/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include "menus.h"
#include "motd.h"
#include "voting.h"
#include
#include
#include
#include
#include "ghost.h"
void CMenus::RenderGame(CUIRect MainView)
{
CUIRect Button, ButtonBar;
#if defined(__ANDROID__)
MainView.HSplitTop(100.0f, &ButtonBar, &MainView);
#else
MainView.HSplitTop(45.0f, &ButtonBar, &MainView);
#endif
RenderTools()->DrawUIRect(&ButtonBar, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f);
// button bar
ButtonBar.HSplitTop(10.0f, 0, &ButtonBar);
#if defined(__ANDROID__)
ButtonBar.HSplitTop(80.0f, &ButtonBar, 0);
#else
ButtonBar.HSplitTop(25.0f, &ButtonBar, 0);
#endif
ButtonBar.VMargin(10.0f, &ButtonBar);
ButtonBar.VSplitRight(120.0f, &ButtonBar, &Button);
static int s_DisconnectButton = 0;
if(DoButton_Menu(&s_DisconnectButton, Localize("Disconnect"), 0, &Button))
{
if(g_Config.m_ClConfirmDisconnect)
m_Popup = POPUP_DISCONNECT;
else
Client()->Disconnect();
}
static int s_SpectateButton = 0;
static int s_JoinRedButton = 0;
static int s_JoinBlueButton = 0;
bool DummyConnecting = m_pClient->Client()->DummyConnecting();
if(m_pClient->m_Snap.m_pLocalInfo && m_pClient->m_Snap.m_pGameInfoObj)
{
if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_SPECTATORS)
{
ButtonBar.VSplitLeft(5.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(120.0f, &Button, &ButtonBar);
if(!DummyConnecting && DoButton_Menu(&s_SpectateButton, Localize("Spectate"), 0, &Button))
{
if(g_Config.m_ClDummy == 0 || m_pClient->Client()->DummyConnected())
{
m_pClient->SendSwitchTeam(TEAM_SPECTATORS);
SetActive(false);
}
}
}
if(m_pClient->m_Snap.m_pGameInfoObj->m_GameFlags & GAMEFLAG_TEAMS)
{
if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_RED)
{
ButtonBar.VSplitLeft(5.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(120.0f, &Button, &ButtonBar);
if(!DummyConnecting && DoButton_Menu(&s_JoinRedButton, Localize("Join red"), 0, &Button))
{
m_pClient->SendSwitchTeam(TEAM_RED);
SetActive(false);
}
}
if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_BLUE)
{
ButtonBar.VSplitLeft(5.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(120.0f, &Button, &ButtonBar);
if(!DummyConnecting && DoButton_Menu(&s_JoinBlueButton, Localize("Join blue"), 0, &Button))
{
m_pClient->SendSwitchTeam(TEAM_BLUE);
SetActive(false);
}
}
}
else
{
if(m_pClient->m_Snap.m_pLocalInfo->m_Team != 0)
{
ButtonBar.VSplitLeft(5.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(120.0f, &Button, &ButtonBar);
if(!DummyConnecting && DoButton_Menu(&s_SpectateButton, Localize("Join game"), 0, &Button))
{
m_pClient->SendSwitchTeam(0);
SetActive(false);
}
}
}
}
ButtonBar.VSplitLeft(5.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(150.0f, &Button, &ButtonBar);
static int s_DemoButton = 0;
bool Recording = DemoRecorder(RECORDER_MANUAL)->IsRecording();
if(DoButton_Menu(&s_DemoButton, Localize(Recording ? "Stop record" : "Record demo"), 0, &Button)) // Localize("Stop record");Localize("Record demo");
{
if(!Recording)
Client()->DemoRecorder_Start(Client()->GetCurrentMap(), true, RECORDER_MANUAL);
else
Client()->DemoRecorder_Stop(RECORDER_MANUAL);
}
ButtonBar.VSplitLeft(5.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(170.0f, &Button, &ButtonBar);
static int s_DummyButton = 0;
if(DummyConnecting)
{
DoButton_Menu(&s_DummyButton, Localize("Connecting dummy"), 1, &Button);
}
else if(DoButton_Menu(&s_DummyButton, Localize(Client()->DummyConnected() ? "Disconnect dummy" : "Connect dummy"), 0, &Button))
{
if(!Client()->DummyConnected())
{
Client()->DummyConnect();
}
else
{
Client()->DummyDisconnect(0);
}
}
}
void CMenus::RenderPlayers(CUIRect MainView)
{
CUIRect Button, Button2, ButtonBar, Options, Player;
RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f);
// player options
MainView.Margin(10.0f, &Options);
RenderTools()->DrawUIRect(&Options, vec4(1.0f, 1.0f, 1.0f, 0.25f), CUI::CORNER_ALL, 10.0f);
Options.Margin(10.0f, &Options);
Options.HSplitTop(50.0f, &Button, &Options);
UI()->DoLabelScaled(&Button, Localize("Player options"), 34.0f, -1);
// headline
Options.HSplitTop(34.0f, &ButtonBar, &Options);
ButtonBar.VSplitRight(220.0f, &Player, &ButtonBar);
UI()->DoLabelScaled(&Player, Localize("Player"), 24.0f, -1);
