cmake_minimum_required(VERSION 2.8) project(DDNet) set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/cmake) if(CMAKE_SIZEOF_VOID_P EQUAL 8) set(TARGET_BITS "64") elseif(CMAKE_SIZEOF_VOID_P EQUAL 4) set(TARGET_BITS "32") endif() if(CMAKE_SYSTEM_NAME STREQUAL "Windows") set(TARGET_OS "windows") elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux") set(TARGET_OS "linux") elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin") set(TARGET_OS "mac") endif() set(PREFER_BUNDLED_LIBS_DEFAULT OFF) if(TARGET_OS STREQUAL "windows") set(PREFER_BUNDLED_LIBS_DEFAULT ON) endif() option(WEBSOCKETS "Enable websockets support" OFF) option(MYSQL "Enable mysql support" OFF) option(CLIENT "Compile client" ON) option(PREFER_BUNDLED_LIBS "Prefer bundled libraries over system libraries" ${PREFER_BUNDLED_LIBS_DEFAULT}) # Set the default build type to Release if(NOT(CMAKE_BUILD_TYPE)) set(CMAKE_BUILD_TYPE Release) endif() set(SERVER_EXECUTABLE DDNet-Server CACHE STRING "Name of the built server executable") set(CLIENT_EXECUTABLE DDNet CACHE STRING "Name of the build client executable") ######################################################################## # DEPENDENCIES ######################################################################## function(set_extra_dirs VARIABLE NAME) set("PATHS_${VARIABLE}_LIBDIR" PARENT_SCOPE) set("HINTS_${VARIABLE}_LIBDIR" PARENT_SCOPE) set("PATHS_${VARIABLE}_INCLUDEDIR" PARENT_SCOPE) set("HINTS_${VARIABLE}_INCLUDEDIR" PARENT_SCOPE) if(PREFER_BUNDLED_LIBS) set(TYPE HINTS) else() set(TYPE PATHS) endif() if(TARGET_BITS AND TARGET_OS) set(DIR "ddnet-libs/${NAME}/${TARGET_OS}/lib${TARGET_BITS}") set("${TYPE}_${VARIABLE}_LIBDIR" "${DIR}" PARENT_SCOPE) set("EXTRA_${VARIABLE}_LIBDIR" "${DIR}" PARENT_SCOPE) endif() set("${TYPE}_${VARIABLE}_INCLUDEDIR" "ddnet-libs/${NAME}/include" PARENT_SCOPE) endfunction() # Check for PkgConfig once so all the other `find_package` calls can do it # quietly. find_package(PkgConfig) find_package(Curl) find_package(Freetype) if(MYSQL) find_package(MySQL) else() set(MYSQL_LIBRARIES) endif() find_package(Ogg) find_package(Opus) find_package(Opusfile) find_package(PythonInterp) find_package(SDL2) find_package(Threads) if(NOT PREFER_BUNDLED_LIBS) find_package(ZLIB) else() set(ZLIB_FOUND NO) endif() message(STATUS "******** DDNet ********") message(STATUS "Target OS: ${TARGET_OS} ${TARGET_BITS}bit") message(STATUS "Compiler: ${CMAKE_CXX_COMPILER}") message(STATUS "Build type: ${CMAKE_BUILD_TYPE}") message(STATUS "Dependencies:") function(show_dependency_status NAME FOUND PATH) if(FOUND) string(FIND "${PATH}" "${PROJECT_SOURCE_DIR}" LOCAL_PATH_POS) if(LOCAL_PATH_POS EQUAL 0) message(STATUS " * ${NAME} not found (using bundled version)") else() message(STATUS " * ${NAME} found") endif() else() message(STATUS " * ${NAME} not found") endif() endfunction() show_dependency_status("Curl" ${CURL_FOUND} "${CURL_LIBRARY}") show_dependency_status("Freetype" ${FREETYPE_FOUND} "${FREETYPE_LIBRARY}") if(MYSQL) show_dependency_status("MySQL" ${MYSQL_FOUND} "${MYSQL_LIBRARY}") endif() show_dependency_status("Ogg" ${OGG_FOUND} "${OGG_INCLUDEDIR}") show_dependency_status("Opus" ${OPUS_FOUND} "${OPUS_INCLUDEDIR}") show_dependency_status("Opusfile" ${OPUSFILE_FOUND} "${OPUSFILE_LIBRARY}") show_dependency_status("PythonInterp" ${PYTHONINTERP_FOUND} "") show_dependency_status("SDL2" ${SDL2_FOUND} "${SDL2_LIBRARY}") if(ZLIB_FOUND) message(STATUS " * Zlib found") else() message(STATUS " * Zlib not found (using bundled version)") endif() if(MYSQL AND NOT(MYSQL_FOUND)) message(SEND_ERROR "You must install MySQL to compile the DDNet server with MySQL support") endif() if(CLIENT AND NOT(CURL_FOUND)) message(SEND_ERROR "You must install Curl to compile the DDNet client") endif() if(CLIENT AND NOT(FREETYPE_FOUND)) message(SEND_ERROR "You must install Freetype to compile the DDNet client") endif() if(CLIENT AND NOT(OGG_FOUND)) message(SEND_ERROR "You must install Ogg to compile the DDNet client") endif() if(CLIENT AND NOT(OPUS_FOUND)) message(SEND_ERROR "You must install Opus to compile the DDNet client") endif() if(CLIENT AND NOT(OPUSFILE_FOUND)) message(SEND_ERROR "You must install Opusfile to compile the DDNet client") endif() if(CLIENT AND NOT(SDL2_FOUND)) message(SEND_ERROR "You must install SDL2 to compile the DDNet client") endif() if(TARGET_OS STREQUAL "windows") set(PLATFORM_CLIENT) set(PLATFORM_CLIENT_LIBS opengl32 glu32 winmm) set(PLATFORM_LIBS ws2_32) # Windows sockets elseif(TARGET_OS STREQUAL "mac") find_library(CARBON Carbon) find_library(COCOA Cocoa) find_library(OPENGL OpenGL) set(PLATFORM_CLIENT src/osx/notification.h src/osx/notification.mm src/osxlaunch/client.h src/osxlaunch/client.m ) set(PLATFORM_CLIENT_LIBS ${COCOA} ${OPENGL}) set(PLATFORM_LIBS ${CARBON}) else() set(PLATFORM_CLIENT) set(PLATFORM_CLIENT_LIBS GL GLU X11) if(TARGET_OS STREQUAL "linux") set(PLATFORM_LIBS rt) # clock_gettime for glibc < 2.17 else() set(PLATFORM_LIBS) endif() endif() if(CMAKE_CXX_COMPILER_ID MATCHES Clang OR CMAKE_CXX_COMPILER_ID MATCHES GNU) include(CheckCCompilerFlag) check_c_compiler_flag("-O2;-Wp,-Werror;-D_FORTIFY_SOURCE=2" DEFINE_FORTIFY_SOURCE) # Some distributions define _FORTIFY_SOURCE by themselves. check_c_compiler_flag("-fstack-protector-all" ENABLE_STACK_PROTECTOR) # -fstack-protector-all doesn't work on MinGW. endif() ######################################################################## # INITALIZE TARGET LISTS ######################################################################## set(TARGETS_OWN) set(TARGETS_DEP) set(TARGETS_LINK) # Targets with a linking stage. ######################################################################## # COMMON FUNCTIONS ######################################################################## function(set_glob VAR GLOBBING DIRECTORY) # ... file(${GLOBBING} GLOB_RESULT "${DIRECTORY}/*.c" "${DIRECTORY}/*.cpp" "${DIRECTORY}/*.h") list(SORT GLOB_RESULT) set(FILES) foreach(file ${ARGN}) list(APPEND FILES "${PROJECT_SOURCE_DIR}/${DIRECTORY}/${file}") endforeach() if(NOT FILES STREQUAL GLOB_RESULT) message(AUTHOR_WARNING "${VAR} does not contain every file from directory ${DIRECTORY}") set(LIST_BUT_NOT_GLOB) if(POLICY CMP0057) cmake_policy(SET CMP0057 NEW) foreach(file ${FILES}) if(NOT file IN_LIST GLOB_RESULT) list(APPEND LIST_BUT_NOT_GLOB ${file}) endif() endforeach() if(LIST_BUT_NOT_GLOB) message(AUTHOR_WARNING "Entries only present in ${VAR}: ${LIST_BUT_NOT_GLOB}") endif() set(GLOB_BUT_NOT_LIST) foreach(file ${GLOB_RESULT}) if(NOT file IN_LIST FILES) list(APPEND GLOB_BUT_NOT_LIST ${file}) endif() endforeach() if(GLOB_BUT_NOT_LIST) message(AUTHOR_WARNING "Entries only present in ${DIRECTORY}: ${GLOB_BUT_NOT_LIST}") endif() endif() endif() set(${VAR} ${FILES} PARENT_SCOPE) endfunction() ######################################################################## # DEPENDENCY