#ifndef ENGINE_SHARED_PROTOCOL_EX_H #define ENGINE_SHARED_PROTOCOL_EX_H #include class CMsgPacker; class CUnpacker; enum { NETMSG_EX_INVALID = UUID_INVALID, NETMSG_EX_UNKNOWN = UUID_UNKNOWN, OFFSET_NETMSG_UUID = OFFSET_UUID, __NETMSG_UUID_HELPER = OFFSET_NETMSG_UUID - 1, #define UUID(id, name) id, #include "protocol_ex_msgs.h" #undef UUID OFFSET_TEEHISTORIAN_UUID, UNPACKMESSAGE_ERROR = 0, UNPACKMESSAGE_OK, UNPACKMESSAGE_ANSWER, SERVERCAP_CURVERSION = 5, SERVERCAPFLAG_DDNET = 1 << 0, SERVERCAPFLAG_CHATTIMEOUTCODE = 1 << 1, SERVERCAPFLAG_ANYPLAYERFLAG = 1 << 2, SERVERCAPFLAG_PINGEX = 1 << 3, SERVERCAPFLAG_ALLOWDUMMY = 1 << 4, SERVERCAPFLAG_SYNCWEAPONINPUT = 1 << 5, }; void RegisterUuids(CUuidManager *pManager); bool NetworkExDefaultHandler(int *pID, CUuid *pUuid, CUnpacker *pUnpacker, CMsgPacker *pPacker, int Type); int UnpackMessageID(int *pID, bool *pSys, CUuid *pUuid, CUnpacker *pUnpacker, CMsgPacker *pPacker); #endif // ENGINE_SHARED_PROTOCOL_EX_H