/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "menus.h" #include "motd.h" #include "voting.h" #include #include #include #include #include "ghost.h" void CMenus::RenderGame(CUIRect MainView) { CUIRect Button, ButtonBar; #if defined(__ANDROID__) MainView.HSplitTop(100.0f, &ButtonBar, &MainView); #else MainView.HSplitTop(45.0f, &ButtonBar, &MainView); #endif RenderTools()->DrawUIRect(&ButtonBar, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f); // button bar ButtonBar.HSplitTop(10.0f, 0, &ButtonBar); #if defined(__ANDROID__) ButtonBar.HSplitTop(80.0f, &ButtonBar, 0); #else ButtonBar.HSplitTop(25.0f, &ButtonBar, 0); #endif ButtonBar.VMargin(10.0f, &ButtonBar); ButtonBar.VSplitRight(120.0f, &ButtonBar, &Button); static int s_DisconnectButton = 0; if(DoButton_Menu(&s_DisconnectButton, Localize("Disconnect"), 0, &Button)) { if(g_Config.m_ClConfirmDisconnect) m_Popup = POPUP_DISCONNECT; else Client()->Disconnect(); } static int s_SpectateButton = 0; static int s_JoinRedButton = 0; static int s_JoinBlueButton = 0; bool DummyConnecting = m_pClient->Client()->DummyConnecting(); if(m_pClient->m_Snap.m_pLocalInfo && m_pClient->m_Snap.m_pGameInfoObj) { if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_SPECTATORS) { ButtonBar.VSplitLeft(5.0f, 0, &ButtonBar); ButtonBar.VSplitLeft(120.0f, &Button, &ButtonBar); if(!DummyConnecting && DoButton_Menu(&s_SpectateButton, Localize("Spectate"), 0, &Button)) { if(g_Config.m_ClDummy == 0 || m_pClient->Client()->DummyConnected()) { m_pClient->SendSwitchTeam(TEAM_SPECTATORS); SetActive(false); } } } if(m_pClient->m_Snap.m_pGameInfoObj->m_GameFlags & GAMEFLAG_TEAMS) { if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_RED) { ButtonBar.VSplitLeft(5.0f, 0, &ButtonBar); ButtonBar.VSplitLeft(120.0f, &Button, &ButtonBar); if(!DummyConnecting && DoButton_Menu(&s_JoinRedButton, Localize("Join red"), 0, &Button)) { m_pClient->SendSwitchTeam(TEAM_RED); SetActive(false); } } if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_BLUE) { ButtonBar.VSplitLeft(5.0f, 0, &ButtonBar); ButtonBar.VSplitLeft(120.0f, &Button, &ButtonBar); if(!DummyConnecting && DoButton_Menu(&s_JoinBlueButton, Localize("Join blue"), 0, &Button)) { m_pClient->SendSwitchTeam(TEAM_BLUE); SetActive(false); } } } else { if(m_pClient->m_Snap.m_pLocalInfo->m_Team != 0) { ButtonBar.VSplitLeft(5.0f, 0, &ButtonBar); ButtonBar.VSplitLeft(120.0f, &Button, &ButtonBar); if(!DummyConnecting && DoButton_Menu(&s_SpectateButton, Localize("Join game"), 0, &Button)) { m_pClient->SendSwitchTeam(0); SetActive(false); } } } } ButtonBar.VSplitLeft(5.0f, 0, &ButtonBar); ButtonBar.VSplitLeft(150.0f, &Button, &ButtonBar); static int s_DemoButton = 0; bool Recording = DemoRecorder(RECORDER_MANUAL)->IsRecording(); if(DoButton_Menu(&s_DemoButton, Localize(Recording ? "Stop record" : "Record demo"), 0, &Button)) // Localize("Stop record");Localize("Record demo"); { if(!Recording) Client()->DemoRecorder_Start(Client()->GetCurrentMap(), true, RECORDER_MANUAL); else Client()->DemoRecorder_Stop(RECORDER_MANUAL); } ButtonBar.VSplitLeft(5.0f, 0, &ButtonBar); ButtonBar.VSplitLeft(170.0f, &Button, &ButtonBar); static int s_DummyButton = 0; if(DummyConnecting) { DoButton_Menu(&s_DummyButton, Localize("Connecting dummy"), 1, &Button); } else if(DoButton_Menu(&s_DummyButton, Localize(Client()->DummyConnected() ? "Disconnect dummy" : "Connect dummy"), 0, &Button)) { if(!Client()->DummyConnected()) { Client()->DummyConnect(); } else { Client()->DummyDisconnect(0); } } } void CMenus::RenderPlayers(CUIRect MainView) { CUIRect Button, Button2, ButtonBar, Options, Player; RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f); // player options MainView.Margin(10.0f, &Options); RenderTools()->DrawUIRect(&Options, vec4(1.0f, 1.0f, 1.0f, 0.25f), CUI::CORNER_ALL, 10.0f); Options.Margin(10.0f, &Options); Options.HSplitTop(50.0f, &Button, &Options); UI()->DoLabelScaled(&Button, Localize("Player