COMPILATION ######################################################################## if(NOT(ZLIB_FOUND)) set(ZLIB_LIBRARIES) set_glob(ZLIB_SRC GLOB src/engine/external/zlib adler32.c compress.c crc32.c crc32.h deflate.c deflate.h gzclose.c gzguts.h gzlib.c gzread.c gzwrite.c infback.c inffast.c inffast.h inffixed.h inflate.c inflate.h inftrees.c inftrees.h trees.c trees.h uncompr.c zconf.h zlib.h zutil.c zutil.h ) add_library(zlib EXCLUDE_FROM_ALL OBJECT ${ZLIB_SRC}) list(APPEND TARGETS_DEP zlib) set(ZLIB_INCLUDEDIR src/engine/external/zlib/) set(DEP_ZLIB $) else() set(ZLIB_INCLUDEDIR) set(DEP_ZLIB) endif() set_glob(DEP_PNG_SRC GLOB src/engine/external/pnglite pnglite.c pnglite.h) add_library(png OBJECT EXCLUDE_FROM_ALL ${DEP_PNG_SRC}) target_include_directories(png PRIVATE ${ZLIB_INCLUDEDIR}) set(DEP_PNG $) list(APPEND TARGETS_DEP png) if(CLIENT) # Static dependencies set_glob(DEP_JSON_SRC GLOB src/engine/external/json-parser json.c json.h) set_glob(DEP_WAV_SRC GLOB src/engine/external/wavpack bits.c float.c metadata.c unpack.c wavpack.h words.c wputils.c ) add_library(json EXCLUDE_FROM_ALL OBJECT ${DEP_JSON_SRC}) add_library(wav EXCLUDE_FROM_ALL OBJECT ${DEP_WAV_SRC}) list(APPEND TARGETS_DEP json wav) set(DEP_JSON $) set(DEP_WAV $) endif() ######################################################################## # COPY DATA AND DLLS ######################################################################## file(COPY data DESTINATION .) file(COPY ${CURL_COPY_FILES} DESTINATION .) file(COPY ${FREETYPE_COPY_FILES} DESTINATION .) file(COPY ${OPUSFILE_COPY_FILES} DESTINATION .) file(COPY ${SDL2_COPY_FILES} DESTINATION .) ######################################################################## # CODE GENERATION ######################################################################## function(chash output_file) add_custom_command(OUTPUT ${PROJECT_SOURCE_DIR}/${output_file} COMMAND ${PYTHON_EXECUTABLE} scripts/cmd5.py ${ARGN} > ${output_file} DEPENDS scripts/cmd5.py ${ARGN} WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} ) endfunction(chash) function(generate_source output_file script_parameter) add_custom_command(OUTPUT ${PROJECT_SOURCE_DIR}/${output_file} COMMAND ${PYTHON_EXECUTABLE} datasrc/compile.py ${script_parameter} > ${output_file} DEPENDS datasrc/compile.py datasrc/content.py datasrc/datatypes.py datasrc/network.py WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} ) endfunction(generate_source) file(MAKE_DIRECTORY "${PROJECT_SOURCE_DIR}/src/game/generated/") chash("src/game/generated/nethash.cpp" "src/engine/shared/protocol.h" "src/game/generated/protocol.h" "src/game/tuning.h" "src/game/gamecore.cpp" ) generate_source("src/game/generated/client_data.cpp" "client_content_source") generate_source("src/game/generated/client_data.h" "client_content_header") generate_source("src/game/generated/protocol.cpp" "network_source") generate_source("src/game/generated/protocol.h" "network_header") generate_source("src/game/generated/server_data.cpp" "server_content_source") generate_source("src/game/generated/server_data.h" "server_content_header") ######################################################################## # SHARED ######################################################################## # Sources set_glob(BASE GLOB_RECURSE src/base color.h confusables.c confusables_data.h detect.h math.h