#include class BINDS : public COMPONENT { char keybindings[KEY_LAST][128]; public: BINDS(); class BINDS_SPECIAL : public COMPONENT { public: BINDS *binds; virtual bool on_input(INPUT_EVENT e); }; BINDS_SPECIAL special_binds; void bind(int keyid, const char *str); void set_defaults(); void unbindall(); const char *get(int keyid); virtual void on_init(); virtual bool on_input(INPUT_EVENT e); };