/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_CONFIG_H #define ENGINE_CONFIG_H #include "kernel.h" class IConfigManager : public IInterface { MACRO_INTERFACE("config", 0) public: typedef void (*SAVECALLBACKFUNC)(IConfigManager *pConfig, void *pUserData); virtual void Init() = 0; virtual void Reset() = 0; virtual bool Save() = 0; virtual class CConfig *Values() = 0; virtual void RegisterCallback(SAVECALLBACKFUNC pfnFunc, void *pUserData) = 0; virtual void WriteLine(const char *pLine) = 0; }; extern IConfigManager *CreateConfigManager(); #endif