ButtonBar.HMargin(1.0f, &ButtonBar);
float Width = ButtonBar.h*2.0f;
ButtonBar.VSplitLeft(Width, &Button, &ButtonBar);
Graphics()->TextureSet(g_pData->m_aImages[IMAGE_GUIICONS].m_Id);
Graphics()->QuadsBegin();
RenderTools()->SelectSprite(SPRITE_GUIICON_MUTE);
IGraphics::CQuadItem QuadItem(Button.x, Button.y, Button.w, Button.h);
Graphics()->QuadsDrawTL(&QuadItem, 1);
Graphics()->QuadsEnd();
ButtonBar.VSplitLeft(20.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(Width, &Button, &ButtonBar);
Graphics()->TextureSet(g_pData->m_aImages[IMAGE_GUIICONS].m_Id);
Graphics()->QuadsBegin();
RenderTools()->SelectSprite(SPRITE_GUIICON_FRIEND);
QuadItem = IGraphics::CQuadItem(Button.x, Button.y, Button.w, Button.h);
Graphics()->QuadsDrawTL(&QuadItem, 1);
Graphics()->QuadsEnd();
int TotalPlayers = 0;
for(int i = 0; i < MAX_CLIENTS; ++i)
{
if(!m_pClient->m_Snap.m_paInfoByName[i])
continue;
int Index = m_pClient->m_Snap.m_paInfoByName[i]->m_ClientID;
if(Index == m_pClient->m_Snap.m_LocalClientID)
continue;
TotalPlayers++;
}
static int s_VoteList = 0;
static float s_ScrollValue = 0;
CUIRect List = Options;
//List.HSplitTop(28.0f, 0, &List);
#if defined(__ANDROID__)
UiDoListboxStart(&s_VoteList, &List, 50.0f, "", "", TotalPlayers, 1, -1, s_ScrollValue);
#else
UiDoListboxStart(&s_VoteList, &List, 24.0f, "", "", TotalPlayers, 1, -1, s_ScrollValue);
#endif
// options
static int s_aPlayerIDs[MAX_CLIENTS][2] = {{0}};
for(int i = 0, Count = 0; i < MAX_CLIENTS; ++i)
{
if(!m_pClient->m_Snap.m_paInfoByName[i])
continue;
int Index = m_pClient->m_Snap.m_paInfoByName[i]->m_ClientID;
if(Index == m_pClient->m_Snap.m_LocalClientID)
continue;
CListboxItem Item = UiDoListboxNextItem(&m_pClient->m_aClients[Index]);
Count++;
if(!Item.m_Visible)
continue;
if(Count%2 == 1)
RenderTools()->DrawUIRect(&Item.m_Rect, vec4(1.0f, 1.0f, 1.0f, 0.25f), CUI::CORNER_ALL, 10.0f);
Item.m_Rect.VSplitRight(300.0f, &Player, &Item.m_Rect);
// player info
Player.VSplitLeft(28.0f, &Button, &Player);
CTeeRenderInfo Info = m_pClient->m_aClients[Index].m_RenderInfo;
Info.m_Size = Button.h;
RenderTools()->RenderTee(CAnimState::GetIdle(), &Info, EMOTE_NORMAL, vec2(1.0f, 0.0f), vec2(Button.x+Button.h/2, Button.y+Button.h/2));
Player.HSplitTop(1.5f, 0, &Player);
Player.VSplitMid(&Player, &Button);
Item.m_Rect.VSplitRight(200.0f, &Button2, &Item.m_Rect);
CTextCursor Cursor;
TextRender()->SetCursor(&Cursor, Player.x, Player.y + (Player.h - 14.f) / 2.f, 14.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
Cursor.m_LineWidth = Player.w;
TextRender()->TextEx(&Cursor, m_pClient->m_aClients[Index].m_aName, -1);
TextRender()->SetCursor(&Cursor, Button.x,Button.y + (Button.h - 14.f) / 2.f, 14.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
Cursor.m_LineWidth = Button.w;
TextRender()->TextEx(&Cursor, m_pClient->m_aClients[Index].m_aClan, -1);
//TextRender()->SetCursor(&Cursor, Button2.x,Button2.y, 14.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
//Cursor.m_LineWidth = Button.w;
vec4 Color(1.0f, 1.0f, 1.0f, 0.5f);
m_pClient->m_pCountryFlags->Render(m_pClient->m_aClients[Index].m_Country, &Color,
Button2.x, Button2.y + Button2.h/2.0f - 0.75*Button2.h/2.0f, 1.5f*Button2.h, 0.75f*Button2.h);
// ignore button
Item.m_Rect.HMargin(2.0f, &Item.m_Rect);
Item.m_Rect.VSplitLeft(Width, &Button, &Item.m_Rect);
Button.VSplitLeft((Width-Button.h)/4.0f, 0, &Button);
Button.VSplitLeft(Button.h, &Button, 0);
if(g_Config.m_ClShowChatFriends && !m_pClient->m_aClients[Index].m_Friend)
DoButton_Toggle(&s_aPlayerIDs[Index][0], 1, &Button, false);
else
if(DoButton_Toggle(&s_aPlayerIDs[Index][0], m_pClient->m_aClients[Index].m_ChatIgnore, &Button, true))
m_pClient->m_aClients[Index].m_ChatIgnore ^= 1;
// friend button
Item.m_Rect.VSplitLeft(20.0f, &Button, &Item.m_Rect);
Item.m_Rect.VSplitLeft(Width, &Button, &Item.m_Rect);
Button.VSplitLeft((Width-Button.h)/4.0f, 0, &Button);
Button.VSplitLeft(Button.h, &Button, 0);
if(DoButton_Toggle(&s_aPlayerIDs[Index][1], m_pClient->m_aClients[Index].m_Friend, &Button, true))
{
if(m_pClient->m_aClients[Index].m_Friend)
m_pClient->Friends()->RemoveFriend(m_pClient->m_aClients[Index].m_aName, m_pClient->m_aClients[Index].m_aClan);
