#ifndef GAME_TEAMSCORE_H #define GAME_TEAMSCORE_H #include enum { TEAM_FLOCK = 0, TEAM_SUPER = 16 }; class CTeamsCore { int m_Team[MAX_CLIENTS]; public: CTeamsCore(void); bool SameTeam(int ClientID1, int ClientID2); bool CanCollide(int ClientID1, int ClientID2); int Team(int ClientID); void Team(int ClientID, int Team); void Reset(); }; #endif