/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#ifndef ENGINE_SHARED_MAP_H
#define ENGINE_SHARED_MAP_H
#include
#include "datafile.h"
#include
class CMap : public IEngineMap
{
CDataFileReader m_DataFile;
public:
CMap();
void *GetData(int Index) override;
int GetDataSize(int Index) const override;
void *GetDataSwapped(int Index) override;
void UnloadData(int Index) override;
void *GetItem(int Index, int *pType, int *pID) override;
int GetItemSize(int Index) override;
void GetType(int Type, int *pStart, int *pNum) override;
void *FindItem(int Type, int ID) override;
int NumItems() const override;
bool Load(const char *pMapName) override;
void Unload() override;
bool IsLoaded() const override;
IOHANDLE File() const override;
SHA256_DIGEST Sha256() const override;
unsigned Crc() const override;
int MapSize() const override;
};
#endif