options"), 34.0f, -1); // headline Options.HSplitTop(34.0f, &ButtonBar, &Options); ButtonBar.VSplitRight(220.0f, &Player, &ButtonBar); UI()->DoLabelScaled(&Player, Localize("Player"), 24.0f, -1); ButtonBar.HMargin(1.0f, &ButtonBar); float Width = ButtonBar.h*2.0f; ButtonBar.VSplitLeft(Width, &Button, &ButtonBar); Graphics()->TextureSet(g_pData->m_aImages[IMAGE_GUIICONS].m_Id); Graphics()->QuadsBegin(); RenderTools()->SelectSprite(SPRITE_GUIICON_MUTE); IGraphics::CQuadItem QuadItem(Button.x, Button.y, Button.w, Button.h); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); ButtonBar.VSplitLeft(20.0f, 0, &ButtonBar); ButtonBar.VSplitLeft(Width, &Button, &ButtonBar); Graphics()->TextureSet(g_pData->m_aImages[IMAGE_GUIICONS].m_Id); Graphics()->QuadsBegin(); RenderTools()->SelectSprite(SPRITE_GUIICON_FRIEND); QuadItem = IGraphics::CQuadItem(Button.x, Button.y, Button.w, Button.h); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); int TotalPlayers = 0; for(int i = 0; i < MAX_CLIENTS; ++i) { if(!m_pClient->m_Snap.m_paInfoByName[i]) continue; int Index = m_pClient->m_Snap.m_paInfoByName[i]->m_ClientID; if(Index == m_pClient->m_Snap.m_LocalClientID) continue; TotalPlayers++; } static int s_VoteList = 0; static float s_ScrollValue = 0; CUIRect List = Options; //List.HSplitTop(28.0f, 0, &List); #if defined(__ANDROID__) UiDoListboxStart(&s_VoteList, &List, 50.0f, "", "", TotalPlayers, 1, -1, s_ScrollValue); #else UiDoListboxStart(&s_VoteList, &List, 24.0f, "", "", TotalPlayers, 1, -1, s_ScrollValue); #endif // options static int s_aPlayerIDs[MAX_CLIENTS][2] = {{0}}; for(int i = 0, Count = 0; i < MAX_CLIENTS; ++i) { if(!m_pClient->m_Snap.m_paInfoByName[i]) continue; int Index = m_pClient->m_Snap.m_paInfoByName[i]->m_ClientID; if(Index == m_pClient->m_Snap.m_LocalClientID) continue; CListboxItem Item = UiDoListboxNextItem(&m_pClient->m_aClients[Index]); Count++; if(!Item.m_Visible) continue; if(Count%2 == 1) RenderTools()->DrawUIRect(&Item.m_Rect, vec4(1.0f, 1.0f, 1.0f, 0.25f), CUI::CORNER_ALL, 10.0f); Item.m_Rect.VSplitRight(300.0f, &Player, &Item.m_Rect); // player info Player.VSplitLeft(28.0f, &Button, &Player); CTeeRenderInfo Info = m_pClient->m_aClients[Index].m_RenderInfo; Info.m_Size = Button.h; RenderTools()->RenderTee(CAnimState::GetIdle(), &Info, EMOTE_NORMAL, vec2(1.0f, 0.0f), vec2(Button.x+Button.h/2, Button.y+Button.h/2)); Player.HSplitTop(1.5f, 0, &Player); Player.VSplitMid(&Player, &Button); Item.m_Rect.VSplitRight(200.0f, &Button2, &Item.m_Rect); CTextCursor Cursor; TextRender()->SetCursor(&Cursor, Player.x, Player.y, 14.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Player.w; TextRender()->TextEx(&Cursor, m_pClient->m_aClients[Index].m_aName, -1); TextRender()->SetCursor(&Cursor, Button.x,Button.y, 14.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Button.w; TextRender()->TextEx(&Cursor, m_pClient->m_aClients[Index].m_aClan, -1); //TextRender()->SetCursor(&Cursor, Button2.x,Button2.y, 14.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); //Cursor.m_LineWidth = Button.w; vec4 Color(1.0f, 1.0f, 1.0f, 0.5f); m_pClient->m_pCountryFlags->Render(m_pClient->m_aClients[Index].m_Country, &Color, Button2.x, Button2.y + Button2.h/2.0f - 0.75*Button2.h/2.0f, 1.5f*Button2.h, 0.75f*Button2.h); // ignore button Item.m_Rect.HMargin(2.0f, &Item.m_Rect); Item.m_Rect.VSplitLeft(Width, &Button, &Item.m_Rect); Button.VSplitLeft((Width-Button.h)/4.0f, 0, &Button); Button.VSplitLeft(Button.h, &Button, 0); if(g_Config.m_ClShowChatFriends && !m_pClient->m_aClients[Index].m_Friend) DoButton_Toggle(&s_aPlayerIDs[Index][0], 1, &Button, false); else if(DoButton_Toggle(&s_aPlayerIDs[Index][0], m_pClient->m_aClients[Index].m_ChatIgnore, &Button, true)) m_pClient->m_aClients[Index].m_ChatIgnore ^= 1; // friend button Item.m_Rect.VSplitLeft(20.0f, &Button, &Item.m_Rect); Item.m_Rect.VSplitLeft(Width, &Button, &Item.m_Rect); Button.VSplitLeft((Width-Button.h)/4.0f, 