/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ #include #include #include #include #include #include #include #include #include extern NETCLIENT *net; /* ------ server browse ---- */ /* TODO: move all this to a separate file */ typedef struct SERVERENTRY_t SERVERENTRY; struct SERVERENTRY_t { NETADDR4 addr; int64 request_time; int got_info; SERVER_INFO info; SERVERENTRY *next_ip; /* ip hashed list */ SERVERENTRY *prev_req; /* request list */ SERVERENTRY *next_req; }; static HEAP *serverlist_heap = 0; static SERVERENTRY **serverlist = 0; static int *sorted_serverlist = 0; static SERVERENTRY *serverlist_ip[256] = {0}; /* ip hash list */ static SERVERENTRY *first_req_server = 0; /* request list */ static SERVERENTRY *last_req_server = 0; static int num_requests = 0; static int num_sorted_servers = 0; static int num_sorted_servers_capacity = 0; static int num_servers = 0; static int num_server_capacity = 0; static int sorthash = 0; static char filterstring[64] = {0}; static int serverlist_lan = 1; int client_serverbrowse_lan() { return serverlist_lan; } int client_serverbrowse_num() { return num_servers; } SERVER_INFO *client_serverbrowse_get(int index) { if(index < 0 || index >= num_servers) return 0; return &serverlist[index]->info; } int client_serverbrowse_sorted_num() { return num_sorted_servers; } SERVER_INFO *client_serverbrowse_sorted_get(int index) { if(index < 0 || index >= num_sorted_servers) return 0; return &serverlist[sorted_serverlist[index]]->info; } int client_serverbrowse_num_requests() { return num_requests; } static int client_serverbrowse_sort_compare_name(const void *ai, const void *bi) { SERVERENTRY *a = serverlist[*(const int*)ai]; SERVERENTRY *b = serverlist[*(const int*)bi]; return strcmp(a->info.name, b->info.name); } static int client_serverbrowse_sort_compare_map(const void *ai, const void *bi) { SERVERENTRY *a = serverlist[*(const int*)ai]; SERVERENTRY *b = serverlist[*(const int*)bi]; return strcmp(a->info.map, b->info.map); } static int client_serverbrowse_sort_compare_ping(const void *ai, const void *bi) { SERVERENTRY *a = serverlist[*(const int*)ai]; SERVERENTRY *b = serverlist[*(const int*)bi]; if(a->info.latency > b->info.latency) return 1; if(a->info.latency < b->info.latency) return -1; return 0; } static int client_serverbrowse_sort_compare_gametype(const void *ai, const void *bi) { SERVERENTRY *a = serverlist[*(const int*)ai]; SERVERENTRY *b = serverlist[*(const int*)bi]; if(a->info.game_type > b->info.game_type) return 1; if(a->info.game_type < b->info.game_type) return -1; return 0; } static int client_serverbrowse_sort_compare_progression(const void *ai, const void *bi) { SERVERENTRY *a = serverlist[*(const int*)ai]; SERVERENTRY *b = serverlist[*(const int*)bi]; if(a->info.progression > b->info.progression) return 1; if(a->info.progression < b->info.progression) return -1; return 0; } static int client_serverbrowse_sort_compare_numplayers(const void *ai, const void *bi) { SERVERENTRY *a = serverlist[*(const int*)ai]; SERVERENTRY *b = serverlist[*(const int*)bi]; if(a->info.num_players > b->info.num_players) return 1; if(a->info.num_players < b->info.num_players) return -1; return 0; } static void client_serverbrowse_filter() { int i = 0; num_sorted_servers = 0; /* allocate the sorted list */ if(num_sorted_servers_capacity < num_servers) { if(sorted_serverlist) mem_free(sorted_serverlist); num_sorted_servers_capacity = num_servers; sorted_serverlist = mem_alloc(num_sorted_servers_capacity*sizeof(int), 1); } /* filter the servers */ for(i = 0; i < num_servers; i++) { int filtered = 0; if(config.b_filter_empty && serverlist[i]->info.num_players == 0) filtered = 1; else if(config.b_filter_full && serverlist[i]->info.num_players == serverlist[i]->info.max_players) filtered = 1; else if(config.b_filter_pw && serverlist[i]->info.flags&1) filtered = 1; else if(config.b_filter_ping < serverlist[i]->info.latency) filtered = 1; else if(!