else
m_pClient->Friends()->AddFriend(m_pClient->m_aClients[Index].m_aName, m_pClient->m_aClients[Index].m_aClan);
}
}
UiDoListboxEnd(&s_ScrollValue, 0);
/*
CUIRect bars;
votearea.HSplitTop(10.0f, 0, &votearea);
votearea.HSplitTop(25.0f + 10.0f*3 + 25.0f, &votearea, &bars);
RenderTools()->DrawUIRect(&votearea, color_tabbar_active, CUI::CORNER_ALL, 10.0f);
votearea.VMargin(20.0f, &votearea);
votearea.HMargin(10.0f, &votearea);
votearea.HSplitBottom(35.0f, &votearea, &bars);
if(gameclient.voting->is_voting())
{
// do yes button
votearea.VSplitLeft(50.0f, &button, &votearea);
static int yes_button = 0;
if(UI()->DoButton(&yes_button, "Yes", 0, &button, ui_draw_menu_button, 0))
gameclient.voting->vote(1);
// do no button
votearea.VSplitLeft(5.0f, 0, &votearea);
votearea.VSplitLeft(50.0f, &button, &votearea);
static int no_button = 0;
if(UI()->DoButton(&no_button, "No", 0, &button, ui_draw_menu_button, 0))
gameclient.voting->vote(-1);
// do time left
votearea.VSplitRight(50.0f, &votearea, &button);
char buf[256];
str_format(buf, sizeof(buf), "%d", gameclient.voting->seconds_left());
UI()->DoLabel(&button, buf, 24.0f, 0);
// do description and command
votearea.VSplitLeft(5.0f, 0, &votearea);
UI()->DoLabel(&votearea, gameclient.voting->vote_description(), 14.0f, -1);
votearea.HSplitTop(16.0f, 0, &votearea);
UI()->DoLabel(&votearea, gameclient.voting->vote_command(), 10.0f, -1);
// do bars
bars.HSplitTop(10.0f, 0, &bars);
bars.HMargin(5.0f, &bars);
gameclient.voting->render_bars(bars, true);
}
else
{
UI()->DoLabel(&votearea, "No vote in progress", 18.0f, -1);
}*/
}
void CMenus::RenderServerInfo(CUIRect MainView)
{
if(!m_pClient->m_Snap.m_pLocalInfo)
return;
// fetch server info
CServerInfo CurrentServerInfo;
Client()->GetServerInfo(&CurrentServerInfo);
// render background
RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f);
CUIRect View, ServerInfo, GameInfo, Motd;
float x = 0.0f;
float y = 0.0f;
char aBuf[1024];
// set view to use for all sub-modules
MainView.Margin(10.0f, &View);
// serverinfo
View.HSplitTop(View.h/2/UI()->Scale()-5.0f, &ServerInfo, &Motd);
ServerInfo.VSplitLeft(View.w/2/UI()->Scale()-5.0f, &ServerInfo, &GameInfo);
RenderTools()->DrawUIRect(&ServerInfo, vec4(1,1,1,0.25f), CUI::CORNER_ALL, 10.0f);
ServerInfo.Margin(5.0f, &ServerInfo);
x = 5.0f;
y = 0.0f;
TextRender()->Text(0, ServerInfo.x+x, ServerInfo.y+y, 32, Localize("Server info"), 250);
y += 32.0f+5.0f;
mem_zero(aBuf, sizeof(aBuf));
str_format(
aBuf,
sizeof(aBuf),
"%s\n\n"
"%s: %s\n"
"%s: %d\n"
"%s: %s\n"
"%s: %s\n",
CurrentServerInfo.m_aName,
Localize("Address"), CurrentServerInfo.m_aAddress,
Localize("Ping"), m_pClient->m_Snap.m_pLocalInfo->m_Latency,
Localize("Version"), CurrentServerInfo.m_aVersion,
Localize("Password"), CurrentServerInfo.m_Flags &1 ? Localize("Yes") : Localize("No")
);
TextRender()->Text(0, ServerInfo.x+x, ServerInfo.y+y, 20, aBuf, 250);
{
CUIRect Button;
int IsFavorite = ServerBrowser()->IsFavorite(CurrentServerInfo.m_NetAddr);
ServerInfo.HSplitBottom(20.0f, &ServerInfo, &Button);
static int s_AddFavButton = 0;
if(DoButton_CheckBox(&s_AddFavButton, Localize("Favorite"), IsFavorite, &Button))
{
if(IsFavorite)
ServerBrowser()->RemoveFavorite(CurrentServerInfo.m_NetAddr);
else
ServerBrowser()->AddFavorite(CurrentServerInfo.m_NetAddr);
}
}
// gameinfo
GameInfo.VSplitLeft(10.0f, 0x0, &GameInfo);
RenderTools()->DrawUIRect(&GameInfo, vec4(1,1,1,0.25f), CUI::CORNER_ALL, 10.0f);
GameInfo.Margin(5.0f, &GameInfo);
x = 5.0f;
y = 0.0f;
TextRender()->Text(0, GameInfo.x+x, GameInfo.y+y, 32, Localize("Game info"), 250);
y += 32.0f+5.0f;
if(m_pClient->m_Snap.m_pGameInfoObj)
{
mem_zero(aBuf, sizeof(aBuf));
str_format(
aBuf,
sizeof(aBuf),
"\n\n"
"%s: %s\n"
"%s: %s\n"
"%s: %d\n"
"%s: %d\n"
"\n"
"%s: %d/%d\n",
Localize("Game type"), CurrentServerInfo.m_aGameType,
Localize("Map"), CurrentServerInfo.m_aMap,
Localize("Score limit"), m_pClient->m_Snap.m_pGameInfoObj->m_ScoreLimit,
Localize("Time limit"), m_pClient->m_Snap.m_pGameInfoObj->m_TimeLimit,
Localize("Players"), m_pClient->m_Snap.m_NumPlayers, CurrentServerInfo.m_MaxClients
);
TextRender()->Text(0, GameInfo.x+x, GameInfo.y+y, 20, aBuf, 250);
}
// motd
Motd.HSplitTop(10.0f, 0, &Motd);