0, &Button); Button.VSplitLeft(Button.h, &Button, 0); if(DoButton_Toggle(&s_aPlayerIDs[Index][1], m_pClient->m_aClients[Index].m_Friend, &Button, true)) { if(m_pClient->m_aClients[Index].m_Friend) m_pClient->Friends()->RemoveFriend(m_pClient->m_aClients[Index].m_aName, m_pClient->m_aClients[Index].m_aClan); else m_pClient->Friends()->AddFriend(m_pClient->m_aClients[Index].m_aName, m_pClient->m_aClients[Index].m_aClan); } } UiDoListboxEnd(&s_ScrollValue, 0); /* CUIRect bars; votearea.HSplitTop(10.0f, 0, &votearea); votearea.HSplitTop(25.0f + 10.0f*3 + 25.0f, &votearea, &bars); RenderTools()->DrawUIRect(&votearea, color_tabbar_active, CUI::CORNER_ALL, 10.0f); votearea.VMargin(20.0f, &votearea); votearea.HMargin(10.0f, &votearea); votearea.HSplitBottom(35.0f, &votearea, &bars); if(gameclient.voting->is_voting()) { // do yes button votearea.VSplitLeft(50.0f, &button, &votearea); static int yes_button = 0; if(UI()->DoButton(&yes_button, "Yes", 0, &button, ui_draw_menu_button, 0)) gameclient.voting->vote(1); // do no button votearea.VSplitLeft(5.0f, 0, &votearea); votearea.VSplitLeft(50.0f, &button, &votearea); static int no_button = 0; if(UI()->DoButton(&no_button, "No", 0, &button, ui_draw_menu_button, 0)) gameclient.voting->vote(-1); // do time left votearea.VSplitRight(50.0f, &votearea, &button); char buf[256]; str_format(buf, sizeof(buf), "%d", gameclient.voting->seconds_left()); UI()->DoLabel(&button, buf, 24.0f, 0); // do description and command votearea.VSplitLeft(5.0f, 0, &votearea); UI()->DoLabel(&votearea, gameclient.voting->vote_description(), 14.0f, -1); votearea.HSplitTop(16.0f, 0, &votearea); UI()->DoLabel(&votearea, gameclient.voting->vote_command(), 10.0f, -1); // do bars bars.HSplitTop(10.0f, 0, &bars); bars.HMargin(5.0f, &bars); gameclient.voting->render_bars(bars, true); } else { UI()->DoLabel(&votearea, "No vote in progress", 18.0f, -1); }*/ } void CMenus::RenderServerInfo(CUIRect MainView) { if(!m_pClient->m_Snap.m_pLocalInfo) return; // fetch server info CServerInfo CurrentServerInfo; Client()->GetServerInfo(&CurrentServerInfo); // render background RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f); CUIRect View, ServerInfo, GameInfo, Motd; float x = 0.0f; float y = 0.0f; char aBuf[1024]; // set view to use for all sub-modules MainView.Margin(10.0f, &View); // serverinfo View.HSplitTop(View.h/2/UI()->Scale()-5.0f, &ServerInfo, &Motd); ServerInfo.VSplitLeft(View.w/2/UI()->Scale()-5.0f, &ServerInfo, &GameInfo); RenderTools()->DrawUIRect(&ServerInfo, vec4(1,1,1,0.25f), CUI::CORNER_ALL, 10.0f); ServerInfo.Margin(5.0f, &ServerInfo); x = 5.0f; y = 0.0f; TextRender()->Text(0, ServerInfo.x+x, ServerInfo.y+y, 32, Localize("Server info"), 250); y += 32.0f+5.0f; mem_zero(aBuf, sizeof(aBuf)); str_format( aBuf, sizeof(aBuf), "%s\n\n" "%s: %s\n" "%s: %d\n" "%s: %s\n" "%s: %s\n", CurrentServerInfo.m_aName, Localize("Address"), CurrentServerInfo.m_aAddress, Localize("Ping"), m_pClient->m_Snap.m_pLocalInfo->m_Latency, Localize("Version"), CurrentServerInfo.m_aVersion, Localize("Password"), CurrentServerInfo.m_Flags &1 ? Localize("Yes") : Localize("No") ); TextRender()->Text(0, ServerInfo.x+x, ServerInfo.y+y, 20, aBuf, 250); { CUIRect Button; int IsFavorite = ServerBrowser()->IsFavorite(CurrentServerInfo.m_NetAddr); ServerInfo.HSplitBottom(20.0f, &ServerInfo, &Button); static int s_AddFavButton = 0; if(DoButton_CheckBox(&s_AddFavButton, Localize("Favorite"), IsFavorite, &Button)) { if(IsFavorite) ServerBrowser()->RemoveFavorite(CurrentServerInfo.m_NetAddr); else ServerBrowser()->AddFavorite(CurrentServerInfo.m_NetAddr); } } // gameinfo GameInfo.VSplitLeft(10.0f, 0x0, &GameInfo); RenderTools()->DrawUIRect(&GameInfo, vec4(1,1,1,0.25f), CUI::CORNER_ALL, 10.0f); GameInfo.Margin(5.0f, &GameInfo); x = 5.0f; y = 0.0f; TextRender()->Text(0, GameInfo.x+x, GameInfo.y+y, 32, Localize("Game info"), 250); y += 