#include "map_grid.h" #include #include "editor.h" void CMapGrid::OnReset() { m_GridActive = false; m_GridFactor = 1; } void CMapGrid::OnRender(CUIRect View) { if(!m_GridActive) return; std::shared_ptr pGroup = Editor()->GetSelectedGroup(); if(pGroup) { pGroup->MapScreen(); float aGroupPoints[4]; pGroup->Mapping(aGroupPoints); const CUIRect *pScreen = UI()->Screen(); int LineDistance = GridLineDistance(); int XOffset = aGroupPoints[0] / LineDistance; int YOffset = aGroupPoints[1] / LineDistance; int XGridOffset = XOffset % m_GridFactor; int YGridOffset = YOffset % m_GridFactor; Graphics()->TextureClear(); Graphics()->LinesBegin(); for(int i = 0; i < (int)pScreen->w; i++) { if((i + YGridOffset) % m_GridFactor == 0) Graphics()->SetColor(1.0f, 0.3f, 0.3f, 0.3f); else Graphics()->SetColor(1.0f, 1.0f, 1.0f, 0.15f); IGraphics::CLineItem Line = IGraphics::CLineItem(LineDistance * XOffset, LineDistance * i + LineDistance * YOffset, pScreen->w + aGroupPoints[2], LineDistance * i + LineDistance * YOffset); Graphics()->LinesDraw(&Line, 1); if((i + XGridOffset) % m_GridFactor == 0) Graphics()->SetColor(1.0f, 0.3f, 0.3f, 0.3f); else Graphics()->SetColor(1.0f, 1.0f, 1.0f, 0.15f); Line = IGraphics::CLineItem(LineDistance * i + LineDistance * XOffset, LineDistance * YOffset, LineDistance * i + LineDistance * XOffset, pScreen->h + aGroupPoints[3]); Graphics()->LinesDraw(&Line, 1); } Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f); Graphics()->LinesEnd(); } } int CMapGrid::GridLineDistance() const { if(Editor()->MapView()->Zoom()->GetValue() <= 100.0f) return 16; else if(Editor()->MapView()->Zoom()->GetValue() <= 250.0f) return 32; else if(Editor()->MapView()->Zoom()->GetValue() <= 450.0f) return 64; else if(Editor()->MapView()->Zoom()->GetValue() <= 850.0f) return 128; else if(Editor()->MapView()->Zoom()->GetValue() <= 1550.0f) return 256; else return 512; } void CMapGrid::SnapToGrid(float &x, float &y) { const int GridDistance = GridLineDistance() * m_GridFactor; x = (int)((x + (x >= 0 ? 1.0f : -1.0f) * GridDistance / 2) / GridDistance) * GridDistance; y = (int)((y + (y >= 0 ? 1.0f : -1.0f) * GridDistance / 2) / GridDistance) * GridDistance; } bool CMapGrid::IsEnabled() const { return m_GridActive; } void CMapGrid::Toggle() { m_GridActive = !m_GridActive; } int CMapGrid::Factor() const { return m_GridFactor; } void CMapGrid::ResetFactor() { m_GridFactor = 1; } void CMapGrid::IncreaseFactor() { if(m_GridFactor < 15) m_GridFactor++; } void CMapGrid::DecreaseFactor() { if(m_GridFactor > 1) m_GridFactor--; }