RenderTools()->DrawUIRect(&Motd, vec4(1,1,1,0.25f), CUI::CORNER_ALL, 10.0f);
Motd.Margin(5.0f, &Motd);
y = 0.0f;
x = 5.0f;
TextRender()->Text(0, Motd.x+x, Motd.y+y, 32, Localize("MOTD"), -1);
y += 32.0f+5.0f;
TextRender()->Text(0, Motd.x+x, Motd.y+y, 16, m_pClient->m_pMotd->m_aServerMotd, (int)Motd.w);
}
bool CMenus::RenderServerControlServer(CUIRect MainView)
{
static int s_VoteList = 0;
static float s_ScrollValue = 0;
CUIRect List = MainView;
int Total = m_pClient->m_pVoting->m_NumVoteOptions;
int NumVoteOptions = 0;
int aIndices[MAX_VOTE_OPTIONS];
static int s_CurVoteOption = 0;
int TotalShown = 0;
for(CVoteOptionClient *pOption = m_pClient->m_pVoting->m_pFirst; pOption; pOption = pOption->m_pNext)
{
if(m_aFilterString[0] != '\0' && !str_find_nocase(pOption->m_aDescription, m_aFilterString))
continue;
TotalShown++;
}
#if defined(__ANDROID__)
UiDoListboxStart(&s_VoteList, &List, 50.0f, "", "", TotalShown, 1, s_CurVoteOption, s_ScrollValue);
#else
UiDoListboxStart(&s_VoteList, &List, 24.0f, "", "", TotalShown, 1, s_CurVoteOption, s_ScrollValue);
#endif
int i = -1;
for(CVoteOptionClient *pOption = m_pClient->m_pVoting->m_pFirst; pOption; pOption = pOption->m_pNext)
{
i++;
if(m_aFilterString[0] != '\0' && !str_find_nocase(pOption->m_aDescription, m_aFilterString))
continue;
CListboxItem Item = UiDoListboxNextItem(pOption);
if(Item.m_Visible)
UI()->DoLabelScaled(&Item.m_Rect, pOption->m_aDescription, 16.0f, -1);
if(NumVoteOptions < Total)
aIndices[NumVoteOptions] = i;
NumVoteOptions++;
}
bool Call;
s_CurVoteOption = UiDoListboxEnd(&s_ScrollValue, &Call);
if(s_CurVoteOption < Total)
m_CallvoteSelectedOption = aIndices[s_CurVoteOption];
return Call;
}
bool CMenus::RenderServerControlKick(CUIRect MainView, bool FilterSpectators)
{
int NumOptions = 0;
int Selected = -1;
static int aPlayerIDs[MAX_CLIENTS];
for(int i = 0; i < MAX_CLIENTS; i++)
{
if(!m_pClient->m_Snap.m_paInfoByName[i])
continue;
int Index = m_pClient->m_Snap.m_paInfoByName[i]->m_ClientID;
if(Index == m_pClient->m_Snap.m_LocalClientID || (FilterSpectators && m_pClient->m_Snap.m_paInfoByName[i]->m_Team == TEAM_SPECTATORS))
continue;
if(!str_find_nocase(m_pClient->m_aClients[Index].m_aName, m_aFilterString))
continue;
if(m_CallvoteSelectedPlayer == Index)
Selected = NumOptions;
aPlayerIDs[NumOptions++] = Index;
}
static int s_VoteList = 0;
static float s_ScrollValue = 0;
CUIRect List = MainView;
#if defined(__ANDROID__)
UiDoListboxStart(&s_VoteList, &List, 50.0f, "", "", NumOptions, 1, Selected, s_ScrollValue);
#else
UiDoListboxStart(&s_VoteList, &List, 24.0f, "", "", NumOptions, 1, Selected, s_ScrollValue);
#endif
for(int i = 0; i < NumOptions; i++)
{
CListboxItem Item = UiDoListboxNextItem(&aPlayerIDs[i]);
if(Item.m_Visible)
{
CTeeRenderInfo Info = m_pClient->m_aClients[aPlayerIDs[i]].m_RenderInfo;
Info.m_Size = Item.m_Rect.h;
Item.m_Rect.HSplitTop(5.0f, 0, &Item.m_Rect); // some margin from the top
RenderTools()->RenderTee(CAnimState::GetIdle(), &Info, EMOTE_NORMAL, vec2(1,0), vec2(Item.m_Rect.x+Item.m_Rect.h/2, Item.m_Rect.y+Item.m_Rect.h/2));
Item.m_Rect.x +=Info.m_Size;
UI()->DoLabelScaled(&Item.m_Rect, m_pClient->m_aClients[aPlayerIDs[i]].m_aName, 16.0f, -1);
}
}
bool Call;
Selected = UiDoListboxEnd(&s_ScrollValue, &Call);
m_CallvoteSelectedPlayer = Selected != -1 ? aPlayerIDs[Selected] : -1;
return Call;
}
void CMenus::RenderServerControl(CUIRect MainView)
{
static int s_ControlPage = 0;
// render background
CUIRect Bottom, Extended, TabBar, Button;
#if defined(__ANDROID__)
MainView.HSplitTop(50.0f, &Bottom, &MainView);
#else
MainView.HSplitTop(20.0f, &Bottom, &MainView);
#endif
RenderTools()->DrawUIRect(&Bottom, ms_ColorTabbarActive, CUI::CORNER_T, 10.0f);
#if defined(__ANDROID__)
MainView.HSplitTop(50.0f, &TabBar, &MainView);
#else
MainView.HSplitTop(20.0f, &TabBar, &MainView);
#endif
RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_B, 10.0f);
MainView.Margin(10.0f, &MainView);
#if defined(__ANDROID__)
MainView.HSplitBottom(10.0f, &MainView, &Extended);
#else
MainView.HSplitBottom(90.0f, &MainView, &Extended);
#endif
// tab bar
{
TabBar.VSplitLeft(TabBar.w/3, &Button, &TabBar);
static int s_Button0 = 0;