32.0f+5.0f; if(m_pClient->m_Snap.m_pGameInfoObj) { mem_zero(aBuf, sizeof(aBuf)); str_format( aBuf, sizeof(aBuf), "\n\n" "%s: %s\n" "%s: %s\n" "%s: %d\n" "%s: %d\n" "\n" "%s: %d/%d\n", Localize("Game type"), CurrentServerInfo.m_aGameType, Localize("Map"), CurrentServerInfo.m_aMap, Localize("Score limit"), m_pClient->m_Snap.m_pGameInfoObj->m_ScoreLimit, Localize("Time limit"), m_pClient->m_Snap.m_pGameInfoObj->m_TimeLimit, Localize("Players"), m_pClient->m_Snap.m_NumPlayers, CurrentServerInfo.m_MaxClients ); TextRender()->Text(0, GameInfo.x+x, GameInfo.y+y, 20, aBuf, 250); } // motd Motd.HSplitTop(10.0f, 0, &Motd); RenderTools()->DrawUIRect(&Motd, vec4(1,1,1,0.25f), CUI::CORNER_ALL, 10.0f); Motd.Margin(5.0f, &Motd); y = 0.0f; x = 5.0f; TextRender()->Text(0, Motd.x+x, Motd.y+y, 32, Localize("MOTD"), -1); y += 32.0f+5.0f; TextRender()->Text(0, Motd.x+x, Motd.y+y, 16, m_pClient->m_pMotd->m_aServerMotd, (int)Motd.w); } void CMenus::RenderServerControlServer(CUIRect MainView) { static int s_VoteList = 0; static float s_ScrollValue = 0; CUIRect List = MainView; int Total = m_pClient->m_pVoting->m_NumVoteOptions; int NumVoteOptions = 0; int aIndices[MAX_VOTE_OPTIONS]; static int s_CurVoteOption = 0; int TotalShown = 0; for(CVoteOptionClient *pOption = m_pClient->m_pVoting->m_pFirst; pOption; pOption = pOption->m_pNext) { if(m_aFilterString[0] != '\0' && !str_find_nocase(pOption->m_aDescription, m_aFilterString)) continue; TotalShown++; } #if defined(__ANDROID__) UiDoListboxStart(&s_VoteList, &List, 50.0f, "", "", TotalShown, 1, s_CurVoteOption, s_ScrollValue); #else UiDoListboxStart(&s_VoteList, &List, 24.0f, "", "", TotalShown, 1, s_CurVoteOption, s_ScrollValue); #endif int i = -1; for(CVoteOptionClient *pOption = m_pClient->m_pVoting->m_pFirst; pOption; pOption = pOption->m_pNext) { i++; if(m_aFilterString[0] != '\0' && !str_find_nocase(pOption->m_aDescription, m_aFilterString)) continue; CListboxItem Item = UiDoListboxNextItem(pOption); if(Item.m_Visible) UI()->DoLabelScaled(&Item.m_Rect, pOption->m_aDescription, 16.0f, -1); if(NumVoteOptions < Total) aIndices[NumVoteOptions] = i; NumVoteOptions++; } s_CurVoteOption = UiDoListboxEnd(&s_ScrollValue, 0); if(s_CurVoteOption < Total) m_CallvoteSelectedOption = aIndices[s_CurVoteOption]; } void CMenus::RenderServerControlKick(CUIRect MainView, bool FilterSpectators) { int NumOptions = 0; int Selected = -1; static int aPlayerIDs[MAX_CLIENTS]; for(int i = 0; i < MAX_CLIENTS; i++) { if(!m_pClient->m_Snap.m_paInfoByName[i]) continue; int Index = m_pClient->m_Snap.m_paInfoByName[i]->m_ClientID; if(Index == m_pClient->m_Snap.m_LocalClientID || (FilterSpectators && m_pClient->m_Snap.m_paInfoByName[i]->m_Team == TEAM_SPECTATORS)) continue; if(!str_find_nocase(m_pClient->m_aClients[Index].m_aName, m_aFilterString)) continue; if(m_CallvoteSelectedPlayer == Index) Selected = NumOptions; aPlayerIDs[NumOptions++] = Index; } static int s_VoteList = 0; static float s_ScrollValue = 0; CUIRect List = MainView; #if defined(__ANDROID__) UiDoListboxStart(&s_VoteList, &List, 50.0f, "", "", NumOptions, 1, Selected, s_ScrollValue); #else UiDoListboxStart(&s_VoteList, &List, 24.0f, "", "", NumOptions, 1, Selected, s_ScrollValue); #endif for(int i = 0; i < NumOptions; i++) { CListboxItem Item = UiDoListboxNextItem(&aPlayerIDs[i]); if(Item.m_Visible) { CTeeRenderInfo Info = m_pClient->m_aClients[aPlayerIDs[i]].m_RenderInfo; Info.m_Size = Item.m_Rect.h; Item.m_Rect.HSplitTop(5.0f, 0, &Item.m_Rect); // some margin from the top RenderTools()->RenderTee(CAnimState::GetIdle(), &Info, EMOTE_NORMAL, vec2(1,0), vec2(Item.m_Rect.x+Item.m_Rect.h/2, Item.m_Rect.y+Item.m_Rect.h/2)); Item.m_Rect.x +=Info.m_Size; UI()->DoLabelScaled(&Item.m_Rect, m_pClient->m_aClients[aPlayerIDs[i]].m_aName, 16.0f, -1); } } Selected = UiDoListboxEnd(&s_ScrollValue, 0); m_CallvoteSelectedPlayer = Selected != -1 ? aPlayerIDs[Selected] : -1; } void CMenus::RenderServerControl(CUIRect MainView) { static int s_ControlPage = 0; // render