/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ #include #include #include #if defined(CONF_FAMILY_UNIX) #include #endif #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "auto_map.h" #include "editor.h" #include static const char *VANILLA_IMAGES[] = { "bg_cloud1", "bg_cloud2", "bg_cloud3", "desert_doodads", "desert_main", "desert_mountains", "desert_mountains2", "desert_sun", "generic_deathtiles", "generic_unhookable", "grass_doodads", "grass_main", "jungle_background", "jungle_deathtiles", "jungle_doodads", "jungle_main", "jungle_midground", "jungle_unhookables", "moon", "mountains", "snow", "stars", "sun", "winter_doodads", "winter_main", "winter_mountains", "winter_mountains2", "winter_mountains3"}; static bool IsVanillaImage(const char *pImage) { return std::any_of(std::begin(VANILLA_IMAGES), std::end(VANILLA_IMAGES), [pImage](const char *pVanillaImage) { return str_comp(pImage, pVanillaImage) == 0; }); } const void *CEditor::ms_pUiGotContext; ColorHSVA CEditor::ms_PickerColor; int CEditor::ms_SVPicker; int CEditor::ms_HuePicker; enum { BUTTON_CONTEXT = 1, }; CEditorImage::~CEditorImage() { m_pEditor->Graphics()->UnloadTexture(&m_Texture); free(m_pData); m_pData = nullptr; } CEditorSound::~CEditorSound() { m_pEditor->Sound()->UnloadSample(m_SoundID); free(m_pData); m_pData = nullptr; } CLayerGroup::CLayerGroup() { m_aName[0] = 0; m_Visible = true; m_Collapse = false; m_GameGroup = false; m_OffsetX = 0; m_OffsetY = 0; m_ParallaxX = 100; m_ParallaxY = 100; m_ParallaxZoom = 100; m_UseClipping = 0; m_ClipX = 0; m_ClipY = 0; m_ClipW = 0; m_ClipH = 0; } template static void DeleteAll(std::vector &vList) { for(const auto &pItem : vList) delete pItem; vList.clear(); } CLayerGroup::~CLayerGroup() { DeleteAll(m_vpLayers); } void CLayerGroup::Convert(CUIRect *pRect) { pRect->x += m_OffsetX; pRect->y += m_OffsetY; } void CLayerGroup::Mapping(float *pPoints) { float ParallaxZoom = m_pMap->m_pEditor->m_PreviewZoom ? m_ParallaxZoom : 100.0f; m_pMap->m_pEditor->RenderTools()->MapScreenToWorld( m_pMap->m_pEditor->m_WorldOffsetX, m_pMap->m_pEditor->m_WorldOffsetY, m_ParallaxX, m_ParallaxY, ParallaxZoom, m_OffsetX, m_OffsetY, m_pMap->m_pEditor->Graphics()->ScreenAspect(), m_pMap->m_pEditor->m_WorldZoom, pPoints); pPoints[0] += m_pMap->m_pEditor->m_EditorOffsetX; pPoints[1] += m_pMap->m_pEditor->m_EditorOffsetY; pPoints[2] += m_pMap->m_pEditor->m_EditorOffsetX; pPoints[3] += m_pMap->m_pEditor->m_EditorOffsetY; } void CLayerGroup::MapScreen() { float aPoints[4]; Mapping(aPoints); m_pMap->m_pEditor->Graphics()->MapScreen(aPoints[0], aPoints[1], aPoints[2], aPoints[3]); } void CLayerGroup::Render() { MapScreen(); IGraphics *pGraphics = m_pMap->m_pEditor->Graphics(); if(m_UseClipping) { float aPoints[4]; m_pMap->m_pGameGroup->Mapping(aPoints); float x0 = (m_ClipX - aPoints[0]) / (aPoints[2] - aPoints[0]); float y0 = (m_ClipY - aPoints[1]) / (aPoints[3] - aPoints[1]); float x1 = ((m_ClipX + m_ClipW) - aPoints[0]) / (aPoints[2] - aPoints[0]); float y1 = ((m_ClipY + m_ClipH) - aPoints[1]) / (aPoints[3] - aPoints[1]); pGraphics->ClipEnable((int)(x0 * pGraphics->ScreenWidth()), (int)(y0 * pGraphics->ScreenHeight()), (int)((x1 - x0) * pGraphics->ScreenWidth()), (int)((y1 - y0) * pGraphics->ScreenHeight())); } for(auto &pLayer : m_vpLayers) { if(pLayer->m_Visible) { if(pLayer->m_Type == LAYERTYPE_TILES) { CLayerTiles *pTiles = static_cast(pLayer); if(pTiles->m_Game || pTiles->m_Front || pTiles->m_Tele || pTiles->m_Speedup || pTiles->m_Tune || pTiles->m_Switch) continue; } if(m_pMap->m_pEditor->m_ShowDetail || !(pLayer->m_Flags & LAYERFLAG_DETAIL)) pLayer->Render(); } } for(auto &pLayer : m_vpLayers) { if(pLayer->m_Visible && pLayer->m_Type == LAYERTYPE_TILES && pLayer != m_pMap->m_pGameLayer && pLayer != m_pMap->m_pFrontLayer && pLayer != m_pMap->m_pTeleLayer && pLayer != m_pMap->m_pSpeedupLayer && pLayer != m_pMap->m_pSwitchLayer && pLayer != m_pMap->m_pTuneLayer) { CLayerTiles *pTiles = static_cast(pLayer); if(pTiles->m_Game || pTiles->m_Front || pTiles->m_Tele || pTiles->m_Speedup || pTiles->m_Tune || pTiles->m_Switch) { pLayer->Render(); } } } if(m_UseClipping) pGraphics->ClipDisable(); } void CLayerGroup::AddLayer(CLayer *pLayer) { m_pMap->m_Modified = true; m_vpLayers.push_back(pLayer); } void CLayerGroup::DeleteLayer(int Index) { if(Index < 0 || Index >= (int)m_vpLayers.size()) return; delete m_vpLayers[Index]; m_vpLayers.erase(m_vpLayers.begin() + Index); m_pMap->m_Modified = true; } void CLayerGroup::DuplicateLayer(int Index) { if(Index < 0 || Index >= (int)m_vpLayers.size()) return; auto *pDup = m_vpLayers[Index]->Duplicate(); m_vpLayers.insert(m_vpLayers.begin() + Index + 1, pDup); m_pMap->m_Modified = true; } void CLayerGroup::GetSize(float *pWidth, float *pHeight) const { *pWidth = 0; *pHeight = 0; for(const auto &pLayer : m_vpLayers) { float lw, lh; pLayer->GetSize(&lw, &lh); *pWidth = maximum(*pWidth, lw); *pHeight = maximum(*pHeight, lh); } } int CLayerGroup::SwapLayers(int Index0, int Index1) { if(Index0 < 0 || Index0 >= (int)m_vpLayers.size()) return Index0; if(Index1 < 0 || Index1 >= (int)m_vpLayers.size()) return Index0; if(Index0 == Index1) return Index0; m_pMap->m_Modified = true; std::swap(m_vpLayers[Index0], m_vpLayers[Index1]); return Index1; } void CEditorImage::AnalyseTileFlags() { mem_zero(m_aTileFlags, sizeof(m_aTileFlags)); int tw = m_Width / 16; // tilesizes int th = m_Height / 16; if(tw == th && m_Format == CImageInfo::FORMAT_RGBA) { unsigned char *pPixelData = (unsigned char *)m_pData; int TileID = 0; for(int ty = 0; ty < 16; ty++) for(int tx = 0; tx < 16; tx++, TileID++) { bool Opaque = true; for(int x = 0; x < tw; x++) for(int y = 0; y < th; y++) { int p = (ty * tw + y) * m_Width + tx * tw + x; if(pPixelData[p * 4 + 3] < 250) { Opaque = false; break; } } if(Opaque) m_aTileFlags[TileID] |= TILEFLAG_OPAQUE; } } } void CEditor::EnvelopeEval(int TimeOffsetMillis, int Env, ColorRGBA &Channels, void *pUser) { CEditor *pThis = (CEditor *)pUser; if(Env < 0 || Env >= (int)pThis->m_Map.m_vpEnvelopes.size()) { Channels = ColorRGBA(); return; } CEnvelope *pEnv = pThis->m_Map.m_vpEnvelopes[Env]; float t = pThis->m_AnimateTime; t *= pThis->m_AnimateSpeed; t += (TimeOffsetMillis / 1000.0f); pEnv->Eval(t, Channels); } /******************************************************** OTHER *********************************************************/ bool CEditor::DoEditBox(void *pID, const CUIRect *pRect, char *pStr, unsigned StrSize, float FontSize, float *pOffset, bool Hidden, int Corners, const char *pToolTip) { if(UI()->LastActiveItem() == pID) m_EditBoxActive = 2; UpdateTooltip(pID, pRect, pToolTip); return UI()->DoEditBox(pID, pRect, pStr, StrSize, FontSize, pOffset, Hidden, Corners); } bool CEditor::DoClearableEditBox(void *pID, void *pClearID, const CUIRect *pRect, char *pStr, unsigned StrSize, float FontSize, float *pOffset, bool Hidden, int Corners, const char *pToolTip) { if(UI()->LastActiveItem() == pID) m_EditBoxActive = 2; UpdateTooltip(pID, pRect, pToolTip); return UI()->DoClearableEditBox(pID, pClearID, pRect, pStr, StrSize, FontSize, pOffset, Hidden, Corners); } ColorRGBA CEditor::GetButtonColor(const void *pID, int Checked) { if(Checked < 0) return ColorRGBA(0, 0, 0, 0.5f); switch(Checked) { case 7: // selected + game layers if(UI()->HotItem() == pID) return ColorRGBA(1, 0, 0, 0.4f); return ColorRGBA(1, 0, 0, 0.2f); case 6: // game layers if(UI()->HotItem() == pID) return ColorRGBA(1, 1, 1, 0.4f); return ColorRGBA(1, 1, 1, 0.2f); case 5: // selected + image/sound should be embedded if(UI()->HotItem() == pID) return ColorRGBA(1, 0, 0, 0.75f); return ColorRGBA(1, 0, 0, 0.5f); case 4: // image/sound should be embedded if(UI()->HotItem() == pID) return ColorRGBA(1, 0, 0, 1.0f); return ColorRGBA(1, 0, 0, 0.875f); case 3: // selected + unused image/sound if(UI()->HotItem() == pID) return ColorRGBA(1, 0, 1, 0.75f); return ColorRGBA(1, 0, 1, 0.5f); case 2: // unused image/sound if(UI()->HotItem() == pID) return ColorRGBA(0, 0, 1, 0.75f); return ColorRGBA(0, 0, 1, 0.5f); case 1: // selected if(UI()->HotItem() == pID) return ColorRGBA(1, 0, 0, 0.75f); return ColorRGBA(1, 0, 0, 0.5f); default: // regular if(UI()->HotItem() == pID) return ColorRGBA(1, 1, 1, 0.75f); return ColorRGBA(1, 1, 1, 0.5f); } } void CEditor::UpdateTooltip(const void *pID, const CUIRect *pRect, const char *pToolTip) { if((UI()->MouseInside(pRect) && m_pTooltip) || (UI()->HotItem() == pID && pToolTip)) m_pTooltip = pToolTip; } int CEditor::DoButton_Editor_Common(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip) { if(UI()->MouseInside(pRect)) { if(Flags & BUTTON_CONTEXT) ms_pUiGotContext = pID; } UpdateTooltip(pID, pRect, pToolTip); return UI()->DoButtonLogic(pID, Checked, pRect); } int CEditor::DoButton_Editor(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip, int AlignVert) { pRect->Draw(GetButtonColor(pID, Checked), IGraphics::CORNER_ALL, 3.0f); CUIRect NewRect = *pRect; SLabelProperties Props; Props.m_AlignVertically = AlignVert; UI()->DoLabel(&NewRect, pText, 10.f, TEXTALIGN_CENTER, Props); Checked %= 2; return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip); } int CEditor::DoButton_Env(const void *pID, const char *pText, int Checked, const CUIRect *pRect, const char *pToolTip, ColorRGBA BaseColor) { float Bright = Checked ? 1.0f : 0.5f; float Alpha = UI()->HotItem() == pID ? 1.0f : 0.75f; ColorRGBA Color = ColorRGBA(BaseColor.r * Bright, BaseColor.g * Bright, BaseColor.b * Bright, Alpha); pRect->Draw(Color, IGraphics::CORNER_ALL, 3.0f); UI()->DoLabel(pRect, pText, 10.f, TEXTALIGN_CENTER); Checked %= 2; return DoButton_Editor_Common(pID, pText, Checked, pRect, 0, pToolTip); } int CEditor::DoButton_File(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip) { if(Checked) pRect->Draw(GetButtonColor(pID, Checked), IGraphics::CORNER_ALL, 3.0f); CUIRect t = *pRect; t.VMargin(5.0f, &t); UI()->DoLabel(&t, pText, 10, TEXTALIGN_LEFT); return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip); } int CEditor::DoButton_Menu(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip) { CUIRect r = *pRect; r.Draw(ColorRGBA(0.5f, 0.5f, 0.5f, 1.0f), IGraphics::CORNER_T, 3.0f); r = *pRect; r.VMargin(5.0f, &r); UI()->DoLabel(&r, pText, 10, TEXTALIGN_LEFT); return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip); } int CEditor::DoButton_MenuItem(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip) { if(UI()->HotItem() == pID || Checked) pRect->Draw(GetButtonColor(pID, Checked), IGraphics::CORNER_ALL, 3.0f); CUIRect t = *pRect; t.VMargin(5.0f, &t); UI()->DoLabel(&t, pText, 10, TEXTALIGN_LEFT); return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip); } int CEditor::DoButton_Tab(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip) { pRect->Draw(GetButtonColor(pID, Checked), IGraphics::CORNER_T, 5.0f); CUIRect NewRect = *pRect; UI()->DoLabel(&NewRect, pText, 10, TEXTALIGN_CENTER); return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip); } int CEditor::DoButton_Ex(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip, int Corners, float FontSize, int AlignVert) { pRect->Draw(GetButtonColor(pID, Checked), Corners, 3.0f); CUIRect NewRect = *pRect; SLabelProperties Props; Props.m_AlignVertically = AlignVert; UI()->DoLabel(&NewRect, pText, FontSize, TEXTALIGN_CENTER, Props); return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip); } int CEditor::DoButton_FontIcon(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip, int Corners, float FontSize, int AlignVert) { pRect->Draw(GetButtonColor(pID, Checked), Corners, 3.0f); CUIRect NewRect = *pRect; SLabelProperties Props; Props.m_AlignVertically = AlignVert; TextRender()->SetCurFont(TextRender()->GetFont(TEXT_FONT_ICON_FONT)); UI()->DoLabel(&NewRect, pText, FontSize, TEXTALIGN_CENTER, Props); TextRender()->SetCurFont(nullptr); return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip); } int CEditor::DoButton_ButtonInc(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip) { pRect->Draw(GetButtonColor(pID, Checked), IGraphics::CORNER_R, 3.0f); UI()->DoLabel(pRect, pText ? pText : "+", 10, TEXTALIGN_CENTER); return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip); } int CEditor::DoButton_ButtonDec(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip) { pRect->Draw(GetButtonColor(pID, Checked), IGraphics::CORNER_L, 3.0f); UI()->DoLabel(pRect, pText ? pText : "-", 10, TEXTALIGN_CENTER); return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip); } int CEditor::DoButton_ColorPicker(const void *pID, const CUIRect *pRect, ColorRGBA *pColor, const char *pToolTip) { pRect->Draw(*pColor, 0, 0.0f); return DoButton_Editor_Common(pID, nullptr, 0, pRect, 0, pToolTip); } void CEditor::RenderGrid(CLayerGroup *pGroup) { if(!m_GridActive) return; float aGroupPoints[4]; pGroup->Mapping(aGroupPoints); float w = UI()->Screen()->w; float h = UI()->Screen()->h; int LineDistance = GetLineDistance(); int XOffset = aGroupPoints[0] / LineDistance; int YOffset = aGroupPoints[1] / LineDistance; int XGridOffset = XOffset % m_GridFactor; int YGridOffset = YOffset % m_GridFactor; Graphics()->TextureClear(); Graphics()->LinesBegin(); for(int i = 0; i < (int)w; i++) { if((i + YGridOffset) % m_GridFactor == 0) Graphics()->SetColor(1.0f, 0.3f, 0.3f, 0.3f); else Graphics()->SetColor(1.0f, 1.0f, 1.0f, 0.15f); IGraphics::CLineItem Line = IGraphics::CLineItem(LineDistance * XOffset, LineDistance * i + LineDistance * YOffset, w + aGroupPoints[2], LineDistance * i + LineDistance * YOffset); Graphics()->LinesDraw(&Line, 1); if((i + XGridOffset) % m_GridFactor == 0) Graphics()->SetColor(1.0f, 0.3f, 0.3f, 0.3f); else Graphics()->SetColor(1.0f, 1.0f, 1.0f, 0.15f); Line = IGraphics::CLineItem(LineDistance * i + LineDistance * XOffset, LineDistance * YOffset, LineDistance * i + LineDistance * XOffset, h + aGroupPoints[3]); Graphics()->LinesDraw(&Line, 1); } Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f); Graphics()->LinesEnd(); } void CEditor::SnapToGrid(float &x, float &y) { const int GridDistance = GetLineDistance() * m_GridFactor; x = (int)((x + (x >= 0 ? 1.0f : -1.0f) * GridDistance / 2) / GridDistance) * GridDistance; y = (int)((y + (y >= 0 ? 1.0f : -1.0f) * GridDistance / 2) / GridDistance) * GridDistance; } void CEditor::RenderBackground(CUIRect View, IGraphics::CTextureHandle Texture, float Size, float Brightness) { Graphics()->TextureSet(Texture); Graphics()->BlendNormal(); Graphics()->QuadsBegin(); Graphics()->SetColor(Brightness, Brightness, Brightness, 1.0f); Graphics()->QuadsSetSubset(0, 0, View.w / Size, View.h / Size); IGraphics::CQuadItem QuadItem(View.x, View.y, View.w, View.h); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); } int CEditor::UiDoValueSelector(void *pID, CUIRect *pRect, const char *pLabel, int Current, int Min, int Max, int Step, float Scale, const char *pToolTip, bool IsDegree, bool IsHex, int Corners, ColorRGBA *pColor) { // logic static float s_Value; static char s_aNumStr[64]; static bool s_TextMode = false; static void *s_pLastTextpID = pID; const bool Inside = UI()->MouseInside(pRect); if(UI()->MouseButton(1) && UI()->HotItem() == pID) { s_pLastTextpID = pID; s_TextMode = true; m_LockMouse = false; if(IsHex) str_format(s_aNumStr, sizeof(s_aNumStr), "%06X", Current); else str_format(s_aNumStr, sizeof(s_aNumStr), "%d", Current); } if(UI()->CheckActiveItem(pID)) { if(!UI()->MouseButton(0)) { m_LockMouse = false; UI()->SetActiveItem(nullptr); s_TextMode = false; } } if(s_TextMode && s_pLastTextpID == pID) { m_pTooltip = "Type your number"; static float s_NumberBoxID = 0; DoEditBox(&s_NumberBoxID, pRect, s_aNumStr, sizeof(s_aNumStr), 10.0f, &s_NumberBoxID, false, Corners); UI()->SetActiveItem(&s_NumberBoxID); if(Input()->KeyIsPressed(KEY_RETURN) || Input()->KeyIsPressed(KEY_KP_ENTER) || ((UI()->MouseButton(1) || UI()->MouseButton(0)) && !Inside)) { if(IsHex) Current = clamp(str_toint_base(s_aNumStr, 16), Min, Max); else Current = clamp(str_toint(s_aNumStr), Min, Max); m_LockMouse = false; UI()->SetActiveItem(nullptr); s_TextMode = false; } if(Input()->KeyIsPressed(KEY_ESCAPE)) { m_LockMouse = false; UI()->SetActiveItem(nullptr); s_TextMode = false; } } else { if(UI()->CheckActiveItem(pID)) { if(UI()->MouseButton(0)) { if(Input()->ShiftIsPressed()) s_Value += m_MouseDeltaX * 0.05f; else s_Value += m_MouseDeltaX; if(absolute(s_Value) >= Scale) { int Count = (int)(s_Value / Scale); s_Value = fmod(s_Value, Scale); Current += Step * Count; Current = clamp(Current, Min, Max); // Constrain to discrete steps if(Count > 0) Current = Current / Step * Step; else Current = round_ceil(Current / (float)Step) * Step; } } if(pToolTip && !s_TextMode) m_pTooltip = pToolTip; } else if(UI()->HotItem() == pID) { if(UI()->MouseButton(0)) { m_LockMouse = true; s_Value = 0; UI()->SetActiveItem(pID); } if(pToolTip && !s_TextMode) m_pTooltip = pToolTip; } if(Inside) UI()->SetHotItem(pID); // render char aBuf[128]; if(pLabel[0] != '\0') str_format(aBuf, sizeof(aBuf), "%s %d", pLabel, Current); else if(IsDegree) str_format(aBuf, sizeof(aBuf), "%d°", Current); else if(IsHex) str_format(aBuf, sizeof(aBuf), "#%06X", Current); else str_format(aBuf, sizeof(aBuf), "%d", Current); pRect->Draw(pColor ? *pColor : GetButtonColor(pID, 0), Corners, 5.0f); UI()->DoLabel(pRect, aBuf, 10, TEXTALIGN_CENTER); } return Current; } CLayerGroup *CEditor::GetSelectedGroup() const { if(m_SelectedGroup >= 0 && m_SelectedGroup < (int)m_Map.m_vpGroups.size()) return m_Map.m_vpGroups[m_SelectedGroup]; return nullptr; } CLayer *CEditor::GetSelectedLayer(int Index) const { CLayerGroup *pGroup = GetSelectedGroup(); if(!pGroup) return nullptr; if(Index < 0 || Index >= (int)m_vSelectedLayers.size()) return nullptr; int LayerIndex = m_vSelectedLayers[Index]; if(LayerIndex >= 0 && LayerIndex < (int)m_Map.m_vpGroups[m_SelectedGroup]->m_vpLayers.size()) return pGroup->m_vpLayers[LayerIndex]; return nullptr; } CLayer *CEditor::GetSelectedLayerType(int Index, int Type) const { CLayer *p = GetSelectedLayer(Index); if(p && p->m_Type == Type) return p; return nullptr; } std::vector CEditor::GetSelectedQuads() { CLayerQuads *pQuadLayer = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS); std::vector vpQuads; if(!pQuadLayer) return vpQuads; vpQuads.resize(m_vSelectedQuads.size()); for(int i = 0; i < (int)m_vSelectedQuads.size(); ++i) vpQuads[i] = &pQuadLayer->m_vQuads[m_vSelectedQuads[i]]; return vpQuads; } CSoundSource *CEditor::GetSelectedSource() { CLayerSounds *pSounds = (CLayerSounds *)GetSelectedLayerType(0, LAYERTYPE_SOUNDS); if(!pSounds) return nullptr; if(m_SelectedSource >= 0 && m_SelectedSource < (int)pSounds->m_vSources.size()) return &pSounds->m_vSources[m_SelectedSource]; return nullptr; } void CEditor::SelectLayer(int LayerIndex, int GroupIndex) { if(GroupIndex != -1) m_SelectedGroup = GroupIndex; m_vSelectedLayers.clear(); m_vSelectedQuads.clear(); AddSelectedLayer(LayerIndex); } void CEditor::AddSelectedLayer(int LayerIndex) { m_vSelectedLayers.push_back(LayerIndex); m_QuadKnifeActive = false; } void CEditor::SelectQuad(int Index) { m_vSelectedQuads.clear(); m_vSelectedQuads.push_back(Index); } void CEditor::DeleteSelectedQuads() { CLayerQuads *pLayer = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS); if(!pLayer) return; for(int i = 0; i < (int)m_vSelectedQuads.size(); ++i) { pLayer->m_vQuads.erase(pLayer->m_vQuads.begin() + m_vSelectedQuads[i]); for(int j = i + 1; j < (int)m_vSelectedQuads.size(); ++j) if(m_vSelectedQuads[j] > m_vSelectedQuads[i]) m_vSelectedQuads[j]--; m_vSelectedQuads.erase(m_vSelectedQuads.begin() + i); i--; } } bool CEditor::IsQuadSelected(int Index) const { return FindSelectedQuadIndex(Index) >= 0; } int CEditor::FindSelectedQuadIndex(int Index) const { for(size_t i = 0; i < m_vSelectedQuads.size(); ++i) if(m_vSelectedQuads[i] == Index) return i; return -1; } void CEditor::CallbackOpenMap(const char *pFileName, int StorageType, void *pUser) { CEditor *pEditor = (CEditor *)pUser; if(pEditor->Load(pFileName, StorageType)) { pEditor->m_ValidSaveFilename = StorageType == IStorage::TYPE_SAVE && pEditor->m_pFileDialogPath == pEditor->m_aFileDialogCurrentFolder; pEditor->m_Dialog = DIALOG_NONE; } } void CEditor::CallbackAppendMap(const char *pFileName, int StorageType, void *pUser) { CEditor *pEditor = (CEditor *)pUser; if(!pEditor->Append(pFileName, StorageType)) pEditor->m_aFileName[0] = 0; pEditor->m_Dialog = DIALOG_NONE; } void CEditor::CallbackSaveMap(const char *pFileName, int StorageType, void *pUser) { CEditor *pEditor = static_cast(pUser); char aBuf[1024]; // add map extension if(!str_endswith(pFileName, ".map")) { str_format(aBuf, sizeof(aBuf), "%s.map", pFileName); pFileName = aBuf; } if(pEditor->Save(pFileName)) { str_copy(pEditor->m_aFileName, pFileName, sizeof(pEditor->m_aFileName)); pEditor->m_ValidSaveFilename = StorageType == IStorage::TYPE_SAVE && pEditor->m_pFileDialogPath == pEditor->m_aFileDialogCurrentFolder; pEditor->m_Map.m_Modified = false; } pEditor->m_Dialog = DIALOG_NONE; } void CEditor::CallbackSaveCopyMap(const char *pFileName, int StorageType, void *pUser) { CEditor *pEditor = static_cast(pUser); char aBuf[1024]; // add map extension if(!str_endswith(pFileName, ".map")) { str_format(aBuf, sizeof(aBuf), "%s.map", pFileName); pFileName = aBuf; } if(pEditor->Save(pFileName)) { pEditor->m_Map.m_Modified = false; } pEditor->m_Dialog = DIALOG_NONE; } static int EntitiesListdirCallback(const char *pName, int IsDir, int StorageType, void *pUser) { CEditor *pEditor = (CEditor *)pUser; if(!IsDir && str_endswith(pName, ".png")) { std::string Name = pName; pEditor->m_vSelectEntitiesFiles.push_back(Name.substr(0, Name.length() - 4)); } return 0; } void CEditor::DoToolbar(CUIRect ToolBar) { const bool ModPressed = Input()->ModifierIsPressed(); const bool ShiftPressed = Input()->ShiftIsPressed(); CUIRect TB_Top, TB_Bottom; CUIRect Button; ToolBar.HSplitMid(&TB_Top, &TB_Bottom, 5.0f); // top line buttons { // detail button TB_Top.VSplitLeft(40.0f, &Button, &TB_Top); static int s_HqButton = 0; if(DoButton_Editor(&s_HqButton, "HD", m_ShowDetail, &Button, 0, "[ctrl+h] Toggle High Detail") || (m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->KeyPress(KEY_H) && ModPressed)) { m_ShowDetail = !m_ShowDetail; } TB_Top.VSplitLeft(5.0f, nullptr, &TB_Top); // animation button TB_Top.VSplitLeft(40.0f, &Button, &TB_Top); static int s_AnimateButton = 0; if(DoButton_Editor(&s_AnimateButton, "Anim", m_Animate, &Button, 0, "[ctrl+m] Toggle animation") || (m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->KeyPress(KEY_M) && ModPressed)) { m_AnimateStart = time_get(); m_Animate = !m_Animate; } TB_Top.VSplitLeft(5.0f, nullptr, &TB_Top); // proof button TB_Top.VSplitLeft(40.0f, &Button, &TB_Top); static int s_ProofButton = 0; if(DoButton_Editor(&s_ProofButton, "Proof", m_ProofBorders, &Button, 0, "[ctrl+p] Toggles proof borders. These borders represent what a player maximum can see.") || (m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->KeyPress(KEY_P) && ModPressed)) { m_ProofBorders = !m_ProofBorders; } TB_Top.VSplitLeft(5.0f, nullptr, &TB_Top); // zoom button TB_Top.VSplitLeft(40.0f, &Button, &TB_Top); static int s_ZoomButton = 0; if(DoButton_Editor(&s_ZoomButton, "Zoom", m_PreviewZoom, &Button, 0, "Toggles preview of how layers will be zoomed in-game")) { m_PreviewZoom = !m_PreviewZoom; } TB_Top.VSplitLeft(5.0f, nullptr, &TB_Top); // grid button TB_Top.VSplitLeft(40.0f, &Button, &TB_Top); static int s_GridButton = 0; if(DoButton_Editor(&s_GridButton, "Grid", m_GridActive, &Button, 0, "[ctrl+g] Toggle Grid") || (m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->KeyPress(KEY_G) && ModPressed && !ShiftPressed)) { m_GridActive = !m_GridActive; } TB_Top.VSplitLeft(5.0f, nullptr, &TB_Top); // tile info button TB_Top.VSplitLeft(40.0f, &Button, &TB_Top); static int s_TileInfoButton = 0; if(DoButton_Editor(&s_TileInfoButton, "Info", m_ShowTileInfo, &Button, 0, "[ctrl+i] Show tile information") || (m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->KeyPress(KEY_I) && ModPressed && !ShiftPressed)) { m_ShowTileInfo = !m_ShowTileInfo; m_ShowEnvelopePreview = SHOWENV_NONE; } TB_Top.VSplitLeft(5.0f, nullptr, &TB_Top); // allow place unused tiles button TB_Top.VSplitLeft(40.0f, &Button, &TB_Top); static int s_AllowPlaceUnusedTilesButton = 0; if(DoButton_Editor(&s_AllowPlaceUnusedTilesButton, "Unused", m_AllowPlaceUnusedTiles, &Button, 0, "[ctrl+u] Allow placing unused tiles") || (m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->KeyPress(KEY_U) && ModPressed)) { m_AllowPlaceUnusedTiles = !m_AllowPlaceUnusedTiles; } TB_Top.VSplitLeft(5.0f, nullptr, &TB_Top); TB_Top.VSplitLeft(40.0f, &Button, &TB_Top); static int s_ColorBrushButton = 0; if(DoButton_Editor(&s_ColorBrushButton, "Color", m_BrushColorEnabled, &Button, 0, "Toggle brush coloring")) { m_BrushColorEnabled = !m_BrushColorEnabled; } TB_Top.VSplitLeft(5.0f, nullptr, &TB_Top); TB_Top.VSplitLeft(45.0f, &Button, &TB_Top); static int s_EntitiesButtonID = 0; if(DoButton_Editor(&s_EntitiesButtonID, "Entities", 0, &Button, 0, "Choose game layer entities image for different gametypes")) { m_vSelectEntitiesFiles.clear(); Storage()->ListDirectory(IStorage::TYPE_ALL, "editor/entities", EntitiesListdirCallback, this); std::sort(m_vSelectEntitiesFiles.begin(), m_vSelectEntitiesFiles.end()); static int s_EntitiesPopupID = 0; UiInvokePopupMenu(&s_EntitiesPopupID, 0, Button.x, Button.y + 18.0f, 250, m_vSelectEntitiesFiles.size() * 14 + 10, PopupEntities); } TB_Top.VSplitLeft(5.0f, nullptr, &TB_Top); // zoom group TB_Top.VSplitLeft(20.0f, &Button, &TB_Top); static int s_ZoomOutButton = 0; if(DoButton_FontIcon(&s_ZoomOutButton, "-", 0, &Button, 0, "[NumPad-] Zoom out", IGraphics::CORNER_L)) { ChangeZoom(50.0f); } TB_Top.VSplitLeft(25.0f, &Button, &TB_Top); static int s_ZoomNormalButton = 0; if(DoButton_FontIcon(&s_ZoomNormalButton, "\xEF\x80\x82", 0, &Button, 0, "[NumPad*] Zoom to normal and remove editor offset", 0)) { m_EditorOffsetX = 0; m_EditorOffsetY = 0; SetZoom(100.0f); } TB_Top.VSplitLeft(20.0f, &Button, &TB_Top); static int s_ZoomInButton = 0; if(DoButton_FontIcon(&s_ZoomInButton, "+", 0, &Button, 0, "[NumPad+] Zoom in", IGraphics::CORNER_R)) { ChangeZoom(-50.0f); } TB_Top.VSplitLeft(5.0f, nullptr, &TB_Top); // brush manipulation { int Enabled = m_Brush.IsEmpty() ? -1 : 0; // flip buttons TB_Top.VSplitLeft(25.0f, &Button, &TB_Top); static int s_FlipXButton = 0; if(DoButton_FontIcon(&s_FlipXButton, "\xEF\x8C\xB7", Enabled, &Button, 0, "[N] Flip brush horizontal", IGraphics::CORNER_L) || (Input()->KeyPress(KEY_N) && m_Dialog == DIALOG_NONE && m_EditBoxActive == 0)) { for(auto &pLayer : m_Brush.m_vpLayers) pLayer->BrushFlipX(); } TB_Top.VSplitLeft(25.0f, &Button, &TB_Top); static int s_FlipyButton = 0; if(DoButton_FontIcon(&s_FlipyButton, "\xEF\x81\xBD", Enabled, &Button, 0, "[M] Flip brush vertical", IGraphics::CORNER_R) || (Input()->KeyPress(KEY_M) && m_Dialog == DIALOG_NONE && m_EditBoxActive == 0)) { for(auto &pLayer : m_Brush.m_vpLayers) pLayer->BrushFlipY(); } TB_Top.VSplitLeft(5.0f, nullptr, &TB_Top); // rotate buttons TB_Top.VSplitLeft(25.0f, &Button, &TB_Top); static int s_RotationAmount = 90; bool TileLayer = false; // check for tile layers in brush selection for(auto &pLayer : m_Brush.m_vpLayers) if(pLayer->m_Type == LAYERTYPE_TILES) { TileLayer = true; s_RotationAmount = maximum(90, (s_RotationAmount / 90) * 90); break; } static int s_CcwButton = 0; if(DoButton_FontIcon(&s_CcwButton, "\xEF\x8B\xAA", Enabled, &Button, 0, "[R] Rotates the brush counter clockwise", IGraphics::CORNER_ALL) || (Input()->KeyPress(KEY_R) && m_Dialog == DIALOG_NONE && m_EditBoxActive == 0)) { for(auto &pLayer : m_Brush.m_vpLayers) pLayer->BrushRotate(-s_RotationAmount / 360.0f * pi * 2); } TB_Top.VSplitLeft(30.0f, &Button, &TB_Top); s_RotationAmount = UiDoValueSelector(&s_RotationAmount, &Button, "", s_RotationAmount, TileLayer ? 90 : 1, 359, TileLayer ? 90 : 1, TileLayer ? 10.0f : 2.0f, "Rotation of the brush in degrees. Use left mouse button to drag and change the value. Hold shift to be more precise.", true); TB_Top.VSplitLeft(25.0f, &Button, &TB_Top); static int s_CwButton = 0; if(DoButton_FontIcon(&s_CwButton, "\xEF\x8B\xB9", Enabled, &Button, 0, "[T] Rotates the brush clockwise", IGraphics::CORNER_ALL) || (Input()->KeyPress(KEY_T) && m_Dialog == DIALOG_NONE && m_EditBoxActive == 0)) { for(auto &pLayer : m_Brush.m_vpLayers) pLayer->BrushRotate(s_RotationAmount / 360.0f * pi * 2); } TB_Top.VSplitLeft(5.0f, &Button, &TB_Top); } // animation speed if(m_Animate) { TB_Top.VSplitLeft(20.0f, &Button, &TB_Top); static int s_AnimSlowerButton = 0; if(DoButton_FontIcon(&s_AnimSlowerButton, "-", 0, &Button, 0, "Decrease animation speed", IGraphics::CORNER_L)) { if(m_AnimateSpeed > 0.5f) m_AnimateSpeed -= 0.5f; } TB_Top.VSplitLeft(25.0f, &Button, &TB_Top); static int s_AnimNormalButton = 0; if(DoButton_FontIcon(&s_AnimNormalButton, "\xEF\x85\x84", 0, &Button, 0, "Normal animation speed", 0)) m_AnimateSpeed = 1.0f; TB_Top.VSplitLeft(20.0f, &Button, &TB_Top); static int s_AnimFasterButton = 0; if(DoButton_FontIcon(&s_AnimFasterButton, "+", 0, &Button, 0, "Increase animation speed", IGraphics::CORNER_R)) m_AnimateSpeed += 0.5f; TB_Top.VSplitLeft(5.0f, &Button, &TB_Top); } // grid zoom if(m_GridActive) { TB_Top.VSplitLeft(20.0f, &Button, &TB_Top); static int s_GridIncreaseButton = 0; if(DoButton_FontIcon(&s_GridIncreaseButton, "-", 0, &Button, 0, "Decrease grid", IGraphics::CORNER_L)) { if(m_GridFactor > 1) m_GridFactor--; } TB_Top.VSplitLeft(25.0f, &Button, &TB_Top); static int s_GridNormalButton = 0; if(DoButton_FontIcon(&s_GridNormalButton, "\xEF\xA1\x8C", 0, &Button, 0, "Normal grid", 0)) m_GridFactor = 1; TB_Top.VSplitLeft(20.0f, &Button, &TB_Top); static int s_GridDecreaseButton = 0; if(DoButton_FontIcon(&s_GridDecreaseButton, "+", 0, &Button, 0, "Increase grid", IGraphics::CORNER_R)) { if(m_GridFactor < 15) m_GridFactor++; } TB_Top.VSplitLeft(5.0f, &Button, &TB_Top); } } // Bottom line buttons { // refocus button { TB_Bottom.VSplitLeft(45.0f, &Button, &TB_Bottom); static int s_RefocusButton = 0; if(DoButton_Editor(&s_RefocusButton, "Refocus", m_WorldOffsetX && m_WorldOffsetY ? 0 : -1, &Button, 0, "[HOME] Restore map focus") || (m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->KeyPress(KEY_HOME))) { m_WorldOffsetX = 0; m_WorldOffsetY = 0; } TB_Bottom.VSplitLeft(5.0f, nullptr, &TB_Bottom); } // goto xy button { TB_Bottom.VSplitLeft(50.0, &Button, &TB_Bottom); static int s_GotoButton = 0; if(DoButton_Editor(&s_GotoButton, "Goto XY", 0, &Button, 0, "Go to a specified coordinate point on the map")) { static int s_ModifierPopupID = 0; if(!UiPopupExists(&s_ModifierPopupID)) { UiInvokePopupMenu(&s_ModifierPopupID, 0, Button.x, Button.y + Button.h, 120, 52, PopupGoto); } } TB_Bottom.VSplitLeft(5.0f, nullptr, &TB_Bottom); } // tile manipulation { CLayerTiles *pT = (CLayerTiles *)GetSelectedLayerType(0, LAYERTYPE_TILES); if(pT && !pT->m_Tele && !pT->m_Speedup && !pT->m_Switch && !pT->m_Front && !pT->m_Tune) { static int s_BorderBut = 0; TB_Bottom.VSplitLeft(60.0f, &Button, &TB_Bottom); if(DoButton_Ex(&s_BorderBut, "Border", 0, &Button, 0, "Place tiles in a 2-tile wide border at the edges of the layer", IGraphics::CORNER_ALL)) { m_PopupEventType = POPEVENT_PLACE_BORDER_TILES; m_PopupEventActivated = true; } TB_Bottom.VSplitLeft(5.0f, &Button, &TB_Bottom); } // do tele/tune/switch/speedup button { CLayerTiles *pS = (CLayerTiles *)GetSelectedLayerType(0, LAYERTYPE_TILES); if(pS) { const char *pButtonName = nullptr; int (*pfnPopupFunc)(CEditor * pEditor, CUIRect View, void *pContext) = nullptr; int Rows = 0; if(pS == m_Map.m_pSwitchLayer) { pButtonName = "Switch"; pfnPopupFunc = PopupSwitch; Rows = 2; } else if(pS == m_Map.m_pSpeedupLayer) { pButtonName = "Speedup"; pfnPopupFunc = PopupSpeedup; Rows = 3; } else if(pS == m_Map.m_pTuneLayer) { pButtonName = "Tune"; pfnPopupFunc = PopupTune; Rows = 1; } else if(pS == m_Map.m_pTeleLayer) { pButtonName = "Tele"; pfnPopupFunc = PopupTele; Rows = 1; } if(pButtonName != nullptr) { static char aBuf[64]; str_format(aBuf, sizeof(aBuf), "[ctrl+t] %s", pButtonName); TB_Bottom.VSplitLeft(60.0f, &Button, &TB_Bottom); static int s_ModifierButton = 0; if(DoButton_Ex(&s_ModifierButton, pButtonName, 0, &Button, 0, aBuf, IGraphics::CORNER_ALL) || (m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && ModPressed && Input()->KeyPress(KEY_T))) { static int s_ModifierPopupID = 0; if(!UiPopupExists(&s_ModifierPopupID)) { UiInvokePopupMenu(&s_ModifierPopupID, 0, Button.x, Button.y + Button.h, 120, 10.0f + Rows * 13.0f, pfnPopupFunc); } } TB_Bottom.VSplitLeft(5.0f, nullptr, &TB_Bottom); } } } } // do add quad/sound button CLayer *pLayer = GetSelectedLayer(0); if(pLayer && (pLayer->m_Type == LAYERTYPE_QUADS || pLayer->m_Type == LAYERTYPE_SOUNDS)) { TB_Bottom.VSplitLeft(60.0f, &Button, &TB_Bottom); bool Invoked = false; static int s_AddItemButton = 0; if(pLayer->m_Type == LAYERTYPE_QUADS) { Invoked = DoButton_Editor(&s_AddItemButton, "Add Quad", 0, &Button, 0, "[ctrl+q] Add a new quad") || (m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->KeyPress(KEY_Q) && ModPressed); } else if(pLayer->m_Type == LAYERTYPE_SOUNDS) { Invoked = DoButton_Editor(&s_AddItemButton, "Add Sound", 0, &Button, 0, "[ctrl+q] Add a new sound source") || (m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->KeyPress(KEY_Q) && ModPressed); } if(Invoked) { CLayerGroup *pGroup = GetSelectedGroup(); float aMapping[4]; pGroup->Mapping(aMapping); int x = aMapping[0] + (aMapping[2] - aMapping[0]) / 2; int y = aMapping[1] + (aMapping[3] - aMapping[1]) / 2; if(m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->KeyPress(KEY_Q) && ModPressed) { x += UI()->MouseWorldX() - (m_WorldOffsetX * pGroup->m_ParallaxX / 100) - pGroup->m_OffsetX; y += UI()->MouseWorldY() - (m_WorldOffsetY * pGroup->m_ParallaxY / 100) - pGroup->m_OffsetY; } if(pLayer->m_Type == LAYERTYPE_QUADS) { CLayerQuads *pLayerQuads = (CLayerQuads *)pLayer; int Width = 64; int Height = 64; if(pLayerQuads->m_Image >= 0) { Width = m_Map.m_vpImages[pLayerQuads->m_Image]->m_Width; Height = m_Map.m_vpImages[pLayerQuads->m_Image]->m_Height; } pLayerQuads->NewQuad(x, y, Width, Height); } else if(pLayer->m_Type == LAYERTYPE_SOUNDS) { CLayerSounds *pLayerSounds = (CLayerSounds *)pLayer; pLayerSounds->NewSource(x, y); } } TB_Bottom.VSplitLeft(5.0f, &Button, &TB_Bottom); } // Brush draw mode button { TB_Bottom.VSplitLeft(65.0f, &Button, &TB_Bottom); static int s_BrushDrawModeButton = 0; if(DoButton_Editor(&s_BrushDrawModeButton, "Destructive", m_BrushDrawDestructive, &Button, 0, "[ctrl+d] Toggle brush draw mode") || (m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->KeyPress(KEY_D) && ModPressed && !ShiftPressed)) m_BrushDrawDestructive = !m_BrushDrawDestructive; TB_Bottom.VSplitLeft(5.0f, &Button, &TB_Bottom); } // Hex values button if(m_ShowTileInfo) { TB_Bottom.VSplitLeft(65.0f, &Button, &TB_Bottom); static int s_TileInfoHexButton = 0; if(DoButton_Editor(&s_TileInfoHexButton, "Hex Values", m_ShowTileHexInfo, &Button, 0, "[ctrl+shift+i] Show a tile's hex value") || (m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->KeyPress(KEY_I) && ModPressed && ShiftPressed)) m_ShowTileHexInfo = !m_ShowTileHexInfo; } } } static void Rotate(const CPoint *pCenter, CPoint *pPoint, float Rotation) { int x = pPoint->x - pCenter->x; int y = pPoint->y - pCenter->y; pPoint->x = (int)(x * cosf(Rotation) - y * sinf(Rotation) + pCenter->x); pPoint->y = (int)(x * sinf(Rotation) + y * cosf(Rotation) + pCenter->y); } void CEditor::DoSoundSource(CSoundSource *pSource, int Index) { enum { OP_NONE = 0, OP_MOVE, OP_CONTEXT_MENU, }; void *pID = &pSource->m_Position; static int s_Operation = OP_NONE; float wx = UI()->MouseWorldX(); float wy = UI()->MouseWorldY(); float CenterX = fx2f(pSource->m_Position.x); float CenterY = fx2f(pSource->m_Position.y); float dx = (CenterX - wx) / m_MouseWScale; float dy = (CenterY - wy) / m_MouseWScale; if(dx * dx + dy * dy < 50) UI()->SetHotItem(pID); const bool IgnoreGrid = Input()->AltIsPressed(); if(UI()->CheckActiveItem(pID)) { if(m_MouseDeltaWx * m_MouseDeltaWx + m_MouseDeltaWy * m_MouseDeltaWy > 0.0f) { if(s_Operation == OP_MOVE) { float x = wx; float y = wy; if(m_GridActive && !IgnoreGrid) SnapToGrid(x, y); pSource->m_Position.x = f2fx(x); pSource->m_Position.y = f2fx(y); } } if(s_Operation == OP_CONTEXT_MENU) { if(!UI()->MouseButton(1)) { if(m_vSelectedLayers.size() == 1) { static int s_SourcePopupID = 0; UiInvokePopupMenu(&s_SourcePopupID, 0, UI()->MouseX(), UI()->MouseY(), 120, 200, PopupSource); m_LockMouse = false; } s_Operation = OP_NONE; UI()->SetActiveItem(nullptr); } } else { if(!UI()->MouseButton(0)) { m_LockMouse = false; s_Operation = OP_NONE; UI()->SetActiveItem(nullptr); } } Graphics()->SetColor(1, 1, 1, 1); } else if(UI()->HotItem() == pID) { ms_pUiGotContext = pID; Graphics()->SetColor(1, 1, 1, 1); m_pTooltip = "Left mouse button to move. Hold alt to ignore grid."; if(UI()->MouseButton(0)) { s_Operation = OP_MOVE; UI()->SetActiveItem(pID); m_SelectedSource = Index; } if(UI()->MouseButton(1)) { m_SelectedSource = Index; s_Operation = OP_CONTEXT_MENU; UI()->SetActiveItem(pID); } } else { Graphics()->SetColor(0, 1, 0, 1); } IGraphics::CQuadItem QuadItem(CenterX, CenterY, 5.0f * m_MouseWScale, 5.0f * m_MouseWScale); Graphics()->QuadsDraw(&QuadItem, 1); } void CEditor::DoQuad(CQuad *pQuad, int Index) { enum { OP_NONE = 0, OP_MOVE_ALL, OP_MOVE_PIVOT, OP_ROTATE, OP_CONTEXT_MENU, OP_DELETE, }; // some basic values void *pID = &pQuad->m_aPoints[4]; // use pivot addr as id static std::vector> s_vvRotatePoints; static int s_Operation = OP_NONE; static float s_RotateAngle = 0; float wx = UI()->MouseWorldX(); float wy = UI()->MouseWorldY(); // get pivot float CenterX = fx2f(pQuad->m_aPoints[4].x); float CenterY = fx2f(pQuad->m_aPoints[4].y); float dx = (CenterX - wx) / m_MouseWScale; float dy = (CenterY - wy) / m_MouseWScale; if(dx * dx + dy * dy < 50) UI()->SetHotItem(pID); const bool IgnoreGrid = Input()->AltIsPressed(); // draw selection background if(IsQuadSelected(Index)) { Graphics()->SetColor(0, 0, 0, 1); IGraphics::CQuadItem QuadItem(CenterX, CenterY, 7.0f * m_MouseWScale, 7.0f * m_MouseWScale); Graphics()->QuadsDraw(&QuadItem, 1); } if(UI()->CheckActiveItem(pID)) { if(m_MouseDeltaWx * m_MouseDeltaWx + m_MouseDeltaWy * m_MouseDeltaWy > 0.0f) { // check if we only should move pivot if(s_Operation == OP_MOVE_PIVOT) { float x = wx; float y = wy; if(m_GridActive && !IgnoreGrid) SnapToGrid(x, y); pQuad->m_aPoints[4].x = f2fx(x); pQuad->m_aPoints[4].y = f2fx(y); } else if(s_Operation == OP_MOVE_ALL) { // move all points including pivot float x = wx; float y = wy; if(m_GridActive && !IgnoreGrid) SnapToGrid(x, y); int OffsetX = f2fx(x) - pQuad->m_aPoints[4].x; int OffsetY = f2fx(y) - pQuad->m_aPoints[4].y; CLayerQuads *pLayer = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS); for(auto &Selected : m_vSelectedQuads) { CQuad *pCurrentQuad = &pLayer->m_vQuads[Selected]; for(auto &Point : pCurrentQuad->m_aPoints) { Point.x += OffsetX; Point.y += OffsetY; } } } else if(s_Operation == OP_ROTATE) { CLayerQuads *pLayer = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS); for(size_t i = 0; i < m_vSelectedQuads.size(); ++i) { CQuad *pCurrentQuad = &pLayer->m_vQuads[m_vSelectedQuads[i]]; for(int v = 0; v < 4; v++) { pCurrentQuad->m_aPoints[v] = s_vvRotatePoints[i][v]; Rotate(&pCurrentQuad->m_aPoints[4], &pCurrentQuad->m_aPoints[v], s_RotateAngle); } } } } s_RotateAngle += (m_MouseDeltaX)*0.002f; if(s_Operation == OP_CONTEXT_MENU) { if(!UI()->MouseButton(1)) { if(m_vSelectedLayers.size() == 1) { m_SelectedQuadIndex = FindSelectedQuadIndex(Index); static int s_QuadPopupID = 0; UiInvokePopupMenu(&s_QuadPopupID, 0, UI()->MouseX(), UI()->MouseY(), 120, 198, PopupQuad); m_LockMouse = false; } s_Operation = OP_NONE; UI()->SetActiveItem(nullptr); } } else if(s_Operation == OP_DELETE) { if(!UI()->MouseButton(1)) { if(m_vSelectedLayers.size() == 1) { m_LockMouse = false; m_Map.m_Modified = true; DeleteSelectedQuads(); } s_Operation = OP_NONE; UI()->SetActiveItem(nullptr); } } else { if(!UI()->MouseButton(0)) { m_LockMouse = false; s_Operation = OP_NONE; UI()->SetActiveItem(nullptr); } } Graphics()->SetColor(1, 1, 1, 1); } else if(UI()->HotItem() == pID) { ms_pUiGotContext = pID; Graphics()->SetColor(1, 1, 1, 1); m_pTooltip = "Left mouse button to move. Hold shift to move pivot. Hold ctrl to rotate. Hold alt to ignore grid. Hold shift and right click to delete."; if(UI()->MouseButton(0)) { if(Input()->ShiftIsPressed()) { s_Operation = OP_MOVE_PIVOT; SelectQuad(Index); } else if(Input()->ModifierIsPressed()) { m_LockMouse = true; s_Operation = OP_ROTATE; s_RotateAngle = 0; if(!IsQuadSelected(Index)) SelectQuad(Index); CLayerQuads *pLayer = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS); s_vvRotatePoints.clear(); s_vvRotatePoints.resize(m_vSelectedQuads.size()); for(size_t i = 0; i < m_vSelectedQuads.size(); ++i) { CQuad *pCurrentQuad = &pLayer->m_vQuads[m_vSelectedQuads[i]]; s_vvRotatePoints[i].resize(4); s_vvRotatePoints[i][0] = pCurrentQuad->m_aPoints[0]; s_vvRotatePoints[i][1] = pCurrentQuad->m_aPoints[1]; s_vvRotatePoints[i][2] = pCurrentQuad->m_aPoints[2]; s_vvRotatePoints[i][3] = pCurrentQuad->m_aPoints[3]; } } else { s_Operation = OP_MOVE_ALL; if(!IsQuadSelected(Index)) SelectQuad(Index); } UI()->SetActiveItem(pID); } if(UI()->MouseButton(1)) { if(Input()->ShiftIsPressed()) { s_Operation = OP_DELETE; if(!IsQuadSelected(Index)) SelectQuad(Index); UI()->SetActiveItem(pID); } else { s_Operation = OP_CONTEXT_MENU; if(!IsQuadSelected(Index)) SelectQuad(Index); UI()->SetActiveItem(pID); } } } else Graphics()->SetColor(0, 1, 0, 1); IGraphics::CQuadItem QuadItem(CenterX, CenterY, 5.0f * m_MouseWScale, 5.0f * m_MouseWScale); Graphics()->QuadsDraw(&QuadItem, 1); } void CEditor::DoQuadPoint(CQuad *pQuad, int QuadIndex, int V) { void *pID = &pQuad->m_aPoints[V]; float wx = UI()->MouseWorldX(); float wy = UI()->MouseWorldY(); float px = fx2f(pQuad->m_aPoints[V].x); float py = fx2f(pQuad->m_aPoints[V].y); float dx = (px - wx) / m_MouseWScale; float dy = (py - wy) / m_MouseWScale; if(dx * dx + dy * dy < 50) UI()->SetHotItem(pID); // draw selection background if(IsQuadSelected(QuadIndex) && m_SelectedPoints & (1 << V)) { Graphics()->SetColor(0, 0, 0, 1); IGraphics::CQuadItem QuadItem(px, py, 7.0f * m_MouseWScale, 7.0f * m_MouseWScale); Graphics()->QuadsDraw(&QuadItem, 1); } enum { OP_NONE = 0, OP_MOVEPOINT, OP_MOVEUV, OP_CONTEXT_MENU }; static bool s_Moved; static int s_Operation = OP_NONE; const bool IgnoreGrid = Input()->AltIsPressed(); if(UI()->CheckActiveItem(pID)) { if(!s_Moved) { if(m_MouseDeltaWx * m_MouseDeltaWx + m_MouseDeltaWy * m_MouseDeltaWy > 0.0f) s_Moved = true; } if(s_Moved) { if(s_Operation == OP_MOVEPOINT) { float x = wx; float y = wy; if(m_GridActive && !IgnoreGrid) SnapToGrid(x, y); int OffsetX = f2fx(x) - pQuad->m_aPoints[V].x; int OffsetY = f2fx(y) - pQuad->m_aPoints[V].y; CLayerQuads *pLayer = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS); for(auto &Selected : m_vSelectedQuads) { CQuad *pCurrentQuad = &pLayer->m_vQuads[Selected]; for(int m = 0; m < 4; m++) { if(m_SelectedPoints & (1 << m)) { pCurrentQuad->m_aPoints[m].x += OffsetX; pCurrentQuad->m_aPoints[m].y += OffsetY; } } } } else if(s_Operation == OP_MOVEUV) { CLayerQuads *pLayer = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS); for(auto &Selected : m_vSelectedQuads) { CQuad *pCurrentQuad = &pLayer->m_vQuads[Selected]; for(int m = 0; m < 4; m++) if(m_SelectedPoints & (1 << m)) { // 0,2;1,3 - line x // 0,1;2,3 - line y pCurrentQuad->m_aTexcoords[m].x += f2fx(m_MouseDeltaWx * 0.001f); pCurrentQuad->m_aTexcoords[(m + 2) % 4].x += f2fx(m_MouseDeltaWx * 0.001f); pCurrentQuad->m_aTexcoords[m].y += f2fx(m_MouseDeltaWy * 0.001f); pCurrentQuad->m_aTexcoords[m ^ 1].y += f2fx(m_MouseDeltaWy * 0.001f); } } } } if(s_Operation == OP_CONTEXT_MENU) { if(!UI()->MouseButton(1)) { if(m_vSelectedLayers.size() == 1) { m_SelectedQuadPoint = V; m_SelectedQuadIndex = FindSelectedQuadIndex(QuadIndex); static int s_PointPopupID = 0; UiInvokePopupMenu(&s_PointPopupID, 0, UI()->MouseX(), UI()->MouseY(), 120, 150, PopupPoint); } UI()->SetActiveItem(nullptr); } } else { if(!UI()->MouseButton(0)) { if(!s_Moved) { if(Input()->ShiftIsPressed()) m_SelectedPoints ^= 1 << V; else m_SelectedPoints = 1 << V; } m_LockMouse = false; UI()->SetActiveItem(nullptr); } } Graphics()->SetColor(1, 1, 1, 1); } else if(UI()->HotItem() == pID) { ms_pUiGotContext = pID; Graphics()->SetColor(1, 1, 1, 1); m_pTooltip = "Left mouse button to move. Hold shift to move the texture. Hold alt to ignore grid."; if(UI()->MouseButton(0)) { UI()->SetActiveItem(pID); s_Moved = false; if(Input()->ShiftIsPressed()) { s_Operation = OP_MOVEUV; m_LockMouse = true; } else s_Operation = OP_MOVEPOINT; if(!(m_SelectedPoints & (1 << V))) { if(Input()->ShiftIsPressed()) m_SelectedPoints |= 1 << V; else m_SelectedPoints = 1 << V; s_Moved = true; } if(!IsQuadSelected(QuadIndex)) SelectQuad(QuadIndex); } else if(UI()->MouseButton(1)) { s_Operation = OP_CONTEXT_MENU; if(!IsQuadSelected(QuadIndex)) SelectQuad(QuadIndex); UI()->SetActiveItem(pID); if(!