if(DoButton_MenuTab(&s_Button0, Localize("Change settings"), s_ControlPage == 0, &Button, 0))
s_ControlPage = 0;
TabBar.VSplitMid(&Button, &TabBar);
static int s_Button1 = 0;
if(DoButton_MenuTab(&s_Button1, Localize("Kick player"), s_ControlPage == 1, &Button, 0))
s_ControlPage = 1;
static int s_Button2 = 0;
if(DoButton_MenuTab(&s_Button2, Localize("Move player to spectators"), s_ControlPage == 2, &TabBar, 0))
s_ControlPage = 2;
}
// render page
MainView.HSplitBottom(ms_ButtonHeight + 5*2, &MainView, &Bottom);
Bottom.HMargin(5.0f, &Bottom);
bool Call = false;
if(s_ControlPage == 0)
Call = RenderServerControlServer(MainView);
else if(s_ControlPage == 1)
Call = RenderServerControlKick(MainView, false);
else if(s_ControlPage == 2)
Call = RenderServerControlKick(MainView, true);
// vote menu
{
CUIRect Button, QuickSearch;
// render quick search
{
Bottom.VSplitLeft(240.0f, &QuickSearch, &Bottom);
QuickSearch.HSplitTop(5.0f, 0, &QuickSearch);
const char *pSearchLabel = "\xEE\xA2\xB6";
TextRender()->SetCurFont(TextRender()->GetFont(TEXT_FONT_ICON_FONT));
TextRender()->SetRenderFlags(ETextRenderFlags::TEXT_RENDER_FLAG_ONLY_ADVANCE_WIDTH | ETextRenderFlags::TEXT_RENDER_FLAG_NO_X_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_Y_BEARING);
UI()->DoLabelScaled(&QuickSearch, pSearchLabel, 14.0f, -1);
float wSearch = TextRender()->TextWidth(0, 14.0f, pSearchLabel, -1);
TextRender()->SetRenderFlags(0);
TextRender()->SetCurFont(NULL);
QuickSearch.VSplitLeft(wSearch, 0, &QuickSearch);
QuickSearch.VSplitLeft(5.0f, 0, &QuickSearch);
static int s_ClearButton = 0;
static float Offset = 0.0f;
//static char aFilterString[25];
if(Input()->KeyPress(KEY_F) && (Input()->KeyIsPressed(KEY_LCTRL) || Input()->KeyIsPressed(KEY_RCTRL)))
UI()->SetActiveItem(&m_aFilterString);
if(DoClearableEditBox(&m_aFilterString, &s_ClearButton, &QuickSearch, m_aFilterString, sizeof(m_aFilterString), 14.0f, &Offset, false, CUI::CORNER_ALL, Localize("Search")))
{
// TODO: Implement here
}
}
Bottom.VSplitRight(120.0f, &Bottom, &Button);
static int s_CallVoteButton = 0;
if(DoButton_Menu(&s_CallVoteButton, Localize("Call vote"), 0, &Button) || Call)
{
if(s_ControlPage == 0)
{
m_pClient->m_pVoting->CallvoteOption(m_CallvoteSelectedOption, m_aCallvoteReason);
if(g_Config.m_UiCloseWindowAfterChangingSetting)
SetActive(false);
}
else if(s_ControlPage == 1)
{
if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS &&
m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer])
{
m_pClient->m_pVoting->CallvoteKick(m_CallvoteSelectedPlayer, m_aCallvoteReason);
SetActive(false);
}
}
else if(s_ControlPage == 2)
{
if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS &&
m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer])
{
m_pClient->m_pVoting->CallvoteSpectate(m_CallvoteSelectedPlayer, m_aCallvoteReason);
SetActive(false);
}
}
m_aCallvoteReason[0] = 0;
}
// render kick reason
CUIRect Reason;
Bottom.VSplitRight(40.0f, &Bottom, 0);
Bottom.VSplitRight(160.0f, &Bottom, &Reason);
Reason.HSplitTop(5.0f, 0, &Reason);
const char *pLabel = Localize("Reason:");
UI()->DoLabelScaled(&Reason, pLabel, 14.0f, -1);
float w = TextRender()->TextWidth(0, 14.0f, pLabel, -1);
Reason.VSplitLeft(w+10.0f, 0, &Reason);
static float s_Offset = 0.0f;
if(Input()->KeyPress(KEY_R) && (Input()->KeyIsPressed(KEY_LCTRL) || Input()->KeyIsPressed(KEY_RCTRL)))
UI()->SetActiveItem(&m_aCallvoteReason);
DoEditBox(&m_aCallvoteReason, &Reason, m_aCallvoteReason, sizeof(m_aCallvoteReason), 14.0f, &s_Offset, false, CUI::CORNER_ALL);
// extended features (only available when authed in rcon)
if(Client()->RconAuthed())
{
// background
Extended.Margin(10.0f, &Extended);
Extended.HSplitTop(20.0f, &Bottom, &Extended);
Extended.HSplitTop(5.0f, 0, &Extended);
// force vote
Bottom.VSplitLeft(5.0f, 0, &Bottom);
Bottom.VSplitLeft(120.0f, &Button, &Bottom);
static int s_ForceVoteButton = 0;
if(DoButton_Menu(&s_ForceVoteButton, Localize("Force vote"), 0, &Button))
{
if(s_ControlPage == 0)
m_pClient->m_pVoting->CallvoteOption(m_CallvoteSelectedOption, m_aCallvoteReason, true);
else if(s_ControlPage == 1)
{
if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS &&
m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer])
{