background CUIRect Bottom, Extended, TabBar, Button; #if defined(__ANDROID__) MainView.HSplitTop(50.0f, &Bottom, &MainView); #else MainView.HSplitTop(20.0f, &Bottom, &MainView); #endif RenderTools()->DrawUIRect(&Bottom, ms_ColorTabbarActive, CUI::CORNER_T, 10.0f); #if defined(__ANDROID__) MainView.HSplitTop(50.0f, &TabBar, &MainView); #else MainView.HSplitTop(20.0f, &TabBar, &MainView); #endif RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_B, 10.0f); MainView.Margin(10.0f, &MainView); #if defined(__ANDROID__) MainView.HSplitBottom(10.0f, &MainView, &Extended); #else MainView.HSplitBottom(90.0f, &MainView, &Extended); #endif // tab bar { TabBar.VSplitLeft(TabBar.w/3, &Button, &TabBar); static int s_Button0 = 0; if(DoButton_MenuTab(&s_Button0, Localize("Change settings"), s_ControlPage == 0, &Button, 0)) s_ControlPage = 0; TabBar.VSplitMid(&Button, &TabBar); static int s_Button1 = 0; if(DoButton_MenuTab(&s_Button1, Localize("Kick player"), s_ControlPage == 1, &Button, 0)) s_ControlPage = 1; static int s_Button2 = 0; if(DoButton_MenuTab(&s_Button2, Localize("Move player to spectators"), s_ControlPage == 2, &TabBar, 0)) s_ControlPage = 2; } // render page MainView.HSplitBottom(ms_ButtonHeight + 5*2, &MainView, &Bottom); Bottom.HMargin(5.0f, &Bottom); if(s_ControlPage == 0) RenderServerControlServer(MainView); else if(s_ControlPage == 1) RenderServerControlKick(MainView, false); else if(s_ControlPage == 2) RenderServerControlKick(MainView, true); // vote menu { CUIRect Button, Button2, QuickSearch; // render quick search { Bottom.VSplitLeft(240.0f, &QuickSearch, &Bottom); QuickSearch.HSplitTop(5.0f, 0, &QuickSearch); const char *pSearchLabel = Localize("⚲"); UI()->DoLabelScaled(&QuickSearch, pSearchLabel, 14.0f, -1); float wSearch = TextRender()->TextWidth(0, 14.0f, pSearchLabel, -1); QuickSearch.VSplitLeft(wSearch, 0, &QuickSearch); QuickSearch.VSplitLeft(5.0f, 0, &QuickSearch); QuickSearch.VSplitLeft(QuickSearch.w-15.0f, &QuickSearch, &Button2); static float Offset = 0.0f; //static char aFilterString[25]; if(DoEditBox(&m_aFilterString, &QuickSearch, m_aFilterString, sizeof(m_aFilterString), 14.0f, &Offset, false, CUI::CORNER_L, Localize("Search"))) { // TODO: Implement here } // clear button { static int s_ClearButton = 0; RenderTools()->DrawUIRect(&Button2, vec4(1,1,1,0.33f)*ButtonColorMul(&s_ClearButton), CUI::CORNER_R, 3.0f); UI()->DoLabel(&Button2, "×", Button2.h*ms_FontmodHeight, 0); if(UI()->DoButtonLogic(&s_ClearButton, "×", 0, &Button2)) { m_aFilterString[0] = 0; UI()->SetActiveItem(&m_aFilterString); Client()->ServerBrowserUpdate(); } } } Bottom.VSplitRight(120.0f, &Bottom, &Button); static int s_CallVoteButton = 0; if(DoButton_Menu(&s_CallVoteButton, Localize("Call vote"), 0, &Button)) { if(s_ControlPage == 0) m_pClient->m_pVoting->CallvoteOption(m_CallvoteSelectedOption, m_aCallvoteReason); else if(s_ControlPage == 1) { if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS && m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer]) { m_pClient->m_pVoting->CallvoteKick(m_CallvoteSelectedPlayer, m_aCallvoteReason); SetActive(false); } } else if(s_ControlPage == 2) { if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS && m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer]) { m_pClient->m_pVoting->CallvoteSpectate(m_CallvoteSelectedPlayer, m_aCallvoteReason); SetActive(false); } } m_aCallvoteReason[0] = 0; } // render kick reason CUIRect Reason; Bottom.VSplitRight(40.0f, &Bottom, 0); Bottom.VSplitRight(160.0f, &Bottom, &Reason); Reason.HSplitTop(5.0f, 0, &Reason); const char *pLabel = Localize("Reason:"); UI()->DoLabelScaled(&Reason, pLabel, 14.0f, -1); float w = TextRender()->TextWidth(0, 14.0f, pLabel, -1); Reason.VSplitLeft(w+10.0f, 0, &Reason); static float s_Offset = 0.0f; DoEditBox(&m_aCallvoteReason, &Reason, m_aCallvoteReason, sizeof(m_aCallvoteReason), 14.0f, &s_Offset, false, CUI::CORNER_ALL); // extended features (only