(m_SelectedPoints & (1 << V))) { if(Input()->ShiftIsPressed()) m_SelectedPoints |= 1 << V; else m_SelectedPoints = 1 << V; s_Moved = true; } } } else Graphics()->SetColor(1, 0, 0, 1); IGraphics::CQuadItem QuadItem(px, py, 5.0f * m_MouseWScale, 5.0f * m_MouseWScale); Graphics()->QuadsDraw(&QuadItem, 1); } float CEditor::TriangleArea(vec2 A, vec2 B, vec2 C) { return abs(((B.x - A.x) * (C.y - A.y) - (C.x - A.x) * (B.y - A.y)) * 0.5f); } bool CEditor::IsInTriangle(vec2 Point, vec2 A, vec2 B, vec2 C) { // Normalize to increase precision vec2 Min(minimum(A.x, B.x, C.x), minimum(A.y, B.y, C.y)); vec2 Max(maximum(A.x, B.x, C.x), maximum(A.y, B.y, C.y)); vec2 Size(Max.x - Min.x, Max.y - Min.y); if(Size.x < 0.0000001f || Size.y < 0.0000001f) return false; vec2 Normal(1.f / Size.x, 1.f / Size.y); A = (A - Min) * Normal; B = (B - Min) * Normal; C = (C - Min) * Normal; Point = (Point - Min) * Normal; float Area = TriangleArea(A, B, C); return Area > 0.f && abs(TriangleArea(Point, A, B) + TriangleArea(Point, B, C) + TriangleArea(Point, C, A) - Area) < 0.000001f; } void CEditor::DoQuadKnife(int QuadIndex) { CLayerQuads *pLayer = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS); CQuad *pQuad = &pLayer->m_vQuads[QuadIndex]; const bool IgnoreGrid = Input()->AltIsPressed(); float SnapRadius = 4.f * m_MouseWScale; vec2 Mouse = vec2(UI()->MouseWorldX(), UI()->MouseWorldY()); vec2 Point = Mouse; vec2 v[4] = { vec2(fx2f(pQuad->m_aPoints[0].x), fx2f(pQuad->m_aPoints[0].y)), vec2(fx2f(pQuad->m_aPoints[1].x), fx2f(pQuad->m_aPoints[1].y)), vec2(fx2f(pQuad->m_aPoints[3].x), fx2f(pQuad->m_aPoints[3].y)), vec2(fx2f(pQuad->m_aPoints[2].x), fx2f(pQuad->m_aPoints[2].y))}; m_pTooltip = "Left click inside the quad to select an area to slice. Hold alt to ignore grid. Right click to leave knife mode"; if(UI()->MouseButtonClicked(1)) { m_QuadKnifeActive = false; return; } // Handle snapping if(m_GridActive && !IgnoreGrid) { float CellSize = (float)GetLineDistance(); vec2 OnGrid = vec2(roundf(Mouse.x / CellSize) * CellSize, roundf(Mouse.y / CellSize) * CellSize); if(IsInTriangle(OnGrid, v[0], v[1], v[2]) || IsInTriangle(OnGrid, v[0], v[3], v[2])) Point = OnGrid; else { float MinDistance = -1.f; for(int i = 0; i < 4; i++) { int j = (i + 1) % 4; vec2 Min(minimum(v[i].x, v[j].x), minimum(v[i].y, v[j].y)); vec2 Max(maximum(v[i].x, v[j].x), maximum(v[i].y, v[j].y)); if(in_range(OnGrid.y, Min.y, Max.y) && Max.y - Min.y > 0.0000001f) { vec2 OnEdge(v[i].x + (OnGrid.y - v[i].y) / (v[j].y - v[i].y) * (v[j].x - v[i].x), OnGrid.y); float Distance = abs(OnGrid.x - OnEdge.x); if(Distance < CellSize && (Distance < MinDistance || MinDistance < 0.f)) { MinDistance = Distance; Point = OnEdge; } } if(in_range(OnGrid.x, Min.x, Max.x) && Max.x - Min.x > 0.0000001f) { vec2 OnEdge(OnGrid.x, v[i].y + (OnGrid.x - v[i].x) / (v[j].x - v[i].x) * (v[j].y - v[i].y)); float Distance = abs(OnGrid.y - OnEdge.y); if(Distance < CellSize && (Distance < MinDistance || MinDistance < 0.f)) { MinDistance = Distance; Point = OnEdge; } } } } } else { float MinDistance = -1.f; // Try snapping to corners for(const auto &x : v) { float Distance = distance(Mouse, x); if(Distance <= SnapRadius && (Distance < MinDistance || MinDistance < 0.f)) { MinDistance = Distance; Point = x; } } if(MinDistance < 0.f) { // Try snapping to edges for(int i = 0; i < 4; i++) { int j = (i + 1) % 4; vec2 s(v[j] - v[i]); float t = ((Mouse.x - v[i].x) * s.x + (Mouse.y - v[i].y) * s.y) / (s.x * s.x + s.y * s.y); if(in_range(t, 0.f, 1.f)) { vec2 OnEdge = vec2((v[i].x + t * s.x), (v[i].y + t * s.y)); float Distance = distance(Mouse, OnEdge); if(Distance <= SnapRadius && (Distance < MinDistance || MinDistance < 0.f)) { MinDistance = Distance; Point = OnEdge; } } } } } bool ValidPosition = IsInTriangle(Point, v[0], v[1], v[2]) || IsInTriangle(Point, v[0], v[3], v[2]); if(UI()->MouseButtonClicked(0) && ValidPosition) { m_aQuadKnifePoints[m_QuadKnifeCount] = Point; m_QuadKnifeCount++; } if(m_QuadKnifeCount == 4) { if(IsInTriangle(m_aQuadKnifePoints[3], m_aQuadKnifePoints[0], m_aQuadKnifePoints[1], m_aQuadKnifePoints[2]) || IsInTriangle(m_aQuadKnifePoints[1], m_aQuadKnifePoints[0], m_aQuadKnifePoints[2], m_aQuadKnifePoints[3])) { // Fix concave order std::swap(m_aQuadKnifePoints[0], m_aQuadKnifePoints[3]); std::swap(m_aQuadKnifePoints[1], m_aQuadKnifePoints[2]); } std::swap(m_aQuadKnifePoints[2], m_aQuadKnifePoints[3]); CQuad *pResult = pLayer->NewQuad(64, 64, 64, 64); pQuad = &pLayer->m_vQuads[QuadIndex]; for(int i = 0; i < 4; i++) { int t = IsInTriangle(m_aQuadKnifePoints[i], v[0], v[3], v[2]) ? 2 : 1; vec2 A = vec2(fx2f(pQuad->m_aPoints[0].x), fx2f(pQuad->m_aPoints[0].y)); vec2 B = vec2(fx2f(pQuad->m_aPoints[3].x), fx2f(pQuad->m_aPoints[3].y)); vec2 C = vec2(fx2f(pQuad->m_aPoints[t].x), fx2f(pQuad->m_aPoints[t].y)); float TriArea = TriangleArea(A, B, C); float WeightA = TriangleArea(m_aQuadKnifePoints[i], B, C) / TriArea; float WeightB = TriangleArea(m_aQuadKnifePoints[i], C, A) / TriArea; float WeightC = TriangleArea(m_aQuadKnifePoints[i], A, B) / TriArea; pResult->m_aColors[i].r = (int)round(pQuad->m_aColors[0].r * WeightA + pQuad->m_aColors[3].r * WeightB + pQuad->m_aColors[t].r * WeightC); pResult->m_aColors[i].g = (int)round(pQuad->m_aColors[0].g * WeightA + pQuad->m_aColors[3].g * WeightB + pQuad->m_aColors[t].g * WeightC); pResult->m_aColors[i].b = (int)round(pQuad->m_aColors[0].b * WeightA + pQuad->m_aColors[3].b * WeightB + pQuad->m_aColors[t].b * WeightC); pResult->m_aColors[i].a = (int)round(pQuad->m_aColors[0].a * WeightA + pQuad->m_aColors[3].a * WeightB + pQuad->m_aColors[t].a * WeightC); pResult->m_aTexcoords[i].x = (int)round(pQuad->m_aTexcoords[0].x * WeightA + pQuad->m_aTexcoords[3].x * WeightB + pQuad->m_aTexcoords[t].x * WeightC); pResult->m_aTexcoords[i].y = (int)round(pQuad->m_aTexcoords[0].y * WeightA + pQuad->m_aTexcoords[3].y * WeightB + pQuad->m_aTexcoords[t].y * WeightC); pResult->m_aPoints[i].x = f2fx(m_aQuadKnifePoints[i].x); pResult->m_aPoints[i].y = f2fx(m_aQuadKnifePoints[i].y); } pResult->m_aPoints[4].x = ((pResult->m_aPoints[0].x + pResult->m_aPoints[3].x) / 2 + (pResult->m_aPoints[1].x + pResult->m_aPoints[2].x) / 2) / 2; pResult->m_aPoints[4].y = ((pResult->m_aPoints[0].y + pResult->m_aPoints[3].y) / 2 + (pResult->m_aPoints[1].y + pResult->m_aPoints[2].y) / 2) / 2; m_QuadKnifeCount = 0; } // Render Graphics()->TextureClear(); Graphics()->LinesBegin(); IGraphics::CLineItem aEdges[4] = { IGraphics::CLineItem(v[0].x, v[0].y, v[1].x, v[1].y), IGraphics::CLineItem(v[1].x, v[1].y, v[2].x, v[2].y), IGraphics::CLineItem(v[2].x, v[2].y, v[3].x, v[3].y), IGraphics::CLineItem(v[3].x, v[3].y, v[0].x, v[0].y)}; Graphics()->SetColor(1.f, 0.5f, 0.f, 1.f); Graphics()->LinesDraw(aEdges, 4); IGraphics::CLineItem aLines[4]; int LineCount = maximum(m_QuadKnifeCount - 1, 0); for(int i = 0; i < LineCount; i++) aLines[i] = IGraphics::CLineItem(m_aQuadKnifePoints[i].x, m_aQuadKnifePoints[i].y, m_aQuadKnifePoints[i + 1].x, m_aQuadKnifePoints[i + 1].y); Graphics()->SetColor(1.f, 1.f, 1.f, 1.f); Graphics()->LinesDraw(aLines, LineCount); if(ValidPosition) { if(m_QuadKnifeCount > 0) { IGraphics::CLineItem LineCurrent(Point.x, Point.y, m_aQuadKnifePoints[m_QuadKnifeCount - 1].x, m_aQuadKnifePoints[m_QuadKnifeCount - 1].y); Graphics()->LinesDraw(&LineCurrent, 1); } if(m_QuadKnifeCount == 3) { IGraphics::CLineItem LineClose(Point.x, Point.y, m_aQuadKnifePoints[0].x, m_aQuadKnifePoints[0].y); Graphics()->LinesDraw(&LineClose, 1); } } Graphics()->LinesEnd(); Graphics()->QuadsBegin(); IGraphics::CQuadItem aMarkers[4]; for(int i = 0; i < m_QuadKnifeCount; i++) aMarkers[i] = IGraphics::CQuadItem(m_aQuadKnifePoints[i].x, m_aQuadKnifePoints[i].y, 5.f * m_MouseWScale, 5.f * m_MouseWScale); Graphics()->SetColor(0.f, 0.f, 1.f, 1.f); Graphics()->QuadsDraw(aMarkers, m_QuadKnifeCount); if(ValidPosition) { IGraphics::CQuadItem MarkerCurrent(Point.x, Point.y, 5.f * m_MouseWScale, 5.f * m_MouseWScale); Graphics()->QuadsDraw(&MarkerCurrent, 1); } Graphics()->QuadsEnd(); } void CEditor::DoQuadEnvelopes(const std::vector &vQuads, IGraphics::CTextureHandle Texture) { size_t Num = vQuads.size(); CEnvelope **apEnvelope = new CEnvelope *[Num]; mem_zero(apEnvelope, sizeof(CEnvelope *) * Num); // NOLINT(bugprone-sizeof-expression) for(size_t i = 0; i < Num; i++) { if((m_ShowEnvelopePreview == SHOWENV_SELECTED && vQuads[i].m_PosEnv == m_SelectedEnvelope) || m_ShowEnvelopePreview == SHOWENV_ALL) if(vQuads[i].m_PosEnv >= 0 && vQuads[i].m_PosEnv < (int)m_Map.m_vpEnvelopes.size()) apEnvelope[i] = m_Map.m_vpEnvelopes[vQuads[i].m_PosEnv]; } //Draw Lines Graphics()->TextureClear(); Graphics()->LinesBegin(); Graphics()->SetColor(80.0f / 255, 150.0f / 255, 230.f / 255, 0.5f); for(size_t j = 0; j < Num; j++) { if(!apEnvelope[j]) continue; //QuadParams const CPoint *pPoints = vQuads[j].m_aPoints; for(size_t i = 0; i < apEnvelope[j]->m_vPoints.size() - 1; i++) { float OffsetX = fx2f(apEnvelope[j]->m_vPoints[i].m_aValues[0]); float OffsetY = fx2f(apEnvelope[j]->m_vPoints[i].m_aValues[1]); vec2 Pos0 = vec2(fx2f(pPoints[4].x) + OffsetX, fx2f(pPoints[4].y) + OffsetY); OffsetX = fx2f(apEnvelope[j]->m_vPoints[i + 1].m_aValues[0]); OffsetY = fx2f(apEnvelope[j]->m_vPoints[i + 1].m_aValues[1]); vec2 Pos1 = vec2(fx2f(pPoints[4].x) + OffsetX, fx2f(pPoints[4].y) + OffsetY); IGraphics::CLineItem Line = IGraphics::CLineItem(Pos0.x, Pos0.y, Pos1.x, Pos1.y); Graphics()->LinesDraw(&Line, 1); } } Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f); Graphics()->LinesEnd(); //Draw Quads Graphics()->TextureSet(Texture); Graphics()->QuadsBegin(); for(size_t j = 0; j < Num; j++) { if(!apEnvelope[j]) continue; //QuadParams const CPoint *pPoints = vQuads[j].m_aPoints; for(size_t i = 0; i < apEnvelope[j]->m_vPoints.size(); i++) { //Calc Env Position float OffsetX = fx2f(apEnvelope[j]->m_vPoints[i].m_aValues[0]); float OffsetY = fx2f(apEnvelope[j]->m_vPoints[i].m_aValues[1]); float Rot = fx2f(apEnvelope[j]->m_vPoints[i].m_aValues[2]) / 360.0f * pi * 2; //Set Colours float Alpha = (m_SelectedQuadEnvelope == vQuads[j].m_PosEnv && m_SelectedEnvelopePoint == (int)i) ? 0.65f : 0.35f; IGraphics::CColorVertex aArray[4] = { IGraphics::CColorVertex(0, vQuads[j].m_aColors[0].r, vQuads[j].m_aColors[0].g, vQuads[j].m_aColors[0].b, Alpha), IGraphics::CColorVertex(1, vQuads[j].m_aColors[1].r, vQuads[j].m_aColors[1].g, vQuads[j].m_aColors[1].b, Alpha), IGraphics::CColorVertex(2, vQuads[j].m_aColors[2].r, vQuads[j].m_aColors[2].g, vQuads[j].m_aColors[2].b, Alpha), IGraphics::CColorVertex(3, vQuads[j].m_aColors[3].r, vQuads[j].m_aColors[3].g, vQuads[j].m_aColors[3].b, Alpha)}; Graphics()->SetColorVertex(aArray, 4); //Rotation if(Rot != 0) { static CPoint aRotated[4]; aRotated[0] = vQuads[j].m_aPoints[0]; aRotated[1] = vQuads[j].m_aPoints[1]; aRotated[2] = vQuads[j].m_aPoints[2]; aRotated[3] = vQuads[j].m_aPoints[3]; pPoints = aRotated; Rotate(&vQuads[j].m_aPoints[4], &aRotated[0], Rot); Rotate(&vQuads[j].m_aPoints[4], &aRotated[1], Rot); Rotate(&vQuads[j].m_aPoints[4], &aRotated[2], Rot); Rotate(&vQuads[j].m_aPoints[4], &aRotated[3], Rot); } //Set Texture Coords Graphics()->QuadsSetSubsetFree( fx2f(vQuads[j].m_aTexcoords[0].x), fx2f(vQuads[j].m_aTexcoords[0].y), fx2f(vQuads[j].m_aTexcoords[1].x), fx2f(vQuads[j].m_aTexcoords[1].y), fx2f(vQuads[j].m_aTexcoords[2].x), fx2f(vQuads[j].m_aTexcoords[2].y), fx2f(vQuads[j].m_aTexcoords[3].x), fx2f(vQuads[j].m_aTexcoords[3].y)); //Set Quad Coords & Draw IGraphics::CFreeformItem Freeform( fx2f(pPoints[0].x) + OffsetX, fx2f(pPoints[0].y) + OffsetY, fx2f(pPoints[1].x) + OffsetX, fx2f(pPoints[1].y) + OffsetY, fx2f(pPoints[2].x) + OffsetX, fx2f(pPoints[2].y) + OffsetY, fx2f(pPoints[3].x) + OffsetX, fx2f(pPoints[3].y) + OffsetY); Graphics()->QuadsDrawFreeform(&Freeform, 1); } } Graphics()->QuadsEnd(); Graphics()->TextureClear(); Graphics()->QuadsBegin(); // Draw QuadPoints for(size_t j = 0; j < Num; j++) { if(!apEnvelope[j]) continue; for(size_t i = 0; i < apEnvelope[j]->m_vPoints.size(); i++) DoQuadEnvPoint(&vQuads[j], j, i); } Graphics()->QuadsEnd(); delete[] apEnvelope; } void CEditor::DoQuadEnvPoint(const CQuad *pQuad, int QIndex, int PIndex) { enum { OP_NONE = 0, OP_MOVE, OP_ROTATE, }; // some basic values static float s_LastWx = 0; static float s_LastWy = 0; static int s_Operation = OP_NONE; float wx = UI()->MouseWorldX(); float wy = UI()->MouseWorldY(); CEnvelope *pEnvelope = m_Map.m_vpEnvelopes[pQuad->m_PosEnv]; void *pID = &pEnvelope->m_vPoints[PIndex]; static int s_CurQIndex = -1; // get pivot float CenterX = fx2f(pQuad->m_aPoints[4].x) + fx2f(pEnvelope->m_vPoints[PIndex].m_aValues[0]); float CenterY = fx2f(pQuad->m_aPoints[4].y) + fx2f(pEnvelope->m_vPoints[PIndex].m_aValues[1]); float dx = (CenterX - wx) / m_MouseWScale; float dy = (CenterY - wy) / m_MouseWScale; if(dx * dx + dy * dy < 50.0f && UI()->CheckActiveItem(nullptr)) { UI()->SetHotItem(pID); s_CurQIndex = QIndex; } const bool IgnoreGrid = Input()->AltIsPressed(); if(UI()->CheckActiveItem(pID) && s_CurQIndex == QIndex) { if(s_Operation == OP_MOVE) { if(m_GridActive && !IgnoreGrid) { float x = wx; float y = wy; SnapToGrid(x, y); pEnvelope->m_vPoints[PIndex].m_aValues[0] = f2fx(x) - pQuad->m_aPoints[4].x; pEnvelope->m_vPoints[PIndex].m_aValues[1] = f2fx(y) - pQuad->m_aPoints[4].y; } else { pEnvelope->m_vPoints[PIndex].m_aValues[0] += f2fx(wx - s_LastWx); pEnvelope->m_vPoints[PIndex].m_aValues[1] += f2fx(wy - s_LastWy); } } else if(s_Operation == OP_ROTATE) pEnvelope->m_vPoints[PIndex].m_aValues[2] += 10 * m_MouseDeltaX; s_LastWx = wx; s_LastWy = wy; if(!UI()->MouseButton(0)) { m_LockMouse = false; s_Operation = OP_NONE; UI()->SetActiveItem(nullptr); } Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f); } else if(UI()->HotItem() == pID && s_CurQIndex == QIndex) { ms_pUiGotContext = pID; Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f); m_pTooltip = "Left mouse button to move. Hold ctrl to rotate. Hold alt to ignore grid."; if(UI()->MouseButton(0)) { if(Input()->ModifierIsPressed()) { m_LockMouse = true; s_Operation = OP_ROTATE; SelectQuad(QIndex); } else { s_Operation = OP_MOVE; SelectQuad(QIndex); } m_SelectedEnvelopePoint = PIndex; m_SelectedQuadEnvelope = pQuad->m_PosEnv; UI()->SetActiveItem(pID); s_LastWx = wx; s_LastWy = wy; } else { m_SelectedEnvelopePoint = -1; m_SelectedQuadEnvelope = -1; } } else Graphics()->SetColor(0.0f, 1.0f, 0.0f, 1.0f); IGraphics::CQuadItem QuadItem(CenterX, CenterY, 5.0f * m_MouseWScale, 5.0f * m_MouseWScale); Graphics()->QuadsDraw(&QuadItem, 1); } void CEditor::DoMapEditor(CUIRect View) { // render all good stuff if(!m_ShowPicker) { if(m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->ShiftIsPressed() && !Input()->ModifierIsPressed() && Input()->KeyPress(KEY_G)) { const bool AnyHidden = !m_Map.m_pGameLayer->m_Visible || (m_Map.m_pFrontLayer && !m_Map.m_pFrontLayer->m_Visible) || (m_Map.m_pTeleLayer && !m_Map.m_pTeleLayer->m_Visible) || (m_Map.m_pSpeedupLayer && !m_Map.m_pSpeedupLayer->m_Visible) || (m_Map.m_pTuneLayer && !m_Map.m_pTuneLayer->m_Visible) || (m_Map.m_pSwitchLayer && !m_Map.m_pSwitchLayer->m_Visible); m_Map.m_pGameLayer->m_Visible = AnyHidden; if(m_Map.m_pFrontLayer) m_Map.m_pFrontLayer->m_Visible = AnyHidden; if(m_Map.m_pTeleLayer) m_Map.m_pTeleLayer->m_Visible = AnyHidden; if(m_Map.m_pSpeedupLayer) m_Map.m_pSpeedupLayer->m_Visible = AnyHidden; if(m_Map.m_pTuneLayer) m_Map.m_pTuneLayer->m_Visible = AnyHidden; if(m_Map.m_pSwitchLayer) m_Map.m_pSwitchLayer->m_Visible = AnyHidden; } for(auto &pGroup : m_Map.m_vpGroups) { if(pGroup->m_Visible) pGroup->Render(); } // render the game, tele, speedup, front, tune and switch above everything else if(m_Map.m_pGameGroup->m_Visible) { m_Map.m_pGameGroup->MapScreen(); for(auto &pLayer : m_Map.m_pGameGroup->m_vpLayers) { if( pLayer->m_Visible && (pLayer == m_Map.m_pGameLayer || pLayer == m_Map.m_pFrontLayer || pLayer == m_Map.m_pTeleLayer || pLayer == m_Map.m_pSpeedupLayer || pLayer == m_Map.m_pSwitchLayer || pLayer == m_Map.m_pTuneLayer)) pLayer->Render(); } } CLayerTiles *pT = static_cast(GetSelectedLayerType(0, LAYERTYPE_TILES)); if(m_ShowTileInfo && pT && pT->m_Visible && m_Zoom <= 300.0f) { GetSelectedGroup()->MapScreen(); pT->ShowInfo(); } } else { // fix aspect ratio of the image in the picker float Max = minimum(View.w, View.h); View.w = View.h = Max; } static void *s_pEditorID = (void *)&s_pEditorID; const bool Inside = UI()->MouseInside(&View); // fetch mouse position float wx = UI()->MouseWorldX(); float wy = UI()->MouseWorldY(); float mx = UI()->MouseX(); float my = UI()->MouseY(); static float s_StartWx = 0; static float s_StartWy = 0; enum { OP_NONE = 0, OP_BRUSH_GRAB, OP_BRUSH_DRAW, OP_BRUSH_PAINT, OP_PAN_WORLD, OP_PAN_EDITOR, }; // remap the screen so it can display the whole tileset if(m_ShowPicker) { CUIRect Screen = *UI()->Screen(); float Size = 32.0f * 16.0f; float w = Size * (Screen.w / View.w); float h = Size * (Screen.h / View.h); float x = -(View.x / Screen.w) * w; float y = -(View.y / Screen.h) * h; wx = x + w * mx / Screen.w; wy = y + h * my / Screen.h; CLayerTiles *pTileLayer = (CLayerTiles *)GetSelectedLayerType(0, LAYERTYPE_TILES); if(pTileLayer) { Graphics()->MapScreen(x, y, x + w, y + h); m_TilesetPicker.m_Image = pTileLayer->m_Image; m_TilesetPicker.m_Texture = pTileLayer->m_Texture; if(m_BrushColorEnabled) { m_TilesetPicker.m_Color = pTileLayer->m_Color; m_TilesetPicker.m_Color.a = 255; } else { m_TilesetPicker.m_Color = {255, 255, 255, 255}; } m_TilesetPicker.m_Game = pTileLayer->m_Game; m_TilesetPicker.m_Tele = pTileLayer->m_Tele; m_TilesetPicker.m_Speedup = pTileLayer->m_Speedup; m_TilesetPicker.m_Front = pTileLayer->m_Front; m_TilesetPicker.m_Switch = pTileLayer->m_Switch; m_TilesetPicker.m_Tune = pTileLayer->m_Tune; m_TilesetPicker.Render(true); if(m_ShowTileInfo) m_TilesetPicker.ShowInfo(); } else { CLayerQuads *pQuadLayer = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS); if(pQuadLayer) { m_QuadsetPicker.m_Image = pQuadLayer->m_Image; m_QuadsetPicker.m_vQuads[0].m_aPoints[0].x = f2fx(View.x); m_QuadsetPicker.m_vQuads[0].m_aPoints[0].y = f2fx(View.y); m_QuadsetPicker.m_vQuads[0].m_aPoints[1].x = f2fx((View.x + View.w)); m_QuadsetPicker.m_vQuads[0].m_aPoints[1].y = f2fx(View.y); m_QuadsetPicker.m_vQuads[0].m_aPoints[2].x = f2fx(View.x); m_QuadsetPicker.m_vQuads[0].m_aPoints[2].y = f2fx((View.y + View.h)); m_QuadsetPicker.m_vQuads[0].m_aPoints[3].x = f2fx((View.x + View.w)); m_QuadsetPicker.m_vQuads[0].m_aPoints[3].y = f2fx((View.y + View.h)); m_QuadsetPicker.m_vQuads[0].m_aPoints[4].x = f2fx((View.x + View.w / 2)); m_QuadsetPicker.m_vQuads[0].m_aPoints[4].y = f2fx((View.y + View.h / 2)); m_QuadsetPicker.Render(); } } } static int s_Operation = OP_NONE; // draw layer borders CLayer *apEditLayers[128]; size_t NumEditLayers = 0; if(m_ShowPicker && GetSelectedLayer(0) && GetSelectedLayer(0)->m_Type == LAYERTYPE_TILES) { apEditLayers[0] = &m_TilesetPicker; NumEditLayers++; } else if(m_ShowPicker) { apEditLayers[0] = &m_QuadsetPicker; NumEditLayers++; } else { // pick a type of layers to edit, preferring Tiles layers. int EditingType = -1; for(size_t i = 0; i < m_vSelectedLayers.size(); i++) { CLayer *pLayer = GetSelectedLayer(i); if(pLayer && (EditingType == -1 || pLayer->m_Type == LAYERTYPE_TILES)) { EditingType = pLayer->m_Type; if(EditingType == LAYERTYPE_TILES) break; } } for(size_t i = 0; i < m_vSelectedLayers.size() && NumEditLayers < 128; i++) { apEditLayers[NumEditLayers] = GetSelectedLayerType(i, EditingType); if(apEditLayers[NumEditLayers]) { NumEditLayers++; } } CLayerGroup *pGroup = GetSelectedGroup(); if(pGroup) { pGroup->MapScreen(); RenderGrid(pGroup); for(size_t i = 0; i < NumEditLayers; i++) { if(apEditLayers[i]->m_Type != LAYERTYPE_TILES) continue; float w, h; apEditLayers[i]->GetSize(&w, &h); IGraphics::CLineItem Array[4] = { IGraphics::CLineItem(0, 0, w, 0), IGraphics::CLineItem(w, 0, w, h), IGraphics::CLineItem(w, h, 0, h), IGraphics::CLineItem(0, h, 0, 0)}; Graphics()->TextureClear(); Graphics()->LinesBegin(); Graphics()->LinesDraw(Array, 4); Graphics()->LinesEnd(); } } } if(Inside) { UI()->SetHotItem(s_pEditorID); // do global operations like pan and zoom if(UI()->CheckActiveItem(nullptr) && (UI()->MouseButton(0) || UI()->MouseButton(2))) { s_StartWx = wx; s_StartWy = wy; if(Input()->ModifierIsPressed() || UI()->MouseButton(2)) { if(Input()->ShiftIsPressed()) s_Operation = OP_PAN_EDITOR; else s_Operation = OP_PAN_WORLD; UI()->SetActiveItem(s_pEditorID); } else s_Operation = OP_NONE; } // brush editing if(UI()->HotItem() == s_pEditorID) { int Layer = NUM_LAYERS; if(m_ShowPicker) { CLayer *pLayer = GetSelectedLayer(0); if(pLayer == m_Map.m_pGameLayer) Layer = LAYER_GAME; else if(pLayer == m_Map.m_pFrontLayer) Layer = LAYER_FRONT; else if(pLayer == m_Map.m_pSwitchLayer) Layer = LAYER_SWITCH; else if(pLayer == m_Map.m_pTeleLayer) Layer = LAYER_TELE; else if(pLayer == m_Map.m_pSpeedupLayer) Layer = LAYER_SPEEDUP; else if(pLayer == m_Map.m_pTuneLayer) Layer = LAYER_TUNE; } if(m_ShowPicker && Layer != NUM_LAYERS) { if(m_SelectEntitiesImage == "DDNet") m_pTooltip = Explain(EXPLANATION_DDNET, (int)wx / 32 + (int)wy / 32 * 16, Layer); else if(m_SelectEntitiesImage == "FNG") m_pTooltip = Explain(EXPLANATION_FNG, (int)wx / 32 + (int)wy / 32 * 16, Layer); else if(m_SelectEntitiesImage == "Vanilla") m_pTooltip = Explain(EXPLANATION_VANILLA, (int)wx / 32 + (int)wy / 32 * 16, Layer); } else if(m_Brush.IsEmpty()) m_pTooltip = "Use left mouse button to drag and create a brush. Hold shift to select multiple quads. Use ctrl+right mouse to select layer."; else m_pTooltip = "Use left mouse button to paint with the brush. Right button clears the brush."; if(UI()->CheckActiveItem(s_pEditorID)) { CUIRect r; r.x = s_StartWx; r.y = s_StartWy; r.w = wx - s_StartWx; r.h = wy - s_StartWy; if(r.w < 0) { r.x += r.w; r.w = -r.w; } if(r.h < 0) { r.y += r.h; r.h = -r.h; } if(s_Operation == OP_BRUSH_DRAW) { if(!m_Brush.IsEmpty()) { // draw with brush for(size_t k = 0; k < NumEditLayers; k++) { size_t BrushIndex = k % m_Brush.m_vpLayers.size(); if(apEditLayers[k]->m_Type == m_Brush.m_vpLayers[BrushIndex]->m_Type) { if(apEditLayers[k]->m_Type == LAYERTYPE_TILES) { CLayerTiles *pLayer = (CLayerTiles *)apEditLayers[k]; CLayerTiles *pBrushLayer = (CLayerTiles *)m_Brush.m_vpLayers[BrushIndex]; if(pLayer->m_Tele <= pBrushLayer->m_Tele && pLayer->m_Speedup <= pBrushLayer->m_Speedup && pLayer->m_Front <= pBrushLayer->m_Front && pLayer->m_Game <= pBrushLayer->m_Game && pLayer->m_Switch <= pBrushLayer->m_Switch && pLayer->m_Tune <= pBrushLayer->m_Tune) pLayer->BrushDraw(pBrushLayer, wx, wy); } else { apEditLayers[k]->BrushDraw(m_Brush.m_vpLayers[BrushIndex], wx, wy); } } } } } else if(s_Operation == OP_BRUSH_GRAB) { if(!UI()->MouseButton(0)) { if(Input()->ShiftIsPressed()) { CLayerQuads *pQuadLayer = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS); if(pQuadLayer) { for(size_t i = 0; i < pQuadLayer->m_vQuads.size(); i++) { CQuad *pQuad = &pQuadLayer->m_vQuads[i]; float px = fx2f(pQuad->m_aPoints[4].x); float py = fx2f(pQuad->m_aPoints[4].y); if(px > r.x && px < r.x + r.w && py > r.y && py < r.y + r.h) if(!IsQuadSelected(i)) m_vSelectedQuads.push_back(i); } } } else { // grab brush char aBuf[256]; str_format(aBuf, sizeof(aBuf), "grabbing %f %f %f %f", r.x, r.y, r.w, r.h); Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "editor", aBuf); // TODO: do all layers int Grabs = 0; for(size_t k = 0; k < NumEditLayers; k++) Grabs += apEditLayers[k]->BrushGrab(&m_Brush, r); if(Grabs == 0) m_Brush.Clear(); for(auto &pLayer : m_Brush.m_vpLayers) pLayer->m_BrushRefCount = 1; m_vSelectedQuads.clear(); m_SelectedPoints = 0; } } else { for(size_t k = 0; k < NumEditLayers; k++) apEditLayers[k]->BrushSelecting(r); UI()->MapScreen(); } } else if(s_Operation == OP_BRUSH_PAINT) { if(!UI()->MouseButton(0)) { for(size_t k = 0; k < NumEditLayers; k++) { size_t BrushIndex = k; if(m_Brush.m_vpLayers.size() != NumEditLayers) BrushIndex = 0; CLayer *pBrush = m_Brush.IsEmpty() ? nullptr : m_Brush.m_vpLayers[BrushIndex]; apEditLayers[k]->FillSelection(m_Brush.IsEmpty(), pBrush, r); } } else { for(size_t k = 0; k < NumEditLayers; k++) apEditLayers[k]->BrushSelecting(r); UI()->MapScreen(); } } } else { if(UI()->MouseButton(1)) { for(auto &pLayer : m_Brush.m_vpLayers) { if(pLayer->m_BrushRefCount == 1) delete pLayer; } m_Brush.Clear(); } if(UI()->MouseButton(0) && s_Operation == OP_NONE && !m_QuadKnifeActive) { UI()->SetActiveItem(s_pEditorID); if(m_Brush.IsEmpty()) s_Operation = OP_BRUSH_GRAB; else { s_Operation = OP_BRUSH_DRAW; for(size_t k = 0; k < NumEditLayers; k++) { size_t BrushIndex = k; if(m_Brush.m_vpLayers.size() != NumEditLayers) BrushIndex = 0; if(apEditLayers[k]->m_Type == m_Brush.m_vpLayers[BrushIndex]->m_Type) apEditLayers[k]->BrushPlace(m_Brush.m_vpLayers[BrushIndex], wx, wy); } } CLayerTiles *pLayer = (CLayerTiles *)GetSelectedLayerType(0, LAYERTYPE_TILES); if(Input()->ShiftIsPressed() && pLayer) s_Operation = OP_BRUSH_PAINT; } if(!m_Brush.IsEmpty()) { m_Brush.m_OffsetX = -(int)wx; m_Brush.m_OffsetY = -(int)wy; for(const auto &pLayer : m_Brush.m_vpLayers) { if(pLayer->m_Type == LAYERTYPE_TILES) { m_Brush.m_OffsetX = -(int)(wx / 32.0f) * 32; m_Brush.m_OffsetY = -(int)(wy / 32.0f) * 32; break; } } CLayerGroup *pGroup = GetSelectedGroup(); if(!m_ShowPicker && pGroup) { m_Brush.m_OffsetX += pGroup->m_OffsetX; m_Brush.m_OffsetY += pGroup->m_OffsetY; m_Brush.m_ParallaxX = pGroup->m_ParallaxX; m_Brush.m_ParallaxY = pGroup->m_ParallaxY; m_Brush.m_ParallaxZoom = pGroup->m_ParallaxZoom; m_Brush.Render(); float w, h; m_Brush.GetSize(&w, &h); IGraphics::CLineItem Array[4] = { IGraphics::CLineItem(0, 0, w, 0), IGraphics::CLineItem(w, 0, w, h), IGraphics::CLineItem(w, h, 0, h), IGraphics::CLineItem(0, h, 0, 0)}; Graphics()->TextureClear(); Graphics()->LinesBegin(); Graphics()->LinesDraw(Array, 4); Graphics()->LinesEnd(); } } } } // quad & sound editing { if(!m_ShowPicker && m_Brush.IsEmpty()) { // fetch layers CLayerGroup *pGroup = GetSelectedGroup(); if(pGroup) pGroup->MapScreen(); for(size_t k = 0; k < NumEditLayers; k++) { if(apEditLayers[k]->m_Type == LAYERTYPE_QUADS) { CLayerQuads *pLayer = (CLayerQuads *)apEditLayers[k]; if(m_ShowEnvelopePreview == SHOWENV_NONE) m_ShowEnvelopePreview = SHOWENV_ALL; if(m_QuadKnifeActive) DoQuadKnife(m_vSelectedQuads[m_SelectedQuadIndex]); else { Graphics()->TextureClear(); Graphics()->QuadsBegin(); for(size_t i = 0; i < pLayer->m_vQuads.size(); i++) { for(int v = 0; v < 4; v++) DoQuadPoint(&pLayer->m_vQuads[i], i, v); DoQuad(&pLayer->m_vQuads[i], i); } Graphics()->QuadsEnd(); } } if(apEditLayers[k]->m_Type == LAYERTYPE_SOUNDS) { CLayerSounds *pLayer = (CLayerSounds *)apEditLayers[k]; Graphics()->TextureClear(); Graphics()->QuadsBegin(); for(size_t i = 0; i < pLayer->m_vSources.size(); i++) { DoSoundSource(&pLayer->m_vSources[i], i); } Graphics()->QuadsEnd(); } } UI()->MapScreen(); } } // do panning if(UI()->CheckActiveItem(s_pEditorID)) { if(s_Operation == OP_PAN_WORLD) { m_WorldOffsetX -= m_MouseDeltaX * m_MouseWScale; m_WorldOffsetY -= m_MouseDeltaY * m_MouseWScale; } else if(s_Operation == OP_PAN_EDITOR) { m_EditorOffsetX -= m_MouseDeltaX * m_MouseWScale; m_EditorOffsetY -= m_MouseDeltaY * m_MouseWScale; } // release mouse if(!UI()->MouseButton(0)) { s_Operation = OP_NONE; UI()->SetActiveItem(nullptr); } } if(!Input()->ShiftIsPressed() && !Input()->ModifierIsPressed() && m_Dialog == DIALOG_NONE && m_EditBoxActive == 0) { float PanSpeed = 64.0f; if(Input()->KeyPress(KEY_A)) m_WorldOffsetX -= PanSpeed * m_MouseWScale; else if(Input()->KeyPress(KEY_D)) m_WorldOffsetX += PanSpeed * m_MouseWScale; if(Input()->KeyPress(KEY_W)) m_WorldOffsetY -= PanSpeed * m_MouseWScale; else if(Input()->KeyPress(KEY_S)) m_WorldOffsetY += PanSpeed * m_MouseWScale; } } else if(UI()->CheckActiveItem(s_pEditorID)) { // release mouse if(!UI()->MouseButton(0)) { s_Operation = OP_NONE; UI()->SetActiveItem(nullptr); } } if(!m_ShowPicker && GetSelectedGroup() && GetSelectedGroup()->m_UseClipping) { CLayerGroup *pGameGroup = m_Map.m_pGameGroup; pGameGroup->MapScreen(); Graphics()->TextureClear(); Graphics()->LinesBegin(); CUIRect r; r.x = GetSelectedGroup()->m_ClipX; r.y = GetSelectedGroup()->m_ClipY; r.w = GetSelectedGroup()->m_ClipW; r.h = GetSelectedGroup()->m_ClipH; IGraphics::CLineItem Array[4] = { IGraphics::CLineItem(r.x, r.y, r.x + r.w, r.y), IGraphics::CLineItem(r.x + r.w, r.y, r.x + r.w, r.y + r.h), IGraphics::CLineItem(r.x + r.w, r.y + r.h, r.x, r.y + r.h), IGraphics::CLineItem(r.x, r.y + r.h, r.x, r.y)}; Graphics()->SetColor(1, 0, 0, 1); Graphics()->LinesDraw(Array, 4); Graphics()->LinesEnd(); } // render screen sizes if(m_ProofBorders && !m_ShowPicker) { CLayerGroup *pGameGroup = m_Map.m_pGameGroup; pGameGroup->MapScreen(); Graphics()->TextureClear(); Graphics()->LinesBegin(); // possible screen sizes (white border) float aLastPoints[4]; float Start = 1.0f; //9.0f/16.0f; float End = 16.0f / 9.0f; const int NumSteps = 20; for(int i = 0; i <= NumSteps; i++) { float aPoints[4]; float Aspect = Start + (End - Start) * (i / (float)NumSteps); RenderTools()->MapScreenToWorld( m_WorldOffsetX, m_WorldOffsetY, 100.0f, 100.0f, 100.0f, 0.0f, 0.0f, Aspect, 1.0f, aPoints); if(i == 0) { IGraphics::CLineItem Array[2] = { IGraphics::CLineItem(aPoints[0], aPoints[1], aPoints[2], aPoints[1]), IGraphics::CLineItem(aPoints[0], aPoints[3], aPoints[2], aPoints[3])}; Graphics()->LinesDraw(Array, 2); } if(i != 0) { IGraphics::CLineItem Array[4] = { IGraphics::CLineItem(aPoints[0], aPoints[1], aLastPoints[0], aLastPoints[1]), IGraphics::CLineItem(aPoints[2], aPoints[1], aLastPoints[2], aLastPoints[1]), IGraphics::CLineItem(aPoints[0], aPoints[3], aLastPoints[0], aLastPoints[3]), IGraphics::CLineItem(aPoints[2], aPoints[3], aLastPoints[2], aLastPoints[3])}; Graphics()->LinesDraw(Array, 4); } if(i == NumSteps) { IGraphics::CLineItem Array[2] = { IGraphics::CLineItem(aPoints[0], aPoints[1], aPoints[0], aPoints[3]), IGraphics::CLineItem(aPoints[2], aPoints[1], aPoints[2], aPoints[3])}; Graphics()->LinesDraw(Array, 2); } mem_copy(aLastPoints, aPoints, sizeof(aPoints)); } // two screen sizes (green and red border) { Graphics()->SetColor(1, 0, 0, 1); for(int i = 0; i < 2; i++) { float aPoints[4]; const float aAspects[] = {4.0f / 3.0f, 16.0f / 10.0f, 5.0f / 4.0f, 16.0f / 9.0f}; float Aspect = aAspects[i]; RenderTools()->MapScreenToWorld( m_WorldOffsetX, m_WorldOffsetY, 100.0f, 100.0f, 100.0f, 0.0f, 0.0f, Aspect, 1.0f, aPoints); CUIRect r; r.x = aPoints[0]; r.y = aPoints[1]; r.w = aPoints[2] - aPoints[0]; r.h = aPoints[3] - aPoints[1]; IGraphics::CLineItem Array[4] = { IGraphics::CLineItem(r.x, r.y, r.x + r.w, r.y), IGraphics::CLineItem(r.x + r.w, r.y, r.x + r.w, r.y + r.h), IGraphics::CLineItem(r.x + r.w, r.y + r.h, r.x, r.y + r.h), IGraphics::CLineItem(r.x, r.y + r.h, r.x, r.y)}; Graphics()->LinesDraw(Array, 4); Graphics()->SetColor(0, 1, 0, 1); } } Graphics()->LinesEnd(); // tee position (blue circle) { Graphics()->TextureClear(); Graphics()->QuadsBegin(); Graphics()->SetColor(0, 0, 1, 0.3f); Graphics()->DrawCircle(m_WorldOffsetX, m_WorldOffsetY - 3.0f, 20.0f, 32); Graphics()->QuadsEnd(); } } if(!m_ShowPicker && m_ShowTileInfo && m_ShowEnvelopePreview != SHOWENV_NONE && GetSelectedLayer(0) && GetSelectedLayer(0)->m_Type == LAYERTYPE_QUADS) { GetSelectedGroup()->MapScreen(); CLayerQuads *pLayer = (CLayerQuads *)GetSelectedLayer(0); IGraphics::CTextureHandle Texture; if(pLayer->m_Image >= 0 && pLayer->m_Image < (int)m_Map.m_vpImages.size()) Texture = m_Map.m_vpImages[pLayer->m_Image]->m_Texture; DoQuadEnvelopes(pLayer->m_vQuads, Texture); m_ShowEnvelopePreview = SHOWENV_NONE; } UI()->MapScreen(); } float CEditor::ScaleFontSize(char *pText, int TextSize, float FontSize, int Width) { while(TextRender()->TextWidth(nullptr, FontSize, pText, -1, -1.0f) > Width) { if(FontSize > 6.0f) { FontSize--; } else { pText[str_length(pText) - 4] = '\0'; str_append(pText, "…", TextSize); } } return FontSize; } int CEditor::DoProperties(CUIRect *pToolBox, CProperty *pProps, int *pIDs, int *pNewVal, ColorRGBA Color) { int Change = -1; for(int i = 0; pProps[i].m_pName; i++) { CUIRect Slot; pToolBox->HSplitTop(13.0f, &Slot, pToolBox); CUIRect Label, Shifter; Slot.VSplitMid(&Label, &Shifter); Shifter.HMargin(1.0f, &Shifter); UI()->DoLabel(&Label, pProps[i].m_pName, 10.0f, TEXTALIGN_LEFT); if(pProps[i].m_Type == PROPTYPE_INT_STEP) { CUIRect Inc, Dec; char aBuf[64]; Shifter.VSplitRight(10.0f, &Shifter, &Inc); Shifter.VSplitLeft(10.0f, &Dec, &Shifter); str_format(aBuf, sizeof(aBuf), "%d", pProps[i].m_Value); int NewValue = UiDoValueSelector((char *)&pIDs[i], &Shifter, "", pProps[i].m_Value, pProps[i].m_Min, pProps[i].m_Max, 1, 1.0f, "Use left mouse button to drag and change the value. Hold shift to be more precise. Rightclick to edit as text.", false, false, 0, &Color); if(NewValue != pProps[i].m_Value) { *pNewVal = NewValue; Change = i; } if(DoButton_ButtonDec((char *)&pIDs[i] + 1, nullptr, 0, &Dec, 0, "Decrease")) { *pNewVal = pProps[i].m_Value - 1; Change = i; } if(DoButton_ButtonInc(((char *)&pIDs[i]) + 2, nullptr, 0, &Inc, 0, "Increase")) { *pNewVal = pProps[i].m_Value + 1; Change = i; } } else if(pProps[i].m_Type == PROPTYPE_BOOL) { CUIRect No, Yes; Shifter.VSplitMid(&No, &Yes); if(DoButton_ButtonDec(&pIDs[i], "No", !pProps[i].m_Value, &No, 0, "")) { *pNewVal = 0; Change = i; } if(DoButton_ButtonInc(((char *)&pIDs[i]) + 1, "Yes", pProps[i].m_Value, &Yes, 0, "")) { *pNewVal = 1; Change = i; } } else if(pProps[i].m_Type == PROPTYPE_INT_SCROLL) { int NewValue = UiDoValueSelector(&pIDs[i], &Shifter, "", pProps[i].m_Value, pProps[i].m_Min, pProps[i].m_Max, 1, 1.0f, "Use left mouse button to drag and change the value. Hold shift to be more precise. Rightclick to edit as text."); if(NewValue != pProps[i].m_Value) { *pNewVal = NewValue; Change = i; } } else if(pProps[i].m_Type == PROPTYPE_ANGLE_SCROLL) { CUIRect Inc, Dec; Shifter.VSplitRight(10.0f, &Shifter, &Inc); Shifter.VSplitLeft(10.0f, &Dec, &Shifter); const bool Shift = Input()->ShiftIsPressed(); int Step = Shift ? 1 : 45; int Value = pProps[i].m_Value; int NewValue = UiDoValueSelector(&pIDs[i], &Shifter, "", Value, pProps[i].m_Min, pProps[i].m_Max, Shift ? 1 : 45, Shift ? 1.0f : 10.0f, "Use left mouse button to drag and change the value. Hold shift to be more precise. Rightclick to edit as text.", false, false, 0); if(DoButton_ButtonDec(&pIDs[i] + 1, nullptr, 0, &Dec, 0, "Decrease")) { NewValue = (round_ceil((pProps[i].m_Value / (float)Step)) - 1) * Step; if(NewValue < 0) NewValue += 360; } if(DoButton_ButtonInc(&pIDs[i] + 2, nullptr, 0, &Inc, 0, "Increase")) NewValue = (pProps[i].m_Value + Step) / Step * Step; if(NewValue != pProps[i].m_Value) { *pNewVal = NewValue % 360; Change = i; } } else if(pProps[i].m_Type == PROPTYPE_COLOR) { static const char *s_apTexts[4] = {"R", "G", "B", "A"}; static const int s_aShift[] = {24, 16, 8, 0}; int NewColor = 0; // extra space CUIRect ColorBox, ColorSlots; pToolBox->HSplitTop(3.0f * 13.0f, &Slot, pToolBox); Slot.VSplitMid(&ColorBox, &ColorSlots); ColorBox.HMargin(1.0f, &ColorBox); ColorBox.VMargin(6.0f, &ColorBox); for(int c = 0; c < 4; c++) { int v = (pProps[i].m_Value >> s_aShift[c]) & 0xff; NewColor |= UiDoValueSelector(((char *)&pIDs[i]) + c, &Shifter, s_apTexts[c], v, 0, 255, 1, 1.0f, "Use left mouse button to drag and change the color value. Hold shift to be more precise. Rightclick to edit as text.") << s_aShift[c]; if(c != 3) { ColorSlots.HSplitTop(13.0f, &Shifter, &ColorSlots); Shifter.HMargin(1.0f, &Shifter); } } // hex pToolBox->HSplitTop(13.0f, &Slot, pToolBox); Slot.VSplitMid(nullptr, &Shifter); Shifter.HMargin(1.0f, &Shifter); int NewColorHex = pProps[i].m_Value & 0xff; NewColorHex |= UiDoValueSelector(((char *)&pIDs[i] - 1), &Shifter, "", (pProps[i].m_Value >> 8) & 0xFFFFFF, 0, 0xFFFFFF, 1, 1.0f, "Use left mouse button to drag and change the color value. Hold shift to be more precise. Rightclick to edit as text.", false, true) << 8; // color picker ColorRGBA ColorPick = ColorRGBA( ((pProps[i].m_Value >> s_aShift[0]) & 0xff) / 255.0f, ((pProps[i].m_Value >> s_aShift[1]) & 0xff) / 255.0f, ((pProps[i].m_Value >> s_aShift[2]) & 0xff) / 255.0f, 1.0f); static int s_ColorPicker, s_ColorPickerID; if(DoButton_ColorPicker(&s_ColorPicker, &ColorBox, &ColorPick)) { ms_PickerColor = color_cast(ColorPick); UiInvokePopupMenu(&s_ColorPickerID, 0, UI()->MouseX(), UI()->MouseY(), 180, 150, PopupColorPicker); } if(UI()->HotItem() == &ms_SVPicker || UI()->HotItem() == &ms_HuePicker) { ColorRGBA c = color_cast(ms_PickerColor); NewColor = ((int)(c.r * 255.0f) & 0xff) << 24 | ((int)(c.g * 255.0f) & 0xff) << 16 | ((int)(c.b * 255.0f) & 0xff) << 8 | (pProps[i].m_Value & 0xff); } // if(NewColor != pProps[i].m_Value) { *pNewVal = NewColor; Change = i; } else if(NewColorHex != pProps[i].m_Value) { *pNewVal = NewColorHex; Change = i; } } else if(pProps[i].m_Type == PROPTYPE_IMAGE) { char aBuf[64]; if(pProps[i].m_Value < 0) str_copy(aBuf, "None", sizeof(aBuf)); else str_copy(aBuf, m_Map.m_vpImages[pProps[i].m_Value]->m_aName); float FontSize = ScaleFontSize(aBuf, sizeof(aBuf), 10.0f, Shifter.w); if(DoButton_Ex(&pIDs[i], aBuf, 0, &Shifter, 0, nullptr, IGraphics::CORNER_ALL, FontSize)) PopupSelectImageInvoke(pProps[i].m_Value, UI()->MouseX(), UI()->MouseY()); int r = PopupSelectImageResult(); if(r >= -1) { *pNewVal = r; Change = i; } } else if(pProps[i].m_Type == PROPTYPE_SHIFT) { CUIRect Left, Right, Up, Down; Shifter.VSplitMid(&Left, &Up, 2.0f); Left.VSplitLeft(10.0f, &Left, &Shifter); Shifter.VSplitRight(10.0f, &Shifter, &Right); Shifter.Draw(ColorRGBA(1, 1, 1, 0.5f), 0, 0.0f); UI()->DoLabel(&Shifter, "X", 10.0f, TEXTALIGN_CENTER); Up.VSplitLeft(10.0f, &Up, &Shifter); Shifter.VSplitRight(10.0f, &Shifter, &Down); Shifter.Draw(ColorRGBA(1, 1, 1, 0.5f), 0, 0.0f); UI()->DoLabel(&Shifter, "Y", 10.0f, TEXTALIGN_CENTER); if(DoButton_ButtonDec(&pIDs[i], "-", 0, &Left, 0, "Left")) { *pNewVal = DIRECTION_LEFT; Change = i; } if(DoButton_ButtonInc(((char *)&pIDs[i]) + 3, "+", 0, &Right, 0, "Right")) { *pNewVal = DIRECTION_RIGHT; Change = i; } if(DoButton_ButtonDec(((char *)&pIDs[i]) + 1, "-", 0, &Up, 0, "Up")) { *pNewVal = DIRECTION_UP; Change = i; } if(DoButton_ButtonInc(((char *)&pIDs[i]) + 2, "+", 0, &Down, 0, "Down")) { *pNewVal = DIRECTION_DOWN; Change = i; } } else if(pProps[i].m_Type == PROPTYPE_SOUND) { char aBuf[64]; if(pProps[i].m_Value < 0) str_copy(aBuf, "None", sizeof(aBuf)); else str_copy(aBuf, m_Map.m_vpSounds[pProps[i].m_Value]->m_aName); float FontSize = ScaleFontSize(aBuf, sizeof(aBuf), 10.0f, Shifter.w); if(DoButton_Ex(&pIDs[i], aBuf, 0, &Shifter, 0, nullptr, IGraphics::CORNER_ALL, FontSize)) PopupSelectSoundInvoke(pProps[i].m_Value, UI()->MouseX(), UI()->MouseY()); int r = PopupSelectSoundResult(); if(r >= -1) { *pNewVal = r; Change = i; } } else if(pProps[i].m_Type == PROPTYPE_AUTOMAPPER) { char aBuf[64]; if(pProps[i].m_Value < 0 || pProps[i].m_Min < 0 || pProps[i].m_Min >= (int)m_Map.m_vpImages.size()) str_copy(aBuf, "None", sizeof(aBuf)); else str_copy(aBuf, m_Map.m_vpImages[pProps[i].m_Min]->m_AutoMapper.GetConfigName(pProps[i].m_Value)); float FontSize = ScaleFontSize(aBuf, sizeof(aBuf), 10.0f, Shifter.w); if(DoButton_Ex(&pIDs[i], aBuf, 0, &Shifter, 0, nullptr, IGraphics::CORNER_ALL, FontSize)) PopupSelectConfigAutoMapInvoke(pProps[i].m_Value, UI()->MouseX(), UI()->MouseY()); int r = PopupSelectConfigAutoMapResult(); if(r >= -1) { *pNewVal = r; Change = i; } } else if(pProps[i].m_Type == PROPTYPE_ENVELOPE) { CUIRect Inc, Dec; char aBuf[64]; int CurValue = pProps[i].m_Value; Shifter.VSplitRight(10.0f, &Shifter, &Inc); Shifter.VSplitLeft(10.0f, &Dec, &Shifter); if(CurValue <= 0) str_copy(aBuf, "None", sizeof(aBuf)); else if(m_Map.m_vpEnvelopes[CurValue - 1]->m_aName[0]) str_format(aBuf, sizeof(aBuf), "%d: %s", CurValue, m_Map.m_vpEnvelopes[CurValue - 1]->m_aName); else str_format(aBuf, sizeof(aBuf), "%d", CurValue); float FontSize = ScaleFontSize(aBuf, sizeof(aBuf), 10.0f, Shifter.w); Shifter.Draw(Color, 0, 5.0f); UI()->DoLabel(&Shifter, aBuf, FontSize, TEXTALIGN_CENTER); if(DoButton_ButtonDec((char *)&pIDs[i] + 1, nullptr, 0, &Dec, 0, "Previous Envelope")) { *pNewVal = pProps[i].m_Value - 1; Change = i; } if(DoButton_ButtonInc(((char *)&pIDs[i]) + 2, nullptr, 0, &Inc, 0, "Next Envelope")) { *pNewVal = pProps[i].m_Value + 1; Change = i; } } } return Change; } void CEditor::RenderLayers(CUIRect LayersBox) { const float RowHeight = 12.0f; char aBuf[64]; static CScrollRegion s_ScrollRegion; vec2 ScrollOffset(0.0f, 0.0f); CScrollRegionParams ScrollParams; ScrollParams.m_ScrollbarWidth = 10.0f; ScrollParams.m_ScrollbarMargin = 3.0f; ScrollParams.m_ScrollUnit = RowHeight * 5.0f; s_ScrollRegion.Begin(&LayersBox, &ScrollOffset, &ScrollParams); LayersBox.y += ScrollOffset.y; const bool ScrollToSelection = SelectLayerByTile(); // render layers for(int g = 0; g < (int)m_Map.m_vpGroups.size(); g++) { CUIRect Slot, VisibleToggle; LayersBox.HSplitTop(RowHeight, &Slot, &LayersBox); if(s_ScrollRegion.AddRect(Slot)) { Slot.VSplitLeft(15.0f, &VisibleToggle, &Slot); if(DoButton_FontIcon(&m_Map.m_vpGroups[g]->m_Visible, m_Map.m_vpGroups[g]->m_Visible ? "\xEF\x81\xAE" : "\xEF\x81\xB0", m_Map.m_vpGroups[g]->m_Collapse ? 1 : 0, &VisibleToggle, 0, "Toggle group visibility", IGraphics::CORNER_L, 8.0f, 0)) m_Map.m_vpGroups[g]->m_Visible = !m_Map.m_vpGroups[g]->m_Visible; str_format(aBuf, sizeof(aBuf), "#%d %s", g, m_Map.m_vpGroups[g]->m_aName); float FontSize = 10.0f; while(TextRender()->TextWidth(nullptr, FontSize, aBuf, -1, -1.0f) > Slot.w && FontSize >= 7.0f) FontSize--; if(int Result = DoButton_Ex(&m_Map.m_vpGroups[g], aBuf, g == m_SelectedGroup, &Slot, BUTTON_CONTEXT, m_Map.m_vpGroups[g]->m_Collapse ? "Select group. Shift click to select all layers. Double click to expand." : "Select group. Shift click to select all layers. Double click to collapse.", IGraphics::CORNER_R, FontSize)) { if(g != m_SelectedGroup) SelectLayer(0, g); if(Input()->ShiftIsPressed() && m_SelectedGroup == g) { m_vSelectedLayers.clear(); for(size_t i = 0; i < m_Map.m_vpGroups[g]->m_vpLayers.size(); i++) { AddSelectedLayer(i); } } static int s_GroupPopupId = 0; if(Result == 2) UiInvokePopupMenu(&s_GroupPopupId, 0, UI()->MouseX(), UI()->MouseY(), 145, 256, PopupGroup); if(!m_Map.m_vpGroups[g]->m_vpLayers.empty() && Input()->MouseDoubleClick()) m_Map.m_vpGroups[g]->m_Collapse ^= 1; } } LayersBox.HSplitTop(2.0f, &Slot, &LayersBox); s_ScrollRegion.AddRect(Slot); for(int i = 0; i < (int)m_Map.m_vpGroups[g]->m_vpLayers.size(); i++) { if(m_Map.m_vpGroups[g]->m_Collapse) continue; bool IsLayerSelected = false; if(m_SelectedGroup == g) { for(const auto &Selected : m_vSelectedLayers) { if(Selected == i) { IsLayerSelected = true; break; } } } LayersBox.HSplitTop(RowHeight + 2.0f, &Slot, &LayersBox); if(!s_ScrollRegion.AddRect(Slot, ScrollToSelection && IsLayerSelected)) continue; Slot.HSplitTop(RowHeight, &Slot, nullptr); CUIRect Button; Slot.VSplitLeft(12.0f, nullptr, &Slot); Slot.VSplitLeft(15.0f, &VisibleToggle, &Button); if(DoButton_FontIcon(&m_Map.m_vpGroups[g]->m_vpLayers[i]->m_Visible, m_Map.m_vpGroups[g]->m_vpLayers[i]->m_Visible ? "\xEF\x81\xAE" : "\xEF\x81\xB0", 0, &VisibleToggle, 0, "Toggle layer visibility", IGraphics::CORNER_L, 8.0f, 0)) m_Map.m_vpGroups[g]->m_vpLayers[i]->m_Visible = !m_Map.m_vpGroups[g]->m_vpLayers[i]->m_Visible; if(m_Map.m_vpGroups[g]->m_vpLayers[i]->m_aName[0]) str_copy(aBuf, m_Map.m_vpGroups[g]->m_vpLayers[i]->m_aName, sizeof(aBuf)); else { if(m_Map.m_vpGroups[g]->m_vpLayers[i]->m_Type == LAYERTYPE_TILES) { CLayerTiles *pTiles = (CLayerTiles *)m_Map.m_vpGroups[g]->m_vpLayers[i]; str_copy(aBuf, pTiles->m_Image >= 0 ? m_Map.m_vpImages[pTiles->m_Image]->m_aName : "Tiles", sizeof(aBuf)); } else if(m_Map.m_vpGroups[g]->m_vpLayers[i]->m_Type == LAYERTYPE_QUADS) { CLayerQuads *pQuads = (CLayerQuads *)m_Map.m_vpGroups[g]->m_vpLayers[i]; str_copy(aBuf, pQuads->m_Image >= 0 ? m_Map.m_vpImages[pQuads->m_Image]->m_aName : "Quads", sizeof(aBuf)); } else if(m_Map.m_vpGroups[g]->m_vpLayers[i]->m_Type == LAYERTYPE_SOUNDS) { CLayerSounds *pSounds = (CLayerSounds *)m_Map.m_vpGroups[g]->m_vpLayers[i]; str_copy(aBuf, pSounds->m_Sound >= 0 ? m_Map.m_vpSounds[pSounds->m_Sound]->m_aName : "Sounds", sizeof(aBuf)); } if(str_length(aBuf) > 11) str_format(aBuf, sizeof(aBuf), "%.8s...", aBuf); } float FontSize = 10.0f; while(TextRender()->TextWidth(nullptr, FontSize, aBuf, -1, -1.0f) > Button.w && FontSize >= 7.0f) FontSize--; int Checked = IsLayerSelected ? 