#ifndef GAME_MAPITEMS_EX_H #define GAME_MAPITEMS_EX_H #include enum { __MAPITEMTYPE_UUID_HELPER = OFFSET_MAPITEMTYPE_UUID - 1, #define UUID(id, name) id, #include "mapitems_ex_types.h" #undef UUID END_MAPITEMTYPES_UUID, }; struct CMapItemTest { enum { CURRENT_VERSION = 1 }; int m_Version; int m_aFields[2]; int m_Field3; int m_Field4; }; struct CMapItemAutoMapperConfig { enum { CURRENT_VERSION = 1 }; enum { FLAG_AUTOMATIC = 1 }; int m_Version; int m_GroupId; int m_LayerId; int m_AutomapperConfig; int m_AutomapperSeed; int m_Flags; }; void RegisterMapItemTypeUuids(class CUuidManager *pManager); #endif // GAME_MAPITEMS_EX_H