system.c system.h tl/algorithm.h tl/allocator.h tl/array.h tl/base.h tl/range.h tl/sorted_array.h tl/string.h tl/threading.h vmath.h ) set_glob(ENGINE_SHARED GLOB src/engine/shared compression.cpp compression.h config.cpp config.h config_variables.h console.cpp console.h datafile.cpp datafile.h demo.cpp demo.h econ.cpp econ.h engine.cpp fifo.cpp fifo.h filecollection.cpp filecollection.h global_uuid_manager.cpp huffman.cpp huffman.h jobs.cpp jobs.h kernel.cpp linereader.cpp linereader.h map.cpp mapchecker.cpp mapchecker.h masterserver.cpp memheap.cpp memheap.h message.h netban.cpp netban.h network.cpp network.h network_client.cpp network_conn.cpp network_console.cpp network_console_conn.cpp network_server.cpp packer.cpp packer.h protocol.h protocol_ex.cpp protocol_ex.h protocol_ex_msgs.h ringbuffer.cpp ringbuffer.h serverbrowser.cpp snapshot.cpp snapshot.h storage.cpp storage.h uuid_manager.cpp uuid_manager.h websockets.cpp websockets.h ) set(ENGINE_GENERATED_SHARED src/game/generated/protocol.cpp src/game/generated/protocol.h) set_glob(GAME_SHARED GLOB src/game collision.cpp collision.h ddracecommands.h extrainfo.cpp extrainfo.h gamecore.cpp gamecore.h layers.cpp layers.h localization.cpp localization.h mapitems.cpp mapitems.h teamscore.cpp teamscore.h tuning.h variables.h version.h voting.h ) set(GAME_GENERATED_SHARED src/game/generated/nethash.cpp) # Static dependencies set_glob(DEP_MD5_SRC GLOB src/engine/external/md5 md5.c md5.h) add_library(md5 EXCLUDE_FROM_ALL OBJECT ${DEP_MD5_SRC}) set(DEP_MD5 $) list(APPEND TARGETS_DEP md5) if(WEBSOCKETS) set_glob(DEP_WEBSOCKETS_SRC GLOB src/engine/external/libwebsockets alloc.c base64-decode.c config.h context.c extension-deflate-frame.c extension-deflate-frame.h extension-deflate-stream.c extension-deflate-stream.h extension.c getifaddrs.h handshake.c huftable.h lextable-strings.h lextable.h libwebsockets.c libwebsockets.h lws-plat-unix.c output.c parsers.c pollfd.c private-libwebsockets.h server-handshake.c server.c service.c sha-1.c ) add_library(websockets EXCLUDE_FROM_ALL OBJECT ${DEP_WEBSOCKETS_SRC}) list(APPEND TARGETS_DEP websockets) set(DEP_WEBSOCKETS $) else() set(DEP_WEBSOCKETS) endif() set(DEPS ${DEP_MD5} ${DEP_WEBSOCKETS} ${DEP_ZLIB}) # Libraries set(LIBS ${CMAKE_THREAD_LIBS_INIT} ${ZLIB_LIBRARIES} ${PLATFORM_LIBS}) # Targets add_library(engine-shared EXCLUDE_FROM_ALL OBJECT ${ENGINE_SHARED} ${ENGINE_GENERATED_SHARED} ${BASE}) add_library(game-shared EXCLUDE_FROM_ALL OBJECT ${GAME_SHARED} ${GAME_GENERATED_SHARED}) list(APPEND TARGETS_OWN engine-shared game-shared) ######################################################################## # CLIENT ######################################################################## if(CLIENT) # Sources set_glob(ENGINE_CLIENT GLOB src/engine/client backend_sdl.cpp backend_sdl.h client.cpp client.h fetcher.cpp fetcher.h friends.cpp friends.h graphics_threaded.cpp graphics_threaded.h input.cpp input.h keynames.h serverbrowser.cpp serverbrowser.h sound.cpp sound.h text.cpp updater.cpp updater.h ) set_glob(GAME_CLIENT GLOB_RECURSE src/game/client animstate.cpp animstate.h component.h components/background.cpp components/background.h components/binds.cpp components/binds.h components/broadcast.cpp components/broadcast.h components/camera.cpp components/camera.h components/chat.cpp components/chat.h components/console.cpp components/console.h components/controls.cpp