available when authed in rcon) if(Client()->RconAuthed()) { // background Extended.Margin(10.0f, &Extended); Extended.HSplitTop(20.0f, &Bottom, &Extended); Extended.HSplitTop(5.0f, 0, &Extended); // force vote Bottom.VSplitLeft(5.0f, 0, &Bottom); Bottom.VSplitLeft(120.0f, &Button, &Bottom); static int s_ForceVoteButton = 0; if(DoButton_Menu(&s_ForceVoteButton, Localize("Force vote"), 0, &Button)) { if(s_ControlPage == 0) m_pClient->m_pVoting->CallvoteOption(m_CallvoteSelectedOption, m_aCallvoteReason, true); else if(s_ControlPage == 1) { if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS && m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer]) { m_pClient->m_pVoting->CallvoteKick(m_CallvoteSelectedPlayer, m_aCallvoteReason, true); SetActive(false); } } else if(s_ControlPage == 2) { if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS && m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer]) { m_pClient->m_pVoting->CallvoteSpectate(m_CallvoteSelectedPlayer, m_aCallvoteReason, true); SetActive(false); } } m_aCallvoteReason[0] = 0; } if(s_ControlPage == 0) { // remove vote Bottom.VSplitRight(10.0f, &Bottom, 0); Bottom.VSplitRight(120.0f, 0, &Button); static int s_RemoveVoteButton = 0; if(DoButton_Menu(&s_RemoveVoteButton, Localize("Remove"), 0, &Button)) m_pClient->m_pVoting->RemovevoteOption(m_CallvoteSelectedOption); // add vote Extended.HSplitTop(20.0f, &Bottom, &Extended); Bottom.VSplitLeft(5.0f, 0, &Bottom); Bottom.VSplitLeft(250.0f, &Button, &Bottom); UI()->DoLabelScaled(&Button, Localize("Vote description:"), 14.0f, -1); Bottom.VSplitLeft(20.0f, 0, &Button); UI()->DoLabelScaled(&Button, Localize("Vote command:"), 14.0f, -1); static char s_aVoteDescription[64] = {0}; static char s_aVoteCommand[512] = {0}; Extended.HSplitTop(20.0f, &Bottom, &Extended); Bottom.VSplitRight(10.0f, &Bottom, 0); Bottom.VSplitRight(120.0f, &Bottom, &Button); static int s_AddVoteButton = 0; if(DoButton_Menu(&s_AddVoteButton, Localize("Add"), 0, &Button)) if(s_aVoteDescription[0] != 0 && s_aVoteCommand[0] != 0) m_pClient->m_pVoting->AddvoteOption(s_aVoteDescription, s_aVoteCommand); Bottom.VSplitLeft(5.0f, 0, &Bottom); Bottom.VSplitLeft(250.0f, &Button, &Bottom); static float s_OffsetDesc = 0.0f; DoEditBox(&s_aVoteDescription, &Button, s_aVoteDescription, sizeof(s_aVoteDescription), 14.0f, &s_OffsetDesc, false, CUI::CORNER_ALL); Bottom.VMargin(20.0f, &Button); static float s_OffsetCmd = 0.0f; DoEditBox(&s_aVoteCommand, &Button, s_aVoteCommand, sizeof(s_aVoteCommand), 14.0f, &s_OffsetCmd, false, CUI::CORNER_ALL); } } } } void CMenus::RenderInGameDDRace(CUIRect MainView) { CUIRect Box = MainView; CUIRect Button; RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f); Box.HSplitTop(5.0f, &MainView, &MainView); Box.HSplitTop(24.0f, &Box, &MainView); Box.VMargin(20.0f, &Box); Box.VSplitLeft(100.0f, &Button, &Box); static int s_BrwoserButton=0; if(DoButton_MenuTab(&s_BrwoserButton, Localize("Browser"), m_DDRacePage==PAGE_BROWSER, &Button, CUI::CORNER_TL)) { m_DDRacePage = PAGE_BROWSER; } //Box.VSplitLeft(4.0f, 0, &Box); Box.VSplitLeft(80.0f, &Button, &Box); static int s_GhostButton=0; if(DoButton_MenuTab(&s_GhostButton, Localize("Ghost"), m_DDRacePage==PAGE_GHOST, &Button, 0)) { m_DDRacePage = PAGE_GHOST; } if(m_DDRacePage != -1) { if(m_DDRacePage == PAGE_GHOST) RenderGhost(MainView); else RenderInGameBrowser(MainView); } return; } void CMenus::RenderInGameBrowser(CUIRect MainView) { CUIRect Box = MainView; CUIRect Button; int Page = g_Config.m_UiPage; int NewPage = -1; RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f); Box.HSplitTop(5.0f, &MainView, &MainView); Box.HSplitTop(24.0f, &Box, &MainView); Box.VMargin(20.0f, &Box); Box.VSplitLeft(100.0f, &Button, &Box); static int s_InternetButton=0; if(DoButton_MenuTab(&s_InternetButton, Localize("Internet"), Page==PAGE_INTERNET, &Button, CUI::CORNER_TL)) { if (Page != PAGE_INTERNET) ServerBrowser()->Refresh(IServerBrowser::TYPE_INTERNET); NewPage = PAGE_INTERNET; } Box.VSplitLeft(80.0f, &Button, &Box); static int s_LanButton=0; if(DoButton_MenuTab(&s_LanButton, Localize("LAN"), Page==PAGE_LAN, &Button, 0)) { if (Page != PAGE_LAN) ServerBrowser()->Refresh(IServerBrowser::TYPE_LAN); NewPage = PAGE_LAN; } Box.VSplitLeft(110.0f, &Button, &Box); static int s_FavoritesButton=0; if(DoButton_MenuTab(&s_FavoritesButton, Localize("Favorites"), Page==PAGE_FAVORITES, &Button, 0)) { if (Page != PAGE_FAVORITES) ServerBrowser()->Refresh(IServerBrowser::TYPE_FAVORITES); NewPage = PAGE_FAVORITES; } Box.VSplitLeft(110.0f, &Button, &Box); static int s_DDNetButton=0; if(DoButton_MenuTab(&s_DDNetButton, Localize("DDNet"), Page==PAGE_DDNET, &Button, CUI::CORNER_TR)) { if (Page != PAGE_DDNET) ServerBrowser()->Refresh(IServerBrowser::TYPE_DDNET); NewPage = PAGE_DDNET; } if(NewPage != -1) { if(Client()->State() != IClient::STATE_OFFLINE) g_Config.m_UiPage = NewPage; } RenderServerbrowser(MainView); return; } // ghost stuff int CMenus::GhostlistFetchCallback(const char *pName, int IsDir, int StorageType, void *pUser) { CMenus *pSelf = (CMenus *)pUser; int Length = str_length(pName); if((pName[0] == '.' && (pName[1] == 0 || (pName[1] == '.' && pName[2] == 0))) || (!IsDir && (Length < 4 || str_comp(pName+Length-4, ".gho")))) return 0; CGhost::CGhostHeader Header; if(!pSelf->m_pClient->m_pGhost->GetInfo(pName, &Header)) return 0; CGhostItem Item; str_copy(Item.m_aFilename, pName, sizeof(Item.m_aFilename)); str_copy(Item.m_aPlayer, Header.m_aOwner, sizeof(Item.m_aPlayer)); Item.m_Time = Header.m_Time; Item.m_Active = false; Item.m_ID = pSelf->m_lGhosts.add(Item); return 0; } void CMenus::GhostlistPopulate() { m_OwnGhost = 0; m_lGhosts.clear(); Storage()->ListDirectory(IStorage::TYPE_ALL, "ghosts", GhostlistFetchCallback, this); for(int i = 0; i < m_lGhosts.size(); i++) { if(str_comp(m_lGhosts[i].m_aPlayer, g_Config.m_PlayerName) == 0 && (!m_OwnGhost || m_lGhosts[i] < *m_OwnGhost)) m_OwnGhost = &m_lGhosts[i]; } if(m_OwnGhost) { m_OwnGhost->m_ID = -1; m_OwnGhost->m_Active = true; m_pClient->m_pGhost->Load(m_OwnGhost->m_aFilename, -1); } } void CMenus::RenderGhost(CUIRect MainView) { // render background RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_B|CUI::CORNER_TL, 10.0f); MainView.HSplitTop(10.0f, 0, &MainView); MainView.HSplitBottom(5.0f, &MainView, 0); MainView.VSplitLeft(5.0f, 0, &MainView); MainView.VSplitRight(5.0f, &MainView, 0); CUIRect Headers, Status; CUIRect View = MainView; View.HSplitTop(17.0f, &Headers, &View); View.HSplitBottom(28.0f, &View, &Status); // split of the scrollbar RenderTools()->DrawUIRect(&Headers, vec4(1,1,1,0.25f), CUI::CORNER_T, 5.0f); Headers.VSplitRight(20.0f, &Headers, 0); struct CColumn { int m_Id; CLocConstString m_Caption; float m_Width; CUIRect m_Rect; CUIRect m_Spacer; }; enum { COL_ACTIVE=0, COL_NAME, COL_TIME, }; static CColumn s_aCols[] = { {-1, " ", 2.0f, {0}, {0}}, {COL_ACTIVE, " ", 30.0f, {0}, {0}}, {COL_NAME, "Name", 300.0f, {0}, {0}}, {COL_TIME, "Time", 200.0f, {0}, {0}}, }; int NumCols = sizeof(s_aCols)/sizeof(CColumn); // do layout for(int i = 0; i < NumCols; i++) { Headers.VSplitLeft(s_aCols[i].m_Width, &s_aCols[i].m_Rect, &Headers); if(i+1 < NumCols) Headers.VSplitLeft(2, &s_aCols[i].m_Spacer, &Headers); } // do headers for(int i = 0; i < NumCols; i++) DoButton_GridHeader(s_aCols[i].m_Caption, s_aCols[i].m_Caption, 0, &s_aCols[i].m_Rect); RenderTools()->DrawUIRect(&View, vec4(0,0,0,0.15f), 0, 0); CUIRect Scroll; View.VSplitRight(15, &View, &Scroll); int NumGhosts = m_lGhosts.size(); int Num = (int)(View.h/s_aCols[0].m_Rect.h) + 1; static int s_ScrollBar = 0; static float s_ScrollValue = 0; Scroll.HMargin(5.0f, &Scroll); s_ScrollValue = DoScrollbarV(&s_ScrollBar, &Scroll, s_ScrollValue); int ScrollNum = NumGhosts-Num+1; if(ScrollNum > 0) { if(Input()->KeyPresses(KEY_MOUSE_WHEEL_UP)) s_ScrollValue -= 