m_pClient->m_pVoting->CallvoteKick(m_CallvoteSelectedPlayer, m_aCallvoteReason, true);
SetActive(false);
}
}
else if(s_ControlPage == 2)
{
if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS &&
m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer])
{
m_pClient->m_pVoting->CallvoteSpectate(m_CallvoteSelectedPlayer, m_aCallvoteReason, true);
SetActive(false);
}
}
m_aCallvoteReason[0] = 0;
}
if(s_ControlPage == 0)
{
// remove vote
Bottom.VSplitRight(10.0f, &Bottom, 0);
Bottom.VSplitRight(120.0f, 0, &Button);
static int s_RemoveVoteButton = 0;
if(DoButton_Menu(&s_RemoveVoteButton, Localize("Remove"), 0, &Button))
m_pClient->m_pVoting->RemovevoteOption(m_CallvoteSelectedOption);
// add vote
Extended.HSplitTop(20.0f, &Bottom, &Extended);
Bottom.VSplitLeft(5.0f, 0, &Bottom);
Bottom.VSplitLeft(250.0f, &Button, &Bottom);
UI()->DoLabelScaled(&Button, Localize("Vote description:"), 14.0f, -1);
Bottom.VSplitLeft(20.0f, 0, &Button);
UI()->DoLabelScaled(&Button, Localize("Vote command:"), 14.0f, -1);
static char s_aVoteDescription[64] = {0};
static char s_aVoteCommand[512] = {0};
Extended.HSplitTop(20.0f, &Bottom, &Extended);
Bottom.VSplitRight(10.0f, &Bottom, 0);
Bottom.VSplitRight(120.0f, &Bottom, &Button);
static int s_AddVoteButton = 0;
if(DoButton_Menu(&s_AddVoteButton, Localize("Add"), 0, &Button))
if(s_aVoteDescription[0] != 0 && s_aVoteCommand[0] != 0)
m_pClient->m_pVoting->AddvoteOption(s_aVoteDescription, s_aVoteCommand);
Bottom.VSplitLeft(5.0f, 0, &Bottom);
Bottom.VSplitLeft(250.0f, &Button, &Bottom);
static float s_OffsetDesc = 0.0f;
DoEditBox(&s_aVoteDescription, &Button, s_aVoteDescription, sizeof(s_aVoteDescription), 14.0f, &s_OffsetDesc, false, CUI::CORNER_ALL);
Bottom.VMargin(20.0f, &Button);
static float s_OffsetCmd = 0.0f;
DoEditBox(&s_aVoteCommand, &Button, s_aVoteCommand, sizeof(s_aVoteCommand), 14.0f, &s_OffsetCmd, false, CUI::CORNER_ALL);
}
}
}
}
void CMenus::RenderInGameNetwork(CUIRect MainView)
{
CUIRect Box = MainView;
CUIRect Button;
int Page = g_Config.m_UiPage;
int NewPage = -1;
RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f);
Box.HSplitTop(5.0f, &MainView, &MainView);
Box.HSplitTop(24.0f, &Box, &MainView);
Box.VMargin(20.0f, &Box);
Box.VSplitLeft(100.0f, &Button, &Box);
static int s_InternetButton=0;
if(DoButton_MenuTab(&s_InternetButton, Localize("Internet"), Page==PAGE_INTERNET, &Button, CUI::CORNER_BL))
{
if(Page != PAGE_INTERNET)
ServerBrowser()->Refresh(IServerBrowser::TYPE_INTERNET);
NewPage = PAGE_INTERNET;
}
Box.VSplitLeft(80.0f, &Button, &Box);
static int s_LanButton=0;
if(DoButton_MenuTab(&s_LanButton, Localize("LAN"), Page==PAGE_LAN, &Button, 0))
{
if(Page != PAGE_LAN)
ServerBrowser()->Refresh(IServerBrowser::TYPE_LAN);
NewPage = PAGE_LAN;
}
Box.VSplitLeft(110.0f, &Button, &Box);
static int s_FavoritesButton=0;
if(DoButton_MenuTab(&s_FavoritesButton, Localize("Favorites"), Page==PAGE_FAVORITES, &Button, 0))
{
if(Page != PAGE_FAVORITES)
ServerBrowser()->Refresh(IServerBrowser::TYPE_FAVORITES);
NewPage = PAGE_FAVORITES;
}
Box.VSplitLeft(110.0f, &Button, &Box);
static int s_DDNetButton=0;
if(DoButton_MenuTab(&s_DDNetButton, Localize("DDNet"), Page==PAGE_DDNET, &Button, CUI::CORNER_BR) || Page < PAGE_INTERNET || Page > PAGE_DDNET)
{
if(Page != PAGE_DDNET)
{
Client()->RequestDDNetInfo();
ServerBrowser()->Refresh(IServerBrowser::TYPE_DDNET);
}
NewPage = PAGE_DDNET;
}
if(NewPage != -1)
{
if(Client()->State() != IClient::STATE_OFFLINE)
g_Config.m_UiPage = NewPage;
}
RenderServerbrowser(MainView);
return;
}
// ghost stuff
int CMenus::GhostlistFetchCallback(const char *pName, int IsDir, int StorageType, void *pUser)
{
CMenus *pSelf = (CMenus *)pUser;
int Length = str_length(pName);
const char *pMap = pSelf->Client()->GetCurrentMap();
if(IsDir || Length < 4 || str_comp(pName+Length-4, ".gho") != 0 || str_comp_num(pName, pMap, str_length(pMap)) != 0)
return 0;
char aFilename[256];
str_format(aFilename, sizeof(aFilename), "%s/%s", pSelf->m_pClient->m_pGhost->GetGhostDir(), pName);
CGhostHeader Header;
if(!pSelf->m_pClient->m_pGhost->GhostLoader()->GetGhostInfo(aFilename, &Header, pMap, pSelf->Client()->GetMapCrc()))
return 0;
CGhostItem Item;
str_copy(Item.m_aFilename, aFilename, sizeof(Item.m_aFilename));
