/* physics tuning */ MACRO_TUNING_PARAM(ground_control_speed, 10.0f) MACRO_TUNING_PARAM(ground_control_accel, 100.0f / ticks_per_second) MACRO_TUNING_PARAM(ground_friction, 0.5f) MACRO_TUNING_PARAM(ground_jump_impulse, 13.2f) MACRO_TUNING_PARAM(air_jump_impulse, 12.0f) MACRO_TUNING_PARAM(air_control_speed, 250.0f / ticks_per_second) MACRO_TUNING_PARAM(air_control_accel, 1.5f) MACRO_TUNING_PARAM(air_friction, 0.95f) MACRO_TUNING_PARAM(hook_length, 380.0f) MACRO_TUNING_PARAM(hook_fire_speed, 80.0f) MACRO_TUNING_PARAM(hook_drag_accel, 3.0f) MACRO_TUNING_PARAM(hook_drag_speed, 15.0f) MACRO_TUNING_PARAM(gravity, 0.5f) MACRO_TUNING_PARAM(velramp_start, 550) MACRO_TUNING_PARAM(velramp_range, 2000) MACRO_TUNING_PARAM(velramp_curvature, 1.4f) /* weapon tuning */ MACRO_TUNING_PARAM(gun_curvature, 1.25f) MACRO_TUNING_PARAM(gun_speed, 2200.0f) MACRO_TUNING_PARAM(gun_lifetime, 2.0f) MACRO_TUNING_PARAM(shotgun_curvature, 1.25f) MACRO_TUNING_PARAM(shotgun_speed, 2750.0f) MACRO_TUNING_PARAM(shotgun_speeddiff, 0.8f) MACRO_TUNING_PARAM(shotgun_lifetime, 0.20f) MACRO_TUNING_PARAM(grenade_curvature, 7.0f) MACRO_TUNING_PARAM(grenade_speed, 1000.0f) MACRO_TUNING_PARAM(grenade_lifetime, 2.0f) MACRO_TUNING_PARAM(laser_reach, 800.0f) MACRO_TUNING_PARAM(laser_bounce_delay, 150) MACRO_TUNING_PARAM(laser_bounce_num, 1) MACRO_TUNING_PARAM(laser_bounce_cost, 0) MACRO_TUNING_PARAM(laser_damage, 5) MACRO_TUNING_PARAM(player_collision, 1) MACRO_TUNING_PARAM(player_hooking, 1)