(config.b_filter_gametype&(1<info.game_type))) filtered = 1; else if(config.b_filter_string[0] != 0) { if(strstr(serverlist[i]->info.name, config.b_filter_string) == 0) filtered = 1; } if(filtered == 0) sorted_serverlist[num_sorted_servers++] = i; } } static int client_serverbrowse_sorthash() { int i = config.b_sort&0xf; i |= config.b_filter_empty<<4; i |= config.b_filter_full<<5; i |= config.b_filter_pw<<6; i |= config.b_sort_order<<7; i |= config.b_filter_gametype<<8; i |= config.b_filter_ping<<16; return i; } static void client_serverbrowse_sort() { int i; /* create filtered list */ client_serverbrowse_filter(); /* sort */ if(config.b_sort == BROWSESORT_NAME) qsort(sorted_serverlist, num_sorted_servers, sizeof(int), client_serverbrowse_sort_compare_name); else if(config.b_sort == BROWSESORT_PING) qsort(sorted_serverlist, num_sorted_servers, sizeof(int), client_serverbrowse_sort_compare_ping); else if(config.b_sort == BROWSESORT_MAP) qsort(sorted_serverlist, num_sorted_servers, sizeof(int), client_serverbrowse_sort_compare_map); else if(config.b_sort == BROWSESORT_NUMPLAYERS) qsort(sorted_serverlist, num_sorted_servers, sizeof(int), client_serverbrowse_sort_compare_numplayers); else if(config.b_sort == BROWSESORT_GAMETYPE) qsort(sorted_serverlist, num_sorted_servers, sizeof(int), client_serverbrowse_sort_compare_gametype); else if(config.b_sort == BROWSESORT_PROGRESSION) qsort(sorted_serverlist, num_sorted_servers, sizeof(int), client_serverbrowse_sort_compare_progression); /* invert the list if requested */ if(config.b_sort_order) { for(i = 0; i < num_sorted_servers/2; i++) { int temp = sorted_serverlist[i]; sorted_serverlist[i] = sorted_serverlist[num_sorted_servers-i-1]; sorted_serverlist[num_sorted_servers-i-1] = temp; } } /* set indexes */ for(i = 0; i < num_sorted_servers; i++) serverlist[sorted_serverlist[i]]->info.sorted_index = i; str_copy(filterstring, config.b_filter_string, sizeof(filterstring)); sorthash = client_serverbrowse_sorthash(); } static void client_serverbrowse_remove_request(SERVERENTRY *entry) { if(entry->prev_req || entry->next_req || first_req_server == entry) { if(entry->prev_req) entry->prev_req->next_req = entry->next_req; else first_req_server = entry->next_req; if(entry->next_req) entry->next_req->prev_req = entry->prev_req; else last_req_server = entry->prev_req; entry->prev_req = 0; entry->next_req = 0; num_requests--; } } void client_serverbrowse_set(NETADDR4 *addr, int request, SERVER_INFO *info) { int hash = addr->ip[0]; SERVERENTRY *entry = serverlist_ip[hash]; while(entry) { if(net_addr4_cmp(&entry->addr, addr) == 0) { /* update the server that we already have */ entry->info = *info; if(!request) { entry->info.latency = (time_get()-entry->request_time)*1000/time_freq(); client_serverbrowse_remove_request(entry); } entry->got_info = 1; client_serverbrowse_sort(); return; } entry = entry->next_ip; } /* create new entry */ entry = (SERVERENTRY *)memheap_allocate(serverlist_heap, sizeof(SERVERENTRY)); mem_zero(entry, sizeof(SERVERENTRY)); /* set