str_copy(Item.m_aPlayer, Header.m_aOwner, sizeof(Item.m_aPlayer));
Item.m_Time = Header.GetTime();
if(Item.m_Time > 0)
pSelf->m_lGhosts.add(Item);
return 0;
}
void CMenus::GhostlistPopulate()
{
CGhostItem *pOwnGhost = 0;
m_lGhosts.clear();
Storage()->ListDirectory(IStorage::TYPE_ALL, m_pClient->m_pGhost->GetGhostDir(), GhostlistFetchCallback, this);
for(int i = 0; i < m_lGhosts.size(); i++)
{
if(str_comp(m_lGhosts[i].m_aPlayer, g_Config.m_PlayerName) == 0 && (!pOwnGhost || m_lGhosts[i] < *pOwnGhost))
pOwnGhost = &m_lGhosts[i];
}
if(pOwnGhost)
{
pOwnGhost->m_Own = true;
pOwnGhost->m_Slot = m_pClient->m_pGhost->Load(pOwnGhost->m_aFilename);
}
}
CMenus::CGhostItem *CMenus::GetOwnGhost()
{
for(int i = 0; i < m_lGhosts.size(); i++)
if(m_lGhosts[i].m_Own)
return &m_lGhosts[i];
return 0;
}
void CMenus::UpdateOwnGhost(CGhostItem Item)
{
int Own = -1;
for(int i = 0; i < m_lGhosts.size(); i++)
if(m_lGhosts[i].m_Own)
Own = i;
if(Own != -1)
{
m_lGhosts[Own].m_Slot = -1;
m_lGhosts[Own].m_Own = false;
if(Item.HasFile() || !m_lGhosts[Own].HasFile())
DeleteGhostItem(Own);
}
Item.m_Own = true;
m_lGhosts.add(Item);
}
void CMenus::DeleteGhostItem(int Index)
{
if(m_lGhosts[Index].HasFile())
Storage()->RemoveFile(m_lGhosts[Index].m_aFilename, IStorage::TYPE_SAVE);
m_lGhosts.remove_index(Index);
}
void CMenus::RenderGhost(CUIRect MainView)
{
// render background
RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_B|CUI::CORNER_TL, 10.0f);
MainView.HSplitTop(10.0f, 0, &MainView);
MainView.HSplitBottom(5.0f, &MainView, 0);
MainView.VSplitLeft(5.0f, 0, &MainView);
MainView.VSplitRight(5.0f, &MainView, 0);
CUIRect Headers, Status;
CUIRect View = MainView;
View.HSplitTop(17.0f, &Headers, &View);
View.HSplitBottom(28.0f, &View, &Status);
// split of the scrollbar
RenderTools()->DrawUIRect(&Headers, vec4(1,1,1,0.25f), CUI::CORNER_T, 5.0f);
Headers.VSplitRight(20.0f, &Headers, 0);
struct CColumn
{
int m_Id;
CLocConstString m_Caption;
float m_Width;
CUIRect m_Rect;
CUIRect m_Spacer;
};
enum
{
COL_ACTIVE=0,
COL_NAME,
COL_TIME,
};
static CColumn s_aCols[] = {
{-1, " ", 2.0f, {0}, {0}},
{COL_ACTIVE, " ", 30.0f, {0}, {0}},
{COL_NAME, "Name", 300.0f, {0}, {0}},
{COL_TIME, "Time", 200.0f, {0}, {0}},
};
int NumCols = sizeof(s_aCols)/sizeof(CColumn);
// do layout
for(int i = 0; i < NumCols; i++)
{
Headers.VSplitLeft(s_aCols[i].m_Width, &s_aCols[i].m_Rect, &Headers);
if(i+1 < NumCols)
Headers.VSplitLeft(2, &s_aCols[i].m_Spacer, &Headers);
}
// do headers
for(int i = 0; i < NumCols; i++)
DoButton_GridHeader(s_aCols[i].m_Caption, s_aCols[i].m_Caption, 0, &s_aCols[i].m_Rect);
RenderTools()->DrawUIRect(&View, vec4(0,0,0,0.15f), 0, 0);
CUIRect Scroll;
View.VSplitRight(15, &View, &Scroll);
int NumGhosts = m_lGhosts.size();
int Num = (int)(View.h/s_aCols[0].m_Rect.h) + 1;
static int s_ScrollBar = 0;
static float s_ScrollValue = 0;
Scroll.HMargin(5.0f, &Scroll);
s_ScrollValue = DoScrollbarV(&s_ScrollBar, &Scroll, s_ScrollValue);
int ScrollNum = NumGhosts-Num+1;
if(ScrollNum > 0)
{
if(Input()->KeyPress(KEY_MOUSE_WHEEL_UP))
s_ScrollValue -= 1.0f/ScrollNum;
if(Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN))
s_ScrollValue += 1.0f/ScrollNum;
}
else
ScrollNum = 0;
static int s_SelectedIndex = 0;
for(int i = 0; i < m_NumInputEvents; i++)
{
int NewIndex = -1;
if(m_aInputEvents[i].m_Flags&IInput::FLAG_PRESS)
{
if(m_aInputEvents[i].m_Key == KEY_DOWN) NewIndex = s_SelectedIndex + 1;
if(m_aInputEvents[i].m_Key == KEY_UP) NewIndex = s_SelectedIndex - 1;
}
if(NewIndex > -1 && NewIndex < NumGhosts)
{
//scroll
float IndexY = View.y - s_ScrollValue*ScrollNum*s_aCols[0].m_Rect.h + NewIndex*s_aCols[0].m_Rect.h;
int Scroll = View.y > IndexY ? -1 : View.y+View.h < IndexY+s_aCols[0].m_Rect.h ? 1 : 0;
if(Scroll)
{
if(Scroll < 0)
{
int NumScrolls = (View.y-IndexY+s_aCols[0].m_Rect.h-1.0f)/s_aCols[0].m_Rect.h;
s_ScrollValue -= (1.0f/ScrollNum)*NumScrolls;
}
else
{
int NumScrolls = (IndexY+s_aCols[0].m_Rect.h-(View.y+View.h)+s_aCols[0].m_Rect.h-1.0f)/s_aCols[0].m_Rect.h;
s_ScrollValue += (1.0f/ScrollNum)*NumScrolls;
}
}
s_SelectedIndex = NewIndex;
}
}
if(s_ScrollValue < 0) s_ScrollValue = 0;
if(s_ScrollValue > 1) s_ScrollValue = 1;
// set clipping
UI()->ClipEnable(&View);
