#ifndef GAME_VERSION_H #define GAME_VERSION_H #include "generated/nethash.c" #define GAME_VERSION "trunk" //#define GAME_NETVERSION "0.5 " GAME_NETVERSION_HASH // TODO: hash forced during refactoring. Remove later on #define GAME_NETVERSION "0.5 b67d1f1a1eea234e" #endif