#ifndef GAME_TEEHISTORIAN_EX_H #define GAME_TEEHISTORIAN_EX_H #include enum { __TEEHISTORIAN_UUID_HELPER=OFFSET_GAME_UUID-1, #define UUID(id, name) id, #include "teehistorian_ex_chunks.h" #undef UUID OFFSET_TEEHISTORIAN_UUID }; void RegisterTeehistorianUuids(class CUuidManager *pManager); #endif // GAME_TEEHISTORIAN_EX_H