1 : 0; if(m_Map.m_vpGroups[g]->m_vpLayers[i] == m_Map.m_pGameLayer || m_Map.m_vpGroups[g]->m_vpLayers[i] == m_Map.m_pFrontLayer || m_Map.m_vpGroups[g]->m_vpLayers[i] == m_Map.m_pSwitchLayer || m_Map.m_vpGroups[g]->m_vpLayers[i] == m_Map.m_pTuneLayer || m_Map.m_vpGroups[g]->m_vpLayers[i] == m_Map.m_pSpeedupLayer || m_Map.m_vpGroups[g]->m_vpLayers[i] == m_Map.m_pTeleLayer) { Checked += 6; } if(int Result = DoButton_Ex(m_Map.m_vpGroups[g]->m_vpLayers[i], aBuf, Checked, &Button, BUTTON_CONTEXT, "Select layer. Shift click to select multiple.", IGraphics::CORNER_R, FontSize)) { static CLayerPopupContext s_LayerPopupContext = {}; if(Result == 1) { if(Input()->ShiftIsPressed() && m_SelectedGroup == g) { auto Position = std::find(m_vSelectedLayers.begin(), m_vSelectedLayers.end(), i); if(Position != m_vSelectedLayers.end()) m_vSelectedLayers.erase(Position); else AddSelectedLayer(i); } else if(!Input()->ShiftIsPressed()) { SelectLayer(i, g); } } else if(Result == 2) { if(!IsLayerSelected) { SelectLayer(i, g); } if(m_vSelectedLayers.size() > 1) { bool AllTile = true; for(size_t j = 0; AllTile && j < m_vSelectedLayers.size(); j++) { if(m_Map.m_vpGroups[m_SelectedGroup]->m_vpLayers[m_vSelectedLayers[j]]->m_Type == LAYERTYPE_TILES) s_LayerPopupContext.m_vpLayers.push_back((CLayerTiles *)m_Map.m_vpGroups[m_SelectedGroup]->m_vpLayers[m_vSelectedLayers[j]]); else AllTile = false; } // Don't allow editing if all selected layers are tile layers if(!AllTile) s_LayerPopupContext.m_vpLayers.clear(); } else s_LayerPopupContext.m_vpLayers.clear(); UiInvokePopupMenu(&s_LayerPopupContext, 0, UI()->MouseX(), UI()->MouseY(), 120, 320, PopupLayer, &s_LayerPopupContext); } } } LayersBox.HSplitTop(5.0f, &Slot, &LayersBox); s_ScrollRegion.AddRect(Slot); } if(Input()->KeyPress(KEY_DOWN) && m_Dialog == DIALOG_NONE && m_EditBoxActive == 0) { if(Input()->ShiftIsPressed()) { if(m_vSelectedLayers[m_vSelectedLayers.size() - 1] < (int)m_Map.m_vpGroups[m_SelectedGroup]->m_vpLayers.size() - 1) AddSelectedLayer(m_vSelectedLayers[m_vSelectedLayers.size() - 1] + 1); } else { int CurrentLayer = 0; for(const auto &Selected : m_vSelectedLayers) CurrentLayer = maximum(Selected, CurrentLayer); SelectLayer(CurrentLayer); if(m_vSelectedLayers[0] < (int)m_Map.m_vpGroups[m_SelectedGroup]->m_vpLayers.size() - 1) { SelectLayer(m_vSelectedLayers[0] + 1); } else { for(size_t Group = m_SelectedGroup + 1; Group < m_Map.m_vpGroups.size(); Group++) { if(!m_Map.m_vpGroups[Group]->m_vpLayers.empty()) { SelectLayer(0, Group); break; } } } } } if(Input()->KeyPress(KEY_UP) && m_Dialog == DIALOG_NONE && m_EditBoxActive == 0) { if(Input()->ShiftIsPressed()) { if(m_vSelectedLayers[m_vSelectedLayers.size() - 1] > 0) AddSelectedLayer(m_vSelectedLayers[m_vSelectedLayers.size() - 1] - 1); } else { int CurrentLayer = std::numeric_limits::max(); for(const auto &Selected : m_vSelectedLayers) CurrentLayer = minimum(Selected, CurrentLayer); SelectLayer(CurrentLayer); if(m_vSelectedLayers[0] > 0) { SelectLayer(m_vSelectedLayers[0] - 1); } else { for(int Group = m_SelectedGroup - 1; Group >= 0; Group--) { if(!m_Map.m_vpGroups[Group]->m_vpLayers.empty()) { SelectLayer(m_Map.m_vpGroups[Group]->m_vpLayers.size() - 1, Group); break; } } } } } CUIRect AddGroupButton; LayersBox.HSplitTop(RowHeight + 1.0f, &AddGroupButton, &LayersBox); if(s_ScrollRegion.AddRect(AddGroupButton)) { AddGroupButton.HSplitTop(RowHeight, &AddGroupButton, 0); static int s_AddGroupButton = 0; if(DoButton_Editor(&s_AddGroupButton, "Add group", 0, &AddGroupButton, IGraphics::CORNER_R, "Adds a new group")) { m_Map.NewGroup(); m_SelectedGroup = m_Map.m_vpGroups.size() - 1; } } s_ScrollRegion.End(); } bool CEditor::SelectLayerByTile() { // ctrl+rightclick a map index to select the layer that has a tile there static bool s_CtrlClick = false; static int s_Selected = 0; int MatchedGroup = -1; int MatchedLayer = -1; int Matches = 0; bool IsFound = false; if(UI()->MouseButton(1) && Input()->ModifierIsPressed()) { if(s_CtrlClick) return false; s_CtrlClick = true; for(size_t g = 0; g < m_Map.m_vpGroups.size(); g++) { for(size_t l = 0; l < m_Map.m_vpGroups[g]->m_vpLayers.size(); l++) { if(IsFound) continue; if(m_Map.m_vpGroups[g]->m_vpLayers[l]->m_Type != LAYERTYPE_TILES) continue; CLayerTiles *pTiles = (CLayerTiles *)m_Map.m_vpGroups[g]->m_vpLayers[l]; int x = (int)UI()->MouseWorldX() / 32 + m_Map.m_vpGroups[g]->m_OffsetX; int y = (int)UI()->MouseWorldY() / 32 + m_Map.m_vpGroups[g]->m_OffsetY; if(x < 0 || x >= pTiles->m_Width) continue; if(y < 0 || y >= pTiles->m_Height) continue; CTile Tile = pTiles->GetTile(x, y); if(Tile.m_Index) { if(MatchedGroup == -1) { MatchedGroup = g; MatchedLayer = l; } if(++Matches > s_Selected) { s_Selected++; MatchedGroup = g; MatchedLayer = l; IsFound = true; } } } } if(MatchedGroup != -1 && MatchedLayer != -1) { if(!IsFound) s_Selected = 1; SelectLayer(MatchedLayer, MatchedGroup); return true; } } else s_CtrlClick = false; return false; } void CEditor::ReplaceImage(const char *pFileName, int StorageType, void *pUser) { CEditor *pEditor = (CEditor *)pUser; CEditorImage ImgInfo(pEditor); if(!pEditor->Graphics()->LoadPNG(&ImgInfo, pFileName, StorageType)) return; CEditorImage *pImg = pEditor->m_Map.m_vpImages[pEditor->m_SelectedImage]; pEditor->Graphics()->UnloadTexture(&(pImg->m_Texture)); free(pImg->m_pData); pImg->m_pData = nullptr; *pImg = ImgInfo; IStorage::StripPathAndExtension(pFileName, pImg->m_aName, sizeof(pImg->m_aName)); pImg->m_External = IsVanillaImage(pImg->m_aName); if(!pImg->m_External && g_Config.m_ClEditorDilate == 1 && pImg->m_Format == CImageInfo::FORMAT_RGBA) { int ColorChannelCount = 0; if(ImgInfo.m_Format == CImageInfo::FORMAT_RGBA) ColorChannelCount = 4; DilateImage((unsigned char *)ImgInfo.m_pData, ImgInfo.m_Width, ImgInfo.m_Height, ColorChannelCount); } pImg->m_AutoMapper.Load(pImg->m_aName); int TextureLoadFlag = pEditor->Graphics()->HasTextureArrays() ? IGraphics::TEXLOAD_TO_2D_ARRAY_TEXTURE : IGraphics::TEXLOAD_TO_3D_TEXTURE; if(ImgInfo.m_Width % 16 != 0 || ImgInfo.m_Height % 16 != 0) TextureLoadFlag = 0; pImg->m_Texture = pEditor->Graphics()->LoadTextureRaw(ImgInfo.m_Width, ImgInfo.m_Height, ImgInfo.m_Format, ImgInfo.m_pData, CImageInfo::FORMAT_AUTO, TextureLoadFlag, pFileName); ImgInfo.m_pData = nullptr; pEditor->SortImages(); for(size_t i = 0; i < pEditor->m_Map.m_vpImages.size(); ++i) { if(!str_comp(pEditor->m_Map.m_vpImages[i]->m_aName, pImg->m_aName)) pEditor->m_SelectedImage = i; } pEditor->m_Dialog = DIALOG_NONE; } void CEditor::AddImage(const char *pFileName, int StorageType, void *pUser) { CEditor *pEditor = (CEditor *)pUser; CEditorImage ImgInfo(pEditor); if(!pEditor->Graphics()->LoadPNG(&ImgInfo, pFileName, StorageType)) return; // check if we have that image already char aBuf[128]; IStorage::StripPathAndExtension(pFileName, aBuf, sizeof(aBuf)); for(const auto &pImage : pEditor->m_Map.m_vpImages) { if(!str_comp(pImage->m_aName, aBuf)) return; } if(pEditor->m_Map.m_vpImages.size() >= 64) // hard limit for teeworlds { pEditor->m_PopupEventType = pEditor->POPEVENT_IMAGE_MAX; pEditor->m_PopupEventActivated = true; return; } CEditorImage *pImg = new CEditorImage(pEditor); *pImg = ImgInfo; pImg->m_External = IsVanillaImage(aBuf); if(!pImg->m_External && g_Config.m_ClEditorDilate == 1 && pImg->m_Format == CImageInfo::FORMAT_RGBA) { int ColorChannelCount = 0; if(ImgInfo.m_Format == CImageInfo::FORMAT_RGBA) ColorChannelCount = 4; DilateImage((unsigned char *)ImgInfo.m_pData, ImgInfo.m_Width, ImgInfo.m_Height, ColorChannelCount); } int TextureLoadFlag = pEditor->Graphics()->HasTextureArrays() ? IGraphics::TEXLOAD_TO_2D_ARRAY_TEXTURE : IGraphics::TEXLOAD_TO_3D_TEXTURE; if(ImgInfo.m_Width % 16 != 0 || ImgInfo.m_Height % 16 != 0) TextureLoadFlag = 0; pImg->m_Texture = pEditor->Graphics()->LoadTextureRaw(ImgInfo.m_Width, ImgInfo.m_Height, ImgInfo.m_Format, ImgInfo.m_pData, CImageInfo::FORMAT_AUTO, TextureLoadFlag, pFileName); ImgInfo.m_pData = nullptr; str_copy(pImg->m_aName, aBuf, sizeof(pImg->m_aName)); pImg->m_AutoMapper.Load(pImg->m_aName); pEditor->m_Map.m_vpImages.push_back(pImg); pEditor->SortImages(); if(pEditor->m_SelectedImage >= 0 && (size_t)pEditor->m_SelectedImage < pEditor->m_Map.m_vpImages.size()) { for(int i = 0; i <= pEditor->m_SelectedImage; ++i) if(!str_comp(pEditor->m_Map.m_vpImages[i]->m_aName, aBuf)) { pEditor->m_SelectedImage++; break; } } pEditor->m_Dialog = DIALOG_NONE; } void CEditor::AddSound(const char *pFileName, int StorageType, void *pUser) { CEditor *pEditor = (CEditor *)pUser; // check if we have that sound already char aBuf[128]; IStorage::StripPathAndExtension(pFileName, aBuf, sizeof(aBuf)); for(const auto &pSound : pEditor->m_Map.m_vpSounds) { if(!str_comp(pSound->m_aName, aBuf)) return; } // load external void *pData; unsigned DataSize; if(!pEditor->Storage()->ReadFile(pFileName, StorageType, &pData, &DataSize)) { dbg_msg("sound/opus", "failed to open file. filename='%s'", pFileName); return; } // load sound int SoundId = pEditor->Sound()->LoadOpusFromMem(pData, (unsigned)DataSize, true); if(SoundId == -1) { free(pData); return; } // add sound CEditorSound *pSound = new CEditorSound(pEditor); pSound->m_SoundID = SoundId; pSound->m_DataSize = DataSize; pSound->m_pData = pData; str_copy(pSound->m_aName, aBuf, sizeof(pSound->m_aName)); pEditor->m_Map.m_vpSounds.push_back(pSound); if(pEditor->m_SelectedSound >= 0 && (size_t)pEditor->m_SelectedSound < pEditor->m_Map.m_vpSounds.size()) { for(int i = 0; i <= pEditor->m_SelectedSound; ++i) if(!str_comp(pEditor->m_Map.m_vpSounds[i]->m_aName, aBuf)) { pEditor->m_SelectedSound++; break; } } pEditor->m_Dialog = DIALOG_NONE; } void CEditor::ReplaceSound(const char *pFileName, int StorageType, void *pUser) { CEditor *pEditor = (CEditor *)pUser; // load external void *pData; unsigned DataSize; if(!pEditor->Storage()->ReadFile(pFileName, StorageType, &pData, &DataSize)) { dbg_msg("sound/opus", "failed to open file. filename='%s'", pFileName); return; } CEditorSound *pSound = pEditor->m_Map.m_vpSounds[pEditor->m_SelectedSound]; // unload sample pEditor->Sound()->UnloadSample(pSound->m_SoundID); free(pSound->m_pData); pSound->m_pData = nullptr; // replace sound IStorage::StripPathAndExtension(pFileName, pSound->m_aName, sizeof(pSound->m_aName)); pSound->m_SoundID = pEditor->Sound()->LoadOpusFromMem(pData, (unsigned)DataSize, true); pSound->m_pData = pData; pSound->m_DataSize = DataSize; pEditor->m_Dialog = DIALOG_NONE; } static int gs_ModifyIndexDeletedIndex; static void ModifyIndexDeleted(int *pIndex) { if(*pIndex == gs_ModifyIndexDeletedIndex) *pIndex = -1; else if(*pIndex > gs_ModifyIndexDeletedIndex) *pIndex = *pIndex - 1; } int CEditor::PopupImage(CEditor *pEditor, CUIRect View, void *pContext) { static int s_ReaddButton = 0; static int s_ReplaceButton = 0; static int s_RemoveButton = 0; CUIRect Slot; View.HSplitTop(12.0f, &Slot, &View); CEditorImage *pImg = pEditor->m_Map.m_vpImages[pEditor->m_SelectedImage]; static int s_ExternalButton = 0; if(pImg->m_External) { if(pEditor->DoButton_MenuItem(&s_ExternalButton, "Embed", 0, &Slot, 0, "Embeds the image into the map file.")) { pImg->m_External = 0; return 1; } View.HSplitTop(5.0f, nullptr, &View); View.HSplitTop(12.0f, &Slot, &View); } else if(IsVanillaImage(pImg->m_aName)) { if(pEditor->DoButton_MenuItem(&s_ExternalButton, "Make external", 0, &Slot, 0, "Removes the image from the map file.")) { pImg->m_External = 1; return 1; } View.HSplitTop(5.0f, nullptr, &View); View.HSplitTop(12.0f, &Slot, &View); } static SSelectionPopupContext s_SelectionPopupContext; if(pEditor->DoButton_MenuItem(&s_ReaddButton, "Readd", 0, &Slot, 0, "Reloads the image from the mapres folder")) { char aFilename[IO_MAX_PATH_LENGTH]; str_format(aFilename, sizeof(aFilename), "%s.png", pImg->m_aName); s_SelectionPopupContext.Reset(); pEditor->Storage()->FindFiles(aFilename, "mapres", IStorage::TYPE_ALL, &s_SelectionPopupContext.m_Entries); if(s_SelectionPopupContext.m_Entries.empty()) { static SMessagePopupContext s_MessagePopupContext; s_MessagePopupContext.ErrorColor(); str_format(s_MessagePopupContext.m_aMessage, sizeof(s_MessagePopupContext.m_aMessage), "Error: could not find image '%s' in the mapres folder.", aFilename); pEditor->ShowPopupMessage(pEditor->UI()->MouseX(), pEditor->UI()->MouseY(), &s_MessagePopupContext); } else if(s_SelectionPopupContext.m_Entries.size() == 1) { s_SelectionPopupContext.m_pSelection = &*s_SelectionPopupContext.m_Entries.begin(); } else { str_copy(s_SelectionPopupContext.m_aMessage, "Select the wanted image:"); pEditor->ShowPopupSelection(pEditor->UI()->MouseX(), pEditor->UI()->MouseY(), &s_SelectionPopupContext); } } if(s_SelectionPopupContext.m_pSelection != nullptr) { bool WasExternal = pImg->m_External; ReplaceImage(s_SelectionPopupContext.m_pSelection->c_str(), IStorage::TYPE_ALL, pEditor); pImg->m_External = WasExternal; s_SelectionPopupContext.Reset(); return 1; } View.HSplitTop(5.0f, nullptr, &View); View.HSplitTop(12.0f, &Slot, &View); if(pEditor->DoButton_MenuItem(&s_ReplaceButton, "Replace", 0, &Slot, 0, "Replaces the image with a new one")) { pEditor->InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_IMG, "Replace Image", "Replace", "mapres", "", ReplaceImage, pEditor); return 1; } View.HSplitTop(5.0f, nullptr, &View); View.HSplitTop(12.0f, &Slot, &View); if(pEditor->DoButton_MenuItem(&s_RemoveButton, "Remove", 0, &Slot, 0, "Removes the image from the map")) { delete pImg; pEditor->m_Map.m_vpImages.erase(pEditor->m_Map.m_vpImages.begin() + pEditor->m_SelectedImage); gs_ModifyIndexDeletedIndex = pEditor->m_SelectedImage; pEditor->m_Map.ModifyImageIndex(ModifyIndexDeleted); return 1; } return 0; } int CEditor::PopupSound(CEditor *pEditor, CUIRect View, void *pContext) { static int s_ReaddButton = 0; static int s_ReplaceButton = 0; static int s_RemoveButton = 0; CUIRect Slot; View.HSplitTop(12.0f, &Slot, &View); CEditorSound *pSound = pEditor->m_Map.m_vpSounds[pEditor->m_SelectedSound]; static SSelectionPopupContext s_SelectionPopupContext; if(pEditor->DoButton_MenuItem(&s_ReaddButton, "Readd", 0, &Slot, 0, "Reloads the sound from the mapres folder")) { char aFilename[IO_MAX_PATH_LENGTH]; str_format(aFilename, sizeof(aFilename), "%s.opus", pSound->m_aName); s_SelectionPopupContext.Reset(); pEditor->Storage()->FindFiles(aFilename, "mapres", IStorage::TYPE_ALL, &s_SelectionPopupContext.m_Entries); if(s_SelectionPopupContext.m_Entries.empty()) { static SMessagePopupContext s_MessagePopupContext; s_MessagePopupContext.ErrorColor(); str_format(s_MessagePopupContext.m_aMessage, sizeof(s_MessagePopupContext.m_aMessage), "Error: could not find sound '%s' in the mapres folder.", aFilename); pEditor->ShowPopupMessage(pEditor->UI()->MouseX(), pEditor->UI()->MouseY(), &s_MessagePopupContext); } else if(s_SelectionPopupContext.m_Entries.size() == 1) { s_SelectionPopupContext.m_pSelection = &*s_SelectionPopupContext.m_Entries.begin(); } else { str_copy(s_SelectionPopupContext.m_aMessage, "Select the wanted sound:"); pEditor->ShowPopupSelection(pEditor->UI()->MouseX(), pEditor->UI()->MouseY(), &s_SelectionPopupContext); } } if(s_SelectionPopupContext.m_pSelection != nullptr) { ReplaceSound(s_SelectionPopupContext.m_pSelection->c_str(), IStorage::TYPE_ALL, pEditor); s_SelectionPopupContext.Reset(); return 1; } View.HSplitTop(5.0f, nullptr, &View); View.HSplitTop(12.0f, &Slot, &View); if(pEditor->DoButton_MenuItem(&s_ReplaceButton, "Replace", 0, &Slot, 0, "Replaces the sound with a new one")) { pEditor->InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_SOUND, "Replace sound", "Replace", "mapres", "", ReplaceSound, pEditor); return 1; } View.HSplitTop(5.0f, nullptr, &View); View.HSplitTop(12.0f, &Slot, &View); if(pEditor->DoButton_MenuItem(&s_RemoveButton, "Remove", 0, &Slot, 0, "Removes the sound from the map")) { delete pSound; pEditor->m_Map.m_vpSounds.erase(pEditor->m_Map.m_vpSounds.begin() + pEditor->m_SelectedSound); gs_ModifyIndexDeletedIndex = pEditor->m_SelectedSound; pEditor->m_Map.ModifySoundIndex(ModifyIndexDeleted); return 1; } return 0; } void CEditor::SelectGameLayer() { for(size_t g = 0; g < m_Map.m_vpGroups.size(); g++) { for(size_t i = 0; i < m_Map.m_vpGroups[g]->m_vpLayers.size(); i++) { if(m_Map.m_vpGroups[g]->m_vpLayers[i] == m_Map.m_pGameLayer) { SelectLayer(i, g); return; } } } } static bool ImageNameLess(const CEditorImage *const &a, const CEditorImage *const &b) { return str_comp(a->m_aName, b->m_aName) < 0; } static int *gs_pSortedIndex = nullptr; static void ModifySortedIndex(int *pIndex) { if(*pIndex >= 0) *pIndex = gs_pSortedIndex[*pIndex]; } void CEditor::SortImages() { if(!std::is_sorted(m_Map.m_vpImages.begin(), m_Map.m_vpImages.end(), ImageNameLess)) { std::vector vpTemp = m_Map.m_vpImages; gs_pSortedIndex = new int[vpTemp.size()]; std::sort(m_Map.m_vpImages.begin(), m_Map.m_vpImages.end(), ImageNameLess); for(size_t OldIndex = 0; OldIndex < vpTemp.size(); OldIndex++) { for(size_t NewIndex = 0; NewIndex < m_Map.m_vpImages.size(); NewIndex++) { if(vpTemp[OldIndex] == m_Map.m_vpImages[NewIndex]) { gs_pSortedIndex[OldIndex] = NewIndex; break; } } } m_Map.ModifyImageIndex(ModifySortedIndex); delete[] gs_pSortedIndex; gs_pSortedIndex = nullptr; } } void CEditor::RenderImagesList(CUIRect ToolBox) { const float RowHeight = 12.0f; static CScrollRegion s_ScrollRegion; vec2 ScrollOffset(0.0f, 0.0f); CScrollRegionParams ScrollParams; ScrollParams.m_ScrollbarWidth = 10.0f; ScrollParams.m_ScrollbarMargin = 3.0f; ScrollParams.m_ScrollUnit = RowHeight * 5; s_ScrollRegion.Begin(&ToolBox, &ScrollOffset, &ScrollParams); ToolBox.y += ScrollOffset.y; bool ScrollToSelection = false; if(m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && !m_Map.m_vpImages.empty()) { if(Input()->KeyPress(KEY_DOWN)) { int OldImage = m_SelectedImage; m_SelectedImage = clamp(m_SelectedImage, 0, (int)m_Map.m_vpImages.size() - 1); for(size_t i = m_SelectedImage + 1; i < m_Map.m_vpImages.size(); i++) { if(m_Map.m_vpImages[i]->m_External == m_Map.m_vpImages[m_SelectedImage]->m_External) { m_SelectedImage = i; break; } } if(m_SelectedImage == OldImage && !m_Map.m_vpImages[m_SelectedImage]->m_External) { for(size_t i = 0; i < m_Map.m_vpImages.size(); i++) { if(m_Map.m_vpImages[i]->m_External) { m_SelectedImage = i; break; } } } ScrollToSelection = OldImage != m_SelectedImage; } else if(Input()->KeyPress(KEY_UP)) { int OldImage = m_SelectedImage; m_SelectedImage = clamp(m_SelectedImage, 0, (int)m_Map.m_vpImages.size() - 1); for(int i = m_SelectedImage - 1; i >= 0; i--) { if(m_Map.m_vpImages[i]->m_External == m_Map.m_vpImages[m_SelectedImage]->m_External) { m_SelectedImage = i; break; } } if(m_SelectedImage == OldImage && m_Map.m_vpImages[m_SelectedImage]->m_External) { for(int i = (int)m_Map.m_vpImages.size() - 1; i >= 0; i--) { if(!m_Map.m_vpImages[i]->m_External) { m_SelectedImage = i; break; } } } ScrollToSelection = OldImage != m_SelectedImage; } } for(int e = 0; e < 2; e++) // two passes, first embedded, then external { CUIRect Slot; ToolBox.HSplitTop(RowHeight + 3.0f, &Slot, &ToolBox); if(s_ScrollRegion.AddRect(Slot)) UI()->DoLabel(&Slot, e == 0 ? "Embedded" : "External", 12.0f, TEXTALIGN_CENTER); for(int i = 0; i < (int)m_Map.m_vpImages.size(); i++) { if((e && !m_Map.m_vpImages[i]->m_External) || (!e && m_Map.m_vpImages[i]->m_External)) { continue; } ToolBox.HSplitTop(RowHeight + 2.0f, &Slot, &ToolBox); int Selected = m_SelectedImage == i; if(!s_ScrollRegion.AddRect(Slot, Selected && ScrollToSelection)) continue; Slot.HSplitTop(RowHeight, &Slot, nullptr); const bool ImageUsed = std::any_of(m_Map.m_vpGroups.cbegin(), m_Map.m_vpGroups.cend(), [i](const auto &pGroup) { return std::any_of(pGroup->m_vpLayers.cbegin(), pGroup->m_vpLayers.cend(), [i](const auto &pLayer) { if(pLayer->m_Type == LAYERTYPE_QUADS) return static_cast(pLayer)->m_Image == i; else if(pLayer->m_Type == LAYERTYPE_TILES) return static_cast(pLayer)->m_Image == i; return false; }); }); if(!ImageUsed) Selected += 2; // Image is unused if(Selected < 2 && e == 1) { if(!IsVanillaImage(m_Map.m_vpImages[i]->m_aName)) { Selected += 4; // Image should be embedded } } float FontSize = 10.0f; while(TextRender()->TextWidth(nullptr, FontSize, m_Map.m_vpImages[i]->m_aName, -1, -1.0f) > Slot.w) FontSize--; if(int Result = DoButton_Ex(&m_Map.m_vpImages[i], m_Map.m_vpImages[i]->m_aName, Selected, &Slot, BUTTON_CONTEXT, "Select image.", IGraphics::CORNER_ALL, FontSize)) { m_SelectedImage = i; static int s_PopupImageID = 0; if(Result == 2) { CEditorImage *pImg = m_Map.m_vpImages[m_SelectedImage]; int Height; if(pImg->m_External || IsVanillaImage(pImg->m_aName)) Height = 73; else Height = 56; UiInvokePopupMenu(&s_PopupImageID, 0, UI()->MouseX(), UI()->MouseY(), 120, Height, PopupImage); } } } // separator ToolBox.HSplitTop(5.0f, &Slot, &ToolBox); if(s_ScrollRegion.AddRect(Slot)) { IGraphics::CLineItem LineItem(Slot.x, Slot.y + Slot.h / 2, Slot.x + Slot.w, Slot.y + Slot.h / 2); Graphics()->TextureClear(); Graphics()->LinesBegin(); Graphics()->LinesDraw(&LineItem, 1); Graphics()->LinesEnd(); } } // new image static int s_AddImageButton = 0; CUIRect AddImageButton; ToolBox.HSplitTop(5.0f + RowHeight + 1.0f, &AddImageButton, &ToolBox); if(s_ScrollRegion.AddRect(AddImageButton)) { AddImageButton.HSplitTop(5.0f, nullptr, &AddImageButton); AddImageButton.HSplitTop(RowHeight, &AddImageButton, nullptr); if(DoButton_Editor(&s_AddImageButton, "Add", 0, &AddImageButton, 0, "Load a new image to use in the map")) InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_IMG, "Add Image", "Add", "mapres", "", AddImage, this); } s_ScrollRegion.End(); } void CEditor::RenderSelectedImage(CUIRect View) { if(m_SelectedImage < 0 || (size_t)m_SelectedImage >= m_Map.m_vpImages.size()) return; View.Margin(10.0f, &View); if(View.h < View.w) View.w = View.h; else View.h = View.w; float Max = maximum(m_Map.m_vpImages[m_SelectedImage]->m_Width, m_Map.m_vpImages[m_SelectedImage]->m_Height); View.w *= m_Map.m_vpImages[m_SelectedImage]->m_Width / Max; View.h *= m_Map.m_vpImages[m_SelectedImage]->m_Height / Max; Graphics()->TextureSet(m_Map.m_vpImages[m_SelectedImage]->m_Texture); Graphics()->BlendNormal(); Graphics()->WrapClamp(); Graphics()->QuadsBegin(); IGraphics::CQuadItem QuadItem(View.x, View.y, View.w, View.h); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); Graphics()->WrapNormal(); } void CEditor::RenderSounds(CUIRect ToolBox) { const float RowHeight = 12.0f; static CScrollRegion s_ScrollRegion; vec2 ScrollOffset(0.0f, 0.0f); CScrollRegionParams ScrollParams; ScrollParams.m_ScrollbarWidth = 10.0f; ScrollParams.m_ScrollbarMargin = 3.0f; ScrollParams.m_ScrollUnit = RowHeight * 5; s_ScrollRegion.Begin(&ToolBox, &ScrollOffset, &ScrollParams); ToolBox.y += ScrollOffset.y; bool ScrollToSelection = false; if(m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && !m_Map.m_vpSounds.empty()) { if(Input()->KeyPress(KEY_DOWN)) { m_SelectedSound = (m_SelectedSound + 1) % m_Map.m_vpSounds.size(); ScrollToSelection = true; } else if(Input()->KeyPress(KEY_UP)) { m_SelectedSound = (m_SelectedSound + m_Map.m_vpSounds.size() - 1) % m_Map.m_vpSounds.size(); ScrollToSelection = true; } } CUIRect Slot; ToolBox.HSplitTop(RowHeight + 3.0f, &Slot, &ToolBox); if(s_ScrollRegion.AddRect(Slot)) UI()->DoLabel(&Slot, "Embedded", 12.0f, TEXTALIGN_CENTER); for(int i = 0; i < (int)m_Map.m_vpSounds.size(); i++) { ToolBox.HSplitTop(RowHeight + 2.0f, &Slot, &ToolBox); int Selected = m_SelectedSound == i; if(!s_ScrollRegion.AddRect(Slot, Selected && ScrollToSelection)) continue; Slot.HSplitTop(RowHeight, &Slot, nullptr); const bool SoundUsed = std::any_of(m_Map.m_vpGroups.cbegin(), m_Map.m_vpGroups.cend(), [i](const auto &pGroup) { return std::any_of(pGroup->m_vpLayers.cbegin(), pGroup->m_vpLayers.cend(), [i](const auto &pLayer) { if(pLayer->m_Type == LAYERTYPE_SOUNDS) return static_cast(pLayer)->m_Sound == i; return false; }); }); if(!SoundUsed) Selected += 2; // Sound is unused float FontSize = 10.0f; while(TextRender()->TextWidth(nullptr, FontSize, m_Map.m_vpSounds[i]->m_aName, -1, -1.0f) > Slot.w) FontSize--; if(int Result = DoButton_Ex(&m_Map.m_vpSounds[i], m_Map.m_vpSounds[i]->m_aName, Selected, &Slot, BUTTON_CONTEXT, "Select sound.", IGraphics::CORNER_ALL, FontSize)) { m_SelectedSound = i; static int s_PopupSoundID = 0; if(Result == 2) UiInvokePopupMenu(&s_PopupSoundID, 0, UI()->MouseX(), UI()->MouseY(), 120, 56, PopupSound); } } // separator ToolBox.HSplitTop(5.0f, &Slot, &ToolBox); if(s_ScrollRegion.AddRect(Slot)) { IGraphics::CLineItem LineItem(Slot.x, Slot.y + Slot.h / 2, Slot.x + Slot.w, Slot.y + Slot.h / 2); Graphics()->TextureClear(); Graphics()->LinesBegin(); Graphics()->LinesDraw(&LineItem, 1); Graphics()->LinesEnd(); } // new sound static int s_AddSoundButton = 0; CUIRect AddSoundButton; ToolBox.HSplitTop(5.0f + RowHeight + 1.0f, &AddSoundButton, &ToolBox); if(s_ScrollRegion.AddRect(AddSoundButton)) { AddSoundButton.HSplitTop(5.0f, nullptr, &AddSoundButton); AddSoundButton.HSplitTop(RowHeight, &AddSoundButton, nullptr); if(DoButton_Editor(&s_AddSoundButton, "Add", 0, &AddSoundButton, 0, "Load a new sound to use in the map")) InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_SOUND, "Add Sound", "Add", "mapres", "", AddSound, this); } s_ScrollRegion.End(); } static int EditorListdirCallback(const char *pName, int IsDir, int StorageType, void *pUser) { CEditor *pEditor = (CEditor *)pUser; if((pName[0] == '.' && (pName[1] == 0 || (pName[1] == '.' && pName[2] == 0 && (!str_comp(pEditor->m_pFileDialogPath, "maps") || !str_comp(pEditor->m_pFileDialogPath, "mapres"))))) || (!IsDir && ((pEditor->m_FileDialogFileType == CEditor::FILETYPE_MAP && !str_endswith(pName, ".map")) || (pEditor->m_FileDialogFileType == CEditor::FILETYPE_IMG && !str_endswith(pName, ".png")) || (pEditor->m_FileDialogFileType == CEditor::FILETYPE_SOUND && !str_endswith(pName, ".opus"))))) return 0; CEditor::CFilelistItem Item; str_copy(Item.m_aFilename, pName, sizeof(Item.m_aFilename)); if(IsDir) str_format(Item.m_aName, sizeof(Item.m_aName), "%s/", pName); else { int LenEnding = pEditor->m_FileDialogFileType == CEditor::FILETYPE_SOUND ? 