components/controls.h components/countryflags.cpp components/countryflags.h components/damageind.cpp components/damageind.h components/debughud.cpp components/debughud.h components/effects.cpp components/effects.h components/emoticon.cpp components/emoticon.h components/flow.cpp components/flow.h components/ghost.cpp components/ghost.h components/hud.cpp components/hud.h components/items.cpp components/items.h components/killmessages.cpp components/killmessages.h components/mapimages.cpp components/mapimages.h components/maplayers.cpp components/maplayers.h components/mapsounds.cpp components/mapsounds.h components/menus.cpp components/menus.h components/menus_browser.cpp components/menus_demo.cpp components/menus_ingame.cpp components/menus_settings.cpp components/motd.cpp components/motd.h components/nameplates.cpp components/nameplates.h components/particles.cpp components/particles.h components/players.cpp components/players.h components/race_demo.cpp components/race_demo.h components/scoreboard.cpp components/scoreboard.h components/skins.cpp components/skins.h components/sounds.cpp components/sounds.h components/spectator.cpp components/spectator.h components/statboard.cpp components/statboard.h components/voting.cpp components/voting.h gameclient.cpp gameclient.h lineinput.cpp lineinput.h render.cpp render.h render_map.cpp ui.cpp ui.h ) set_glob(GAME_EDITOR GLOB src/game/editor auto_map.cpp auto_map.h editor.cpp editor.h io.cpp layer_game.cpp layer_quads.cpp layer_sounds.cpp layer_tiles.cpp popups.cpp ) set(GAME_GENERATED_CLIENT src/game/generated/client_data.cpp src/game/generated/client_data.h ) set(CLIENT_SRC ${ENGINE_CLIENT} ${PLATFORM_CLIENT} ${GAME_CLIENT} ${GAME_EDITOR} ${GAME_GENERATED_CLIENT}) set(DEPS_CLIENT ${DEPS} ${DEP_JSON} ${DEP_PNG} ${DEP_WAV}) # Libraries set(LIBS_CLIENT ${LIBS} ${CURL_LIBRARIES} ${FREETYPE_LIBRARIES} ${SDL2_LIBRARIES} # Order of these three is important. ${OPUSFILE_LIBRARIES} ${OPUS_LIBRARIES} ${OGG_LIBRARIES} ${PLATFORM_CLIENT_LIBS} ) if(TARGET_OS STREQUAL "windows") if(MSVC) set(CLIENT_ICON "other/icons/DDNet_cl.rc") else() set(CLIENT_ICON "other/icons/DDNet_gcc.rc") endif() else() set(CLIENT_ICON) endif() # Target set(TARGET_CLIENT ${CLIENT_EXECUTABLE}) add_executable(${TARGET_CLIENT} ${CLIENT_SRC} ${CLIENT_ICON} ${DEPS_CLIENT} $ $ ) target_link_libraries(${TARGET_CLIENT} ${LIBS_CLIENT}) target_include_directories(${TARGET_CLIENT} PRIVATE ${CURL_INCLUDE_DIRS} ${FREETYPE_INCLUDE_DIRS} ${OGG_INCLUDE_DIRS} ${OPUSFILE_INCLUDE_DIRS} ${OPUS_INCLUDE_DIRS} ${SDL2_INCLUDE_DIRS} ) list(APPEND TARGETS_OWN ${TARGET_CLIENT}) list(APPEND TARGETS_LINK ${TARGET_CLIENT}) endif() ######################################################################## # SERVER ######################################################################## # Sources set_glob(ENGINE_SERVER GLOB src/engine/server authmanager.cpp authmanager.h register.cpp register.h server.cpp server.h sql_connector.cpp sql_connector.h sql_server.cpp sql_server.h sql_string_helpers.cpp sql_string_helpers.h ) set_glob(GAME_SERVER GLOB_RECURSE src/game/server ddracechat.cpp ddracechat.h ddracecommands.cpp entities/character.cpp entities/character.h entities/door.cpp entities/door.h entities/dragger.cpp entities/dragger.h entities/flag.cpp entities/flag.h entities/gun.cpp entities/gun.h entities/laser.cpp entities/laser.h entities/light.cpp entities/light.h