLAG_ROTATE; } else { NewIndexList.add(NewIndexInfo); break; } if(!str_comp(aOrientation2, "OR")) { NewIndexList.add(NewIndexInfo); pWord += 3; continue; } else if(str_length(aOrientation2) > 0) { if(!str_comp(aOrientation2, "XFLIP")) NewIndexInfo.m_Flag |= TILEFLAG_VFLIP; else if(!str_comp(aOrientation2, "YFLIP")) NewIndexInfo.m_Flag |= TILEFLAG_HFLIP; else if(!str_comp(aOrientation2, "ROTATE")) NewIndexInfo.m_Flag |= TILEFLAG_ROTATE; } else { NewIndexList.add(NewIndexInfo); break; } if(!str_comp(aOrientation3, "OR")) { NewIndexList.add(NewIndexInfo); pWord += 4; continue; } else if(str_length(aOrientation3) > 0) { if(!str_comp(aOrientation3, "XFLIP")) NewIndexInfo.m_Flag |= TILEFLAG_VFLIP; else if(!str_comp(aOrientation3, "YFLIP")) NewIndexInfo.m_Flag |= TILEFLAG_HFLIP; else if(!str_comp(aOrientation3, "ROTATE")) NewIndexInfo.m_Flag |= TILEFLAG_ROTATE; } else { NewIndexList.add(NewIndexInfo); break; } if(!str_comp(aOrientation4, "OR")) { NewIndexList.add(NewIndexInfo); pWord += 5; continue; } else { NewIndexList.add(NewIndexInfo); break; } } } if(Value != CPosRule::NORULE) { CPosRule NewPosRule = {x, y, Value, NewIndexList}; pCurrentIndex->m_aRules.add(NewPosRule); } } else if(!str_comp_num(pLine, "Random", 6) && pCurrentIndex) { sscanf(pLine, "Random %d", &pCurrentIndex->m_RandomValue); } else if(!str_comp_num(pLine, "NoDefaultRule", 13) && pCurrentIndex) { pCurrentIndex->m_DefaultRule = false; } } } } // add default rule for Pos 0 0 if there is none for (int h = 0; h < m_lConfigs.size(); ++h) { for(int i = 0; i < m_lConfigs[h].m_aIndexRules.size(); ++i) { bool Found = false; for(int j = 0; j < m_lConfigs[h].m_aIndexRules[i].m_aRules.size(); ++j) { CPosRule *pRule = &m_lConfigs[h].m_aIndexRules[i].m_aRules[j]; if(pRule && pRule->m_X == 0 && pRule->m_Y == 0) { Found = true; break; } } if(!Found && m_lConfigs[h].m_aIndexRules[i].m_DefaultRule) { array NewIndexList; CPosRule NewPosRule = {0, 0, CPosRule::FULL, NewIndexList}; m_lConfigs[h].m_aIndexRules[i].m_aRules.add(NewPosRule); } } } io_close(RulesFile); str_format(aBuf, sizeof(aBuf),"loaded %s", aPath); m_pEditor->Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "editor", aBuf); m_FileLoaded = true; } const char* CAutoMapper::GetConfigName(int Index) { if(Index < 0 || Index >= m_lConfigs.size()) return ""; return m_lConfigs[Index].m_aName; } void CAutoMapper::Proceed(CLayerTiles *pLayer, int ConfigID) { if(!m_FileLoaded || pLayer->m_Readonly || ConfigID < 0 || ConfigID >= m_lConfigs.size()) return; CConfiguration *pConf = &m_lConfigs[ConfigID]; if(!pConf->m_aIndexRules.size()) return; CLayerTiles newLayer(pLayer->m_Width, pLayer->m_Height); for(int y = 0; y < pLayer->m_Height; y++) for(int x = 0; x < pLayer->m_Width; x++) { CTile *in = &pLayer->m_pTiles[y*pLayer->m_Width+x]; CTile *out = &newLayer.m_pTiles[y*pLayer->m_Width+x]; out->m_Index = in->m_Index; out->m_Flags = in->m_Flags; } // auto map ! int MaxIndex = pLayer->m_Width*pLayer->m_Height; for(int y = 0; y < pLayer->m_Height; y++) for(int x = 0; x < pLayer->m_Width; x++) { CTile *pTile = &(newLayer.m_pTiles[y*pLayer->m_Width+x]); m_pEditor->m_Map.m_Modified = true; for(int i = 0; i < pConf->m_aIndexRules.size(); ++i) { bool RespectRules = true; for(int j = 0; j < pConf->m_aIndexRules[i].m_aRules.size() && RespectRules; ++j) { CPosRule *pRule = &pConf->m_aIndexRules[i].m_aRules[j]; int CheckIndex = (y+pRule->m_Y)*pLayer->m_Width+(x+pRule->m_X); if(CheckIndex < 0 || CheckIndex >= MaxIndex) RespectRules = false; else { if(pRule->m_Value == CPosRule::EMPTY) { if(pLayer->m_pTiles[CheckIndex].m_Index > 0) RespectRules = false; } else if(pRule->m_Value == CPosRule::FULL) { if(pLayer->m_pTiles[CheckIndex].m_Index == 0) RespectRules = false; } else if(pRule->m_Value == CPosRule::INDEX) { bool PosRuleTest = false; for(int i = 0; i < pRule->m_aIndexList.size(); ++i) { if(pLayer->m_pTiles[CheckIndex].m_Index == pRule->m_aIndexList[i].m_ID && (!pRule->m_aIndexList[i].m_Flag || pLayer->m_pTiles[CheckIndex].m_Flags == pRule->m_aIndexList[i].m_Flag)) PosRuleTest = true; } if(!PosRuleTest) RespectRules = false; } else if(pRule->m_Value == CPosRule::NOTINDEX) { bool PosRuleTest = true; for(int i = 0; i < pRule->m_aIndexList.size(); ++i) { if(pLayer->m_pTiles[CheckIndex].m_Index == pRule->m_aIndexList[i].m_ID && (!pRule->m_aIndexList[i].m_Flag || pLayer->m_pTiles[CheckIndex].m_Flags == pRule->m_aIndexList[i].m_Flag)) PosRuleTest = false; } if(!PosRuleTest) RespectRules = false; } } } if(RespectRules && (pConf->m_aIndexRules[i].m_RandomValue <= 1 || (int)((float)rand() / ((float)RAND_MAX + 1) * pConf->m_aIndexRules[i].m_RandomValue) == 1)) { pTile->m_Index = pConf->m_aIndexRules[i].m_ID; pTile->m_Flags = pConf->m_aIndexRules[i].m_Flag; } } } for(int y = 0; y < pLayer->m_Height; y++) for(int x = 0; x < pLayer->m_Width; x++) { CTile *in = &newLayer.m_pTiles[y*pLayer->m_Width+x]; CTile *out = &pLayer->m_pTiles[y*pLayer->m_Width+x]; out->m_Index = in->m_Index; out->m_Flags = in->m_Flags; } }