5 : 4; str_truncate(Item.m_aName, sizeof(Item.m_aName), pName, str_length(pName) - LenEnding); } Item.m_IsDir = IsDir != 0; Item.m_IsLink = false; Item.m_StorageType = StorageType; pEditor->m_vCompleteFileList.push_back(Item); return 0; } void CEditor::RenderFileDialog() { // GUI coordsys UI()->MapScreen(); CUIRect View = *UI()->Screen(); CUIRect Preview; float Width = View.w, Height = View.h; View.Draw(ColorRGBA(0, 0, 0, 0.25f), 0, 0); View.VMargin(150.0f, &View); View.HMargin(50.0f, &View); View.Draw(ColorRGBA(0, 0, 0, 0.75f), IGraphics::CORNER_ALL, 5.0f); View.Margin(10.0f, &View); CUIRect Title, FileBox, FileBoxLabel, ButtonBar, PathBox; View.HSplitTop(18.0f, &Title, &View); View.HSplitTop(5.0f, nullptr, &View); // some spacing View.HSplitBottom(14.0f, &View, &ButtonBar); View.HSplitBottom(10.0f, &View, nullptr); // some spacing View.HSplitBottom(14.0f, &View, &PathBox); View.HSplitBottom(5.0f, &View, nullptr); // some spacing View.HSplitBottom(14.0f, &View, &FileBox); FileBox.VSplitLeft(55.0f, &FileBoxLabel, &FileBox); View.HSplitBottom(10.0f, &View, nullptr); // some spacing if(m_FileDialogFileType == CEditor::FILETYPE_IMG) View.VSplitMid(&View, &Preview); // title Title.Draw(ColorRGBA(1, 1, 1, 0.25f), IGraphics::CORNER_ALL, 4.0f); Title.VMargin(10.0f, &Title); UI()->DoLabel(&Title, m_pFileDialogTitle, 12.0f, TEXTALIGN_LEFT); // pathbox char aPath[IO_MAX_PATH_LENGTH], aBuf[128 + IO_MAX_PATH_LENGTH]; if(m_FilesSelectedIndex != -1) Storage()->GetCompletePath(m_vpFilteredFileList[m_FilesSelectedIndex]->m_StorageType, m_pFileDialogPath, aPath, sizeof(aPath)); else aPath[0] = 0; str_format(aBuf, sizeof(aBuf), "Current path: %s", aPath); UI()->DoLabel(&PathBox, aBuf, 10.0f, TEXTALIGN_LEFT); // filebox static CListBox s_ListBox; if(m_FileDialogStorageType == IStorage::TYPE_SAVE) { UI()->DoLabel(&FileBoxLabel, "Filename:", 10.0f, TEXTALIGN_LEFT); static float s_FileBoxID = 0; if(DoEditBox(&s_FileBoxID, &FileBox, m_aFileDialogFileName, sizeof(m_aFileDialogFileName), 10.0f, &s_FileBoxID)) { // remove '/' and '\' for(int i = 0; m_aFileDialogFileName[i]; ++i) if(m_aFileDialogFileName[i] == '/' || m_aFileDialogFileName[i] == '\\') str_copy(&m_aFileDialogFileName[i], &m_aFileDialogFileName[i + 1], (int)(sizeof(m_aFileDialogFileName)) - i); m_FilesSelectedIndex = -1; m_aFilesSelectedName[0] = '\0'; // find first valid entry, if it exists for(size_t i = 0; i < m_vpFilteredFileList.size(); i++) { if(str_comp_nocase(m_vpFilteredFileList[i]->m_aName, m_aFileDialogFileName) == 0) { m_FilesSelectedIndex = i; str_copy(m_aFilesSelectedName, m_vpFilteredFileList[i]->m_aName); break; } } if(m_FilesSelectedIndex >= 0) s_ListBox.ScrollToSelected(); } if(m_FileDialogOpening) UI()->SetActiveItem(&s_FileBoxID); } else { // render search bar FileBox.VSplitRight(250, &FileBox, nullptr); CUIRect ClearBox; FileBox.VSplitRight(15, &FileBox, &ClearBox); UI()->DoLabel(&FileBoxLabel, "Search:", 10.0f, TEXTALIGN_LEFT); static float s_SearchBoxID = 0; bool SearchUpdated = DoEditBox(&s_SearchBoxID, &FileBox, m_aFileDialogFilterString, sizeof(m_aFileDialogFilterString), 10.0f, &s_SearchBoxID, false, IGraphics::CORNER_L); if(m_FileDialogOpening) UI()->SetActiveItem(&s_SearchBoxID); // clear search button { static int s_ClearButton = 0; ClearBox.Draw(ColorRGBA(1, 1, 1, 0.33f * UI()->ButtonColorMul(&s_ClearButton)), IGraphics::CORNER_R, 3.0f); UI()->DoLabel(&ClearBox, "×", 10.0f, TEXTALIGN_CENTER); if(UI()->DoButtonLogic(&s_ClearButton, 0, &ClearBox)) { SearchUpdated = true; m_aFileDialogFilterString[0] = 0; UI()->SetActiveItem(&s_SearchBoxID); } } if(SearchUpdated) { RefreshFilteredFileList(); if(m_vpFilteredFileList.empty()) { m_FilesSelectedIndex = -1; } else if(m_FilesSelectedIndex == -1 || (m_aFileDialogFilterString[0] && !str_find_nocase(m_vpFilteredFileList[m_FilesSelectedIndex]->m_aName, m_aFileDialogFilterString))) { // we need to refresh selection m_FilesSelectedIndex = -1; for(size_t i = 0; i < m_vpFilteredFileList.size(); i++) { if(str_find_nocase(m_vpFilteredFileList[i]->m_aName, m_aFileDialogFilterString)) { m_FilesSelectedIndex = i; break; } } if(m_FilesSelectedIndex == -1) { // select first item m_FilesSelectedIndex = 0; } } if(m_FilesSelectedIndex >= 0) str_copy(m_aFilesSelectedName, m_vpFilteredFileList[m_FilesSelectedIndex]->m_aName); else m_aFilesSelectedName[0] = '\0'; s_ListBox.ScrollToSelected(); } } m_FileDialogOpening = false; if(m_FilesSelectedIndex > -1) { if(m_FileDialogFileType == CEditor::FILETYPE_IMG && !m_PreviewImageIsLoaded && m_FilesSelectedIndex > -1) { if(str_endswith(m_vpFilteredFileList[m_FilesSelectedIndex]->m_aFilename, ".png")) { char aBuffer[1024]; str_format(aBuffer, sizeof(aBuffer), "%s/%s", m_pFileDialogPath, m_vpFilteredFileList[m_FilesSelectedIndex]->m_aFilename); if(Graphics()->LoadPNG(&m_FilePreviewImageInfo, aBuffer, IStorage::TYPE_ALL)) { m_FilePreviewImage = Graphics()->LoadTextureRaw(m_FilePreviewImageInfo.m_Width, m_FilePreviewImageInfo.m_Height, m_FilePreviewImageInfo.m_Format, m_FilePreviewImageInfo.m_pData, m_FilePreviewImageInfo.m_Format, 0); CImageInfo DummyInfo = m_FilePreviewImageInfo; m_FilePreviewImageInfo.m_pData = nullptr; Graphics()->FreePNG(&DummyInfo); m_PreviewImageIsLoaded = true; } } } if(m_FileDialogFileType == CEditor::FILETYPE_IMG && m_PreviewImageIsLoaded) { int w = m_FilePreviewImageInfo.m_Width; int h = m_FilePreviewImageInfo.m_Height; if(m_FilePreviewImageInfo.m_Width > Preview.w) // NOLINT(clang-analyzer-core.UndefinedBinaryOperatorResult) { h = m_FilePreviewImageInfo.m_Height * Preview.w / m_FilePreviewImageInfo.m_Width; w = Preview.w; } if(h > Preview.h) { w = w * Preview.h / h; h = Preview.h; } Graphics()->TextureSet(m_FilePreviewImage); Graphics()->BlendNormal(); Graphics()->QuadsBegin(); IGraphics::CQuadItem QuadItem(Preview.x, Preview.y, w, h); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); } } s_ListBox.DoStart(15.0f, m_vpFilteredFileList.size(), 1, 5, m_FilesSelectedIndex, &View, false); for(size_t i = 0; i < m_vpFilteredFileList.size(); i++) { const CListboxItem Item = s_ListBox.DoNextItem(m_vpFilteredFileList[i], m_FilesSelectedIndex >= 0 && (size_t)m_FilesSelectedIndex == i); if(!Item.m_Visible) continue; CUIRect Button, FileIcon; Item.m_Rect.VSplitLeft(Item.m_Rect.h, &FileIcon, &Button); Button.VSplitLeft(5.0f, nullptr, &Button); const char *pIconType; if(!m_vpFilteredFileList[i]->m_IsDir) { switch(m_FileDialogFileType) { case FILETYPE_MAP: pIconType = "\xEF\x89\xB9"; break; case FILETYPE_IMG: pIconType = "\xEF\x80\xBE"; break; case FILETYPE_SOUND: pIconType = "\xEF\x80\x81"; break; default: pIconType = ""; } } else { if(str_comp(m_vpFilteredFileList[i]->m_aFilename, "..") == 0) pIconType = "\xEF\xA0\x82"; else pIconType = "\xEF\x81\xBB"; } TextRender()->SetCurFont(TextRender()->GetFont(TEXT_FONT_ICON_FONT)); UI()->DoLabel(&FileIcon, pIconType, 12.0f, TEXTALIGN_LEFT); TextRender()->SetCurFont(nullptr); SLabelProperties Props; Props.m_AlignVertically = 0; UI()->DoLabel(&Button, m_vpFilteredFileList[i]->m_aName, 10.0f, TEXTALIGN_LEFT, Props); } const int NewSelection = s_ListBox.DoEnd(); if(NewSelection != m_FilesSelectedIndex) { m_FilesSelectedIndex = NewSelection; str_copy(m_aFilesSelectedName, m_vpFilteredFileList[m_FilesSelectedIndex]->m_aName); if(!m_vpFilteredFileList[m_FilesSelectedIndex]->m_IsDir) str_copy(m_aFileDialogFileName, m_vpFilteredFileList[m_FilesSelectedIndex]->m_aFilename); else m_aFileDialogFileName[0] = '\0'; m_PreviewImageIsLoaded = false; } // the buttons static int s_OkButton = 0; static int s_CancelButton = 0; static int s_NewFolderButton = 0; static int s_MapInfoButton = 0; CUIRect Button; ButtonBar.VSplitRight(50.0f, &ButtonBar, &Button); bool IsDir = m_FilesSelectedIndex >= 0 && m_vpFilteredFileList[m_FilesSelectedIndex]->m_IsDir; if(DoButton_Editor(&s_OkButton, IsDir ? "Open" : m_pFileDialogButtonText, 0, &Button, 0, nullptr) || s_ListBox.WasItemActivated() || UI()->ConsumeHotkey(CUI::HOTKEY_ENTER)) { if(IsDir) // folder { m_aFileDialogFilterString[0] = '\0'; if(str_comp(m_vpFilteredFileList[m_FilesSelectedIndex]->m_aFilename, "..") == 0) // parent folder { if(fs_parent_dir(m_pFileDialogPath)) m_pFileDialogPath = m_aFileDialogCurrentFolder; // leave the link } else // sub folder { if(m_vpFilteredFileList[m_FilesSelectedIndex]->m_IsLink) { m_pFileDialogPath = m_aFileDialogCurrentLink; // follow the link str_copy(m_aFileDialogCurrentLink, m_vpFilteredFileList[m_FilesSelectedIndex]->m_aFilename, sizeof(m_aFileDialogCurrentLink)); } else { char aTemp[IO_MAX_PATH_LENGTH]; str_copy(aTemp, m_pFileDialogPath, sizeof(aTemp)); str_format(m_pFileDialogPath, IO_MAX_PATH_LENGTH, "%s/%s", aTemp, m_vpFilteredFileList[m_FilesSelectedIndex]->m_aFilename); } } FilelistPopulate(!str_comp(m_pFileDialogPath, "maps") || !str_comp(m_pFileDialogPath, "mapres") ? m_FileDialogStorageType : m_vpFilteredFileList[m_FilesSelectedIndex]->m_StorageType); if(m_FilesSelectedIndex >= 0 && !m_vpFilteredFileList[m_FilesSelectedIndex]->m_IsDir) str_copy(m_aFileDialogFileName, m_vpFilteredFileList[m_FilesSelectedIndex]->m_aFilename, sizeof(m_aFileDialogFileName)); else m_aFileDialogFileName[0] = 0; } else // file { str_format(m_aFileSaveName, sizeof(m_aFileSaveName), "%s/%s", m_pFileDialogPath, m_aFileDialogFileName); if(!str_comp(m_pFileDialogButtonText, "Save")) { IOHANDLE File = Storage()->OpenFile(m_aFileSaveName, IOFLAG_READ, IStorage::TYPE_SAVE); if(File) { io_close(File); m_PopupEventType = POPEVENT_SAVE; m_PopupEventActivated = true; } else if(m_pfnFileDialogFunc) m_pfnFileDialogFunc(m_aFileSaveName, m_FilesSelectedIndex >= 0 ? m_vpFilteredFileList[m_FilesSelectedIndex]->m_StorageType : m_FileDialogStorageType, m_pFileDialogUser); } else if(m_pfnFileDialogFunc) m_pfnFileDialogFunc(m_aFileSaveName, m_FilesSelectedIndex >= 0 ? m_vpFilteredFileList[m_FilesSelectedIndex]->m_StorageType : m_FileDialogStorageType, m_pFileDialogUser); } } ButtonBar.VSplitRight(40.0f, &ButtonBar, &Button); ButtonBar.VSplitRight(50.0f, &ButtonBar, &Button); if(DoButton_Editor(&s_CancelButton, "Cancel", 0, &Button, 0, nullptr) || Input()->KeyIsPressed(KEY_ESCAPE)) m_Dialog = DIALOG_NONE; if(m_FileDialogStorageType == IStorage::TYPE_SAVE) { ButtonBar.VSplitLeft(70.0f, &Button, &ButtonBar); if(DoButton_Editor(&s_NewFolderButton, "New folder", 0, &Button, 0, nullptr)) { m_aFileDialogNewFolderName[0] = 0; m_aFileDialogErrString[0] = 0; static int s_NewFolderPopupID = 0; UiInvokePopupMenu(&s_NewFolderPopupID, 0, Width / 2.0f - 200.0f, Height / 2.0f - 100.0f, 400.0f, 200.0f, PopupNewFolder); UI()->SetActiveItem(nullptr); } } if(m_FileDialogStorageType == IStorage::TYPE_SAVE) { ButtonBar.VSplitLeft(40.0f, nullptr, &ButtonBar); ButtonBar.VSplitLeft(70.0f, &Button, &ButtonBar); if(DoButton_Editor(&s_MapInfoButton, "Map details", 0, &Button, 0, nullptr)) { str_copy(m_Map.m_MapInfo.m_aAuthorTmp, m_Map.m_MapInfo.m_aAuthor, sizeof(m_Map.m_MapInfo.m_aAuthorTmp)); str_copy(m_Map.m_MapInfo.m_aVersionTmp, m_Map.m_MapInfo.m_aVersion, sizeof(m_Map.m_MapInfo.m_aVersionTmp)); str_copy(m_Map.m_MapInfo.m_aCreditsTmp, m_Map.m_MapInfo.m_aCredits, sizeof(m_Map.m_MapInfo.m_aCreditsTmp)); str_copy(m_Map.m_MapInfo.m_aLicenseTmp, m_Map.m_MapInfo.m_aLicense, sizeof(m_Map.m_MapInfo.m_aLicenseTmp)); static int s_MapInfoPopupID = 0; UiInvokePopupMenu(&s_MapInfoPopupID, 0, Width / 2.0f - 200.0f, Height / 2.0f - 100.0f, 400.0f, 200.0f, PopupMapInfo); UI()->SetActiveItem(nullptr); } } } void CEditor::RefreshFilteredFileList() { m_vpFilteredFileList.clear(); for(const CFilelistItem &Item : m_vCompleteFileList) { if(!m_aFileDialogFilterString[0] || str_find_nocase(Item.m_aName, m_aFileDialogFilterString)) { m_vpFilteredFileList.push_back(&Item); } } if(!m_vpFilteredFileList.empty()) { if(m_aFilesSelectedName[0]) { for(size_t i = 0; i < m_vpFilteredFileList.size(); i++) { if(m_aFilesSelectedName[0] && str_comp(m_vpFilteredFileList[i]->m_aName, m_aFilesSelectedName) == 0) { m_FilesSelectedIndex = i; break; } } } m_FilesSelectedIndex = clamp(m_FilesSelectedIndex, 0, m_vpFilteredFileList.size() - 1); str_copy(m_aFilesSelectedName, m_vpFilteredFileList[m_FilesSelectedIndex]->m_aName); } else { m_FilesSelectedIndex = -1; m_aFilesSelectedName[0] = '\0'; } } void CEditor::FilelistPopulate(int StorageType) { m_vCompleteFileList.clear(); if(m_FileDialogStorageType != IStorage::TYPE_SAVE && !str_comp(m_pFileDialogPath, "maps")) { CFilelistItem Item; str_copy(Item.m_aFilename, "downloadedmaps", sizeof(Item.m_aFilename)); str_copy(Item.m_aName, "downloadedmaps/", sizeof(Item.m_aName)); Item.m_IsDir = true; Item.m_IsLink = true; Item.m_StorageType = IStorage::TYPE_SAVE; m_vCompleteFileList.push_back(Item); } Storage()->ListDirectory(StorageType, m_pFileDialogPath, EditorListdirCallback, this); std::sort(m_vCompleteFileList.begin(), m_vCompleteFileList.end()); RefreshFilteredFileList(); m_FilesSelectedIndex = m_vpFilteredFileList.empty() ? -1 : 0; if(m_FilesSelectedIndex >= 0) str_copy(m_aFilesSelectedName, m_vpFilteredFileList[m_FilesSelectedIndex]->m_aName); else m_aFilesSelectedName[0] = '\0'; m_PreviewImageIsLoaded = false; } void CEditor::InvokeFileDialog(int StorageType, int FileType, const char *pTitle, const char *pButtonText, const char *pBasePath, const char *pDefaultName, void (*pfnFunc)(const char *pFileName, int StorageType, void *pUser), void *pUser) { UiClosePopupMenus(); m_FileDialogStorageType = StorageType; m_pFileDialogTitle = pTitle; m_pFileDialogButtonText = pButtonText; m_pfnFileDialogFunc = pfnFunc; m_pFileDialogUser = pUser; m_aFileDialogFileName[0] = 0; m_aFileDialogFilterString[0] = 0; m_aFileDialogCurrentFolder[0] = 0; m_aFileDialogCurrentLink[0] = 0; m_pFileDialogPath = m_aFileDialogCurrentFolder; m_FileDialogFileType = FileType; m_PreviewImageIsLoaded = false; m_FileDialogOpening = true; if(pDefaultName) str_copy(m_aFileDialogFileName, pDefaultName, sizeof(m_aFileDialogFileName)); if(pBasePath) str_copy(m_aFileDialogCurrentFolder, pBasePath, sizeof(m_aFileDialogCurrentFolder)); FilelistPopulate(m_FileDialogStorageType); m_FileDialogOpening = true; m_Dialog = DIALOG_FILE; } void CEditor::RenderModebar(CUIRect View) { CUIRect Button; // mode buttons { View.VSplitLeft(65.0f, &Button, &View); Button.HSplitTop(30.0f, nullptr, &Button); static int s_Button = 0; const char *pButName = ""; if(m_Mode == MODE_LAYERS) pButName = "Layers"; else if(m_Mode == MODE_IMAGES) pButName = "Images"; else if(m_Mode == MODE_SOUNDS) pButName = "Sounds"; int MouseButton = DoButton_Tab(&s_Button, pButName, 0, &Button, 0, "Switch between images, sounds and layers management."); if(MouseButton == 2 || (Input()->KeyPress(KEY_LEFT) && m_Dialog == DIALOG_NONE && m_EditBoxActive == 0)) { if(m_Mode == MODE_LAYERS) m_Mode = MODE_SOUNDS; else if(m_Mode == MODE_IMAGES) m_Mode = MODE_LAYERS; else m_Mode = MODE_IMAGES; } else if(MouseButton == 1 || (Input()->KeyPress(KEY_RIGHT) && m_Dialog == DIALOG_NONE && m_EditBoxActive == 0)) { if(m_Mode == MODE_LAYERS) m_Mode = MODE_IMAGES; else if(m_Mode == MODE_IMAGES) m_Mode = MODE_SOUNDS; else m_Mode = MODE_LAYERS; } } View.VSplitLeft(5.0f, nullptr, &View); } void CEditor::RenderStatusbar(CUIRect View) { CUIRect Button; View.VSplitRight(60.0f, &View, &Button); static int s_EnvelopeButton = 0; int MouseButton = DoButton_Editor(&s_EnvelopeButton, "Envelopes", m_ShowEnvelopeEditor, &Button, 0, "Toggles the envelope editor."); if(MouseButton == 2) m_ShowEnvelopeEditor = (m_ShowEnvelopeEditor + 3) % 4; else if(MouseButton == 1) m_ShowEnvelopeEditor = (m_ShowEnvelopeEditor + 1) % 4; if(MouseButton) { m_ShowServerSettingsEditor = false; } View.VSplitRight(100.0f, &View, &Button); Button.VSplitRight(10.0f, &Button, nullptr); static int s_SettingsButton = 0; if(DoButton_Editor(&s_SettingsButton, "Server settings", m_ShowServerSettingsEditor, &Button, 0, "Toggles the server settings editor.")) { m_ShowEnvelopeEditor = 0; m_ShowServerSettingsEditor ^= 1; } if(m_pTooltip) { char aBuf[512]; if(ms_pUiGotContext && ms_pUiGotContext == UI()->HotItem()) str_format(aBuf, sizeof(aBuf), "%s Right click for context menu.", m_pTooltip); else str_copy(aBuf, m_pTooltip, sizeof(aBuf)); float FontSize = ScaleFontSize(aBuf, sizeof(aBuf), 10.0f, View.w); SLabelProperties Props; Props.m_MaxWidth = View.w; UI()->DoLabel(&View, aBuf, FontSize, TEXTALIGN_LEFT, Props); } } bool CEditor::IsEnvelopeUsed(int EnvelopeIndex) const { for(const auto &pGroup : m_Map.m_vpGroups) { for(const auto &pLayer : pGroup->m_vpLayers) { if(pLayer->m_Type == LAYERTYPE_QUADS) { CLayerQuads *pLayerQuads = (CLayerQuads *)pLayer; for(const auto &Quad : pLayerQuads->m_vQuads) { if(Quad.m_PosEnv == EnvelopeIndex || Quad.m_ColorEnv == EnvelopeIndex) { return true; } } } else if(pLayer->m_Type == LAYERTYPE_SOUNDS) { CLayerSounds *pLayerSounds = (CLayerSounds *)pLayer; for(const auto &Source : pLayerSounds->m_vSources) { if(Source.m_PosEnv == EnvelopeIndex || Source.m_SoundEnv == EnvelopeIndex) { return true; } } } else if(pLayer->m_Type == LAYERTYPE_TILES) { CLayerTiles *pLayerTiles = (CLayerTiles *)pLayer; if(pLayerTiles->m_ColorEnv == EnvelopeIndex) return true; } } } return false; } void CEditor::RemoveUnusedEnvelopes() { for(size_t Envelope = 0; Envelope < m_Map.m_vpEnvelopes.size();) { if(IsEnvelopeUsed(Envelope)) { ++Envelope; } else { m_Map.DeleteEnvelope(Envelope); } } } void CEditor::RenderEnvelopeEditor(CUIRect View) { if(m_SelectedEnvelope < 0) m_SelectedEnvelope = 0; if(m_SelectedEnvelope >= (int)m_Map.m_vpEnvelopes.size()) m_SelectedEnvelope = m_Map.m_vpEnvelopes.size() - 1; CEnvelope *pEnvelope = nullptr; if(m_SelectedEnvelope >= 0 && m_SelectedEnvelope < (int)m_Map.m_vpEnvelopes.size()) pEnvelope = m_Map.m_vpEnvelopes[m_SelectedEnvelope]; CUIRect ToolBar, CurveBar, ColorBar; View.HSplitTop(15.0f, &ToolBar, &View); View.HSplitTop(15.0f, &CurveBar, &View); ToolBar.Margin(2.0f, &ToolBar); CurveBar.Margin(2.0f, &CurveBar); bool CurrentEnvelopeSwitched = false; // do the toolbar { CUIRect Button; CEnvelope *pNewEnv = nullptr; ToolBar.VSplitRight(50.0f, &ToolBar, &Button); static int s_NewSoundButton = 0; if(DoButton_Editor(&s_NewSoundButton, "Sound+", 0, &Button, 0, "Creates a new sound envelope")) { m_Map.m_Modified = true; pNewEnv = m_Map.NewEnvelope(1); } ToolBar.VSplitRight(5.0f, &ToolBar, nullptr); ToolBar.VSplitRight(50.0f, &ToolBar, &Button); static int s_New4dButton = 0; if(DoButton_Editor(&s_New4dButton, "Color+", 0, &Button, 0, "Creates a new color envelope")) { m_Map.m_Modified = true; pNewEnv = m_Map.NewEnvelope(4); } ToolBar.VSplitRight(5.0f, &ToolBar, nullptr); ToolBar.VSplitRight(50.0f, &ToolBar, &Button); static int s_New2dButton = 0; if(DoButton_Editor(&s_New2dButton, "Pos.