entities/pickup.cpp entities/pickup.h entities/plasma.cpp entities/plasma.h entities/projectile.cpp entities/projectile.h entity.cpp entity.h eventhandler.cpp eventhandler.h gamecontext.cpp gamecontext.h gamecontroller.cpp gamecontroller.h gamemodes/DDRace.cpp gamemodes/DDRace.h gamemodes/gamemode.h gameworld.cpp gameworld.h player.cpp player.h save.cpp save.h score.h score/file_score.cpp score/file_score.h score/sql_score.cpp score/sql_score.h teams.cpp teams.h ) set(GAME_GENERATED_SERVER "src/game/generated/server_data.cpp" "src/game/generated/server_data.h" ) set(SERVER_SRC ${ENGINE_SERVER} ${GAME_SERVER} ${GAME_GENERATED_SERVER}) if(TARGET_OS STREQUAL "windows") if(MSVC) set(CLIENT_ICON "other/icons/DDNet-Server_cl.rc") else() set(CLIENT_ICON "other/icons/DDNet-Server_gcc.rc") endif() else() set(SERVER_ICON) endif() # Libraries set(LIBS_SERVER ${LIBS} ${MYSQL_LIBRARIES}) # Target set(TARGET_SERVER ${SERVER_EXECUTABLE}) add_executable(${TARGET_SERVER} ${DEPS} ${SERVER_SRC} ${SERVER_ICON} $ $ ) target_link_libraries(${TARGET_SERVER} ${LIBS_SERVER}) list(APPEND TARGETS_OWN ${TARGET_SERVER}) list(APPEND TARGETS_LINK ${TARGET_SERVER}) ######################################################################## # VARIOUS TARGETS ######################################################################## set_glob(MASTERSRV_SRC GLOB src/mastersrv mastersrv.cpp mastersrv.h) set_glob(VERSIONSRV_SRC GLOB src/versionsrv mapversions.h versionsrv.cpp versionsrv.h) set_glob(TWPING_SRC GLOB src/twping twping.cpp) set(TARGET_MASTERSRV mastersrv) set(TARGET_VERSIONSRV versionsrv) set(TARGET_TWPING twping) add_executable(${TARGET_MASTERSRV} EXCLUDE_FROM_ALL ${MASTERSRV_SRC} $ ${DEPS}) add_executable(${TARGET_VERSIONSRV} EXCLUDE_FROM_ALL ${VERSIONSRV_SRC} $ ${DEPS}) add_executable(${TARGET_TWPING} EXCLUDE_FROM_ALL ${TWPING_SRC} $ ${DEPS}) add_custom_target(generate_nethash DEPENDS src/game/generated/nethash.cpp) add_dependencies(${TARGET_VERSIONSRV} generate_nethash) target_link_libraries(${TARGET_MASTERSRV} ${LIBS}) target_link_libraries(${TARGET_VERSIONSRV} ${LIBS}) target_link_libraries(${TARGET_TWPING} ${LIBS}) list(APPEND TARGETS_OWN ${TARGET_MASTERSRV} ${TARGET_TWPING} ${TARGET_VERSIONSRV}) list(APPEND TARGETS_LINK ${TARGET_MASTERSRV} ${TARGET_TWPING} ${TARGET_VERSIONSRV}) set(TARGETS_TOOLS) set_glob(TOOLS GLOB src/tools config_common.h config_retrieve.cpp config_store.cpp confusables.cpp crapnet.cpp dilate.cpp dummy_map.cpp fake_server.cpp map_diff.cpp map_extract.cpp map_resave.cpp map_version.cpp packetgen.cpp tileset_borderadd.cpp tileset_borderfix.cpp tileset_borderrem.cpp tileset_borderset.cpp uuid.cpp ) foreach(ABS_T ${TOOLS}) file(RELATIVE_PATH T "${PROJECT_SOURCE_DIR}/src/tools/" ${ABS_T}) if(T MATCHES "\\.cpp$") string(REGEX REPLACE "\\.cpp$" "" TOOL "${T}") set(EXTRA_TOOL_SRC) if(TOOL MATCHES "^(tileset_|dilate|map_extract$)") list(APPEND EXTRA_TOOL_SRC ${DEP_PNG}) endif() if(TOOL MATCHES "^config_") list(APPEND EXTRA_TOOL_SRC "src/tools/config_common.h") endif() add_executable(${TOOL} EXCLUDE_FROM_ALL ${DEPS} src/tools/${TOOL}.cpp ${EXTRA_TOOL_SRC} $ ) target_link_libraries(${TOOL} ${LIBS}) list(APPEND TARGETS_TOOLS ${TOOL}) endif() endforeach() list(APPEND TARGETS_OWN ${TARGETS_TOOLS}) list(APPEND TARGETS_LINK ${TARGETS_TOOLS}) add_custom_target(tools DEPENDS ${TARGETS_TOOLS}) add_custom_target(everything DEPENDS ${TARGETS_OWN}) ######################################################################## # COMPILER-SPECIFICS ######################################################################## # In the future (CMake 3.8.0+), use source_group(TREE ...) macro(source_group_tree dir) file(GLOB ents RELATIVE ${PROJECT_SOURCE_DIR}/${dir} ${PROJECT_SOURCE_DIR}/${dir}/*) foreach(ent ${ents}) if(IS_DIRECTORY ${PROJECT_SOURCE_DIR}/${dir}/${ent}) source_group_tree(${dir}/${ent}) else() string(REPLACE "/" "\\" group ${dir}) source_group(${group} FILES ${PROJECT_SOURCE_DIR}/${dir}/${ent}) endif() endforeach() endmacro() source_group_tree(src) set(TARGETS ${TARGETS_OWN} ${TARGETS_DEP}) foreach(target ${TARGETS}) if(MSVC) set(DBG $,$>) target_compile_options(${target} PRIVATE $<$:/MT> $<${DBG}:/MTd>) # Use static CRT target_compile_options(${target} PRIVATE /MP) # Use multiple cores target_compile_options(${target} PRIVATE /EHsc) # Only catch C++ exceptions with catch. target_compile_options(${target} PRIVATE /GS) # Protect the stack pointer. target_compile_options(${target} PRIVATE /wd4996) # Use of non-_s functions. elseif(CMAKE_CXX_COMPILER_ID MATCHES Clang OR CMAKE_CXX_COMPILER_ID MATCHES GNU) if(ENABLE_STACK_PROTECTOR) target_compile_options(${target} PRIVATE -fstack-protector-all) # Protect the stack pointer. endif() if(DEFINE_FORTIFY_SOURCE) target_compile_definitions(${target} PRIVATE $<$>:_FORTIFY_SOURCE=2>) # Detect some buffer overflows. endif() endif() if(TARGET_OS STREQUAL "mac") target_compile_options(${target} PRIVATE -stdlib=libc++) target_compile_options(${target} PRIVATE -mmacosx-version-min=10.7) endif() endforeach() if(TARGET_OS STREQUAL "windows" AND MSVC) set_property(TARGET ${TARGET_CLIENT} APPEND PROPERTY LINK_FLAGS /SAFESEH:NO) # Disable SafeSEH because the shipped libraries don't support it. endif() foreach(target ${TARGETS_LINK}) if(TARGET_OS STREQUAL "mac") target_link_libraries(${target} -stdlib=libc++) target_link_libraries(${target} -mmacosx-version-min=10.7) endif() endforeach() foreach(target ${TARGETS_OWN}) if(MSVC) target_compile_options(${target} PRIVATE /wd4244) # Possible loss of data (float -> int, int -> float, etc.). target_compile_options(${target} PRIVATE /wd4267) # Possible loss of data (size_t - int on win64). target_compile_options(${target} PRIVATE /wd4800) # Implicit conversion of int to bool. elseif(CMAKE_CXX_COMPILER_ID MATCHES Clang OR CMAKE_CXX_COMPILER_ID MATCHES GNU) target_compile_options(${target} PRIVATE -Wall) if(CMAKE_VERSION VERSION_GREATER 3.3 OR CMAKE_VERSION VERSION_EQUAL 3.3) target_compile_options(${target} PRIVATE $<$:-Wdeclaration-after-statement>) endif() target_compile_options(${target} PRIVATE -Wextra) target_compile_options(${target} PRIVATE -Wno-unused-parameter) target_compile_options(${target} PRIVATE -Wno-missing-field-initializers) target_compile_options(${target} PRIVATE -Wformat=2) # Warn about format strings. endif() target_include_directories(${target} PRIVATE src) target_compile_definitions(${target} PRIVATE $<$:CONF_DEBUG>) target_include_directories(${target} PRIVATE ${ZLIB_INCLUDEDIR}) if(WEBSOCKETS) target_compile_definitions(${target} PRIVATE CONF_WEBSOCKETS) endif() if(MYSQL) target_compile_definitions(${target} PRIVATE CONF_SQL) target_include_directories(${target} PRIVATE ${MYSQL_INCLUDE_DIRS}) endif() endforeach() foreach(target ${TARGETS_DEP}) if(MSVC) target_compile_options(${target} PRIVATE /W0) endif() endforeach()