CUIRect OriginalView = View;
View.y -= s_ScrollValue*ScrollNum*s_aCols[0].m_Rect.h;
int NewSelected = -1;
for(int i = 0; i < NumGhosts; i++)
{
const CGhostItem *pItem = &m_lGhosts[i];
CUIRect Row;
CUIRect SelectHitBox;
View.HSplitTop(17.0f, &Row, &View);
SelectHitBox = Row;
// make sure that only those in view can be selected
if(Row.y+Row.h > OriginalView.y && Row.y < OriginalView.y+OriginalView.h)
{
if(i == s_SelectedIndex)
{
CUIRect r = Row;
r.Margin(1.5f, &r);
RenderTools()->DrawUIRect(&r, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 4.0f);
}
// clip the selection
if(SelectHitBox.y < OriginalView.y) // top
{
SelectHitBox.h -= OriginalView.y-SelectHitBox.y;
SelectHitBox.y = OriginalView.y;
}
else if(SelectHitBox.y+SelectHitBox.h > OriginalView.y+OriginalView.h) // bottom
SelectHitBox.h = OriginalView.y+OriginalView.h-SelectHitBox.y;
if(UI()->DoButtonLogic(pItem, "", 0, &SelectHitBox))
{
NewSelected = i;
}
}
vec3 rgb = vec3(1.0f, 1.0f, 1.0f);
if(pItem->m_Own)
rgb = HslToRgb(vec3(0.33f, 1.0f, 0.75f));
TextRender()->TextColor(rgb.r, rgb.g, rgb.b, pItem->HasFile() ? 1.0f : 0.5f);
for(int c = 0; c < NumCols; c++)
{
CUIRect Button;
Button.x = s_aCols[c].m_Rect.x;
Button.y = Row.y;
Button.h = Row.h;
Button.w = s_aCols[c].m_Rect.w;
int Id = s_aCols[c].m_Id;
if(Id == COL_ACTIVE)
{
if(pItem->Active())
{
Graphics()->TextureSet(g_pData->m_aImages[IMAGE_EMOTICONS].m_Id);
Graphics()->QuadsBegin();
RenderTools()->SelectSprite(SPRITE_OOP + 7);
IGraphics::CQuadItem QuadItem(Button.x+Button.w/2, Button.y+Button.h/2, 20.0f, 20.0f);
Graphics()->QuadsDraw(&QuadItem, 1);
Graphics()->QuadsEnd();
}
}
else if(Id == COL_NAME)
{
CTextCursor Cursor;
TextRender()->SetCursor(&Cursor, Button.x, Button.y + (Button.h - 12.0f * UI()->Scale()) / 2.f, 12.0f * UI()->Scale(), TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
Cursor.m_LineWidth = Button.w;
TextRender()->TextEx(&Cursor, pItem->m_aPlayer, -1);
}
else if(Id == COL_TIME)
{
CTextCursor Cursor;
TextRender()->SetCursor(&Cursor, Button.x, Button.y + (Button.h - 12.0f * UI()->Scale()) / 2.f, 12.0f * UI()->Scale(), TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
Cursor.m_LineWidth = Button.w;
char aBuf[64];
str_format(aBuf, sizeof(aBuf), "%02d:%02d.%03d", pItem->m_Time / (60 * 1000), (pItem->m_Time / 1000) % 60, pItem->m_Time % 1000);
TextRender()->TextEx(&Cursor, aBuf, -1);
}
}
TextRender()->TextColor(1.0f, 1.0f, 1.0f, 1.0f);
}
UI()->ClipDisable();
if(NewSelected != -1)
s_SelectedIndex = NewSelected;
RenderTools()->DrawUIRect(&Status, vec4(1,1,1,0.25f), CUI::CORNER_B, 5.0f);
Status.Margin(5.0f, &Status);
CUIRect Button;
Status.VSplitLeft(120.0f, &Button, &Status);
static int s_ReloadButton = 0;
if(DoButton_Menu(&s_ReloadButton, Localize("Reload"), 0, &Button))
{
m_pClient->m_pGhost->UnloadAll();
GhostlistPopulate();
}
if(s_SelectedIndex >= m_lGhosts.size())
return;
CGhostItem *pGhost = &m_lGhosts[s_SelectedIndex];
CGhostItem *pOwnGhost = GetOwnGhost();
int ReservedSlots = !pGhost->m_Own && !(pOwnGhost && pOwnGhost->Active());
if(pGhost->HasFile() && (pGhost->Active() || m_pClient->m_pGhost->FreeSlots() > ReservedSlots))
{
Status.VSplitRight(120.0f, &Status, &Button);
static int s_GhostButton = 0;
const char *pText = pGhost->Active() ? Localize("Deactivate") : Localize("Activate");
if(DoButton_Menu(&s_GhostButton, pText, 0, &Button) || (NewSelected != -1 && Input()->MouseDoubleClick()))
{
if(pGhost->Active())
{
m_pClient->m_pGhost->Unload(pGhost->m_Slot);
pGhost->m_Slot = -1;
}
else
pGhost->m_Slot = m_pClient->m_pGhost->Load(pGhost->m_aFilename);
}
Status.VSplitRight(5.0f, &Status, 0);
}
Status.VSplitRight(120.0f, &Status, &Button);
static int s_DeleteButton = 0;
if(DoButton_Menu(&s_DeleteButton, Localize("Delete"), 0, &Button))
{
if(pGhost->Active())
m_pClient->m_pGhost->Unload(pGhost->m_Slot);
DeleteGhostItem(s_SelectedIndex);
}
Status.VSplitRight(5.0f, &Status, 0);
bool Recording = m_pClient->m_pGhost->GhostRecorder()->IsRecording();
if(!pGhost->HasFile() && !Recording && pGhost->Active())
{
static int s_SaveButton = 0;
Status.VSplitRight(120.0f, &Status, &Button);
if(DoButton_Menu(&s_SaveButton, Localize("Save"), 0, &Button))
m_pClient->m_pGhost->SaveGhost(pGhost);
}
}