+", 0, &Button, 0, "Creates a new position envelope")) { m_Map.m_Modified = true; pNewEnv = m_Map.NewEnvelope(3); } // Delete button if(m_SelectedEnvelope >= 0) { ToolBar.VSplitRight(10.0f, &ToolBar, nullptr); ToolBar.VSplitRight(50.0f, &ToolBar, &Button); static int s_DelButton = 0; if(DoButton_Editor(&s_DelButton, "Delete", 0, &Button, 0, "Delete this envelope")) { m_Map.m_Modified = true; m_Map.DeleteEnvelope(m_SelectedEnvelope); if(m_SelectedEnvelope >= (int)m_Map.m_vpEnvelopes.size()) m_SelectedEnvelope = m_Map.m_vpEnvelopes.size() - 1; pEnvelope = m_SelectedEnvelope >= 0 ? m_Map.m_vpEnvelopes[m_SelectedEnvelope] : nullptr; } } if(pNewEnv) // add the default points { if(pNewEnv->m_Channels == 4) { pNewEnv->AddPoint(0, f2fx(1.0f), f2fx(1.0f), f2fx(1.0f), f2fx(1.0f)); pNewEnv->AddPoint(1000, f2fx(1.0f), f2fx(1.0f), f2fx(1.0f), f2fx(1.0f)); } else { pNewEnv->AddPoint(0, 0); pNewEnv->AddPoint(1000, 0); } } CUIRect Shifter, Inc, Dec; ToolBar.VSplitLeft(60.0f, &Shifter, &ToolBar); Shifter.VSplitRight(15.0f, &Shifter, &Inc); Shifter.VSplitLeft(15.0f, &Dec, &Shifter); char aBuf[512]; str_format(aBuf, sizeof(aBuf), "%d/%d", m_SelectedEnvelope + 1, (int)m_Map.m_vpEnvelopes.size()); ColorRGBA EnvColor = ColorRGBA(1, 1, 1, 0.5f); if(!m_Map.m_vpEnvelopes.empty()) { EnvColor = IsEnvelopeUsed(m_SelectedEnvelope) ? ColorRGBA(1, 0.7f, 0.7f, 0.5f) : ColorRGBA(0.7f, 1, 0.7f, 0.5f); } Shifter.Draw(EnvColor, 0, 0.0f); UI()->DoLabel(&Shifter, aBuf, 10.0f, TEXTALIGN_CENTER); static int s_PrevButton = 0; if(DoButton_ButtonDec(&s_PrevButton, nullptr, 0, &Dec, 0, "Previous Envelope")) { m_SelectedEnvelope--; if(m_SelectedEnvelope < 0) m_SelectedEnvelope = m_Map.m_vpEnvelopes.size() - 1; CurrentEnvelopeSwitched = true; } static int s_NextButton = 0; if(DoButton_ButtonInc(&s_NextButton, nullptr, 0, &Inc, 0, "Next Envelope")) { m_SelectedEnvelope++; if(m_SelectedEnvelope >= (int)m_Map.m_vpEnvelopes.size()) m_SelectedEnvelope = 0; CurrentEnvelopeSwitched = true; } if(pEnvelope) { ToolBar.VSplitLeft(15.0f, nullptr, &ToolBar); ToolBar.VSplitLeft(35.0f, &Button, &ToolBar); UI()->DoLabel(&Button, "Name:", 10.0f, TEXTALIGN_LEFT); ToolBar.VSplitLeft(80.0f, &Button, &ToolBar); static float s_NameBox = 0; if(DoEditBox(&s_NameBox, &Button, pEnvelope->m_aName, sizeof(pEnvelope->m_aName), 10.0f, &s_NameBox, false, IGraphics::CORNER_ALL, "The name of the selected envelope")) { m_Map.m_Modified = true; } } } bool ShowColorBar = false; if(pEnvelope && pEnvelope->m_Channels == 4) { ShowColorBar = true; View.HSplitTop(20.0f, &ColorBar, &View); ColorBar.Margin(2.0f, &ColorBar); RenderBackground(ColorBar, m_CheckerTexture, 16.0f, 1.0f); } RenderBackground(View, m_CheckerTexture, 32.0f, 0.1f); if(pEnvelope) { static std::vector s_vSelection; static int s_EnvelopeEditorID = 0; static int s_ActiveChannels = 0xf; ColorRGBA aColors[] = {ColorRGBA(1, 0.2f, 0.2f), ColorRGBA(0.2f, 1, 0.2f), ColorRGBA(0.2f, 0.2f, 1), ColorRGBA(1, 1, 0.2f)}; CUIRect Button; ToolBar.VSplitLeft(15.0f, &Button, &ToolBar); static const char *s_aapNames[4][4] = { {"V", "", "", ""}, {"", "", "", ""}, {"X", "Y", "R", ""}, {"R", "G", "B", "A"}, }; static const char *s_aapDescriptions[4][4] = { {"Volume of the envelope", "", "", ""}, {"", "", "", ""}, {"X-axis of the envelope", "Y-axis of the envelope", "Rotation of the envelope", ""}, {"Red value of the envelope", "Green value of the envelope", "Blue value of the envelope", "Alpha value of the envelope"}, }; static int s_aChannelButtons[4] = {0}; int Bit = 1; for(int i = 0; i < pEnvelope->m_Channels; i++, Bit <<= 1) { ToolBar.VSplitLeft(15.0f, &Button, &ToolBar); if(DoButton_Env(&s_aChannelButtons[i], s_aapNames[pEnvelope->m_Channels - 1][i], s_ActiveChannels & Bit, &Button, s_aapDescriptions[pEnvelope->m_Channels - 1][i], aColors[i])) s_ActiveChannels ^= Bit; } // sync checkbox ToolBar.VSplitLeft(15.0f, nullptr, &ToolBar); ToolBar.VSplitLeft(12.0f, &Button, &ToolBar); static int s_SyncButton; if(DoButton_Editor(&s_SyncButton, pEnvelope->m_Synchronized ? "X" : "", 0, &Button, 0, "Synchronize envelope animation to game time (restarts when you touch the start line)")) pEnvelope->m_Synchronized = !pEnvelope->m_Synchronized; ToolBar.VSplitLeft(4.0f, nullptr, &ToolBar); ToolBar.VSplitLeft(40.0f, &Button, &ToolBar); UI()->DoLabel(&Button, "Sync.", 10.0f, TEXTALIGN_LEFT); float EndTime = pEnvelope->EndTime(); if(EndTime < 1) EndTime = 1; pEnvelope->FindTopBottom(s_ActiveChannels); float Top = pEnvelope->m_Top; float Bottom = pEnvelope->m_Bottom; if(Top < 1) Top = 1; if(Bottom >= 0) Bottom = 0; float TimeScale = EndTime / View.w; float ValueScale = (Top - Bottom) / View.h; if(UI()->MouseInside(&View)) UI()->SetHotItem(&s_EnvelopeEditorID); if(UI()->HotItem() == &s_EnvelopeEditorID) { // do stuff if(UI()->MouseButtonClicked(1)) { // add point int Time = (int)(((UI()->MouseX() - View.x) * TimeScale) * 1000.0f); //float env_y = (UI()->MouseY()-view.y)/TimeScale; ColorRGBA Channels; pEnvelope->Eval(Time / 1000.0f, Channels); pEnvelope->AddPoint(Time, f2fx(Channels.r), f2fx(Channels.g), f2fx(Channels.b), f2fx(Channels.a)); m_Map.m_Modified = true; } m_ShowEnvelopePreview = SHOWENV_SELECTED; m_pTooltip = "Press right mouse button to create a new point"; } // render lines { UI()->ClipEnable(&View); Graphics()->TextureClear(); Graphics()->LinesBegin(); for(int c = 0; c < pEnvelope->m_Channels; c++) { if(s_ActiveChannels & (1 << c)) Graphics()->SetColor(aColors[c].r, aColors[c].g, aColors[c].b, 1); else Graphics()->SetColor(aColors[c].r * 0.5f, aColors[c].g * 0.5f, aColors[c].b * 0.5f, 1); float PrevX = 0; ColorRGBA Channels; pEnvelope->Eval(0.000001f, Channels); float PrevValue = Channels[c]; int Steps = (int)((View.w / UI()->Screen()->w) * Graphics()->ScreenWidth()); for(int i = 1; i <= Steps; i++) { float a = i / (float)Steps; pEnvelope->Eval(a * EndTime, Channels); float v = Channels[c]; v = (v - Bottom) / (Top - Bottom); IGraphics::CLineItem LineItem(View.x + PrevX * View.w, View.y + View.h - PrevValue * View.h, View.x + a * View.w, View.y + View.h - v * View.h); Graphics()->LinesDraw(&LineItem, 1); PrevX = a; PrevValue = v; } } Graphics()->LinesEnd(); UI()->ClipDisable(); } // render curve options { for(int i = 0; i < (int)pEnvelope->m_vPoints.size() - 1; i++) { float t0 = pEnvelope->m_vPoints[i].m_Time / 1000.0f / EndTime; float t1 = pEnvelope->m_vPoints[i + 1].m_Time / 1000.0f / EndTime; //dbg_msg("", "%f", end_time); CUIRect v; v.x = CurveBar.x + (t0 + (t1 - t0) * 0.5f) * CurveBar.w; v.y = CurveBar.y; v.h = CurveBar.h; v.w = CurveBar.h; v.x -= v.w / 2; void *pID = &pEnvelope->m_vPoints[i].m_Curvetype; const char *apTypeName[] = { "N", "L", "S", "F", "M"}; const char *pTypeName = "Invalid"; if(0 <= pEnvelope->m_vPoints[i].m_Curvetype && pEnvelope->m_vPoints[i].m_Curvetype < (int)std::size(apTypeName)) pTypeName = apTypeName[pEnvelope->m_vPoints[i].m_Curvetype]; if(DoButton_Editor(pID, pTypeName, 0, &v, 0, "Switch curve type")) pEnvelope->m_vPoints[i].m_Curvetype = (pEnvelope->m_vPoints[i].m_Curvetype + 1) % NUM_CURVETYPES; } } // render colorbar if(ShowColorBar) { Graphics()->TextureClear(); Graphics()->QuadsBegin(); for(int i = 0; i < (int)pEnvelope->m_vPoints.size() - 1; i++) { float r0 = fx2f(pEnvelope->m_vPoints[i].m_aValues[0]); float g0 = fx2f(pEnvelope->m_vPoints[i].m_aValues[1]); float b0 = fx2f(pEnvelope->m_vPoints[i].m_aValues[2]); float a0 = fx2f(pEnvelope->m_vPoints[i].m_aValues[3]); float r1 = fx2f(pEnvelope->m_vPoints[i + 1].m_aValues[0]); float g1 = fx2f(pEnvelope->m_vPoints[i + 1].m_aValues[1]); float b1 = fx2f(pEnvelope->m_vPoints[i + 1].m_aValues[2]); float a1 = fx2f(pEnvelope->m_vPoints[i + 1].m_aValues[3]); IGraphics::CColorVertex Array[4] = {IGraphics::CColorVertex(0, r0, g0, b0, a0), IGraphics::CColorVertex(1, r1, g1, b1, a1), IGraphics::CColorVertex(2, r1, g1, b1, a1), IGraphics::CColorVertex(3, r0, g0, b0, a0)}; Graphics()->SetColorVertex(Array, 4); float x0 = pEnvelope->m_vPoints[i].m_Time / 1000.0f / EndTime; // float y0 = (fx2f(envelope->points[i].values[c])-bottom)/(top-bottom); float x1 = pEnvelope->m_vPoints[i + 1].m_Time / 1000.0f / EndTime; //float y1 = (fx2f(envelope->points[i+1].values[c])-bottom)/(top-bottom); CUIRect v; v.x = ColorBar.x + x0 * ColorBar.w; v.y = ColorBar.y; v.w = (x1 - x0) * ColorBar.w; v.h = ColorBar.h; IGraphics::CQuadItem QuadItem(v.x, v.y, v.w, v.h); Graphics()->QuadsDrawTL(&QuadItem, 1); } Graphics()->QuadsEnd(); } // render handles // keep track of last Env static void *s_pID = nullptr; // chars for textinput static char s_aStrCurTime[32] = "0.000"; static char s_aStrCurValue[32] = "0.000"; if(CurrentEnvelopeSwitched) { s_pID = nullptr; // update displayed text str_format(s_aStrCurTime, sizeof(s_aStrCurTime), "0.000"); str_format(s_aStrCurValue, sizeof(s_aStrCurValue), "0.000"); } { int CurrentValue = 0, CurrentTime = 0; Graphics()->TextureClear(); Graphics()->QuadsBegin(); for(int c = 0; c < pEnvelope->m_Channels; c++) { if(!(s_ActiveChannels & (1 << c))) continue; for(size_t i = 0; i < pEnvelope->m_vPoints.size(); i++) { float x0 = pEnvelope->m_vPoints[i].m_Time / 1000.0f / EndTime; float y0 = (fx2f(pEnvelope->m_vPoints[i].m_aValues[c]) - Bottom) / (Top - Bottom); CUIRect Final; Final.x = View.x + x0 * View.w; Final.y = View.y + View.h - y0 * View.h; Final.x -= 2.0f; Final.y -= 2.0f; Final.w = 4.0f; Final.h = 4.0f; void *pID = &pEnvelope->m_vPoints[i].m_aValues[c]; if(UI()->MouseInside(&Final)) UI()->SetHotItem(pID); float ColorMod = 1.0f; if(UI()->CheckActiveItem(pID)) { if(!UI()->MouseButton(0)) { m_SelectedQuadEnvelope = -1; m_SelectedEnvelopePoint = -1; UI()->SetActiveItem(nullptr); } else { if(Input()->ShiftIsPressed()) { if(i != 0) { if(Input()->ModifierIsPressed()) pEnvelope->m_vPoints[i].m_Time += (int)((m_MouseDeltaX)); else pEnvelope->m_vPoints[i].m_Time += (int)((m_MouseDeltaX * TimeScale) * 1000.0f); if(pEnvelope->m_vPoints[i].m_Time < pEnvelope->m_vPoints[i - 1].m_Time) pEnvelope->m_vPoints[i].m_Time = pEnvelope->m_vPoints[i - 1].m_Time + 1; if(i + 1 != pEnvelope->m_vPoints.size() && pEnvelope->m_vPoints[i].m_Time > pEnvelope->m_vPoints[i + 1].m_Time) pEnvelope->m_vPoints[i].m_Time = pEnvelope->m_vPoints[i + 1].m_Time - 1; } } else { if(Input()->ModifierIsPressed()) pEnvelope->m_vPoints[i].m_aValues[c] -= f2fx(m_MouseDeltaY * 0.001f); else pEnvelope->m_vPoints[i].m_aValues[c] -= f2fx(m_MouseDeltaY * ValueScale); } m_SelectedQuadEnvelope = m_SelectedEnvelope; m_ShowEnvelopePreview = SHOWENV_SELECTED; m_SelectedEnvelopePoint = i; m_Map.m_Modified = true; } ColorMod = 100.0f; Graphics()->SetColor(1, 1, 1, 1); } else if(UI()->HotItem() == pID) { if(UI()->MouseButton(0)) { s_vSelection.clear(); s_vSelection.push_back(i); UI()->SetActiveItem(pID); // track it s_pID = pID; } // remove point if(UI()->MouseButtonClicked(1)) { if(s_pID == pID) { s_pID = nullptr; // update displayed text str_format(s_aStrCurTime, sizeof(s_aStrCurTime), "0.000"); str_format(s_aStrCurValue, sizeof(s_aStrCurValue), "0.000"); } pEnvelope->m_vPoints.erase(pEnvelope->m_vPoints.begin() + i); m_Map.m_Modified = true; } m_ShowEnvelopePreview = SHOWENV_SELECTED; ColorMod = 100.0f; Graphics()->SetColor(1, 0.75f, 0.75f, 1); m_pTooltip = "Left mouse to drag. Hold ctrl to be more precise. Hold shift to alter time point as well. Right click to delete."; } if(pID == s_pID && (Input()->KeyIsPressed(KEY_RETURN) || Input()->KeyIsPressed(KEY_KP_ENTER))) { if(i != 0) { pEnvelope->m_vPoints[i].m_Time = str_tofloat(s_aStrCurTime) * 1000.0f; if(pEnvelope->m_vPoints[i].m_Time < pEnvelope->m_vPoints[i - 1].m_Time) pEnvelope->m_vPoints[i].m_Time = pEnvelope->m_vPoints[i - 1].m_Time + 1; if(i + 1 != pEnvelope->m_vPoints.size() && pEnvelope->m_vPoints[i].m_Time > pEnvelope->m_vPoints[i + 1].m_Time) pEnvelope->m_vPoints[i].m_Time = pEnvelope->m_vPoints[i + 1].m_Time - 1; } else pEnvelope->m_vPoints[i].m_Time = 0.0f; str_format(s_aStrCurTime, sizeof(s_aStrCurTime), "%.3f", pEnvelope->m_vPoints[i].m_Time / 1000.0f); pEnvelope->m_vPoints[i].m_aValues[c] = f2fx(str_tofloat(s_aStrCurValue)); } if(UI()->CheckActiveItem(pID)) { CurrentTime = pEnvelope->m_vPoints[i].m_Time; CurrentValue = pEnvelope->m_vPoints[i].m_aValues[c]; // update displayed text str_format(s_aStrCurTime, sizeof(s_aStrCurTime), "%.3f", CurrentTime / 1000.0f); str_format(s_aStrCurValue, sizeof(s_aStrCurValue), "%.3f", fx2f(CurrentValue)); } if(m_SelectedQuadEnvelope == m_SelectedEnvelope && m_SelectedEnvelopePoint == (int)i) Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f); else Graphics()->SetColor(aColors[c].r * ColorMod, aColors[c].g * ColorMod, aColors[c].b * ColorMod, 1.0f); IGraphics::CQuadItem QuadItem(Final.x, Final.y, Final.w, Final.h); Graphics()->QuadsDrawTL(&QuadItem, 1); } } Graphics()->QuadsEnd(); CUIRect ToolBar1; CUIRect ToolBar2; ToolBar.VSplitMid(&ToolBar1, &ToolBar2); if(ToolBar.w > ToolBar.h * 21) { ToolBar1.VMargin(3.0f, &ToolBar1); ToolBar2.VMargin(3.0f, &ToolBar2); CUIRect Label1; CUIRect Label2; ToolBar1.VSplitMid(&Label1, &ToolBar1); ToolBar2.VSplitMid(&Label2, &ToolBar2); UI()->DoLabel(&Label1, "Value:", 10.0f, TEXTALIGN_LEFT); UI()->DoLabel(&Label2, "Time (in s):", 10.0f, TEXTALIGN_LEFT); } static float s_ValNumber = 0; DoEditBox(&s_ValNumber, &ToolBar1, s_aStrCurValue, sizeof(s_aStrCurValue), 10.0f, &s_ValNumber, false, IGraphics::CORNER_ALL, "The value of the selected envelope point"); static float s_TimeNumber = 0; DoEditBox(&s_TimeNumber, &ToolBar2, s_aStrCurTime, sizeof(s_aStrCurTime), 10.0f, &s_TimeNumber, false, IGraphics::CORNER_ALL, "The time of the selected envelope point"); } } } void CEditor::RenderServerSettingsEditor(CUIRect View, bool ShowServerSettingsEditorLast) { static int s_CommandSelectedIndex = -1; CUIRect ToolBar; View.HSplitTop(20.0f, &ToolBar, &View); ToolBar.Margin(2.0f, &ToolBar); // do the toolbar { CUIRect Button; // command line ToolBar.VSplitLeft(5.0f, nullptr, &Button); UI()->DoLabel(&Button, "Command:", 12.0f, TEXTALIGN_LEFT); Button.VSplitLeft(70.0f, nullptr, &Button); Button.VSplitLeft(180.0f, &Button, nullptr); static int s_ClearButton = 0; DoClearableEditBox(&m_CommandBox, &s_ClearButton, &Button, m_aSettingsCommand, sizeof(m_aSettingsCommand), 12.0f, &m_CommandBox, false, IGraphics::CORNER_ALL); if(!ShowServerSettingsEditorLast) // Just activated UI()->SetActiveItem(&m_CommandBox); // buttons ToolBar.VSplitRight(50.0f, &ToolBar, &Button); static int s_AddButton = 0; if(DoButton_Editor(&s_AddButton, "Add", 0, &Button, 0, "Add a command to command list.") || ((Input()->KeyPress(KEY_RETURN) || Input()->KeyPress(KEY_KP_ENTER)) && UI()->LastActiveItem() == &m_CommandBox && m_Dialog == DIALOG_NONE)) { if(m_aSettingsCommand[0] != 0 && str_find(m_aSettingsCommand, " ")) { bool Found = false; for(const auto &Setting : m_Map.m_vSettings) if(!str_comp(Setting.m_aCommand, m_aSettingsCommand)) { Found = true; break; } if(!Found) { CEditorMap::CSetting Setting; str_copy(Setting.m_aCommand, m_aSettingsCommand, sizeof(Setting.m_aCommand)); m_Map.m_vSettings.push_back(Setting); s_CommandSelectedIndex = m_Map.m_vSettings.size() - 1; } } UI()->SetActiveItem(&m_CommandBox); } if(!m_Map.m_vSettings.empty() && s_CommandSelectedIndex >= 0 && (size_t)s_CommandSelectedIndex < m_Map.m_vSettings.size()) { ToolBar.VSplitRight(50.0f, &ToolBar, &Button); Button.VSplitRight(5.0f, &Button, nullptr); static int s_ModButton = 0; if(DoButton_Editor(&s_ModButton, "Mod", 0, &Button, 0, "Modify a command from the command list.") || (Input()->KeyPress(KEY_M) && UI()->LastActiveItem() != &m_CommandBox && m_Dialog == DIALOG_NONE)) { if(str_comp(m_Map.m_vSettings[s_CommandSelectedIndex].m_aCommand, m_aSettingsCommand) != 0 && m_aSettingsCommand[0] != 0 && str_find(m_aSettingsCommand, " ")) { bool Found = false; int i; for(i = 0; i < (int)m_Map.m_vSettings.size(); i++) if(i != s_CommandSelectedIndex && !str_comp(m_Map.m_vSettings[i].m_aCommand, m_aSettingsCommand)) { Found = true; break; } if(Found) { m_Map.m_vSettings.erase(m_Map.m_vSettings.begin() + s_CommandSelectedIndex); s_CommandSelectedIndex = i > s_CommandSelectedIndex ? i - 1 : i; } else { str_copy(m_Map.m_vSettings[s_CommandSelectedIndex].m_aCommand, m_aSettingsCommand, sizeof(m_Map.m_vSettings[s_CommandSelectedIndex].m_aCommand)); } } UI()->SetActiveItem(&m_CommandBox); } ToolBar.VSplitRight(50.0f, &ToolBar, &Button); Button.VSplitRight(5.0f, &Button, nullptr); static int s_DelButton = 0; if(DoButton_Editor(&s_DelButton, "Del", 0, &Button, 0, "Delete a command from the command list.") || (Input()->KeyPress(KEY_DELETE) && UI()->LastActiveItem() != &m_CommandBox && m_Dialog == DIALOG_NONE)) { m_Map.m_vSettings.erase(m_Map.m_vSettings.begin() + s_CommandSelectedIndex); if(s_CommandSelectedIndex >= (int)m_Map.m_vSettings.size()) s_CommandSelectedIndex = m_Map.m_vSettings.size() - 1; if(s_CommandSelectedIndex >= 0) str_copy(m_aSettingsCommand, m_Map.m_vSettings[s_CommandSelectedIndex].m_aCommand, sizeof(m_aSettingsCommand)); UI()->SetActiveItem(&m_CommandBox); } ToolBar.VSplitRight(25.0f, &ToolBar, &Button); Button.VSplitRight(5.0f, &Button, nullptr); static int s_DownButton = 0; if(s_CommandSelectedIndex < (int)m_Map.m_vSettings.size() - 1 && DoButton_Editor(&s_DownButton, "▼", 0, &Button, 0, "Move command down")) { std::swap(m_Map.m_vSettings[s_CommandSelectedIndex], m_Map.m_vSettings[s_CommandSelectedIndex + 1]); s_CommandSelectedIndex++; } ToolBar.VSplitRight(25.0f, &ToolBar, &Button); Button.VSplitRight(5.0f, &Button, nullptr); static int s_UpButton = 0; if(s_CommandSelectedIndex > 0 && DoButton_Editor(&s_UpButton, "▲", 0, &Button, 0, "Move command up")) { std::swap(m_Map.m_vSettings[s_CommandSelectedIndex], m_Map.m_vSettings[s_CommandSelectedIndex - 1]); s_CommandSelectedIndex--; } } } View.HSplitTop(2.0f, nullptr, &View); RenderBackground(View, m_CheckerTexture, 32.0f, 0.1f); CUIRect ListBox; View.Margin(1.0f, &ListBox); const float ButtonHeight = 15.0f; const float ButtonMargin = 2.0f; static CScrollRegion s_ScrollRegion; vec2 ScrollOffset(0.0f, 0.0f); CScrollRegionParams ScrollParams; ScrollParams.m_ScrollUnit = (ButtonHeight + ButtonMargin) * 5.0f; s_ScrollRegion.Begin(&ListBox, &ScrollOffset, &ScrollParams); ListBox.y += ScrollOffset.y; for(size_t i = 0; i < m_Map.m_vSettings.size(); i++) { CUIRect Button; ListBox.HSplitTop(ButtonHeight, &Button, &ListBox); ListBox.HSplitTop(ButtonMargin, nullptr, &ListBox); Button.VSplitLeft(5.0f, nullptr, &Button); if(s_ScrollRegion.AddRect(Button)) { if(DoButton_MenuItem(&m_Map.m_vSettings[i], m_Map.m_vSettings[i].m_aCommand, s_CommandSelectedIndex >= 0 && (size_t)s_CommandSelectedIndex == i, &Button, 0, nullptr)) { s_CommandSelectedIndex = i; str_copy(m_aSettingsCommand, m_Map.m_vSettings[i].m_aCommand); UI()->SetActiveItem(&m_CommandBox); } } } s_ScrollRegion.End(); } int CEditor::PopupMenuFile(CEditor *pEditor, CUIRect View, void *pContext) { static int s_NewMapButton = 0; static int s_SaveButton = 0; static int s_SaveAsButton = 0; static int s_SaveCopyButton = 0; static int s_OpenButton = 0; static int s_OpenCurrentMapButton = 0; static int s_AppendButton = 0; static int s_ExitButton = 0; CUIRect Slot; View.HSplitTop(12.0f, &Slot, &View); if(pEditor->DoButton_MenuItem(&s_NewMapButton, "New", 0, &Slot, 0, "Creates a new map (ctrl+n)")) { if(pEditor->HasUnsavedData()) { pEditor->m_PopupEventType = POPEVENT_NEW; pEditor->m_PopupEventActivated = true; } else { pEditor->Reset(); pEditor->m_aFileName[0] = 0; } return 1; } View.HSplitTop(10.0f, &Slot, &View); View.HSplitTop(12.0f, &Slot, &View); if(pEditor->DoButton_MenuItem(&s_OpenButton, "Load", 0, &Slot, 0, "Opens a map for editing (ctrl+l)")) { if(pEditor->HasUnsavedData()) { pEditor->m_PopupEventType = POPEVENT_LOAD; pEditor->m_PopupEventActivated = true; } else pEditor->InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_MAP, "Load map", "Load", "maps", "", pEditor->CallbackOpenMap, pEditor); return 1; } View.HSplitTop(2.0f, &Slot, &View); View.HSplitTop(12.0f, &Slot, &View); if(pEditor->DoButton_MenuItem(&s_OpenCurrentMapButton, "Load Current Map", 0, &Slot, 0, "Opens the current in game map for editing (ctrl+alt+l)")) { if(pEditor->HasUnsavedData()) { pEditor->m_PopupEventType = POPEVENT_LOADCURRENT; pEditor->m_PopupEventActivated = true; } else { pEditor->LoadCurrentMap(); } return 1; } View.HSplitTop(10.0f, &Slot, &View); View.HSplitTop(12.0f, &Slot, &View); if(pEditor->DoButton_MenuItem(&s_AppendButton, "Append", 0, &Slot, 0, "Opens a map and adds everything from that map to the current one (ctrl+a)")) { pEditor->InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_MAP, "Append map", "Append", "maps", "", pEditor->CallbackAppendMap, pEditor); return 1; } View.HSplitTop(10.0f, &Slot, &View); View.HSplitTop(12.0f, &Slot, &View); if(pEditor->DoButton_MenuItem(&s_SaveButton, "Save", 0, &Slot, 0, "Saves the current map (ctrl+s)")) { if(pEditor->m_aFileName[0] && pEditor->m_ValidSaveFilename) { str_copy(pEditor->m_aFileSaveName, pEditor->m_aFileName, sizeof(pEditor->m_aFileSaveName)); pEditor->m_PopupEventType = POPEVENT_SAVE; pEditor->m_PopupEventActivated = true; } else pEditor->InvokeFileDialog(IStorage::TYPE_SAVE, FILETYPE_MAP, "Save map", "Save", "maps", "", pEditor->CallbackSaveMap, pEditor); return 1; } View.HSplitTop(2.0f, &Slot, &View); View.HSplitTop(12.0f, &Slot, &View); if(pEditor->DoButton_MenuItem(&s_SaveAsButton, "Save As", 0, &Slot, 0, "Saves the current map under a new name (ctrl+shift+s)")) { pEditor->InvokeFileDialog(IStorage::TYPE_SAVE, FILETYPE_MAP, "Save map", "Save", "maps", "", pEditor->CallbackSaveMap, pEditor); return 1; } View.HSplitTop(2.0f, &Slot, &View); View.HSplitTop(12.0f, &Slot, &View); if(pEditor->DoButton_MenuItem(&s_SaveCopyButton, "Save Copy", 0, &Slot, 0, "Saves a copy of the current map under a new name (ctrl+shift+alt+s)")) { pEditor->InvokeFileDialog(IStorage::TYPE_SAVE, FILETYPE_MAP, "Save map", "Save", "maps", "", pEditor->CallbackSaveCopyMap, pEditor); return 1; } View.HSplitTop(10.0f, &Slot, &View); View.HSplitTop(12.0f, &Slot, &View); if(pEditor->DoButton_MenuItem(&s_ExitButton, "Exit", 0, &Slot, 0, "Exits from the editor")) { if(pEditor->HasUnsavedData()) { pEditor->m_PopupEventType = POPEVENT_EXIT; pEditor->m_PopupEventActivated = true; } else g_Config.m_ClEditor = 0; return 1; } return 0; } int CEditor::PopupMenuTools(CEditor *pEditor, CUIRect View, void *pContext) { CUIRect Slot; View.HSplitTop(12.0f, &Slot, &View); static int s_RemoveUnusedEnvelopesButton = 0; static SConfirmPopupContext s_ConfirmPopupContext; if(pEditor->DoButton_MenuItem(&s_RemoveUnusedEnvelopesButton, "Remove unused envelopes", 0, &Slot, 0, "Removes all unused envelopes from the map")) { s_ConfirmPopupContext.Reset(); str_copy(s_ConfirmPopupContext.m_aMessage, "Are you sure that you want to remove all unused envelopes from this map?"); pEditor->ShowPopupConfirm(Slot.x + Slot.w, Slot.y, &s_ConfirmPopupContext); } if(s_ConfirmPopupContext.m_Result == SConfirmPopupContext::CONFIRMED) pEditor->RemoveUnusedEnvelopes(); if(s_ConfirmPopupContext.m_Result != SConfirmPopupContext::UNSET) { s_ConfirmPopupContext.Reset(); return 1; } return 0; } void CEditor::RenderMenubar(CUIRect MenuBar) { CUIRect FileButton; static int s_FileButton = 0; MenuBar.VSplitLeft(60.0f, &FileButton, &MenuBar); if(DoButton_Menu(&s_FileButton, "File", 0, &FileButton, 0, nullptr)) UiInvokePopupMenu(&s_FileButton, 1, FileButton.x, FileButton.y + FileButton.h - 1.0f, 120.0f, 152.0f, PopupMenuFile, this); MenuBar.VSplitLeft(5.0f, nullptr, &MenuBar); CUIRect ToolsButton; static int s_ToolsButton = 