#include "antibot_data.h" static CAntibotData *g_pData; extern "C" { int AntibotAbiVersion() { return ANTIBOT_ABI_VERSION; } void AntibotInit(CAntibotData *pData) { g_pData = pData; g_pData->m_pfnLog("null antibot initialized", g_pData->m_pUser); } void AntibotRoundStart(CAntibotRoundData *pRoundData) { }; void AntibotRoundEnd(void) { }; void AntibotUpdateData(void) { } void AntibotDestroy(void) { g_pData = 0; } void AntibotDump(void) { g_pData->m_pfnLog("null antibot", g_pData->m_pUser); } void AntibotOnPlayerInit(int ClientID) { (void)ClientID; } void AntibotOnPlayerDestroy(int ClientID) { (void)ClientID; } void AntibotOnSpawn(int ClientID) { (void)ClientID; } void AntibotOnHammerFireReloading(int ClientID) { (void)ClientID; } void AntibotOnHammerFire(int ClientID) { (void)ClientID; } void AntibotOnHammerHit(int ClientID) { (void)ClientID; } void AntibotOnDirectInput(int ClientID) { (void)ClientID; } void AntibotOnCharacterTick(int ClientID) { (void)ClientID; } void AntibotOnHookAttach(int ClientID, bool Player) { (void)ClientID; (void)Player; } void AntibotOnEngineTick(void) { } void AntibotOnEngineClientJoin(int ClientID) { (void)ClientID; } void AntibotOnEngineClientDrop(int ClientID, const char *pReason) { (void)ClientID; (void)pReason; } void AntibotOnEngineClientMessage(int ClientID, const void *pData, int Size, int Flags) { (void)ClientID; (void)pData; (void)Size; (void)Flags; } }