the info */ entry->addr = *addr; entry->info = *info; /* add to the hash list */ entry->next_ip = serverlist_ip[hash]; serverlist_ip[hash] = entry; if(num_servers == num_server_capacity) { SERVERENTRY **newlist; num_server_capacity += 100; newlist = mem_alloc(num_server_capacity*sizeof(SERVERENTRY*), 1); mem_copy(newlist, serverlist, num_servers*sizeof(SERVERENTRY*)); mem_free(serverlist); serverlist = newlist; } /* add to list */ serverlist[num_servers] = entry; entry->info.server_index = num_servers; num_servers++; /* */ if(request) { /* add it to the list of servers that we should request info from */ entry->prev_req = last_req_server; if(last_req_server) last_req_server->next_req = entry; else first_req_server = entry; last_req_server = entry; num_requests++; } client_serverbrowse_sort(); } void client_serverbrowse_refresh(int lan) { /* clear out everything */ if(serverlist_heap) memheap_destroy(serverlist_heap); serverlist_heap = memheap_create(); num_servers = 0; num_sorted_servers = 0; mem_zero(serverlist_ip, sizeof(serverlist_ip)); first_req_server = 0; last_req_server = 0; num_requests = 0; /* */ serverlist_lan = lan; if(serverlist_lan) { NETPACKET packet; packet.client_id = -1; mem_zero(&packet, sizeof(packet)); packet.address.ip[0] = 255; packet.address.ip[1] = 255; packet.address.ip[2] = 255; packet.address.ip[3] = 255; packet.address.port = 8303; packet.flags = PACKETFLAG_CONNLESS; packet.data_size = sizeof(SERVERBROWSE_GETINFO_LAN); packet.data = SERVERBROWSE_GETINFO_LAN; netclient_send(net, &packet); if(config.debug) dbg_msg("client", "broadcasting for servers"); } else { NETADDR4 addr; NETPACKET p; int i; /*net_host_lookup(config.masterserver, MASTERSERVER_PORT, &master_server);*/ mem_zero(&p, sizeof(p)); p.client_id = -1; p.flags = PACKETFLAG_CONNLESS; p.data_size = sizeof(SERVERBROWSE_GETLIST); p.data = SERVERBROWSE_GETLIST; for(i = 0; i < MAX_MASTERSERVERS; i++) { addr = mastersrv_get(i); if(!addr.ip[0] && !addr.ip[1] && !addr.ip[2] && !addr.ip[3]) continue; p.address = addr; netclient_send(net, &p); } if(config.debug) dbg_msg("client", "requesting server list"); } } static void client_serverbrowse_request(SERVERENTRY *entry) { NETPACKET p; if(config.debug) { dbg_msg("client", "requesting server info from %d.%d.%d.%d:%d", entry->addr.ip[0], entry->addr.ip[1], entry->addr.ip[2], entry->addr.ip[3], entry->addr.port); } p.client_id = -1; p.address = entry->addr; p.flags = PACKETFLAG_CONNLESS; p.data_size = sizeof(SERVERBROWSE_GETINFO); p.data = SERVERBROWSE_GETINFO; netclient_send(net, &p); entry->request_time = time_get(); } void client_serverbrowse_update() { int64 timeout = time_freq(); int64 now = time_get(); int count; SERVERENTRY *entry, *next; /* do timeouts */ entry = first_req_server; while(1) { if(!entry) /* no more entries */ break; next = entry->next_req; if(entry->request_time && entry->request_time+timeout < now) { /* timeout */ client_serverbrowse_remove_request(entry); num_requests--; } entry = next; } /* do timeouts */ entry = first_req_server; count = 0; while(1) { if(!entry) /* no more entries */ break; /* no more then 10 concurrent requests */ if(count == config.b_max_requests) break; if(entry->request_time == 0) client_serverbrowse_request(entry); count++; entry = entry->next_req; } /* check if we need to resort */ /* TODO: remove the strcmp */ if(sorthash != client_serverbrowse_sorthash() || strcmp(filterstring, config.b_filter_string) != 0) client_serverbrowse_sort(); }