0; MenuBar.VSplitLeft(60.0f, &ToolsButton, &MenuBar); if(DoButton_Menu(&s_ToolsButton, "Tools", 0, &ToolsButton, 0, nullptr)) UiInvokePopupMenu(&s_ToolsButton, 1, ToolsButton.x, ToolsButton.y + ToolsButton.h - 1.0f, 200.0f, 22.0f, PopupMenuTools, this); CUIRect Info, Close; MenuBar.VSplitLeft(5.0f, nullptr, &MenuBar); MenuBar.VSplitRight(20.0f, &MenuBar, &Close); Close.VSplitLeft(5.0f, nullptr, &Close); MenuBar.VSplitLeft(MenuBar.w * 0.75f, &MenuBar, &Info); char aBuf[128]; str_format(aBuf, sizeof(aBuf), "File: %s", m_aFileName); UI()->DoLabel(&MenuBar, aBuf, 10.0f, TEXTALIGN_LEFT); char aTimeStr[6]; str_timestamp_format(aTimeStr, sizeof(aTimeStr), "%H:%M"); str_format(aBuf, sizeof(aBuf), "X: %i, Y: %i, Z: %.1f, A: %.1f, G: %i %s", (int)UI()->MouseWorldX() / 32, (int)UI()->MouseWorldY() / 32, m_Zoom, m_AnimateSpeed, m_GridFactor, aTimeStr); UI()->DoLabel(&Info, aBuf, 10.0f, TEXTALIGN_RIGHT); static int s_CloseButton = 0; if(DoButton_Editor(&s_CloseButton, "×", 0, &Close, 0, "Exits from the editor", 0) || (m_Dialog == DIALOG_NONE && !UiPopupOpen() && !m_PopupEventActivated && Input()->KeyPress(KEY_ESCAPE))) g_Config.m_ClEditor = 0; } void CEditor::Render() { // basic start Graphics()->Clear(0.0f, 0.0f, 0.0f); CUIRect View = *UI()->Screen(); UI()->MapScreen(); float Width = View.w; float Height = View.h; // reset tip m_pTooltip = nullptr; if(m_EditBoxActive) --m_EditBoxActive; // render checker RenderBackground(View, m_CheckerTexture, 32.0f, 1.0f); CUIRect MenuBar, CModeBar, ToolBar, StatusBar, ExtraEditor, ToolBox; m_ShowPicker = Input()->KeyIsPressed(KEY_SPACE) && m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && UI()->LastActiveItem() != &m_CommandBox && m_vSelectedLayers.size() == 1; if(m_GuiActive) { View.HSplitTop(16.0f, &MenuBar, &View); View.HSplitTop(53.0f, &ToolBar, &View); View.VSplitLeft(100.0f, &ToolBox, &View); View.HSplitBottom(16.0f, &View, &StatusBar); if(m_ShowEnvelopeEditor && !m_ShowPicker) { float Size = 125.0f; if(m_ShowEnvelopeEditor == 2) Size *= 2.0f; else if(m_ShowEnvelopeEditor == 3) Size *= 3.0f; View.HSplitBottom(Size, &View, &ExtraEditor); } if(m_ShowServerSettingsEditor && !m_ShowPicker) View.HSplitBottom(250.0f, &View, &ExtraEditor); } else { // hack to get keyboard inputs from toolbar even when GUI is not active ToolBar.x = -100; ToolBar.y = -100; ToolBar.w = 50; ToolBar.h = 50; } // a little hack for now if(m_Mode == MODE_LAYERS) DoMapEditor(View); // do zooming if(m_Dialog == DIALOG_NONE && m_EditBoxActive == 0) { if(Input()->KeyPress(KEY_KP_MINUS)) ChangeZoom(50.0f); if(Input()->KeyPress(KEY_KP_PLUS)) ChangeZoom(-50.0f); if(Input()->KeyPress(KEY_KP_MULTIPLY)) { m_EditorOffsetX = 0; m_EditorOffsetY = 0; SetZoom(100.0f); } } for(int i = KEY_1; i <= KEY_0; i++) { if(m_Dialog != DIALOG_NONE || m_EditBoxActive != 0) break; if(Input()->KeyPress(i)) { int Slot = i - KEY_1; if(Input()->ModifierIsPressed() && !m_Brush.IsEmpty()) { dbg_msg("editor", "saving current brush to %d", Slot); if(m_apSavedBrushes[Slot]) { CLayerGroup *pPrev = m_apSavedBrushes[Slot]; for(auto &pLayer : pPrev->m_vpLayers) { if(pLayer->m_BrushRefCount == 1) delete pLayer; else pLayer->m_BrushRefCount--; } } delete m_apSavedBrushes[Slot]; m_apSavedBrushes[Slot] = new CLayerGroup(m_Brush); for(auto &pLayer : m_apSavedBrushes[Slot]->m_vpLayers) pLayer->m_BrushRefCount++; } else if(m_apSavedBrushes[Slot]) { dbg_msg("editor", "loading brush from slot %d", Slot); CLayerGroup *pNew = m_apSavedBrushes[Slot]; for(auto &pLayer : pNew->m_vpLayers) pLayer->m_BrushRefCount++; m_Brush = *pNew; } } } float Brightness = 0.25f; if(m_GuiActive) { RenderBackground(MenuBar, m_BackgroundTexture, 128.0f, Brightness * 0); MenuBar.Margin(2.0f, &MenuBar); RenderBackground(ToolBox, m_BackgroundTexture, 128.0f, Brightness); ToolBox.Margin(2.0f, &ToolBox); RenderBackground(ToolBar, m_BackgroundTexture, 128.0f, Brightness); ToolBar.Margin(2.0f, &ToolBar); ToolBar.VSplitLeft(100.0f, &CModeBar, &ToolBar); RenderBackground(StatusBar, m_BackgroundTexture, 128.0f, Brightness); StatusBar.Margin(2.0f, &StatusBar); } // show mentions if(m_GuiActive && m_Mentions) { char aBuf[16]; if(m_Mentions == 1) { str_copy(aBuf, Localize("1 new mention"), sizeof(aBuf)); } else if(m_Mentions <= 9) { str_format(aBuf, sizeof(aBuf), Localize("%d new mentions"), m_Mentions); } else { str_copy(aBuf, Localize("9+ new mentions"), sizeof(aBuf)); } TextRender()->TextColor(1.0f, 0.0f, 0.0f, 1.0f); TextRender()->Text(nullptr, 5.0f, 27.0f, 10.0f, aBuf, -1.0f); TextRender()->TextColor(1.0f, 1.0f, 1.0f, 1.0f); } // do the toolbar if(m_Mode == MODE_LAYERS) DoToolbar(ToolBar); if(m_Dialog == DIALOG_NONE && m_EditBoxActive == 0) { const bool ModPressed = Input()->ModifierIsPressed(); const bool ShiftPressed = Input()->ShiftIsPressed(); const bool AltPressed = Input()->AltIsPressed(); // ctrl+n to create new map if(Input()->KeyPress(KEY_N) && ModPressed) { if(HasUnsavedData()) { if(!m_PopupEventWasActivated) { m_PopupEventType = POPEVENT_NEW; m_PopupEventActivated = true; } } else { Reset(); m_aFileName[0] = 0; } } // ctrl+a to append map if(Input()->KeyPress(KEY_A) && ModPressed) { InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_MAP, "Append map", "Append", "maps", "", CallbackAppendMap, this); } // ctrl+o or ctrl+l to open if((Input()->KeyPress(KEY_O) || Input()->KeyPress(KEY_L)) && ModPressed) { if(ShiftPressed) { if(HasUnsavedData()) { if(!m_PopupEventWasActivated) { m_PopupEventType = POPEVENT_LOADCURRENT; m_PopupEventActivated = true; } } else { LoadCurrentMap(); } } else { if(HasUnsavedData()) { if(!m_PopupEventWasActivated) { m_PopupEventType = POPEVENT_LOAD; m_PopupEventActivated = true; } } else { InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_MAP, "Load map", "Load", "maps", "", CallbackOpenMap, this); } } } // ctrl+shift+alt+s to save as if(Input()->KeyPress(KEY_S) && ModPressed && ShiftPressed && AltPressed) InvokeFileDialog(IStorage::TYPE_SAVE, FILETYPE_MAP, "Save map", "Save", "maps", "", CallbackSaveCopyMap, this); // ctrl+shift+s to save as else if(Input()->KeyPress(KEY_S) && ModPressed && ShiftPressed) InvokeFileDialog(IStorage::TYPE_SAVE, FILETYPE_MAP, "Save map", "Save", "maps", "", CallbackSaveMap, this); // ctrl+s to save else if(Input()->KeyPress(KEY_S) && ModPressed) { if(m_aFileName[0] && m_ValidSaveFilename) { if(!m_PopupEventWasActivated) { str_copy(m_aFileSaveName, m_aFileName, sizeof(m_aFileSaveName)); CallbackSaveMap(m_aFileSaveName, IStorage::TYPE_SAVE, this); } } else InvokeFileDialog(IStorage::TYPE_SAVE, FILETYPE_MAP, "Save map", "Save", "maps", "", CallbackSaveMap, this); } } if(m_GuiActive) { if(!m_ShowPicker) { if(m_ShowEnvelopeEditor || m_ShowServerSettingsEditor) { RenderBackground(ExtraEditor, m_BackgroundTexture, 128.0f, Brightness); ExtraEditor.Margin(2.0f, &ExtraEditor); } } if(m_Mode == MODE_LAYERS) RenderLayers(ToolBox); else if(m_Mode == MODE_IMAGES) { RenderImagesList(ToolBox); RenderSelectedImage(View); } else if(m_Mode == MODE_SOUNDS) RenderSounds(ToolBox); } UI()->MapScreen(); if(m_GuiActive) { RenderMenubar(MenuBar); RenderModebar(CModeBar); if(!m_ShowPicker) { if(m_ShowEnvelopeEditor) RenderEnvelopeEditor(ExtraEditor); static bool s_ShowServerSettingsEditorLast = false; if(m_ShowServerSettingsEditor) { RenderServerSettingsEditor(ExtraEditor, s_ShowServerSettingsEditorLast); } s_ShowServerSettingsEditorLast = m_ShowServerSettingsEditor; } } if(m_Dialog == DIALOG_FILE) { static int s_NullUiTarget = 0; UI()->SetHotItem(&s_NullUiTarget); RenderFileDialog(); } if(m_PopupEventActivated) { static int s_PopupID = 0; UiInvokePopupMenu(&s_PopupID, 0, Width / 2.0f - 200.0f, Height / 2.0f - 100.0f, 400.0f, 200.0f, PopupEvent); m_PopupEventActivated = false; m_PopupEventWasActivated = true; } if(m_GuiActive) UiDoPopupMenu(); if(m_Dialog == DIALOG_NONE && !m_MouseInsidePopup && UI()->MouseInside(&View)) { if(Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN)) ChangeZoom(20.0f); if(Input()->KeyPress(KEY_MOUSE_WHEEL_UP)) ChangeZoom(-20.0f); } UpdateZoom(); if(m_GuiActive) RenderStatusbar(StatusBar); // if(g_Config.m_EdShowkeys) { UI()->MapScreen(); CTextCursor Cursor; TextRender()->SetCursor(&Cursor, View.x + 10, View.y + View.h - 24 - 10, 24.0f, TEXTFLAG_RENDER); int NKeys = 0; for(int i = 0; i < KEY_LAST; i++) { if(Input()->KeyIsPressed(i)) { if(NKeys) TextRender()->TextEx(&Cursor, " + ", -1); TextRender()->TextEx(&Cursor, Input()->KeyName(i), -1); NKeys++; } } } if(m_ShowMousePointer) { // render butt ugly mouse cursor float mx = UI()->MouseX(); float my = UI()->MouseY(); Graphics()->WrapClamp(); Graphics()->TextureSet(m_CursorTexture); Graphics()->QuadsBegin(); if(ms_pUiGotContext == UI()->HotItem()) Graphics()->SetColor(1, 0, 0, 1); IGraphics::CQuadItem QuadItem(mx, my, 16.0f, 16.0f); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); Graphics()->WrapNormal(); } m_MouseInsidePopup = false; } void CEditor::Reset(bool CreateDefault) { m_Map.Clean(); //delete undo file char aBuffer[1024]; m_pStorage->GetCompletePath(IStorage::TYPE_SAVE, "editor/", aBuffer, sizeof(aBuffer)); mem_zero(m_apSavedBrushes, sizeof m_apSavedBrushes); // create default layers if(CreateDefault) { m_EditorWasUsedBefore = true; m_Map.CreateDefault(GetEntitiesTexture()); } SelectGameLayer(); m_vSelectedQuads.clear(); m_SelectedPoints = 0; m_SelectedEnvelope = 0; m_SelectedImage = 0; m_SelectedSound = 0; m_SelectedSource = -1; m_WorldOffsetX = 0; m_WorldOffsetY = 0; m_EditorOffsetX = 0.0f; m_EditorOffsetY = 0.0f; m_Zoom = 200.0f; m_Zooming = false; m_WorldZoom = 1.0f; m_MouseDeltaX = 0; m_MouseDeltaY = 0; m_MouseDeltaWx = 0; m_MouseDeltaWy = 0; m_Map.m_Modified = false; m_ShowEnvelopePreview = SHOWENV_NONE; m_ShiftBy = 1; } int CEditor::GetLineDistance() const { if(m_Zoom <= 100.0f) return 16; else if(m_Zoom <= 250.0f) return 32; else if(m_Zoom <= 450.0f) return 64; else if(m_Zoom <= 850.0f) return 128; else if(m_Zoom <= 1550.0f) return 256; else return 512; } void CEditor::SetZoom(float Target) { Target = clamp(Target, MinZoomLevel(), MaxZoomLevel()); const float Now = Client()->GlobalTime(); float Current = m_Zoom; float Derivative = 0.0f; if(m_Zooming) { const float Progress = ZoomProgress(Now); Current = m_ZoomSmoothing.Evaluate(Progress); Derivative = m_ZoomSmoothing.Derivative(Progress); } m_ZoomSmoothingTarget = Target; m_ZoomSmoothing = CCubicBezier::With(Current, Derivative, 0.0f, m_ZoomSmoothingTarget); m_ZoomSmoothingStart = Now; m_ZoomSmoothingEnd = Now + g_Config.m_EdSmoothZoomTime / 1000.0f; m_Zooming = true; } void CEditor::ChangeZoom(float Amount) { const float CurrentTarget = m_Zooming ? m_ZoomSmoothingTarget : m_Zoom; SetZoom(CurrentTarget + Amount); } void CEditor::ZoomMouseTarget(float ZoomFactor) { // zoom to the current mouse position // get absolute mouse position float aPoints[4]; RenderTools()->MapScreenToWorld( m_WorldOffsetX, m_WorldOffsetY, 100.0f, 100.0f, 100.0f, 0.0f, 0.0f, Graphics()->ScreenAspect(), m_WorldZoom, aPoints); float WorldWidth = aPoints[2] - aPoints[0]; float WorldHeight = aPoints[3] - aPoints[1]; float Mwx = aPoints[0] + WorldWidth * (UI()->MouseX() / UI()->Screen()->w); float Mwy = aPoints[1] + WorldHeight * (UI()->MouseY() / UI()->Screen()->h); // adjust camera m_WorldOffsetX += (Mwx - m_WorldOffsetX) * (1.0f - ZoomFactor); m_WorldOffsetY += (Mwy - m_WorldOffsetY) * (1.0f - ZoomFactor); } void CEditor::UpdateZoom() { if(m_Zooming) { const float Time = Client()->GlobalTime(); const float OldLevel = m_Zoom; if(Time >= m_ZoomSmoothingEnd) { m_Zoom = m_ZoomSmoothingTarget; m_Zooming = false; } else { m_Zoom = m_ZoomSmoothing.Evaluate(ZoomProgress(Time)); if((OldLevel < m_ZoomSmoothingTarget && m_Zoom > m_ZoomSmoothingTarget) || (OldLevel > m_ZoomSmoothingTarget && m_Zoom < m_ZoomSmoothingTarget)) { m_Zoom = m_ZoomSmoothingTarget; m_Zooming = false; } } m_Zoom = clamp(m_Zoom, MinZoomLevel(), MaxZoomLevel()); if(g_Config.m_EdZoomTarget) ZoomMouseTarget(m_Zoom / OldLevel); } m_WorldZoom = m_Zoom / 100.0f; } float CEditor::MinZoomLevel() const { return 10.0f; } float CEditor::MaxZoomLevel() const { return g_Config.m_EdLimitMaxZoomLevel ? 2000.0f : std::numeric_limits::max(); } float CEditor::ZoomProgress(float CurrentTime) const { return (CurrentTime - m_ZoomSmoothingStart) / (m_ZoomSmoothingEnd - m_ZoomSmoothingStart); } void CEditor::Goto(float X, float Y) { m_WorldOffsetX = X * 32; m_WorldOffsetY = Y * 32; } void CEditorMap::DeleteEnvelope(int Index) { if(Index < 0 || Index >= (int)m_vpEnvelopes.size()) return; m_Modified = true; // fix links between envelopes and quads for(auto &pGroup : m_vpGroups) for(auto &pLayer : pGroup->m_vpLayers) if(pLayer->m_Type == LAYERTYPE_QUADS) { CLayerQuads *pLayerQuads = static_cast(pLayer); for(auto &Quad : pLayerQuads->m_vQuads) { if(Quad.m_PosEnv == Index) Quad.m_PosEnv = -1; else if(Quad.m_PosEnv > Index) Quad.m_PosEnv--; if(Quad.m_ColorEnv == Index) Quad.m_ColorEnv = -1; else if(Quad.m_ColorEnv > Index) Quad.m_ColorEnv--; } } else if(pLayer->m_Type == LAYERTYPE_TILES) { CLayerTiles *pLayerTiles = static_cast(pLayer); if(pLayerTiles->m_ColorEnv == Index) pLayerTiles->m_ColorEnv = -1; if(pLayerTiles->m_ColorEnv > Index) pLayerTiles->m_ColorEnv--; } else if(pLayer->m_Type == LAYERTYPE_SOUNDS) { CLayerSounds *pLayerSounds = static_cast(pLayer); for(auto &Source : pLayerSounds->m_vSources) { if(Source.m_PosEnv == Index) Source.m_PosEnv = -1; else if(Source.m_PosEnv > Index) Source.m_PosEnv--; if(Source.m_SoundEnv == Index) Source.m_SoundEnv = -1; else if(Source.m_SoundEnv > Index) Source.m_SoundEnv--; } } m_vpEnvelopes.erase(m_vpEnvelopes.begin() + Index); } void CEditorMap::MakeGameLayer(CLayer *pLayer) { m_pGameLayer = (CLayerGame *)pLayer; m_pGameLayer->m_pEditor = m_pEditor; m_pGameLayer->m_Texture = m_pEditor->GetEntitiesTexture(); } void CEditorMap::MakeGameGroup(CLayerGroup *pGroup) { m_pGameGroup = pGroup; m_pGameGroup->m_GameGroup = true; str_copy(m_pGameGroup->m_aName, "Game", sizeof(m_pGameGroup->m_aName)); } void CEditorMap::Clean() { for(auto &pGroup : m_vpGroups) { DeleteAll(pGroup->m_vpLayers); } DeleteAll(m_vpGroups); DeleteAll(m_vpEnvelopes); DeleteAll(m_vpImages); DeleteAll(m_vpSounds); m_MapInfo.Reset(); m_vSettings.clear(); m_pGameLayer = nullptr; m_pGameGroup = nullptr; m_Modified = false; m_pTeleLayer = nullptr; m_pSpeedupLayer = nullptr; m_pFrontLayer = nullptr; m_pSwitchLayer = nullptr; m_pTuneLayer = nullptr; } void CEditorMap::CreateDefault(IGraphics::CTextureHandle EntitiesTexture) { // add background CLayerGroup *pGroup = NewGroup(); pGroup->m_ParallaxX = 0; pGroup->m_ParallaxY = 0; pGroup->m_CustomParallaxZoom = 0; pGroup->m_ParallaxZoom = 0; CLayerQuads *pLayer = new CLayerQuads; pLayer->m_pEditor = m_pEditor; CQuad *pQuad = pLayer->NewQuad(0, 0, 1600, 1200); pQuad->m_aColors[0].r = pQuad->m_aColors[1].r = 94; pQuad->m_aColors[0].g = pQuad->m_aColors[1].g = 132; pQuad->m_aColors[0].b = pQuad->m_aColors[1].b = 174; pQuad->m_aColors[2].r = pQuad->m_aColors[3].r = 204; pQuad->m_aColors[2].g = pQuad->m_aColors[3].g = 232; pQuad->m_aColors[2].b = pQuad->m_aColors[3].b = 255; pGroup->AddLayer(pLayer); // add game layer and reset front, tele, speedup, tune and switch layer pointers MakeGameGroup(NewGroup()); MakeGameLayer(new CLayerGame(50, 50)); m_pGameGroup->AddLayer(m_pGameLayer); m_pFrontLayer = nullptr; m_pTeleLayer = nullptr; m_pSpeedupLayer = nullptr; m_pSwitchLayer = nullptr; m_pTuneLayer = nullptr; } int CEditor::GetTextureUsageFlag() { return Graphics()->HasTextureArrays() ? IGraphics::TEXLOAD_TO_2D_ARRAY_TEXTURE : IGraphics::TEXLOAD_TO_3D_TEXTURE; } IGraphics::CTextureHandle CEditor::GetFrontTexture() { int TextureLoadFlag = GetTextureUsageFlag(); if(!m_FrontTexture.IsValid()) m_FrontTexture = Graphics()->LoadTexture("editor/front.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, TextureLoadFlag); return m_FrontTexture; } IGraphics::CTextureHandle CEditor::GetTeleTexture() { int TextureLoadFlag = GetTextureUsageFlag(); if(!m_TeleTexture.IsValid()) m_TeleTexture = Graphics()->LoadTexture("editor/tele.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, TextureLoadFlag); return m_TeleTexture; } IGraphics::CTextureHandle CEditor::GetSpeedupTexture() { int TextureLoadFlag = GetTextureUsageFlag(); if(!m_SpeedupTexture.IsValid()) m_SpeedupTexture = Graphics()->LoadTexture("editor/speedup.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, TextureLoadFlag); return m_SpeedupTexture; } IGraphics::CTextureHandle CEditor::GetSwitchTexture() { int TextureLoadFlag = GetTextureUsageFlag(); if(!m_SwitchTexture.IsValid()) m_SwitchTexture = Graphics()->LoadTexture("editor/switch.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, TextureLoadFlag); return m_SwitchTexture; } IGraphics::CTextureHandle CEditor::GetTuneTexture() { int TextureLoadFlag = GetTextureUsageFlag(); if(!m_TuneTexture.IsValid()) m_TuneTexture = Graphics()->LoadTexture("editor/tune.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, TextureLoadFlag); return m_TuneTexture; } IGraphics::CTextureHandle CEditor::GetEntitiesTexture() { int TextureLoadFlag = GetTextureUsageFlag(); if(!m_EntitiesTexture.IsValid()) m_EntitiesTexture = Graphics()->LoadTexture("editor/entities/DDNet.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, TextureLoadFlag); return m_EntitiesTexture; } void CEditor::Init() { m_pInput = Kernel()->RequestInterface(); m_pClient = Kernel()->RequestInterface(); m_pConfig = Kernel()->RequestInterface()->Values(); m_pConsole = Kernel()->RequestInterface(); m_pGraphics = Kernel()->RequestInterface(); m_pTextRender = Kernel()->RequestInterface(); m_pStorage = Kernel()->RequestInterface(); m_pSound = Kernel()->RequestInterface(); m_UI.Init(Kernel()); m_RenderTools.Init(m_pGraphics, m_pTextRender); m_Map.m_pEditor = this; m_CheckerTexture = Graphics()->LoadTexture("editor/checker.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, 0); m_BackgroundTexture = Graphics()->LoadTexture("editor/background.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, 0); m_CursorTexture = Graphics()->LoadTexture("editor/cursor.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, 0); m_TilesetPicker.m_pEditor = this; m_TilesetPicker.MakePalette(); m_TilesetPicker.m_Readonly = true; m_QuadsetPicker.m_pEditor = this; m_QuadsetPicker.NewQuad(0, 0, 64, 64); m_QuadsetPicker.m_Readonly = true; m_Brush.m_pMap = &m_Map; Reset(false); m_Map.m_Modified = false; ms_PickerColor = ColorHSVA(1.0f, 0.0f, 0.0f); } void CEditor::PlaceBorderTiles() { CLayerTiles *pT = (CLayerTiles *)GetSelectedLayerType(0, LAYERTYPE_TILES); for(int i = 0; i < pT->m_Width * 2; ++i) pT->m_pTiles[i].m_Index = 1; for(int i = 0; i < pT->m_Width * pT->m_Height; ++i) { if(i % pT->m_Width < 2 || i % pT->m_Width > pT->m_Width - 3) pT->m_pTiles[i].m_Index = 1; } for(int i = (pT->m_Width * (pT->m_Height - 2)); i < pT->m_Width * pT->m_Height; ++i) pT->m_pTiles[i].m_Index = 1; } void CEditor::OnUpdate() { CUIElementBase::Init(UI()); // update static pointer because game and editor use separate UI if(!m_EditorWasUsedBefore) { m_EditorWasUsedBefore = true; Reset(); } for(int i = 0; i < Input()->NumEvents(); i++) UI()->OnInput(Input()->GetEvent(i)); // handle cursor movement { static float s_MouseX = 0.0f; static float s_MouseY = 0.0f; float MouseRelX = 0.0f, MouseRelY = 0.0f; IInput::ECursorType CursorType = Input()->CursorRelative(&MouseRelX, &MouseRelY); if(CursorType != IInput::CURSOR_NONE) UI()->ConvertMouseMove(&MouseRelX, &MouseRelY, CursorType); UI()->ResetMouseSlow(); m_MouseDeltaX += MouseRelX; m_MouseDeltaY += MouseRelY; if(!m_LockMouse) { s_MouseX = clamp(s_MouseX + MouseRelX, 0.0f, Graphics()->WindowWidth()); s_MouseY = clamp(s_MouseY + MouseRelY, 0.0f, Graphics()->WindowHeight()); } // update positions for ui, but only update ui when rendering m_MouseX = UI()->Screen()->w * ((float)s_MouseX / Graphics()->WindowWidth()); m_MouseY = UI()->Screen()->h * ((float)s_MouseY / Graphics()->WindowHeight()); // fix correct world x and y CLayerGroup *pGroup = GetSelectedGroup(); if(pGroup) { float aPoints[4]; pGroup->Mapping(aPoints); float WorldWidth = aPoints[2] - aPoints[0]; float WorldHeight = aPoints[3] - aPoints[1]; m_MouseWScale = WorldWidth / Graphics()->WindowWidth(); m_MouseWorldX = aPoints[0] + WorldWidth * (s_MouseX / Graphics()->WindowWidth()); m_MouseWorldY = aPoints[1] + WorldHeight * (s_MouseY / Graphics()->WindowHeight()); m_MouseDeltaWx = m_MouseDeltaX * (WorldWidth / Graphics()->WindowWidth()); m_MouseDeltaWy = m_MouseDeltaY * (WorldHeight / Graphics()->WindowHeight()); } else { m_MouseWorldX = 0.0f; m_MouseWorldY = 0.0f; } } } void CEditor::OnRender() { // toggle gui if(m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->KeyPress(KEY_TAB)) { m_GuiActive = !m_GuiActive; if(!m_GuiActive) m_LockMouse = false; } if(Input()->KeyPress(KEY_F10)) m_ShowMousePointer = false; if(m_Animate) m_AnimateTime = (time_get() - m_AnimateStart) / (float)time_freq(); else m_AnimateTime = 0; ms_pUiGotContext = nullptr; UI()->StartCheck(); UI()->Update(m_MouseX, m_MouseY, m_MouseWorldX, m_MouseWorldY); Render(); m_MouseDeltaX = 0.0f; m_MouseDeltaY = 0.0f; m_MouseDeltaWx = 0.0f; m_MouseDeltaWy = 0.0f; if(Input()->KeyPress(KEY_F10)) { Graphics()->TakeScreenshot(nullptr); m_ShowMousePointer = true; } UI()->FinishCheck(); UI()->ClearHotkeys(); Input()->Clear(); } void CEditor::LoadCurrentMap() { Load(m_pClient->GetCurrentMapPath(), IStorage::TYPE_ALL); m_ValidSaveFilename = true; CGameClient *pGameClient = (CGameClient *)Kernel()->RequestInterface(); vec2 Center = pGameClient->m_Camera.m_Center; m_WorldOffsetX = Center.x; m_WorldOffsetY = Center.y; } IEditor *CreateEditor() { return new CEditor; } // DDRace void CEditorMap::MakeTeleLayer(CLayer *pLayer) { m_pTeleLayer = (CLayerTele *)pLayer; m_pTeleLayer->m_pEditor = m_pEditor; m_pTeleLayer->m_Texture = m_pEditor->GetTeleTexture(); } void CEditorMap::MakeSpeedupLayer(CLayer *pLayer) { m_pSpeedupLayer = (CLayerSpeedup *)pLayer; m_pSpeedupLayer->m_pEditor = m_pEditor; m_pSpeedupLayer->m_Texture = m_pEditor->GetSpeedupTexture(); } void CEditorMap::MakeFrontLayer(CLayer *pLayer) { m_pFrontLayer = (CLayerFront *)pLayer; m_pFrontLayer->m_pEditor = m_pEditor; m_pFrontLayer->m_Texture = m_pEditor->GetFrontTexture(); } void CEditorMap::MakeSwitchLayer(CLayer *pLayer) { m_pSwitchLayer = (CLayerSwitch *)pLayer; m_pSwitchLayer->m_pEditor = m_pEditor; m_pSwitchLayer->m_Texture = m_pEditor->GetSwitchTexture(); } void CEditorMap::MakeTuneLayer(CLayer *pLayer) { m_pTuneLayer = (CLayerTune *)pLayer; m_pTuneLayer->m_pEditor = m_pEditor; m_pTuneLayer->m_Texture = m_pEditor->GetTuneTexture(); }