/* (c) Redix and Sushi */ #include #include #include #include #include "menus.h" #include "race_demo.h" CRaceDemo::CRaceDemo() { m_RaceState = RACE_NONE; m_RecordStopTime = 0; m_Time = 0; m_DemoStartTick = 0; } void CRaceDemo::OnRender() { if(!g_Config.m_ClAutoRaceRecord || !m_pClient->m_Snap.m_pGameobj || m_pClient->m_Snap.m_Spectate) { m_Active = m_pClient->m_Snap.m_aCharacters[m_pClient->m_Snap.m_LocalClientID].m_Active; return; } // only for race if(!m_pClient->m_IsRace) return; vec2 PlayerPos = m_pClient->m_LocalCharacterPos; // start the demo if(((!m_Active && m_pClient->m_Snap.m_aCharacters[m_pClient->m_Snap.m_LocalClientID].m_Active)) && m_DemoStartTick < Client()->GameTick()) { if(m_RaceState == RACE_STARTED) OnReset(); m_pMap = Client()->RaceRecordStart("tmp"); m_DemoStartTick = Client()->GameTick() + Client()->GameTickSpeed(); m_RaceState = RACE_STARTED; } // stop the demo if(m_RaceState == RACE_FINISHED && m_RecordStopTime < Client()->GameTick() && m_Time > 0) { CheckDemo(); OnReset(); } m_Active = m_pClient->m_Snap.m_aCharacters[m_pClient->m_Snap.m_LocalClientID].m_Active; } void CRaceDemo::OnReset() { if(Client()->DemoIsRecording()) Client()->RaceRecordStop(); char aFilename[512]; str_format(aFilename, sizeof(aFilename), "demos/%s_tmp.demo", m_pMap); Storage()->RemoveFile(aFilename, IStorage::TYPE_SAVE); m_Time = 0; m_RaceState = RACE_NONE; m_RecordStopTime = 0; m_DemoStartTick = 0; } void CRaceDemo::OnShutdown() { if(Client()->DemoIsRecording()) Client()->RaceRecordStop(); char aFilename[512]; str_format(aFilename, sizeof(aFilename), "demos/%s_tmp.demo", m_pMap); Storage()->RemoveFile(aFilename, IStorage::TYPE_SAVE); } void CRaceDemo::OnMessage(int MsgType, void *pRawMsg) { if(!g_Config.m_ClAutoRaceRecord || m_pClient->m_Snap.m_Spectate) return; // only for race if(!m_pClient->m_IsRace) return; // check for messages from server if(MsgType == NETMSGTYPE_SV_KILLMSG) { CNetMsg_Sv_KillMsg *pMsg = (CNetMsg_Sv_KillMsg *)pRawMsg; if(pMsg->m_Victim == m_pClient->m_Snap.m_LocalClientID && m_RaceState == RACE_FINISHED) { // check for new record CheckDemo(); OnReset(); } } else if(MsgType == NETMSGTYPE_SV_CHAT) { CNetMsg_Sv_Chat *pMsg = (CNetMsg_Sv_Chat *)pRawMsg; if(pMsg->m_ClientID == -1 && m_RaceState == RACE_STARTED) { const char* pMessage = pMsg->m_pMessage; int Num = 0; while(str_comp_num(pMessage, " finished in: ", 14)) { pMessage++; Num++; if(!pMessage[0]) return; } // store the name char aName[64]; str_copy(aName, pMsg->m_pMessage, Num+1); // prepare values and state for saving int Minutes; float Seconds; if(!str_comp(aName, m_pClient->m_aClients[m_pClient->m_Snap.m_LocalClientID].m_aName) && sscanf(pMessage, " finished in: %d minute(s) %f", &Minutes, &Seconds) == 2) { m_RaceState = RACE_FINISHED; m_RecordStopTime = Client()->GameTick() + Client()->GameTickSpeed(); m_Time = Minutes*60 + Seconds; } } } } void CRaceDemo::CheckDemo() { // stop the demo recording Client()->RaceRecordStop(); char aTmpDemoName[128]; str_format(aTmpDemoName, sizeof(aTmpDemoName), "%s_tmp", m_pMap); // loop through demo files m_pClient->m_pMenus->DemolistPopulate(); for(int i = 0; i < m_pClient->m_pMenus->m_lDemos.size(); i++) { if(!str_comp_num(m_pClient->m_pMenus->m_lDemos[i].m_aName, m_pMap, str_length(m_pMap)) && str_comp_num(m_pClient->m_pMenus->m_lDemos[i].m_aName, aTmpDemoName, str_length(aTmpDemoName))) { const char *pDemo = m_pClient->m_pMenus->m_lDemos[i].m_aName; // set cursor pDemo += str_length(m_pMap)+1; float DemoTime = str_tofloat(pDemo); if(m_Time < DemoTime) { // save new record SaveDemo(m_pMap); // delete old demo char aFilename[512]; str_format(aFilename, sizeof(aFilename), "demos/%s.demo", m_pClient->m_pMenus->m_lDemos[i].m_aName); Storage()->RemoveFile(aFilename, IStorage::TYPE_SAVE); } m_Time = 0; return; } } // save demo if there is none SaveDemo(m_pMap); m_Time = 0; } void CRaceDemo::SaveDemo(const char* pDemo) { char aNewFilename[512]; char aOldFilename[512]; if(g_Config.m_ClDemoName) { char aPlayerName[MAX_NAME_LENGTH]; str_copy(aPlayerName, m_pClient->m_aClients[m_pClient->m_Snap.m_LocalClientID].m_aName, sizeof(aPlayerName)); // check the player name for(int i = 0; i < MAX_NAME_LENGTH; i++) { if(!aPlayerName[i]) break; if(aPlayerName[i] == '\\' || aPlayerName[i] == '/' || aPlayerName[i] == '|' || aPlayerName[i] == ':' || aPlayerName[i] == '*' || aPlayerName[i] == '?' || aPlayerName[i] == '<' || aPlayerName[i] == '>' || aPlayerName[i] == '"') aPlayerName[i] = '%'; str_format(aNewFilename, sizeof(aNewFilename), "demos/%s_%5.2f_%s.demo", pDemo, m_Time, aPlayerName); } } else str_format(aNewFilename, sizeof(aNewFilename), "demos/%s_%5.2f.demo", pDemo, m_Time); str_format(aOldFilename, sizeof(aOldFilename), "demos/%s_tmp.demo", m_pMap); Storage()->RenameFile(aOldFilename, aNewFilename, IStorage::TYPE_SAVE); }