1.0f/ScrollNum; if(Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN)) s_ScrollValue += 1.0f/ScrollNum; } else ScrollNum = 0; static int s_SelectedIndex = 0; for(int i = 0; i < m_NumInputEvents; i++) { int NewIndex = -1; if(m_aInputEvents[i].m_Flags&IInput::FLAG_PRESS) { if(m_aInputEvents[i].m_Key == KEY_DOWN) NewIndex = s_SelectedIndex + 1; if(m_aInputEvents[i].m_Key == KEY_UP) NewIndex = s_SelectedIndex - 1; } if(NewIndex > -1 && NewIndex < NumGhosts) { //scroll float IndexY = View.y - s_ScrollValue*ScrollNum*s_aCols[0].m_Rect.h + NewIndex*s_aCols[0].m_Rect.h; int Scroll = View.y > IndexY ? -1 : View.y+View.h < IndexY+s_aCols[0].m_Rect.h ? 1 : 0; if(Scroll) { if(Scroll < 0) { int NumScrolls = (View.y-IndexY+s_aCols[0].m_Rect.h-1.0f)/s_aCols[0].m_Rect.h; s_ScrollValue -= (1.0f/ScrollNum)*NumScrolls; } else { int NumScrolls = (IndexY+s_aCols[0].m_Rect.h-(View.y+View.h)+s_aCols[0].m_Rect.h-1.0f)/s_aCols[0].m_Rect.h; s_ScrollValue += (1.0f/ScrollNum)*NumScrolls; } } s_SelectedIndex = NewIndex; } } if(s_ScrollValue < 0) s_ScrollValue = 0; if(s_ScrollValue > 1) s_ScrollValue = 1; // set clipping UI()->ClipEnable(&View); CUIRect OriginalView = View; View.y -= s_ScrollValue*ScrollNum*s_aCols[0].m_Rect.h; int NewSelected = -1; for (int i = 0; i < NumGhosts; i++) { const CGhostItem *pItem = &m_lGhosts[i]; CUIRect Row; CUIRect SelectHitBox; View.HSplitTop(17.0f, &Row, &View); SelectHitBox = Row; // make sure that only those in view can be selected if(Row.y+Row.h > OriginalView.y && Row.y < OriginalView.y+OriginalView.h) { if(i == s_SelectedIndex) { CUIRect r = Row; r.Margin(1.5f, &r); RenderTools()->DrawUIRect(&r, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 4.0f); } // clip the selection if(SelectHitBox.y < OriginalView.y) // top { SelectHitBox.h -= OriginalView.y-SelectHitBox.y; SelectHitBox.y = OriginalView.y; } else if(SelectHitBox.y+SelectHitBox.h > OriginalView.y+OriginalView.h) // bottom SelectHitBox.h = OriginalView.y+OriginalView.h-SelectHitBox.y; if(UI()->DoButtonLogic(pItem, "", 0, &SelectHitBox)) { NewSelected = i; } } for(int c = 0; c < NumCols; c++) { CUIRect Button; Button.x = s_aCols[c].m_Rect.x; Button.y = Row.y; Button.h = Row.h; Button.w = s_aCols[c].m_Rect.w; int Id = s_aCols[c].m_Id; if(Id == COL_ACTIVE) { if(pItem->m_Active) { Graphics()->TextureSet(g_pData->m_aImages[IMAGE_EMOTICONS].m_Id); Graphics()->QuadsBegin(); RenderTools()->SelectSprite(SPRITE_OOP + 7); IGraphics::CQuadItem QuadItem(Button.x+Button.w/2, Button.y+Button.h/2, 20.0f, 20.0f); Graphics()->QuadsDraw(&QuadItem, 1); Graphics()->QuadsEnd(); } } else if(Id == COL_NAME) { CTextCursor Cursor; TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f * UI()->Scale(), TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Button.w; char aBuf[128]; bool Own = m_OwnGhost && pItem == m_OwnGhost; str_format(aBuf, sizeof(aBuf), "%s%s", pItem->m_aPlayer, Own?" (own)":""); TextRender()->TextEx(&Cursor, aBuf, -1); } else if(Id == COL_TIME) { CTextCursor Cursor; TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f * UI()->Scale(), TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Button.w; char aBuf[64]; str_format(aBuf, sizeof(aBuf), "%02d:%06.3f", (int)pItem->m_Time/60, pItem->m_Time-((int)pItem->m_Time/60*60)); TextRender()->TextEx(&Cursor, aBuf, -1); } } } if(NewSelected != -1) s_SelectedIndex = NewSelected; CGhostItem *pGhost = &m_lGhosts[s_SelectedIndex]; UI()->ClipDisable(); RenderTools()->DrawUIRect(&Status, vec4(1,1,1,0.25f), CUI::CORNER_B, 5.0f); Status.Margin(5.0f, &Status); CUIRect Button; Status.VSplitRight(120.0f, &Status, &Button); static int s_GhostButton = 0; const char *pText = pGhost->m_Active ? "Deactivate" : "Activate"; if(DoButton_Menu(&s_GhostButton, Localize(pText), 0, &Button) || (NewSelected != -1 && Input()->MouseDoubleClick())) { if(pGhost->m_Active) m_pClient->m_pGhost->Unload(pGhost->m_ID); else m_pClient->m_pGhost->Load(pGhost->m_aFilename, pGhost->m_ID); pGhost->m_Active ^= 1; } }